Unicorn Overlord (Ryujinx Switch Emulator)

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Axeen
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Re: Unicorn Overlord (Ryujinx Switch Emulator)

Post by Axeen »

Scheimann wrote:
Mon Apr 08, 2024 10:19 pm
THX for the table, its amazing!

Some options didnt work for me in 1.03 but work in 1.01.

Honors 1.0.1 - didnt work in both versions;
Honors 1.0.3 - activate in both versions but only work in 1.0.1
Characters - activate in both versions but only work in 1.0.3
Items info - activate and work only in 1.0.1
Equipment items - activate in 1.0.1 but do not populate values correctly; didnt work in 1.0.3
Battle info - activate in both versions but only work in 1.0.3
Rapport - can't be activate in both versions
Mining - not tested

I've followed the instructions when switching between versions but no good results :(

btw im on the last ryujinx (1.1.1268)
I've been so busy with work recently that doesn’t have time to play. I'll arrange a time to test.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

leffs
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Re: Unicorn Overlord (Ryujinx Switch Emulator)

Post by leffs »

I'd like to report an issue with character changing. I've recruited some common characters in the barracks to change them to the "special" classes, like Dark Martess Elgor and Alcina versions. I've changed to Galerius (overlord) also. Dark Martess versions for Elgor and Alcina chrash the game when you play the battle. This does not happen when I use Galerius.

I believe it is an error with the model used. The crash occurs just when the character starts an active skill, while using passive skills, the battle plays smooth.

Game version 1.01.

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DamSF
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Re: Unicorn Overlord (Ryujinx Switch Emulator)

Post by DamSF »

leffs wrote:
Wed Apr 10, 2024 12:04 am
I'd like to report an issue with character changing. I've recruited some common characters in the barracks to change them to the "special" classes, like Dark Martess Elgor and Alcina versions. I've changed to Galerius (overlord) also. Dark Martess versions for Elgor and Alcina chrash the game when you play the battle. This does not happen when I use Galerius.

I believe it is an error with the model used. The crash occurs just when the character starts an active skill, while using passive skills, the battle plays smooth.

Game version 1.01.
Were you using any active skills that are not native to the class?

leffs
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Re: Unicorn Overlord (Ryujinx Switch Emulator)

Post by leffs »

DamSF wrote:
Wed Apr 10, 2024 10:38 am
leffs wrote:
Wed Apr 10, 2024 12:04 am
I'd like to report an issue with character changing. I've recruited some common characters in the barracks to change them to the "special" classes, like Dark Martess Elgor and Alcina versions. I've changed to Galerius (overlord) also. Dark Martess versions for Elgor and Alcina chrash the game when you play the battle. This does not happen when I use Galerius.

I believe it is an error with the model used. The crash occurs just when the character starts an active skill, while using passive skills, the battle plays smooth.

Game version 1.01.
Were you using any active skills that are not native to the class?
No. Just the native skills. And, like I said, Galerius works fine, but the classes I want the most are those ones crashing... :(

leffs
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Re: Unicorn Overlord (Ryujinx Switch Emulator)

Post by leffs »

Just tried on Yuzu and worked.

Moved the save game from Ryujinx to Yuzu, loaded on Yuzu, then went to the battle with Dark Martess character that crashed on Ryujinx and the battle played smoothly on Yuzu.

Now the question is: Is there any configuration setting on Ryujinx that can solve this issue? If someone has some suggestion, please, leave a comment.

Game plays faster and smoother on Ryujinx.

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DamSF
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Re: Unicorn Overlord (Ryujinx Switch Emulator)

Post by DamSF »

leffs wrote:
Wed Apr 10, 2024 4:57 pm
Just tried on Yuzu and worked.

Moved the save game from Ryujinx to Yuzu, loaded on Yuzu, then went to the battle with Dark Martess character that crashed on Ryujinx and the battle played smoothly on Yuzu.

Now the question is: Is there any configuration setting on Ryujinx that can solve this issue? If someone has some suggestion, please, leave a comment.

Game plays faster and smoother on Ryujinx.
An alternative I found was using a save editor to import Alcina (the actual character instead of a generic Dark Marquess), I've tested and it worked normally on Ryujinx.

Scheimann
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Re: Unicorn Overlord (Ryujinx Switch Emulator)

Post by Scheimann »

Axeen wrote:
Tue Apr 09, 2024 1:15 pm
I've been so busy with work recently that doesn’t have time to play. I'll arrange a time to test.
Don't worry about it. Take your time and thanks again for your efforts
leffs wrote:
Wed Apr 10, 2024 4:57 pm
Just tried on Yuzu and worked.
...
Wait, on Yuzu?

You tried just the battle or the table itself and it worked?

leffs
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Re: Unicorn Overlord (Ryujinx Switch Emulator)

Post by leffs »

DamSF wrote:
Wed Apr 10, 2024 6:09 pm
leffs wrote:
Wed Apr 10, 2024 4:57 pm
Just tried on Yuzu and worked.

Moved the save game from Ryujinx to Yuzu, loaded on Yuzu, then went to the battle with Dark Martess character that crashed on Ryujinx and the battle played smoothly on Yuzu.

Now the question is: Is there any configuration setting on Ryujinx that can solve this issue? If someone has some suggestion, please, leave a comment.

Game plays faster and smoother on Ryujinx.
An alternative I found was using a save editor to import Alcina (the actual character instead of a generic Dark Marquess), I've tested and it worked normally on Ryujinx.
Ohh! That's a good alternative. Can you give any directions to this save editor?
Scheimann wrote:
Wed Apr 10, 2024 6:50 pm
Axeen wrote:
Tue Apr 09, 2024 1:15 pm
I've been so busy with work recently that doesn’t have time to play. I'll arrange a time to test.
Don't worry about it. Take your time and thanks again for your efforts
leffs wrote:
Wed Apr 10, 2024 4:57 pm
Just tried on Yuzu and worked.
...
Wait, on Yuzu?

