HELLDIVERS 2

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ult34r
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Re: HELLDIVERS 2

Post by ult34r »

hello, everything works perfectly, however, I don't have the samples when I return to the ship :(

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

gabor8418
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Re: HELLDIVERS 2

Post by gabor8418 »

My CE is not responding after I try to activate anything and the one from girl for some reason it's not downloading the rar just a folder with the exce and that's it.

ult34r
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Re: HELLDIVERS 2

Post by ult34r »

foxman1222 wrote:
Fri Mar 01, 2024 7:05 pm
Kekner wrote:
Fri Mar 01, 2024 2:41 pm
[Link]


I keep getting PM's of people asking for help, so I thought I would throw together a simple quick video tutorial with a simple mega of the files needed for the new comers or otherwise, credit where due, please check out the authors of the original files listed below :

-----

Hex Swapped Stratagems by Dekutheguy:
Dekutheguy wrote:
Fri Mar 01, 2024 3:09 am
Heres my new one. has both mechs, both vehicles, as well as the stinger and the commando

pass is dekuku
generated_stratagem_settings.zip
-----

Cheat Tool created by Emoisback :
emoisback wrote:
Thu Feb 29, 2024 6:04 pm
Thanks to @gir489 and anyone that contribute on This thread

You still need OLD EXE

This is PoC that i create to learn about asm injection using C# on 64bit application / game.

Feature is :

Inf Health + Invulnerable
Inf Granades
Inf Ammo
Inf Syringes
Inf Stamina
Inf Strategems
Inf Mission Time
No Reload
Max Resources

How to use :
Open with administrator,
then open the game.
cheat automatic active.

[Link]

Password : emoisback

HellDivers2Hack-POC.rar

Please if you test it and its work reply because i dont know its work on other or only me, still learning.
-----

A little confused. I downloaded the mega file, but this file that you told us about has all the new stuff in it, like Max resources. and infinite stratagems. How do I get this to work? Because when I click on the link, it sends me to Github. And when I download it, it's just files. There's no exe Thank you for your time. I am incredibly new at this
Very nice tuto, everything works perfectly, however, I don't have the samples when I return to the ship :(

VirgoMae
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Re: HELLDIVERS 2

Post by VirgoMae »

Dekutheguy wrote:
Fri Mar 01, 2024 6:44 pm
VirgoMae wrote:
Fri Mar 01, 2024 5:10 pm
Hey, I've been trying to get the Nuke Hex to work but it isn't. Is it because it's a mission stratagem?
I see someone said they replaced it with the napalm strike but is it possible to replace it with something else?
I want to keep spamming nukes so I can complete the kill 185 missions faster. At the same time not replace LAV stratagem that was shared here.
Thanks
I'll do some testing to see if i can get it over something else and post an updated file with everything from before plus nuke.

Edit: Got it working over Expendable AT
Includes both mehcs, both vehicles, stinger missle, commando missiles, and Nuke

pass is dekuku
generated_stratagem_settings + Nuke.zip
Thank you so much, is it possible to change one of the vehicles from the Recoilless Rifle to a different gun? I found that that one is good with infinite ammo. The nuke also was only a one-use per stratagem. Do you think there's a way to make it infinite?

MasterNathobi
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Re: HELLDIVERS 2

Post by MasterNathobi »

Does anyone have a copy of the unmodified "generated_stratagem_settings.dl_bin" file? Or maybe knows how i can get steam to download it again? i know i know i should've made a copy but too late now and no it's not in my recycle bin. I tried verifying integrity on steam too but it didn't fix it and i really cba to wait 5 hours to reinstall.

rainpyro
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Re: HELLDIVERS 2

Post by rainpyro »

Does anyone have the weapon hex codes anywhere? I've seen some people been able to get some unreleased guns into the game but no clue where they got the hex codes from.

Dekutheguy
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Re: HELLDIVERS 2

Post by Dekutheguy »

MasterNathobi wrote:
Fri Mar 01, 2024 7:24 pm
Does anyone have a copy of the unmodified "generated_stratagem_settings.dl_bin" file? Or maybe knows how i can get steam to download it again? i know i know i should've made a copy but too late now and no it's not in my recycle bin. I tried verifying integrity on steam too but it didn't fix it and i really cba to wait 5 hours to reinstall.
There's a clean one one packed in here under the Folder "OG" viewtopic.php?p=338496#p338496
rainpyro wrote:
Fri Mar 01, 2024 7:27 pm
Does anyone have the weapon hex codes anywhere? I've seen some people been able to get some unreleased guns into the game but no clue where they got the hex codes from.
First post on page 29. Only unreleased guns I know of are the Commando, stinger, heavy MG, and quasar Rifle, and I havent been able to get the quasar rifle to show up as anything other than a normal laser canon or an empty container.

