Star Ocean The Second Story R

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xc0329djoeiaj
Noobzor
Noobzor
Posts: 7
Joined: Sat May 22, 2021 12:42 am
Reputation: 18

Re: Star Ocean The Second Story R

Post by xc0329djoeiaj »

hello! I've updated my table again

viewtopic.php?p=322269#p322269

thanks!

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

User avatar
Rogus
Expert Cheater
Expert Cheater
Posts: 67
Joined: Wed Mar 15, 2017 2:50 pm
Reputation: 11

Re: STAR OCEAN THE SECOND STORY R

Post by Rogus »

DhaosCollider wrote:
Fri Sep 15, 2023 9:00 am

Notes:
  • Requires Cheat Engine 7.5/later. (wait until monoSymbolList is fully loaded)
  • Dropdown.Item/Dropdown.CombatSkill/Dropdown.Factor are multilingual.
  • Auto Perfect Counters sets the ally's action to dodge during the enemy's attack motion.
    However, combat skills take priority.

    Have fun :)
    SO2R.CT
View current options
<colors>
  • Script or Script that's no available for AOB Error
  • AddressGroupHeader
  • GroupHeader/Comment
  • Variable

<scripts>
  • CE:
    • Compact Mode
    • Add Hotkeys Menu
  • CT:
    • Save Checkbox States
      • Notes:
        • If saved, states of the checkbox can be restored when CT is started next time.
        • If they are variables, the values are also saved. (supports AllowIncrease/Decrease)
    • Load Checkbox States
    • Expand All
      • Note: Enable all headers.
    • Check Updates
  • Field:
    • Move Speed Multiplier
      • times
    • EXP Reward Multiplier
      • times
    • 100% Pickpocket Success Rate
    • No Friendship Loss for Pickpocket
    • Always Catch King Size Fish
    • Maximize Fish Catch Count
    • Always Back Attack
    • No Enemy Wandering
    • No Enemy Chasing
    • Ignore Encounter Trigger
    • No Clip
  • Combat:
    • Physical Damage Multiplier
      • times: party
      • times: enemy
    • Spell Damage Multiplier
      • times: party
      • times: enemy
    • Ignore MP Costs
    • One Hit Break
    • Auto Perfect Counters
    • No Item Reuse Cooldown
    • No Assault Cooldown
    • Sphere Bonus Point Multiplier
      • times
  • Result:
    • EXP Gained Multiplier
      • times
    • FOL Gained Multiplier
      • times
    • SP Gained Multiplier
      • times
    • BP Gained Multiplier
      • times
    • Give Highest Stat Gains at Level Up
    • 100% Item Drop Rate
    • Drop Item Modifier
      • item id
  • Items:
    • Item Data Modifier
      • REQ: Select target item on Items screen.
      • Pointer->PossessionItem
        • saveUniqueItemID
        • saveItemID
        • saveCount
        • saveFactorID
        • lastGetTime
        • isNew
        • isStatic
        • isGuest
        • pad0
        • pad1
        • pad2
        • pad3
        • pad4
  • Equipment:
    • Character Data Modifier
      • REQ: Select target character on Equipment screen.
      • Pointer->CharacterParameter
        • CharacterID
        • LevelBase
        • Level
        • Experience
        • HitPointMaxBase
        • HitPointMaxBase2
        • HitPointMax
        • HitPoint
        • MentalPointMaxBase
        • MentalPointMax
        • MentalPoint
        • StrengthBase
        • Strength
        • ConstitutionBase
        • Constitution
        • IntelligenceBase
        • Intelligence
        • HitRateBase
        • HitRate
        • EvasionRateBase
        • EvasionRate
        • GutsBase
        • Guts
        • CriticalRateBase
        • CriticalRate
        • PowerBase
        • Power
        • WeightBase
        • Weight
        • LuckBase
        • Luck
        • StaminaBase
        • StaminaMax
        • Stamina
        • DeathResistanceBase
        • DeathResistance
        • DebuffResistanceBase
        • DebuffResistance
        • KnockBackResistanceBase
        • KnockBackResistance
        • ShootUpResistanceBase
        • ShootUpResistance
        • AttackElementBase
        • AttackElement
        • SpeedUpRate
        • SkillPoint
        • CombatSkillPoint
        • Talent
        • assistPoint
  • Special Arts/Spells:
    • Equipment Combat Skill Modifier
      • REQ: Select target character on Special Arts/Spells screen.
      • Pointer->EquipmentBattleSkillIDs
        • [0]
        • [1]
        • [2]
        • [3]
  • Improve:
    • Ignore IC/Specialty Skill Costs
    • Ignore Combat Skill Costs
    • Ignore Special Art/Spell Costs
  • IC/Specialty:
    • No Item Loss
    • 100% IC/Super Specialty Success Rate
    • All Viewable Creation List
    • Always Discovering Talent
  • Tactics:
    • Party Member Modifier
    • Join Member
    • Breakaway Member
  • Status:
    • Friendship Modifier
      • Friendship of Selected Character
        • CHARA_CLAUDE
        • CHARA_RENA
        • CHARA_CELINE
        • CHARA_BOWMAN
        • CHARA_DIAS
        • CHARA_PRECIS
        • CHARA_ASHTON
        • CHARA_LEON
        • CHARA_OPERA
        • CHARA_ERNEST
        • CHARA_NOEL
        • CHARA_CHISATO
        • CHARA_WELCH
  • Missions:
    • Guild Missions Completed
    • Challenge Missions Completed
  • Database:
    • All Viewable Item/Fish Encyclopedia
    • All Treasure Chests Open
    • All Treasure Chests Close
    • All Maps Open
    • Obtain All Rewards from Fish Collector
  • System:
    • Set Playtime to 0
    • Save Anytime on System Screen
  • Minigame:
    • Always Win Bunny Race
    • Auto Perfect Bonus for Cooking Master