You tried just the battle or the table itself and it worked?
I did not try the table itself on Yuzu. I've done all the cheat table changes I want on Ryujinx, saved, then moved to Yuzu.

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DamSF
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Re: Unicorn Overlord (Ryujinx Switch Emulator)

Post by DamSF »

leffs wrote:
Wed Apr 10, 2024 11:33 pm
Ohh! That's a good alternative. Can you give any directions to this save editor?
You can find it on GBATemp, just search it on google and you'll find it.
Download the save editor and the character presets files you can find around the thread, use those to import the characters you want into your roster.
I've been using Possessed Amalia, Nigel and Alcina, so far it's been working perfectly.

leffs
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Re: Unicorn Overlord (Ryujinx Switch Emulator)

Post by leffs »

DamSF wrote:
Thu Apr 11, 2024 5:25 am
leffs wrote:
Wed Apr 10, 2024 11:33 pm
Ohh! That's a good alternative. Can you give any directions to this save editor?
You can find it on GBATemp, just search it on google and you'll find it.
Download the save editor and the character presets files you can find around the thread, use those to import the characters you want into your roster.
I've been using Possessed Amalia, Nigel and Alcina, so far it's been working perfectly.
Tried and worked! It is even better than the cheat table in some way. I believe the optimal choice is to use both, so you can complement each one as you need. Now Alcina, Elgor and others are working fine on Ryujinx. :)
Last edited by leffs on Fri Apr 12, 2024 3:00 am, edited 1 time in total.

Nilaru
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Re: Unicorn Overlord (Ryujinx Switch Emulator)

Post by Nilaru »

Axeen wrote:
Tue Apr 09, 2024 1:15 pm
Scheimann wrote:
Mon Apr 08, 2024 10:19 pm
THX for the table, its amazing!

Some options didnt work for me in 1.03 but work in 1.01.

Honors 1.0.1 - didnt work in both versions;
Honors 1.0.3 - activate in both versions but only work in 1.0.1
Characters - activate in both versions but only work in 1.0.3
Items info - activate and work only in 1.0.1
Equipment items - activate in 1.0.1 but do not populate values correctly; didnt work in 1.0.3
Battle info - activate in both versions but only work in 1.0.3
Rapport - can't be activate in both versions
Mining - not tested

I've followed the instructions when switching between versions but no good results :(

btw im on the last ryujinx (1.1.1268)
I've been so busy with work recently that doesn’t have time to play. I'll arrange a time to test.
Any chance you've been able to get back in to this? The Rapport is not working for me either.

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DamSF
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Re: Unicorn Overlord (Ryujinx Switch Emulator)

Post by DamSF »

leffs wrote:
Thu Apr 11, 2024 6:55 pm
Tried and worked! It is even better than the cheat table in some way. I believe the optimal choice is to use both, so you can complement each one as you need. Now Alcina, Elgor and others are working fine on Ryujinx. :)
I've only used the save editor to add characters, the table is better for everything else.

houkou
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Re: Unicorn Overlord (Ryujinx Switch Emulator)

Post by houkou »

mildsevenX wrote:
Sun Apr 07, 2024 1:48 pm
I was able to find the Skill data, and the data seems to be +130h each.
There are still an overwhelming number of unknowns, but here is a list of the addresses of the Lean Edge, which seems to be the start of the Active Skill, as far as it can be determined, and as a test, the PP cost of some powerful Passive Skills has been changed to 1.

Edit: I added buffs to Offensive Order and Iron Veil, it looks like we could create a skill with any effect we want.

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>219942</ID>
      <Description>"Skill edit"</Description>
      <Options moHideChildren="1"/>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>219943</ID>
          <Description>"Address search"</Description>
          <Options moHideChildren="1"/>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
aobscanregion(Skill,Ryujinx.exe-7ff000000000,Ryujinx.exe-7fff00000000,A5 D0 F9 08 00 00 00 00 19 DF FA 08 00 00 00 00)
registersymbol(Skill)

[DISABLE]
unregistersymbol(Skill)
</AssemblerScript>
          <CheatEntries>
            <CheatEntry>
              <ID>219987</ID>
              <Description>"PP 1:Hastened Charge, Recast, Quick Impetus, Reinforce"</Description>
              <Options moHideChildren="1"/>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
Skill+10BAC:
db 01
Skill+152EC:
db 01
Skill+164BC:
db 01
Skill+1BEFC:
db 01

[DISABLE]
Skill+10BAC:
db 04
Skill+152EC:
db 04
Skill+164BC:
db 04
Skill+1BEFC:
db 04
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>220145</ID>
              <Description>"Skill Enhancement:Offensive Order, Iron Veil"</Description>
              <Options moHideChildren="1"/>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
Skill+E134:
db 00 00 00 00 00 00 00 00 9F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9E 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 02 01 00 00
Skill+12614:
db 00 00 00 00 00 00 00 00 88 00 00 00 CD CC 4C 3E 00 00 00 00 00 00 00 00 02 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6A 00 00 00 00 00 A0 41 00 00 00 00 00 00 00 00 02 01 00 00