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Kekner
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Re: HELLDIVERS 2

Post by Kekner »

rainpyro wrote:
Fri Mar 01, 2024 7:27 pm
Does anyone have the weapon hex codes anywhere? I've seen some people been able to get some unreleased guns into the game but no clue where they got the hex codes from.
Here you go! you can thank Mirfah for a full list of everything you need. I know it helped me!
Mirfah wrote:
Thu Feb 29, 2024 12:49 pm
Alright, got them all now, I think, making this in a new post so it's easier to grab.

Code: Select all

-----Backpack-----
DA D7 B6 71 - Supply Backpack
7B 79 E2 C7 - Ballistic Shield Backpack - Address 160
F4 48 1A E5 - Generator Pack
23 52 83 68 - Jumppack Backpack
48 BD F5 1C - Guard Dog (Drone)
06 32 BE 38 - Laser Rifle (Drone)
63 24 3D 82 - Displacement Backpack
-----Consumable-----
96 BE BA 33 - Resupply
BE 23 DF 84 - Health Pack Rack
-----Eagle-----
75 9B 61 A7 - Air Support
0B B7 83 F5 - 500KG Bomb
95 16 03 76 - 110MM Rocket Pods
04 DA CF 49 - Airstrike
DB 07 9A 79 - Napalm Airstrike
5A 97 72 64 - Airstrike Smoke
D3 C7 EF D9 - Cluster Bombs
58 F5 B4 E4 - Rearm
BB 60 E0 B2 - (Not Used) Air-To-Air Missiles
17 D3 6C 37 - (Not Used) Additional Strafing Runs
-----Emplacement-----
5C 26 C8 E4 - Defense Wall LMG
5C C0 D3 93 - Defense Wall Grenade Launcher
FF 84 04 88 - Shield Generator Relay
63 43 09 AE - Heavy Machinegune Emplacement
58 9C C1 00 - Anti-Personnel Mine Deployer
9D C2 71 A3 - Incendiary Mine Deployer
3B 9F 34 8F - Tesla Tower
-----Misc-----
41 E2 1C 31 - Ship Bowling
-----Missions-----
5C 9B 55 82 - Shoulder Mounted Camera
09 FC 2E EA - Cyborg Carry Data
07 C6 41 8A - Carry Data
85 76 B1 2A - Drilling Charge
00 05 E6 06 - Extraction
FC 0A C8 ED - Hellbomb
90 E2 96 59 - Bug Plug
B0 75 BD 5F - Cargo Container
80 0A C4 6C - Spire Sterilizer
1A 01 DE DD - Raise Flag
13 85 2D A2 - Bug Thumper
55 7B D7 28 - Prospecting Drill
61 0C C5 26 - Seismic Probe
2F 31 8C 72 - Prospector Scanner
CF 27 F6 3B - Scrambler
1E 37 EF 33 - Extraction Beacon
FC A4 AE 2A - Emergency Extraction Beacon
DB 7B 14 87 - Reinforcement Beacon
DB 10 12 65 - Orbital Illumination Flare
A5 BF 58 BE - SOS Beacon
6F 2B BC C4 - Upload Discovery
AA F5 C3 9E - Nuke
8F 07 F2 35 - Carpet Bombing Run
C9 65 64 56 - SEAF Squad
1B C1 7D 49 - Remote Explosives
29 91 91 E6 - Jammed Pinata
2A 31 EE B1 - SEAF Gun
-----Orbital-----
BC 2C 06 D2 - Precision Strike
DD 0F 02 5D - Airburst Strike
17 1B 56 4C - Static Field Conductors
F6 03 61 3F - 120MM HE Strike
09 DB 55 BE - Gas Strike
0B 34 48 B9 - 380MM HE Barrage
A4 E6 D7 39 - Laser
A5 52 95 A3 - Railcannon
01 FB 7D C3 - Walking Barrage
59 4C 41 7C - Gatling Barrage
38 8E 58 DD - Smoke Strike
-----President Rewards-----
4C B8 36 4D - Ammo Cache
F4 8C 37 0F - Health Pack Rack
63 12 49 67 - Light Armored Vehicle (LAV)
1C 10 82 7C - Recon Vehicle (FRV)
BF 3C 40 9A - Combat Walker
CE 33 0B 41 - Medic Backpack
D0 3D AC C5 - Jumppack Backpack
38 6D 38 C3 - Rocket Sentry
44 6C 6E 5D - Machinegun
-----Team Weapons-----
6B D9 2F 34 - Autocannon
0D 74 4C C7 - Grenade Launcher
D1 A4 1F BC - Grenade Launcher (Incendiary)
A2 8F 4F 1B - Machinegun
76 E6 DA 00 - Light Machinegun
9D 3F 7A B7 - Railgun
3D 10 67 4D - Recoiless Rifle
5D F9 3C A8 - Laser Cannon
5B 75 77 9C - Laser Pulse Cannon
39 0A 97 83 - Sniper
90 80 77 CB - Expendable Anti-Tank
6B B8 18 85 - Commando
4D 50 63 55 - Flamethrower
61 CA C9 1F - Heavy Machine Gun
F8 CD CD 82 - Mini Missile Silo
7F 8D DE E9 - Spear
6A EE 21 3B - Arc Thrower
F5 78 8C 8B - Stinger
-----Sentries-----
6D 33 28 25 - Gatling Sentry
A9 FF B5 FC - Machingun Sentry
CA FF 52 5E - Mortar Sentry
5A 0B E9 B7 - EMS Mortar Sentry
0F 58 C7 2A - Rocket Sentry
B3 9A EF 32 - Autocannon Sentry
-----Tutorial-----
6E 09 76 33 - Reinforcement Beacon
36 E4 EB 84 - Extraction
-----Vehicles-----
A7 7D FE EE - Light Armored Vehicle (LAV)
4B 2C 90 EA - Recon Vehicle (FRV)
8F F3 9E 11 - Combat Walker
2F 77 EB 4C - Combat Walker Obsidian

