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Like a Dragon: Infinite Wealth

Posted: Fri Jan 26, 2024 9:23 pm
by Tuuuup!


Options for now:

When pick up/use item set it to max
inf Item use
EXP multiplier
Job XP multiplier
Invisible/stealth? *
Base player (HP/ Mental points/ XP/ Money/ Play time)

v2: Added some more scripts: inf HP/mental, Battery for surfer. Update on the multiplier result scripts. XP/Bond/Job now shows the value.

v3: Sujimon: max SP, multiplier for Passion/Style/Dumbass/Kindness/Confidence/Charisma, and 1 hit hype meter full.

v4: Added Money multiplier for battle results, Island: Resource pick up multiplier, Island: No resource lost, Island: Dokobucks.

v5: Island: No Hp lost, Island: Freeze time, Island: Time pointer and added Play Time pointer.

v6: More Island scrips and Awakening points multiplier for Kiryu.

v7: Fix the max item script for 1.15 update

* This can freeze the game when going/doing a story battle. For me it works when I deactivate the script, it unfreezes the game!

If you have time to download the table and test it, then you have time to give my post a thumbs up/ rate positive. That's all I'm asking.

Have fun.

Re: Like a Dragon: Infinite Wealth

Posted: Fri Jan 26, 2024 11:01 pm
by Acido
Thank you

Re: Like a Dragon: Infinite Wealth

Posted: Fri Jan 26, 2024 11:58 pm
by Lulu
Thank you. I prefer a table over the Cheat Evolution app trainer. Upvoted !
Can you take a look at the Mental Points code? I froze it and it displays correctly but the actual usable MP is still not frozen (still decreases when you use a skill)

Re: Like a Dragon: Infinite Wealth

Posted: Sat Jan 27, 2024 12:27 am
by StabbyMcRunFast
Here is a list of all the item IDs (extracted from item.bin):

(For reasons known only to them, pastebin claimed this list contains "potentially offensive or questionable content"; thankfully there are alternatives.)

[Link] Sorry, I dont know how to embed it like I've seen in other posts...

Re: Like a Dragon: Infinite Wealth

Posted: Sat Jan 27, 2024 1:29 am
by Cranges
thanks! is it possible for a bond multiplier to be added?

Re: Like a Dragon: Infinite Wealth

Posted: Sat Jan 27, 2024 4:01 am
by Eddy
Nice job.

Re: Like a Dragon: Infinite Wealth

Posted: Sat Jan 27, 2024 5:11 am
by Tritanito
thank you for this

Re: Like a Dragon: Infinite Wealth

Posted: Sat Jan 27, 2024 7:57 pm
by tfigment
StabbyMcRunFast wrote:
Sat Jan 27, 2024 12:27 am
Here is a list of all the item IDs (extracted from item.bin):
Here is a simple inventory editor based on these ids.


Should probably say that you shouldn't try to edit after the first <empty> item which is the end of the list. Also should not try to add items to the end of the list.

If you want to clone items then use the item box to transfer items into. Change that item in your inventory to something else then move it back from box or something.

Added island table with inventory editor for that. I dont have ID lookup names so they are generic for now.

Re: Like a Dragon: Infinite Wealth

Posted: Sun Jan 28, 2024 7:02 pm
by TheDarkAss
tfigment wrote:
Sat Jan 27, 2024 7:57 pm
StabbyMcRunFast wrote:
Sat Jan 27, 2024 12:27 am
Here is a list of all the item IDs (extracted from item.bin):
Here is a simple inventory editor based on these ids.


Should probably say that you shouldn't try to edit after the first <empty> item which is the end of the list. Also should not try to add items to the end of the list.

If you want to clone items then use the item box to transfer items into. Change that item in your inventory to something else then move it back from box or something.
Thank you for finding the addresses. It seriously takes me too long. I took your work and create a Lua Script that expands to slot 249.

Thanks again.

Edit: I realized after the fact the values weren't static. Sorry, I was so proud that I created a Lua script to perform a mundane task that I didn't even bother testing the file like I should. Didn't even think that the item slots could change addresses. Anyway, this time I tested it a few times.

Note: For some reason no item with a item ID above 1900 shows as an item on the table. It just shows the ID for some reason. Not sure why.
LikeADragon8-inventoryExpandedCorrected2.CT
(226.37 KiB) Downloaded 1070 times

Re: Like a Dragon: Infinite Wealth

Posted: Mon Jan 29, 2024 6:46 am
by SmokeyDigsby
Looking forward to seeing what stuff can be edited on Dondoko Island

Re: Like a Dragon: Infinite Wealth

Posted: Mon Jan 29, 2024 8:52 am
by Kionaru
hey guys can you make the script for freeze playtime or playtime always 00.00?

Re: Like a Dragon: Infinite Wealth

Posted: Mon Jan 29, 2024 3:06 pm
by Acido
Some wonkyness with the personality multiplier script. Sometimes it will give you way more points than what you gained including the set multiplier, basically maxing the stat out to level 10 from a small gain, other times it even gives you negative points which causes its own strangeness to occur that will put you back at level 1 and then instantly give you notification about going from level 1 to 10 very quickly.

Re: Like a Dragon: Infinite Wealth

Posted: Mon Jan 29, 2024 4:10 pm
by Tuuuup!
Acido wrote:
Mon Jan 29, 2024 3:06 pm
....
Did a quick check in the script and see I forgot something. Next update I will put an extra check in there if the value is between 1 and 20? Think that is the max you can get normaly?
SmokeyDigsby wrote:
Mon Jan 29, 2024 6:46 am
Looking forward to seeing what stuff can be edited on Dondoko Island
Have pick up multiplier for resources ready and bucks for now. Will release them in the next update later tonight

Re: Like a Dragon: Infinite Wealth

Posted: Mon Jan 29, 2024 7:59 pm
by SmokeyDigsby
Tuuuup! wrote:
Mon Jan 29, 2024 4:10 pm
Acido wrote:
Mon Jan 29, 2024 3:06 pm
....
Did a quick check in the script and see I forgot something. Next update I will put an extra check in there if the value is between 1 and 20? Think that is the max you can get normaly?
SmokeyDigsby wrote:
Mon Jan 29, 2024 6:46 am
Looking forward to seeing what stuff can be edited on Dondoko Island
Have pick up multiplier for resources ready and bucks for now. Will release them in the next update later tonight
Do you plan to also do anything with Sujimon? Like adding tickets or Committee agents?

Re: Like a Dragon: Infinite Wealth

Posted: Tue Jan 30, 2024 3:07 am
by Kionaru
Tuuuup! wrote:
Fri Jan 26, 2024 9:23 pm


Options for now:

When pick up/use item set it to max?
inf Item use
EXP multiplier
Job XP multiplier
Invisible/stealth? *
Base player (HP/ Mental points/ XP)

v2: Added some more scripts: inf HP/mental, Battery for surfer. Update on the multiplier result scripts. XP/Bond/Job now shows the value.

v3: Sujimon: max SP, multiplier for Passion/Style/Dumbass/Kindness/Confidence/Charisma, and 1 hit hype meter full.

v4: Added Money multiplier for battle results, Island: Resource pick up multiplier, Island: No resource lost, Island: Dokobucks.

* This can freeze the game when going/doing a story battle. For me it works when I deactivate the script, it unfreezes the game!

If you have time to download the table and test it, then you have time to give my post a thumbs up/ rate positive. That's all I'm asking.

Have fun.
hey Bro can you make the script for freeze playtime or playtime always 00.00?