[DISABLE]
Skill+E134:
db 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00
Skill+12614:
db 00 00 00 00 00 00 00 00 89 00 00 00 9A 99 99 3E 00 00 00 00 00 00 00 00 02 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>220077</ID>
              <Description>"start address"</Description>
              <Options moHideChildren="1"/>
              <ShowAsSigned>0</ShowAsSigned>
              <GroupHeader>1</GroupHeader>
              <Address>Skill-C0</Address>
              <CheatEntries>
                <CheatEntry>
                  <ID>220047</ID>
                  <Description>"28:Lean Edge, +130h is the next skill"</Description>
                  <Options moHideChildren="1"/>
                  <ShowAsSigned>0</ShowAsSigned>
                  <GroupHeader>1</GroupHeader>
                  <Address>+0</Address>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>220055</ID>
                      <Description>"Skill ID"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+000</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220056</ID>
                      <Description>"AP cost"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>2 Bytes</VariableType>
                      <Address>+00A</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220057</ID>
                      <Description>"PP cost"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>2 Bytes</VariableType>
                      <Address>+00C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220058</ID>
                      <Description>"Physical damage"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+018</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220059</ID>
                      <Description>"Magic damage"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+01C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220060</ID>
                      <Description>"Number of Attacks"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>2 Bytes</VariableType>
                      <Address>+020</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220061</ID>
                      <Description>"Accuracy rate"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>2 Bytes</VariableType>
                      <Address>+022</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220062</ID>
                      <Description>"Range of effects, Whole at 05."</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+028</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220074</ID>
                      <Description>"Effect 1 Condition specification?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+030</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220063</ID>
                      <Description>"Effect 1 type?"</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+038</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220064</ID>
                      <Description>"Effect 1 value?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+03C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220065</ID>
                      <Description>"Effect 1 Target designation? I'm not sure."</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+048</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220075</ID>
                      <Description>"Effect 2 Condition specification?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+054</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220066</ID>
                      <Description>"Effect 2 type?"</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+05C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220067</ID>
                      <Description>"Effect 2 value?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+060</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220068</ID>
                      <Description>"Effect 2 Target designation? I'm not sure."</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+06C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220076</ID>
                      <Description>"Effect 3 Condition specification?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+078</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220069</ID>
                      <Description>"Effect 3 type?"</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+080</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220070</ID>
                      <Description>"Effect 3 value?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+084</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220071</ID>
                      <Description>"Effect 3 Target designation? I'm not sure."</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+090</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220072</ID>
                      <Description>"Guard disabled at +8, charged at +20, cover disabled at +40"</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Byte</VariableType>
                      <Address>+128</Address>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Hey, this is an awesome script, thanks so much for posting it. I'm trying to use some boss characters like Possessed Amalia and Galerius in a new playthrough, however their insane stat and movepool trivialize the run. I tried reducing their max hp stat permanently, but to no avail. I've been tinkering with your script in order to create modified versions of their moveset on weaker/ more balanced units. Currently I'm trying to put Possessed Amalia's moveset on normal, balanced Amalia, however I'm having some trouble because I've never used CE this deeply. My first issue is that I can't figure out how to get the move I want to show up in your script. I can only get the first couple (lean edge, calvary slayer) by adding +130h to the address on the "28: Lean Edge [...]" line. after that the script appears to stop pulling up accurate skill data although it's probably just my inexperience with the tool + scripting. Could you advise me on how to accomplish my goal? For example teaching me how to change Omega Shatter (Skill ID 243) to have the effect and cost of Heavens Asunder (Skill ID 246). Although I know there are some complex effects here, could it be as easy as doing an overwrite (similar to how character import is supposed to work)?

mildsevenX
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Re: Unicorn Overlord (Ryujinx Switch Emulator)

Post by mildsevenX »

houkou wrote:
Mon Apr 15, 2024 6:16 pm
mildsevenX wrote:
Sun Apr 07, 2024 1:48 pm
I was able to find the Skill data, and the data seems to be +130h each.
There are still an overwhelming number of unknowns, but here is a list of the addresses of the Lean Edge, which seems to be the start of the Active Skill, as far as it can be determined, and as a test, the PP cost of some powerful Passive Skills has been changed to 1.

Edit: I added buffs to Offensive Order and Iron Veil, it looks like we could create a skill with any effect we want.

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>219942</ID>
      <Description>"Skill edit"</Description>
      <Options moHideChildren="1"/>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>219943</ID>
          <Description>"Address search"</Description>
          <Options moHideChildren="1"/>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
aobscanregion(Skill,Ryujinx.exe-7ff000000000,Ryujinx.exe-7fff00000000,A5 D0 F9 08 00 00 00 00 19 DF FA 08 00 00 00 00)
registersymbol(Skill)

[DISABLE]
unregistersymbol(Skill)
</AssemblerScript>
          <CheatEntries>
            <CheatEntry>
              <ID>219987</ID>
              <Description>"PP 1:Hastened Charge, Recast, Quick Impetus, Reinforce"</Description>
              <Options moHideChildren="1"/>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
Skill+10BAC:
db 01
Skill+152EC:
db 01
Skill+164BC:
db 01
Skill+1BEFC:
db 01

[DISABLE]
Skill+10BAC:
db 04
Skill+152EC:
db 04
Skill+164BC:
db 04
Skill+1BEFC:
db 04
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>220145</ID>
              <Description>"Skill Enhancement:Offensive Order, Iron Veil"</Description>
              <Options moHideChildren="1"/>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
Skill+E134:
db 00 00 00 00 00 00 00 00 9F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9E 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 02 01 00 00
Skill+12614:
db 00 00 00 00 00 00 00 00 88 00 00 00 CD CC 4C 3E 00 00 00 00 00 00 00 00 02 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6A 00 00 00 00 00 A0 41 00 00 00 00 00 00 00 00 02 01 00 00