VirgoMae
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Re: HELLDIVERS 2

Post by VirgoMae »

MasterNathobi wrote:
Fri Mar 01, 2024 7:24 pm
Does anyone have a copy of the unmodified "generated_stratagem_settings.dl_bin" file? Or maybe knows how i can get steam to download it again? i know i know i should've made a copy but too late now and no it's not in my recycle bin. I tried verifying integrity on steam too but it didn't fix it and i really cba to wait 5 hours to reinstall.
Here is a copy of the unmodified stratagem settings.
Original.rar
password is password
(10.24 KiB) Downloaded 182 times

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Kekner
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Re: HELLDIVERS 2

Post by Kekner »

foxman1222 wrote:
Fri Mar 01, 2024 7:05 pm
Kekner wrote:
Fri Mar 01, 2024 2:41 pm
Link to the zip file right here :
>>>>>>>>>>>> [Link] <<<<<<<<<<<<<<<<<<



------------------------------------------------------Tutorial Video --------------------------------------------------------------


I keep getting PM's of people asking for help, so I thought I would throw together a simple quick video tutorial with a simple mega of the files needed for the new comers or otherwise, credit where due, please check out the authors of the original files listed below :

-----

Hex Swapped Stratagems by Dekutheguy:
Dekutheguy wrote:
Fri Mar 01, 2024 3:09 am
Heres my new one. has both mechs, both vehicles, as well as the stinger and the commando

pass is dekuku
generated_stratagem_settings.zip
-----

Cheat Tool created by Emoisback :
emoisback wrote:
Thu Feb 29, 2024 6:04 pm
Thanks to @gir489 and anyone that contribute on This thread

You still need OLD EXE

This is PoC that i create to learn about asm injection using C# on 64bit application / game.

Feature is :

Inf Health + Invulnerable
Inf Granades
Inf Ammo
Inf Syringes
Inf Stamina
Inf Strategems
Inf Mission Time
No Reload
Max Resources

How to use :
Open with administrator,
then open the game.
cheat automatic active.