<variables>
  • UserParameter
    • heroID
    • money
    • playTime
    • lastAteCookingItemID
    • cookingEffectCount
    • mainScenarioProgress
    • bunnyRaceMedal
  • SystemConfigParameter
    • maxItemStock
    • masterVolume
    • bgmVolume
    • seVolume
    • voiceVolume
    • brightness
    • renderScale
    • renderScale_SteamDeck
    • vibrationPower
    • cameraShakePower
View update history
Jan 26, 2024:
  • Fixed
    • Save Anytime on System Screen
Nov 12, 2023:
  • Added
    • Maximize Fish Catch Count
      Normally the maximum count is 3 if Chum is enabled it's 6.
      As a side note, No Item Loss also works on Bait and Chum.
    • No Assault Cooldown
    • EXP Reward Multiplier
      Probably affects EXP rewards in general. I've only tested Rewards for unique spots.
  • SO2R.CT
Nov 11, 2023:
  • Added
    • All Viewable Creation List
      This allows you to view all unidentified items on Creation List.
    • Guild Missions Completed
      Enables unconditional reporting of accepted missions.
    • Obtain All Rewards from Fish Collector
      Disable this script once you have received all the rewards.
  • SO2R.CT
Nov 10, 2023:
  • Added
    • Challenge Missions Completed
      Receive rewards unconditionally but some missions seem to be excluded.
    • All Viewable Item/Fish Encyclopedia
      Since its not completed, you will not receive any rewards.
    • Save Anytime on System Screen
      You should be able to save even if the save button is grayed out.
    • SystemConfigParameter
      I found Game.GameDefine instance and maxItemStock.
      Recommand freeze it in combination with Load Checkbox States.
    • No Item Reuse Cooldown
  • Fixed
    • Added more headers and organized scripts.
  • SO2R.CT
Nov 08, 2023:
  • Added
    • Breakaway Member
      Invoke internal method, this breakaway isnt temporary.
    • heroID under UserParameter
      I changed from Claude to Rena and confirmed that PA events replaced.
      I havent tested anything else.
    • No Friendship Loss for Pickpocket
      Bypass Game.GameManager.SetFriendEmotion when pickpocketing.
    • Always Win Bunny Race
      Your bet will be ignored.
    • Auto Perfect Bonus for Cooking Master
  • Fixed
    • Give Highest Stat Gains at Level Up
      Fixed to bypass negative growth values.
  • SO2R.CT
Nov 07, 2023:
  • Added
    • Always Discovering Talent
    • Always Catch King Size Fish
      King Size is theoretical maximum value.
    • Join Member
      Invoke the internal method and makes the selected character a party member.
      Tested with Ashton, who isnt legitimate member and was able to wake up his PA.
      But it may affect progress of story. Try it if you dont mind that.
    • UserParameter
  • Fixed
    • Changed 100% IC Success Rate to 100% IC/Super Specialty Success Rate
      Now supports Appraising and Super Specialty.
    • P->BattlePlayer[3] under Required.getBattleManager
    • Give Highest Stat Gains at Level Up
      Decremented the 1st argument of UnityEngine.Random.RandomRangeInt.
  • SO2R.CT
Nov 06, 2023:
  • Fixed
    • Physical Damage Multiplier
    • Spell Damage Multiplier
  • SO2R.CT
Nov 05, 2023:
  • Added
    • Character Data Modifier
    • 100% Pickpocket Success Rate
  • Fixed
    • Physical Damage Multiplier
    • Spell Damage Multiplier
    • Auto Perfect Counters
  • SO2R.CT
Nov 03, 2023: Supports Build ID 12353858+
  • Added
    • Auto Perfect Counters
    • Ignore IC/Specialty Skill Costs
  • Fixed
    • Ignore MP Costs
    • BP Gained Multiplier
    • No Item Loss
    • Offsets under Required.getParameterManager
  • SO2R.CT
Sep 20, 2023:
  • Added
    • Item Data Modifier
  • Fixed
    • No Item Loss
  • SO2R_Demo.CT
Sep 18, 2023:
  • Added
    • No Enemy Chasing
    • No Enemy Wandering
    • Friendship Modifier
    • No Clip
      you can cross the sea so you can find unique spots/fishing spots etc.
      In the demo you cannot enter towns/dungeons.
      Note that the game will freeze if you encounter an enemy for which you do not have data.
    • Ignore Encounter Trigger
    • Always Back Attack
  • SO2R_Demo.CT
Sep 17, 2023:
  • Added
    • Party Member Modifier
      In DEMO, members with ID 4/higher will crash the game.
    • All Treasure Chests Open
      No items are acquired. For those who don't want to worry about treasure chests.
    • All Treasure Chests Close
      Of course, their contents were also restored.
    • All Maps Open
    • Sphere Bonus Point Multiplier
    • Spell Damage Multiplier
    • Ignore Combat Skill Costs
      for Improve.
    • Ignore Special Art/Spell Costs
      for Improve.
    • IC Success Rate 100%
    • No Item Loss
    • Equipment Combat Skill Modifier
      I wanted to use Phase Gun again.
      Game will freeze if the skill data doesn't exist due to DEMO.
  • Fixed
    • Renamed Damage Multiplier to Physical Damage Multiplier
  • SO2R_Demo.CT
Sep 16, 2023:
  • Added
    • Drop Item Modifier
      You can change it to the selected item If the enemy has an item.
    • Ignore MP Costs
    • One Hit Break
    • Give Highest Stat Gains at Level Up
      Disable Random Number Generator.
  • SO2R_Demo.CT
Sep 15, 2023:
  • SO2R_Demo.CT
Find other contributions
How to merge with other contributions
Note:
  • We can not provide support for issues caused by merging, it just shows you how.
Method:
  • Place them anywhere under my main script.
    That way Save/Load Checkbox States works equally well for other contributions. (invalid under <settings>)