[DISABLE]
Skill+E134:
db 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00
Skill+12614:
db 00 00 00 00 00 00 00 00 89 00 00 00 9A 99 99 3E 00 00 00 00 00 00 00 00 02 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>220077</ID>
              <Description>"start address"</Description>
              <Options moHideChildren="1"/>
              <ShowAsSigned>0</ShowAsSigned>
              <GroupHeader>1</GroupHeader>
              <Address>Skill-C0</Address>
              <CheatEntries>
                <CheatEntry>
                  <ID>220047</ID>
                  <Description>"28:Lean Edge, +130h is the next skill"</Description>
                  <Options moHideChildren="1"/>
                  <ShowAsSigned>0</ShowAsSigned>
                  <GroupHeader>1</GroupHeader>
                  <Address>+0</Address>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>220055</ID>
                      <Description>"Skill ID"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+000</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220056</ID>
                      <Description>"AP cost"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>2 Bytes</VariableType>
                      <Address>+00A</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220057</ID>
                      <Description>"PP cost"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>2 Bytes</VariableType>
                      <Address>+00C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220058</ID>
                      <Description>"Physical damage"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+018</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220059</ID>
                      <Description>"Magic damage"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+01C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220060</ID>
                      <Description>"Number of Attacks"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>2 Bytes</VariableType>
                      <Address>+020</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220061</ID>
                      <Description>"Accuracy rate"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>2 Bytes</VariableType>
                      <Address>+022</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220062</ID>
                      <Description>"Range of effects, Whole at 05."</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+028</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220074</ID>
                      <Description>"Effect 1 Condition specification?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+030</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220063</ID>
                      <Description>"Effect 1 type?"</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+038</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220064</ID>
                      <Description>"Effect 1 value?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+03C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220065</ID>
                      <Description>"Effect 1 Target designation? I'm not sure."</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+048</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220075</ID>
                      <Description>"Effect 2 Condition specification?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+054</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220066</ID>
                      <Description>"Effect 2 type?"</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+05C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220067</ID>
                      <Description>"Effect 2 value?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+060</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220068</ID>
                      <Description>"Effect 2 Target designation? I'm not sure."</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+06C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220076</ID>
                      <Description>"Effect 3 Condition specification?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+078</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220069</ID>
                      <Description>"Effect 3 type?"</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+080</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220070</ID>
                      <Description>"Effect 3 value?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+084</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220071</ID>
                      <Description>"Effect 3 Target designation? I'm not sure."</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+090</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220072</ID>
                      <Description>"Guard disabled at +8, charged at +20, cover disabled at +40"</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Byte</VariableType>
                      <Address>+128</Address>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Hey, this is an awesome script, thanks so much for posting it. I'm trying to use some boss characters like Possessed Amalia and Galerius in a new playthrough, however their insane stat and movepool trivialize the run. I tried reducing their max hp stat permanently, but to no avail. I've been tinkering with your script in order to create modified versions of their moveset on weaker/ more balanced units. Currently I'm trying to put Possessed Amalia's moveset on normal, balanced Amalia, however I'm having some trouble because I've never used CE this deeply. My first issue is that I can't figure out how to get the move I want to show up in your script. I can only get the first couple (lean edge, calvary slayer) by adding +130h to the address on the "28: Lean Edge [...]" line. after that the script appears to stop pulling up accurate skill data although it's probably just my inexperience with the tool + scripting. Could you advise me on how to accomplish my goal? For example teaching me how to change Omega Shatter (Skill ID 243) to have the effect and cost of Heavens Asunder (Skill ID 246). Although I know there are some complex effects here, could it be as easy as doing an overwrite (similar to how character import is supposed to work)?
Hi, I think if you uncheck "Adjust children as well" when copying and pasting +130h, the list will be displayed correctly.
There are many parts I don't understand either, but the effect is definitely set every 24 bytes, try changing the value of the effect based on the list.
Here are the data and scripts for Omega Shatter and Heavens Asunder, I hope this is helpful to you.

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>219942</ID>
      <Description>"Skill edit"</Description>
      <Options moHideChildren="1"/>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>219943</ID>
          <Description>"Address search"</Description>
          <Options moHideChildren="1"/>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
aobscanregion(Skill,Ryujinx.exe-7ff000000000,Ryujinx.exe-7fff00000000,A5 D0 F9 08 00 00 00 00 19 DF FA 08 00 00 00 00)
registersymbol(Skill)

[DISABLE]
unregistersymbol(Skill)
</AssemblerScript>
          <CheatEntries>
            <CheatEntry>
              <ID>219987</ID>
              <Description>"PP 1:Hastened Charge, Recast, Quick Impetus, Reinforce"</Description>
              <Options moHideChildren="1"/>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
Skill+10BAC:
db 01
Skill+152EC:
db 01
Skill+164BC:
db 01
Skill+1BEFC:
db 01

[DISABLE]
Skill+10BAC:
db 04
Skill+152EC:
db 04
Skill+164BC:
db 04
Skill+1BEFC:
db 04
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>220145</ID>
              <Description>"Skill Enhancement:Offensive Order, Iron Veil"</Description>
              <Options moHideChildren="1"/>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
Skill+E134:
db 00 00 00 00 00 00 00 00 9F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9E 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 02 01 00 00
Skill+12614:
db 00 00 00 00 00 00 00 00 88 00 00 00 CD CC 4C 3E 00 00 00 00 00 00 00 00 02 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6A 00 00 00 00 00 A0 41 00 00 00 00 00 00 00 00 02 01 00 00

[DISABLE]
Skill+E134:
db 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00
Skill+12614:
db 00 00 00 00 00 00 00 00 89 00 00 00 9A 99 99 3E 00 00 00 00 00 00 00 00 02 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>220318</ID>
              <Description>"Skill Adjustments:Omega Shatter"</Description>
              <Options moHideChildren="1"/>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
Skill+FEBC:
db 01 00 00 00 22 00 00 00 00 00 00 00 78 00 00 00 00 00 F0 41 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 01 00 00 00 1D 00 00 00 00 00 00 00 54 00 00 00 00 00 00 40 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00