[Link]

Password : emoisback

HellDivers2Hack-POC.rar

Please if you test it and its work reply because i dont know its work on other or only me, still learning.
-----


Everything you need is in the mega file link at the top, above the video.
The rest are credits to the creators of the files in that mega download.
Last edited by Kekner on Sat Mar 02, 2024 1:49 am, edited 1 time in total.

rainpyro
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Re: HELLDIVERS 2

Post by rainpyro »

Kekner wrote:
Fri Mar 01, 2024 7:33 pm
rainpyro wrote:
Fri Mar 01, 2024 7:27 pm
Does anyone have the weapon hex codes anywhere? I've seen some people been able to get some unreleased guns into the game but no clue where they got the hex codes from.
Here you go! you can thank Mirfah for a full list of everything you need. I know it helped me!
Mirfah wrote:
Thu Feb 29, 2024 12:49 pm
Alright, got them all now, I think, making this in a new post so it's easier to grab.

Code: Select all

-----Backpack-----
DA D7 B6 71 - Supply Backpack
7B 79 E2 C7 - Ballistic Shield Backpack - Address 160
F4 48 1A E5 - Generator Pack
23 52 83 68 - Jumppack Backpack
48 BD F5 1C - Guard Dog (Drone)
06 32 BE 38 - Laser Rifle (Drone)
63 24 3D 82 - Displacement Backpack
-----Consumable-----
96 BE BA 33 - Resupply
BE 23 DF 84 - Health Pack Rack
-----Eagle-----
75 9B 61 A7 - Air Support
0B B7 83 F5 - 500KG Bomb
95 16 03 76 - 110MM Rocket Pods
04 DA CF 49 - Airstrike
DB 07 9A 79 - Napalm Airstrike
5A 97 72 64 - Airstrike Smoke
D3 C7 EF D9 - Cluster Bombs
58 F5 B4 E4 - Rearm
BB 60 E0 B2 - (Not Used) Air-To-Air Missiles
17 D3 6C 37 - (Not Used) Additional Strafing Runs
-----Emplacement-----
5C 26 C8 E4 - Defense Wall LMG
5C C0 D3 93 - Defense Wall Grenade Launcher
FF 84 04 88 - Shield Generator Relay
63 43 09 AE - Heavy Machinegune Emplacement
58 9C C1 00 - Anti-Personnel Mine Deployer
9D C2 71 A3 - Incendiary Mine Deployer
3B 9F 34 8F - Tesla Tower
-----Misc-----
41 E2 1C 31 - Ship Bowling
-----Missions-----
5C 9B 55 82 - Shoulder Mounted Camera
09 FC 2E EA - Cyborg Carry Data
07 C6 41 8A - Carry Data
85 76 B1 2A - Drilling Charge
00 05 E6 06 - Extraction
FC 0A C8 ED - Hellbomb
90 E2 96 59 - Bug Plug
B0 75 BD 5F - Cargo Container
80 0A C4 6C - Spire Sterilizer
1A 01 DE DD - Raise Flag
13 85 2D A2 - Bug Thumper
55 7B D7 28 - Prospecting Drill
61 0C C5 26 - Seismic Probe
2F 31 8C 72 - Prospector Scanner
CF 27 F6 3B - Scrambler
1E 37 EF 33 - Extraction Beacon
FC A4 AE 2A - Emergency Extraction Beacon
DB 7B 14 87 - Reinforcement Beacon
DB 10 12 65 - Orbital Illumination Flare
A5 BF 58 BE - SOS Beacon
6F 2B BC C4 - Upload Discovery
AA F5 C3 9E - Nuke
8F 07 F2 35 - Carpet Bombing Run
C9 65 64 56 - SEAF Squad
1B C1 7D 49 - Remote Explosives
29 91 91 E6 - Jammed Pinata
2A 31 EE B1 - SEAF Gun
-----Orbital-----
BC 2C 06 D2 - Precision Strike
DD 0F 02 5D - Airburst Strike
17 1B 56 4C - Static Field Conductors
F6 03 61 3F - 120MM HE Strike
09 DB 55 BE - Gas Strike
0B 34 48 B9 - 380MM HE Barrage
A4 E6 D7 39 - Laser
A5 52 95 A3 - Railcannon
01 FB 7D C3 - Walking Barrage
59 4C 41 7C - Gatling Barrage
38 8E 58 DD - Smoke Strike
-----President Rewards-----
4C B8 36 4D - Ammo Cache
F4 8C 37 0F - Health Pack Rack
63 12 49 67 - Light Armored Vehicle (LAV)
1C 10 82 7C - Recon Vehicle (FRV)
BF 3C 40 9A - Combat Walker
CE 33 0B 41 - Medic Backpack
D0 3D AC C5 - Jumppack Backpack
38 6D 38 C3 - Rocket Sentry
44 6C 6E 5D - Machinegun
-----Team Weapons-----
6B D9 2F 34 - Autocannon
0D 74 4C C7 - Grenade Launcher
D1 A4 1F BC - Grenade Launcher (Incendiary)
A2 8F 4F 1B - Machinegun
76 E6 DA 00 - Light Machinegun
9D 3F 7A B7 - Railgun
3D 10 67 4D - Recoiless Rifle
5D F9 3C A8 - Laser Cannon
5B 75 77 9C - Laser Pulse Cannon
39 0A 97 83 - Sniper
90 80 77 CB - Expendable Anti-Tank
6B B8 18 85 - Commando
4D 50 63 55 - Flamethrower
61 CA C9 1F - Heavy Machine Gun
F8 CD CD 82 - Mini Missile Silo
7F 8D DE E9 - Spear
6A EE 21 3B - Arc Thrower
F5 78 8C 8B - Stinger
-----Sentries-----
6D 33 28 25 - Gatling Sentry
A9 FF B5 FC - Machingun Sentry
CA FF 52 5E - Mortar Sentry
5A 0B E9 B7 - EMS Mortar Sentry
0F 58 C7 2A - Rocket Sentry
B3 9A EF 32 - Autocannon Sentry
-----Tutorial-----
6E 09 76 33 - Reinforcement Beacon
36 E4 EB 84 - Extraction
-----Vehicles-----
A7 7D FE EE - Light Armored Vehicle (LAV)
4B 2C 90 EA - Recon Vehicle (FRV)
8F F3 9E 11 - Combat Walker
2F 77 EB 4C - Combat Walker Obsidian
That looks to be all the stratagems, I have that list. I meant the weapon hex codes, like guns. Breaker, Liberator, Redeemer, all that jazz.