[DISABLE]
Skill+FEBC:
db 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>220077</ID>
              <Description>"start address"</Description>
              <Options moHideChildren="1"/>
              <ShowAsSigned>0</ShowAsSigned>
              <GroupHeader>1</GroupHeader>
              <Address>Skill-C0</Address>
              <CheatEntries>
                <CheatEntry>
                  <ID>220047</ID>
                  <Description>"28:Lean Edge, +130h is the next skill"</Description>
                  <Options moHideChildren="1"/>
                  <ShowAsSigned>0</ShowAsSigned>
                  <GroupHeader>1</GroupHeader>
                  <Address>+0</Address>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>220055</ID>
                      <Description>"Skill ID"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+000</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220056</ID>
                      <Description>"AP cost"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>2 Bytes</VariableType>
                      <Address>+00A</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220057</ID>
                      <Description>"PP cost"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>2 Bytes</VariableType>
                      <Address>+00C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220058</ID>
                      <Description>"Physical damage"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+018</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220059</ID>
                      <Description>"Magic damage"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+01C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220060</ID>
                      <Description>"Number of Attacks"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>2 Bytes</VariableType>
                      <Address>+020</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220061</ID>
                      <Description>"Accuracy rate"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>2 Bytes</VariableType>
                      <Address>+022</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220062</ID>
                      <Description>"Range of effects, Whole at 05."</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+028</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220074</ID>
                      <Description>"Effect 1 on the person who attacked? I'm not sure."</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+02C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220264</ID>
                      <Description>"Effect 1 Condition specification?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+030</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220063</ID>
                      <Description>"Effect 1 type?"</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+038</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220064</ID>
                      <Description>"Effect 1 value?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+03C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220065</ID>
                      <Description>"Effect 1 Target designation? I'm not sure."</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+048</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220265</ID>
                      <Description>"Effect 2 on the person who attacked? I'm not sure."</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+050</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220075</ID>
                      <Description>"Effect 2 Condition specification?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+054</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220066</ID>
                      <Description>"Effect 2 type?"</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+05C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220067</ID>
                      <Description>"Effect 2 value?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+060</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220068</ID>
                      <Description>"Effect 2 Target designation? I'm not sure."</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+06C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220266</ID>
                      <Description>"Effect 3 on the person who attacked? I'm not sure."</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+074</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220076</ID>
                      <Description>"Effect 3 Condition specification?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+078</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220069</ID>
                      <Description>"Effect 3 type?"</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+080</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220070</ID>
                      <Description>"Effect 3 value?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+084</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220071</ID>
                      <Description>"Effect 3 Target designation? I'm not sure."</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+090</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220072</ID>
                      <Description>"Guard disabled at +8, charged at +20, cover disabled at +40"</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Byte</VariableType>
                      <Address>+128</Address>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>220267</ID>
                  <Description>"243:Omega Shatter"</Description>
                  <Options moHideChildren="1"/>
                  <ShowAsSigned>0</ShowAsSigned>
                  <GroupHeader>1</GroupHeader>
                  <Address>+FF50</Address>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>220268</ID>
                      <Description>"Skill ID"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+000</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220269</ID>
                      <Description>"AP cost"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>2 Bytes</VariableType>
                      <Address>+00A</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220270</ID>
                      <Description>"PP cost"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>2 Bytes</VariableType>
                      <Address>+00C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220271</ID>
                      <Description>"Physical damage"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+018</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220272</ID>
                      <Description>"Magic damage"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+01C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220273</ID>
                      <Description>"Number of Attacks"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>2 Bytes</VariableType>
                      <Address>+020</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220274</ID>
                      <Description>"Accuracy rate"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>2 Bytes</VariableType>
                      <Address>+022</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220275</ID>
                      <Description>"Range of effects, Whole at 05."</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+028</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220276</ID>
                      <Description>"Effect 1 on the person who attacked? I'm not sure."</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+02C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220277</ID>
                      <Description>"Effect 1 Condition specification?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+030</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220278</ID>
                      <Description>"Effect 1 type?"</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+038</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220279</ID>
                      <Description>"Effect 1 value?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+03C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220280</ID>
                      <Description>"Effect 1 Target designation? I'm not sure."</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+048</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220281</ID>
                      <Description>"Effect 2 on the person who attacked? I'm not sure."</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+050</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220282</ID>
                      <Description>"Effect 2 Condition specification?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+054</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220283</ID>
                      <Description>"Effect 2 type?"</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+05C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220284</ID>
                      <Description>"Effect 2 value?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+060</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220285</ID>
                      <Description>"Effect 2 Target designation? I'm not sure."</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+06C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220286</ID>
                      <Description>"Effect 3 on the person who attacked? I'm not sure."</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+074</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220287</ID>
                      <Description>"Effect 3 Condition specification?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+078</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220288</ID>
                      <Description>"Effect 3 type?"</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+080</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220289</ID>
                      <Description>"Effect 3 value?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+084</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220290</ID>
                      <Description>"Effect 3 Target designation? I'm not sure."</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+090</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220291</ID>
                      <Description>"Guard disabled at +8, charged at +20, cover disabled at +40"</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Byte</VariableType>
                      <Address>+128</Address>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>220292</ID>
                  <Description>"246:Heavens Asunder"</Description>
                  <Options moHideChildren="1"/>
                  <ShowAsSigned>0</ShowAsSigned>
                  <GroupHeader>1</GroupHeader>
                  <Address>+102E0</Address>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>220293</ID>
                      <Description>"Skill ID"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+000</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220294</ID>
                      <Description>"AP cost"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>2 Bytes</VariableType>
                      <Address>+00A</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220295</ID>
                      <Description>"PP cost"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>2 Bytes</VariableType>
                      <Address>+00C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220296</ID>
                      <Description>"Physical damage"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+018</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220297</ID>
                      <Description>"Magic damage"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+01C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220298</ID>
                      <Description>"Number of Attacks"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>2 Bytes</VariableType>
                      <Address>+020</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220299</ID>
                      <Description>"Accuracy rate"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>2 Bytes</VariableType>
                      <Address>+022</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220300</ID>
                      <Description>"Range of effects, Whole at 05."</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+028</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220301</ID>
                      <Description>"Effect 1 on the person who attacked? I'm not sure."</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+02C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220302</ID>
                      <Description>"Effect 1 Condition specification?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+030</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220303</ID>
                      <Description>"Effect 1 type?"</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+038</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220304</ID>
                      <Description>"Effect 1 value?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+03C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220305</ID>
                      <Description>"Effect 1 Target designation? I'm not sure."</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+048</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220306</ID>
                      <Description>"Effect 2 on the person who attacked? I'm not sure."</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+050</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220307</ID>
                      <Description>"Effect 2 Condition specification?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+054</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220308</ID>
                      <Description>"Effect 2 type?"</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+05C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220309</ID>
                      <Description>"Effect 2 value?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+060</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220310</ID>
                      <Description>"Effect 2 Target designation? I'm not sure."</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+06C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220311</ID>
                      <Description>"Effect 3 on the person who attacked? I'm not sure."</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+074</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220312</ID>
                      <Description>"Effect 3 Condition specification?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+078</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220313</ID>
                      <Description>"Effect 3 type?"</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+080</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220314</ID>
                      <Description>"Effect 3 value?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+084</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220315</ID>
                      <Description>"Effect 3 Target designation? I'm not sure."</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+090</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220316</ID>
                      <Description>"Guard disabled at +8, charged at +20, cover disabled at +40"</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Byte</VariableType>
                      <Address>+128</Address>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