Dekutheguy
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Re: HELLDIVERS 2

Post by Dekutheguy »

rainpyro wrote:
Fri Mar 01, 2024 7:37 pm
Kekner wrote:
Fri Mar 01, 2024 7:33 pm
rainpyro wrote:
Fri Mar 01, 2024 7:27 pm
Does anyone have the weapon hex codes anywhere? I've seen some people been able to get some unreleased guns into the game but no clue where they got the hex codes from.
Here you go! you can thank Mirfah for a full list of everything you need. I know it helped me!
Mirfah wrote:
Thu Feb 29, 2024 12:49 pm
Alright, got them all now, I think, making this in a new post so it's easier to grab.

Code: Select all

-----Backpack-----
DA D7 B6 71 - Supply Backpack
7B 79 E2 C7 - Ballistic Shield Backpack - Address 160
F4 48 1A E5 - Generator Pack
23 52 83 68 - Jumppack Backpack
48 BD F5 1C - Guard Dog (Drone)
06 32 BE 38 - Laser Rifle (Drone)
63 24 3D 82 - Displacement Backpack
-----Consumable-----
96 BE BA 33 - Resupply
BE 23 DF 84 - Health Pack Rack
-----Eagle-----
75 9B 61 A7 - Air Support
0B B7 83 F5 - 500KG Bomb
95 16 03 76 - 110MM Rocket Pods
04 DA CF 49 - Airstrike
DB 07 9A 79 - Napalm Airstrike
5A 97 72 64 - Airstrike Smoke
D3 C7 EF D9 - Cluster Bombs
58 F5 B4 E4 - Rearm
BB 60 E0 B2 - (Not Used) Air-To-Air Missiles
17 D3 6C 37 - (Not Used) Additional Strafing Runs
-----Emplacement-----
5C 26 C8 E4 - Defense Wall LMG
5C C0 D3 93 - Defense Wall Grenade Launcher
FF 84 04 88 - Shield Generator Relay
63 43 09 AE - Heavy Machinegune Emplacement
58 9C C1 00 - Anti-Personnel Mine Deployer
9D C2 71 A3 - Incendiary Mine Deployer
3B 9F 34 8F - Tesla Tower
-----Misc-----
41 E2 1C 31 - Ship Bowling
-----Missions-----
5C 9B 55 82 - Shoulder Mounted Camera
09 FC 2E EA - Cyborg Carry Data
07 C6 41 8A - Carry Data
85 76 B1 2A - Drilling Charge
00 05 E6 06 - Extraction
FC 0A C8 ED - Hellbomb
90 E2 96 59 - Bug Plug
B0 75 BD 5F - Cargo Container
80 0A C4 6C - Spire Sterilizer
1A 01 DE DD - Raise Flag
13 85 2D A2 - Bug Thumper
55 7B D7 28 - Prospecting Drill
61 0C C5 26 - Seismic Probe
2F 31 8C 72 - Prospector Scanner
CF 27 F6 3B - Scrambler
1E 37 EF 33 - Extraction Beacon
FC A4 AE 2A - Emergency Extraction Beacon
DB 7B 14 87 - Reinforcement Beacon
DB 10 12 65 - Orbital Illumination Flare
A5 BF 58 BE - SOS Beacon
6F 2B BC C4 - Upload Discovery
AA F5 C3 9E - Nuke
8F 07 F2 35 - Carpet Bombing Run
C9 65 64 56 - SEAF Squad
1B C1 7D 49 - Remote Explosives
29 91 91 E6 - Jammed Pinata
2A 31 EE B1 - SEAF Gun
-----Orbital-----
BC 2C 06 D2 - Precision Strike
DD 0F 02 5D - Airburst Strike
17 1B 56 4C - Static Field Conductors
F6 03 61 3F - 120MM HE Strike
09 DB 55 BE - Gas Strike
0B 34 48 B9 - 380MM HE Barrage
A4 E6 D7 39 - Laser
A5 52 95 A3 - Railcannon
01 FB 7D C3 - Walking Barrage
59 4C 41 7C - Gatling Barrage
38 8E 58 DD - Smoke Strike
-----President Rewards-----
4C B8 36 4D - Ammo Cache
F4 8C 37 0F - Health Pack Rack
63 12 49 67 - Light Armored Vehicle (LAV)
1C 10 82 7C - Recon Vehicle (FRV)
BF 3C 40 9A - Combat Walker
CE 33 0B 41 - Medic Backpack
D0 3D AC C5 - Jumppack Backpack
38 6D 38 C3 - Rocket Sentry
44 6C 6E 5D - Machinegun
-----Team Weapons-----
6B D9 2F 34 - Autocannon
0D 74 4C C7 - Grenade Launcher
D1 A4 1F BC - Grenade Launcher (Incendiary)
A2 8F 4F 1B - Machinegun
76 E6 DA 00 - Light Machinegun
9D 3F 7A B7 - Railgun
3D 10 67 4D - Recoiless Rifle
5D F9 3C A8 - Laser Cannon
5B 75 77 9C - Laser Pulse Cannon
39 0A 97 83 - Sniper
90 80 77 CB - Expendable Anti-Tank
6B B8 18 85 - Commando
4D 50 63 55 - Flamethrower
61 CA C9 1F - Heavy Machine Gun
F8 CD CD 82 - Mini Missile Silo
7F 8D DE E9 - Spear
6A EE 21 3B - Arc Thrower
F5 78 8C 8B - Stinger
-----Sentries-----
6D 33 28 25 - Gatling Sentry
A9 FF B5 FC - Machingun Sentry
CA FF 52 5E - Mortar Sentry
5A 0B E9 B7 - EMS Mortar Sentry
0F 58 C7 2A - Rocket Sentry
B3 9A EF 32 - Autocannon Sentry
-----Tutorial-----
6E 09 76 33 - Reinforcement Beacon
36 E4 EB 84 - Extraction
-----Vehicles-----
A7 7D FE EE - Light Armored Vehicle (LAV)
4B 2C 90 EA - Recon Vehicle (FRV)
8F F3 9E 11 - Combat Walker
2F 77 EB 4C - Combat Walker Obsidian
That looks to be all the stratagems, I have that list. I meant the weapon hex codes, like guns. Breaker, Liberator, Redeemer, all that jazz.
I havent seen anything like that circulating, but I imagine that info would be modified in the generated_weapon_customization_settings.dl_bin
ill see what I can dig up

User avatar
Kekner
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Posts: 147
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Reputation: 78