houkou
What is cheating?
What is cheating?
Posts: 2
Joined: Mon Apr 15, 2024 6:01 pm
Reputation: 0

Re: Unicorn Overlord (Ryujinx Switch Emulator)

Post by houkou »

mildsevenX wrote:
Tue Apr 16, 2024 1:23 am
houkou wrote:
Mon Apr 15, 2024 6:16 pm
mildsevenX wrote:
Sun Apr 07, 2024 1:48 pm
I was able to find the Skill data, and the data seems to be +130h each.
There are still an overwhelming number of unknowns, but here is a list of the addresses of the Lean Edge, which seems to be the start of the Active Skill, as far as it can be determined, and as a test, the PP cost of some powerful Passive Skills has been changed to 1.

Edit: I added buffs to Offensive Order and Iron Veil, it looks like we could create a skill with any effect we want.

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>219942</ID>
      <Description>"Skill edit"</Description>
      <Options moHideChildren="1"/>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>219943</ID>
          <Description>"Address search"</Description>
          <Options moHideChildren="1"/>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
aobscanregion(Skill,Ryujinx.exe-7ff000000000,Ryujinx.exe-7fff00000000,A5 D0 F9 08 00 00 00 00 19 DF FA 08 00 00 00 00)
registersymbol(Skill)

[DISABLE]
unregistersymbol(Skill)
</AssemblerScript>
          <CheatEntries>
            <CheatEntry>
              <ID>219987</ID>
              <Description>"PP 1:Hastened Charge, Recast, Quick Impetus, Reinforce"</Description>
              <Options moHideChildren="1"/>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
Skill+10BAC:
db 01
Skill+152EC:
db 01
Skill+164BC:
db 01
Skill+1BEFC:
db 01

[DISABLE]
Skill+10BAC:
db 04
Skill+152EC:
db 04
Skill+164BC:
db 04
Skill+1BEFC:
db 04
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>220145</ID>
              <Description>"Skill Enhancement:Offensive Order, Iron Veil"</Description>
              <Options moHideChildren="1"/>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
Skill+E134:
db 00 00 00 00 00 00 00 00 9F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9E 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 02 01 00 00
Skill+12614:
db 00 00 00 00 00 00 00 00 88 00 00 00 CD CC 4C 3E 00 00 00 00 00 00 00 00 02 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6A 00 00 00 00 00 A0 41 00 00 00 00 00 00 00 00 02 01 00 00

[DISABLE]
Skill+E134:
db 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00
Skill+12614:
db 00 00 00 00 00 00 00 00 89 00 00 00 9A 99 99 3E 00 00 00 00 00 00 00 00 02 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>220077</ID>
              <Description>"start address"</Description>
              <Options moHideChildren="1"/>
              <ShowAsSigned>0</ShowAsSigned>
              <GroupHeader>1</GroupHeader>
              <Address>Skill-C0</Address>
              <CheatEntries>
                <CheatEntry>
                  <ID>220047</ID>
                  <Description>"28:Lean Edge, +130h is the next skill"</Description>
                  <Options moHideChildren="1"/>
                  <ShowAsSigned>0</ShowAsSigned>
                  <GroupHeader>1</GroupHeader>
                  <Address>+0</Address>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>220055</ID>
                      <Description>"Skill ID"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+000</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220056</ID>
                      <Description>"AP cost"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>2 Bytes</VariableType>
                      <Address>+00A</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220057</ID>
                      <Description>"PP cost"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>2 Bytes</VariableType>
                      <Address>+00C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220058</ID>
                      <Description>"Physical damage"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+018</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220059</ID>
                      <Description>"Magic damage"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+01C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220060</ID>
                      <Description>"Number of Attacks"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>2 Bytes</VariableType>
                      <Address>+020</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220061</ID>
                      <Description>"Accuracy rate"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>2 Bytes</VariableType>
                      <Address>+022</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220062</ID>
                      <Description>"Range of effects, Whole at 05."</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+028</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220074</ID>
                      <Description>"Effect 1 Condition specification?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+030</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220063</ID>
                      <Description>"Effect 1 type?"</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+038</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220064</ID>
                      <Description>"Effect 1 value?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+03C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220065</ID>
                      <Description>"Effect 1 Target designation? I'm not sure."</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+048</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220075</ID>
                      <Description>"Effect 2 Condition specification?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+054</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220066</ID>
                      <Description>"Effect 2 type?"</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+05C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220067</ID>
                      <Description>"Effect 2 value?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+060</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220068</ID>
                      <Description>"Effect 2 Target designation? I'm not sure."</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+06C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220076</ID>
                      <Description>"Effect 3 Condition specification?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+078</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220069</ID>
                      <Description>"Effect 3 type?"</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+080</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220070</ID>
                      <Description>"Effect 3 value?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+084</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220071</ID>
                      <Description>"Effect 3 Target designation? I'm not sure."</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+090</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220072</ID>
                      <Description>"Guard disabled at +8, charged at +20, cover disabled at +40"</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Byte</VariableType>
                      <Address>+128</Address>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Hey, this is an awesome script, thanks so much for posting it. I'm trying to use some boss characters like Possessed Amalia and Galerius in a new playthrough, however their insane stat and movepool trivialize the run. I tried reducing their max hp stat permanently, but to no avail. I've been tinkering with your script in order to create modified versions of their moveset on weaker/ more balanced units. Currently I'm trying to put Possessed Amalia's moveset on normal, balanced Amalia, however I'm having some trouble because I've never used CE this deeply. My first issue is that I can't figure out how to get the move I want to show up in your script. I can only get the first couple (lean edge, calvary slayer) by adding +130h to the address on the "28: Lean Edge [...]" line. after that the script appears to stop pulling up accurate skill data although it's probably just my inexperience with the tool + scripting. Could you advise me on how to accomplish my goal? For example teaching me how to change Omega Shatter (Skill ID 243) to have the effect and cost of Heavens Asunder (Skill ID 246). Although I know there are some complex effects here, could it be as easy as doing an overwrite (similar to how character import is supposed to work)?
Hi, I think if you uncheck "Adjust children as well" when copying and pasting +130h, the list will be displayed correctly.
There are many parts I don't understand either, but the effect is definitely set every 24 bytes, try changing the value of the effect based on the list.
Here are the data and scripts for Omega Shatter and Heavens Asunder, I hope this is helpful to you.