Re: HELLDIVERS 2

Post by Kekner »

rainpyro wrote:
Fri Mar 01, 2024 7:37 pm
Kekner wrote:
Fri Mar 01, 2024 7:33 pm
rainpyro wrote:
Fri Mar 01, 2024 7:27 pm
Does anyone have the weapon hex codes anywhere? I've seen some people been able to get some unreleased guns into the game but no clue where they got the hex codes from.
Here you go! you can thank Mirfah for a full list of everything you need. I know it helped me!
Mirfah wrote:
Thu Feb 29, 2024 12:49 pm
Alright, got them all now, I think, making this in a new post so it's easier to grab.

Code: Select all

-----Backpack-----
DA D7 B6 71 - Supply Backpack
7B 79 E2 C7 - Ballistic Shield Backpack - Address 160
F4 48 1A E5 - Generator Pack
23 52 83 68 - Jumppack Backpack
48 BD F5 1C - Guard Dog (Drone)
06 32 BE 38 - Laser Rifle (Drone)
63 24 3D 82 - Displacement Backpack
-----Consumable-----
96 BE BA 33 - Resupply
BE 23 DF 84 - Health Pack Rack
-----Eagle-----
75 9B 61 A7 - Air Support
0B B7 83 F5 - 500KG Bomb
95 16 03 76 - 110MM Rocket Pods
04 DA CF 49 - Airstrike
DB 07 9A 79 - Napalm Airstrike
5A 97 72 64 - Airstrike Smoke
D3 C7 EF D9 - Cluster Bombs
58 F5 B4 E4 - Rearm
BB 60 E0 B2 - (Not Used) Air-To-Air Missiles
17 D3 6C 37 - (Not Used) Additional Strafing Runs
-----Emplacement-----
5C 26 C8 E4 - Defense Wall LMG
5C C0 D3 93 - Defense Wall Grenade Launcher
FF 84 04 88 - Shield Generator Relay
63 43 09 AE - Heavy Machinegune Emplacement
58 9C C1 00 - Anti-Personnel Mine Deployer
9D C2 71 A3 - Incendiary Mine Deployer
3B 9F 34 8F - Tesla Tower
-----Misc-----
41 E2 1C 31 - Ship Bowling
-----Missions-----
5C 9B 55 82 - Shoulder Mounted Camera
09 FC 2E EA - Cyborg Carry Data
07 C6 41 8A - Carry Data
85 76 B1 2A - Drilling Charge
00 05 E6 06 - Extraction
FC 0A C8 ED - Hellbomb
90 E2 96 59 - Bug Plug
B0 75 BD 5F - Cargo Container
80 0A C4 6C - Spire Sterilizer
1A 01 DE DD - Raise Flag
13 85 2D A2 - Bug Thumper
55 7B D7 28 - Prospecting Drill
61 0C C5 26 - Seismic Probe
2F 31 8C 72 - Prospector Scanner
CF 27 F6 3B - Scrambler
1E 37 EF 33 - Extraction Beacon
FC A4 AE 2A - Emergency Extraction Beacon
DB 7B 14 87 - Reinforcement Beacon
DB 10 12 65 - Orbital Illumination Flare
A5 BF 58 BE - SOS Beacon
6F 2B BC C4 - Upload Discovery
AA F5 C3 9E - Nuke
8F 07 F2 35 - Carpet Bombing Run
C9 65 64 56 - SEAF Squad
1B C1 7D 49 - Remote Explosives
29 91 91 E6 - Jammed Pinata
2A 31 EE B1 - SEAF Gun
-----Orbital-----
BC 2C 06 D2 - Precision Strike
DD 0F 02 5D - Airburst Strike
17 1B 56 4C - Static Field Conductors
F6 03 61 3F - 120MM HE Strike
09 DB 55 BE - Gas Strike
0B 34 48 B9 - 380MM HE Barrage
A4 E6 D7 39 - Laser
A5 52 95 A3 - Railcannon
01 FB 7D C3 - Walking Barrage
59 4C 41 7C - Gatling Barrage
38 8E 58 DD - Smoke Strike
-----President Rewards-----
4C B8 36 4D - Ammo Cache
F4 8C 37 0F - Health Pack Rack
63 12 49 67 - Light Armored Vehicle (LAV)
1C 10 82 7C - Recon Vehicle (FRV)
BF 3C 40 9A - Combat Walker
CE 33 0B 41 - Medic Backpack
D0 3D AC C5 - Jumppack Backpack
38 6D 38 C3 - Rocket Sentry
44 6C 6E 5D - Machinegun
-----Team Weapons-----
6B D9 2F 34 - Autocannon
0D 74 4C C7 - Grenade Launcher
D1 A4 1F BC - Grenade Launcher (Incendiary)
A2 8F 4F 1B - Machinegun
76 E6 DA 00 - Light Machinegun
9D 3F 7A B7 - Railgun
3D 10 67 4D - Recoiless Rifle
5D F9 3C A8 - Laser Cannon
5B 75 77 9C - Laser Pulse Cannon
39 0A 97 83 - Sniper
90 80 77 CB - Expendable Anti-Tank
6B B8 18 85 - Commando
4D 50 63 55 - Flamethrower
61 CA C9 1F - Heavy Machine Gun
F8 CD CD 82 - Mini Missile Silo
7F 8D DE E9 - Spear
6A EE 21 3B - Arc Thrower
F5 78 8C 8B - Stinger
-----Sentries-----
6D 33 28 25 - Gatling Sentry
A9 FF B5 FC - Machingun Sentry
CA FF 52 5E - Mortar Sentry
5A 0B E9 B7 - EMS Mortar Sentry
0F 58 C7 2A - Rocket Sentry
B3 9A EF 32 - Autocannon Sentry
-----Tutorial-----
6E 09 76 33 - Reinforcement Beacon
36 E4 EB 84 - Extraction
-----Vehicles-----
A7 7D FE EE - Light Armored Vehicle (LAV)
4B 2C 90 EA - Recon Vehicle (FRV)
8F F3 9E 11 - Combat Walker
2F 77 EB 4C - Combat Walker Obsidian
That looks to be all the stratagems, I have that list. I meant the weapon hex codes, like guns. Breaker, Liberator, Redeemer, all that jazz.
Apologies, no clue. Not even sure if the weapons can be swapped out, same with boosters or armour. Anyone know if something like the stratagem hex swap would work like that?