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>219942</ID>
      <Description>"Skill edit"</Description>
      <Options moHideChildren="1"/>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>219943</ID>
          <Description>"Address search"</Description>
          <Options moHideChildren="1"/>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
aobscanregion(Skill,Ryujinx.exe-7ff000000000,Ryujinx.exe-7fff00000000,A5 D0 F9 08 00 00 00 00 19 DF FA 08 00 00 00 00)
registersymbol(Skill)

[DISABLE]
unregistersymbol(Skill)
</AssemblerScript>
          <CheatEntries>
            <CheatEntry>
              <ID>219987</ID>
              <Description>"PP 1:Hastened Charge, Recast, Quick Impetus, Reinforce"</Description>
              <Options moHideChildren="1"/>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
Skill+10BAC:
db 01
Skill+152EC:
db 01
Skill+164BC:
db 01
Skill+1BEFC:
db 01

[DISABLE]
Skill+10BAC:
db 04
Skill+152EC:
db 04
Skill+164BC:
db 04
Skill+1BEFC:
db 04
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>220145</ID>
              <Description>"Skill Enhancement:Offensive Order, Iron Veil"</Description>
              <Options moHideChildren="1"/>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
Skill+E134:
db 00 00 00 00 00 00 00 00 9F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9E 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 02 01 00 00
Skill+12614:
db 00 00 00 00 00 00 00 00 88 00 00 00 CD CC 4C 3E 00 00 00 00 00 00 00 00 02 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6A 00 00 00 00 00 A0 41 00 00 00 00 00 00 00 00 02 01 00 00

[DISABLE]
Skill+E134:
db 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00
Skill+12614:
db 00 00 00 00 00 00 00 00 89 00 00 00 9A 99 99 3E 00 00 00 00 00 00 00 00 02 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>220318</ID>
              <Description>"Skill Adjustments:Omega Shatter"</Description>
              <Options moHideChildren="1"/>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
Skill+FEBC:
db 01 00 00 00 22 00 00 00 00 00 00 00 78 00 00 00 00 00 F0 41 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 01 00 00 00 1D 00 00 00 00 00 00 00 54 00 00 00 00 00 00 40 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00