Dekutheguy
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Re: HELLDIVERS 2

Post by Dekutheguy »

Kekner wrote:
Fri Mar 01, 2024 7:41 pm
rainpyro wrote:
Fri Mar 01, 2024 7:37 pm
Kekner wrote:
Fri Mar 01, 2024 7:33 pm


Here you go! you can thank Mirfah for a full list of everything you need. I know it helped me!

That looks to be all the stratagems, I have that list. I meant the weapon hex codes, like guns. Breaker, Liberator, Redeemer, all that jazz.
Apologies, no clue. Not even sure if the weapons can be swapped out, same with boosters or armour. Anyone know if something like the stratagem hex swap would work like that?
The stratagem file editing works because your current stratagems unlocked are kept track of in there. I imagine it would work at the very least to add in weapon attachments that are functional, if there are any, but no other file in there refernces weapon unlocks so I imagine that's the file you'd be looking through. its got the names of all the weapon attachments in there as plain text practiucally, but the first section is probably where it keeps track of your currently unlocked weapons if I were to guess, or the end like the stratagem file.

MasterNathobi
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Posts: 13
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Re: HELLDIVERS 2

Post by MasterNathobi »

Dekutheguy wrote:
Fri Mar 01, 2024 7:32 pm
MasterNathobi wrote:
Fri Mar 01, 2024 7:24 pm
Does anyone have a copy of the unmodified "generated_stratagem_settings.dl_bin" file? Or maybe knows how i can get steam to download it again? i know i know i should've made a copy but too late now and no it's not in my recycle bin. I tried verifying integrity on steam too but it didn't fix it and i really cba to wait 5 hours to reinstall.
There's a clean one one packed in here under the Folder "OG" viewtopic.php?p=338496#p338496
rainpyro wrote:
Fri Mar 01, 2024 7:27 pm
Does anyone have the weapon hex codes anywhere? I've seen some people been able to get some unreleased guns into the game but no clue where they got the hex codes from.
First post on page 29. Only unreleased guns I know of are the Commando, stinger, heavy MG, and quasar Rifle, and I havent been able to get the quasar rifle to show up as anything other than a normal laser canon or an empty container.
this .rar only has the modified file in it?

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