[DISABLE]
Skill+FEBC:
db 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>220077</ID>
              <Description>"start address"</Description>
              <Options moHideChildren="1"/>
              <ShowAsSigned>0</ShowAsSigned>
              <GroupHeader>1</GroupHeader>
              <Address>Skill-C0</Address>
              <CheatEntries>
                <CheatEntry>
                  <ID>220047</ID>
                  <Description>"28:Lean Edge, +130h is the next skill"</Description>
                  <Options moHideChildren="1"/>
                  <ShowAsSigned>0</ShowAsSigned>
                  <GroupHeader>1</GroupHeader>
                  <Address>+0</Address>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>220055</ID>
                      <Description>"Skill ID"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+000</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220056</ID>
                      <Description>"AP cost"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>2 Bytes</VariableType>
                      <Address>+00A</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220057</ID>
                      <Description>"PP cost"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>2 Bytes</VariableType>
                      <Address>+00C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220058</ID>
                      <Description>"Physical damage"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+018</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220059</ID>
                      <Description>"Magic damage"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+01C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220060</ID>
                      <Description>"Number of Attacks"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>2 Bytes</VariableType>
                      <Address>+020</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220061</ID>
                      <Description>"Accuracy rate"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>2 Bytes</VariableType>
                      <Address>+022</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220062</ID>
                      <Description>"Range of effects, Whole at 05."</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+028</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220074</ID>
                      <Description>"Effect 1 on the person who attacked? I'm not sure."</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+02C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220264</ID>
                      <Description>"Effect 1 Condition specification?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+030</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220063</ID>
                      <Description>"Effect 1 type?"</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+038</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220064</ID>
                      <Description>"Effect 1 value?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+03C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220065</ID>
                      <Description>"Effect 1 Target designation? I'm not sure."</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+048</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220265</ID>
                      <Description>"Effect 2 on the person who attacked? I'm not sure."</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+050</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220075</ID>
                      <Description>"Effect 2 Condition specification?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+054</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220066</ID>
                      <Description>"Effect 2 type?"</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+05C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220067</ID>
                      <Description>"Effect 2 value?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+060</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220068</ID>
                      <Description>"Effect 2 Target designation? I'm not sure."</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+06C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220266</ID>
                      <Description>"Effect 3 on the person who attacked? I'm not sure."</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+074</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220076</ID>
                      <Description>"Effect 3 Condition specification?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+078</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220069</ID>
                      <Description>"Effect 3 type?"</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+080</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220070</ID>
                      <Description>"Effect 3 value?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+084</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220071</ID>
                      <Description>"Effect 3 Target designation? I'm not sure."</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+090</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220072</ID>
                      <Description>"Guard disabled at +8, charged at +20, cover disabled at +40"</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Byte</VariableType>
                      <Address>+128</Address>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>220267</ID>
                  <Description>"243:Omega Shatter"</Description>
                  <Options moHideChildren="1"/>
                  <ShowAsSigned>0</ShowAsSigned>
                  <GroupHeader>1</GroupHeader>
                  <Address>+FF50</Address>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>220268</ID>
                      <Description>"Skill ID"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+000</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220269</ID>
                      <Description>"AP cost"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>2 Bytes</VariableType>
                      <Address>+00A</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220270</ID>
                      <Description>"PP cost"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>2 Bytes</VariableType>
                      <Address>+00C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220271</ID>
                      <Description>"Physical damage"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+018</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220272</ID>
                      <Description>"Magic damage"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+01C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220273</ID>
                      <Description>"Number of Attacks"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>2 Bytes</VariableType>
                      <Address>+020</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220274</ID>
                      <Description>"Accuracy rate"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>2 Bytes</VariableType>
                      <Address>+022</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220275</ID>
                      <Description>"Range of effects, Whole at 05."</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+028</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220276</ID>
                      <Description>"Effect 1 on the person who attacked? I'm not sure."</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+02C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220277</ID>
                      <Description>"Effect 1 Condition specification?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+030</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220278</ID>
                      <Description>"Effect 1 type?"</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+038</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220279</ID>
                      <Description>"Effect 1 value?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+03C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220280</ID>
                      <Description>"Effect 1 Target designation? I'm not sure."</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+048</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220281</ID>
                      <Description>"Effect 2 on the person who attacked? I'm not sure."</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+050</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220282</ID>
                      <Description>"Effect 2 Condition specification?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+054</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220283</ID>
                      <Description>"Effect 2 type?"</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+05C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220284</ID>
                      <Description>"Effect 2 value?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+060</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220285</ID>
                      <Description>"Effect 2 Target designation? I'm not sure."</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+06C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220286</ID>
                      <Description>"Effect 3 on the person who attacked? I'm not sure."</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+074</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220287</ID>
                      <Description>"Effect 3 Condition specification?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+078</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220288</ID>
                      <Description>"Effect 3 type?"</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+080</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220289</ID>
                      <Description>"Effect 3 value?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+084</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220290</ID>
                      <Description>"Effect 3 Target designation? I'm not sure."</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+090</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220291</ID>
                      <Description>"Guard disabled at +8, charged at +20, cover disabled at +40"</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Byte</VariableType>
                      <Address>+128</Address>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>220292</ID>
                  <Description>"246:Heavens Asunder"</Description>
                  <Options moHideChildren="1"/>
                  <ShowAsSigned>0</ShowAsSigned>
                  <GroupHeader>1</GroupHeader>
                  <Address>+102E0</Address>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>220293</ID>
                      <Description>"Skill ID"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+000</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220294</ID>
                      <Description>"AP cost"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>2 Bytes</VariableType>
                      <Address>+00A</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220295</ID>
                      <Description>"PP cost"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>2 Bytes</VariableType>
                      <Address>+00C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220296</ID>
                      <Description>"Physical damage"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+018</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220297</ID>
                      <Description>"Magic damage"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+01C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220298</ID>
                      <Description>"Number of Attacks"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>2 Bytes</VariableType>
                      <Address>+020</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220299</ID>
                      <Description>"Accuracy rate"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>2 Bytes</VariableType>
                      <Address>+022</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220300</ID>
                      <Description>"Range of effects, Whole at 05."</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+028</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220301</ID>
                      <Description>"Effect 1 on the person who attacked? I'm not sure."</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+02C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220302</ID>
                      <Description>"Effect 1 Condition specification?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+030</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220303</ID>
                      <Description>"Effect 1 type?"</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+038</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220304</ID>
                      <Description>"Effect 1 value?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+03C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220305</ID>
                      <Description>"Effect 1 Target designation? I'm not sure."</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+048</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220306</ID>
                      <Description>"Effect 2 on the person who attacked? I'm not sure."</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+050</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220307</ID>
                      <Description>"Effect 2 Condition specification?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+054</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220308</ID>
                      <Description>"Effect 2 type?"</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+05C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220309</ID>
                      <Description>"Effect 2 value?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+060</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220310</ID>
                      <Description>"Effect 2 Target designation? I'm not sure."</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+06C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220311</ID>
                      <Description>"Effect 3 on the person who attacked? I'm not sure."</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+074</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220312</ID>
                      <Description>"Effect 3 Condition specification?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+078</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220313</ID>
                      <Description>"Effect 3 type?"</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+080</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220314</ID>
                      <Description>"Effect 3 value?"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+084</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220315</ID>
                      <Description>"Effect 3 Target designation? I'm not sure."</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+090</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>220316</ID>
                      <Description>"Guard disabled at +8, charged at +20, cover disabled at +40"</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Byte</VariableType>
                      <Address>+128</Address>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Thanks this actually helped a ton. Although i realize now that the changes do not persist without the CE running which means I can't make any permanent balance changes lol. Thanks anyway though, I've learned a lot!

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