    Image
Reply:
acecel wrote:
Fri Jan 26, 2024 4:07 am
About DhaosCollider's table i have an issue with a script that refuse to activate itself, basically every other script i tried on the table work fine except this one.
  • I verified it & fixed it.
acecel wrote:
Fri Jan 26, 2024 4:07 am
When i try to access the address that is on the commented part after the code GameAssembly.dll.udata+3EF0DC, the game tell me "This is not a valid address", same if i try without the offset at the end, but it works if i type only GameAssembly.dll.
  • I don't know when it was updated, but it seems that the section name has been changed.
    The reason for these changes is that this game is protected by Denuvo.
    The current code segment is "GameAssembly.dll.arch"

Hello Sr Dhaos your scripts are amazing but after playing tonight the section for damage and no friendship loss and a bunch other options don't seems to be able to activacte it says about error in line 6 and line 5.

User avatar
frankieyim
Cheater
Cheater
Posts: 45
Joined: Tue Apr 06, 2021 6:49 pm
Reputation: 4

Re: STAR OCEAN THE SECOND STORY R

Post by frankieyim »

DhaosCollider wrote:
Fri Sep 15, 2023 9:00 am

Notes:
  • Requires Cheat Engine 7.5/later. (wait until monoSymbolList is fully loaded)
  • Dropdown.Item/Dropdown.CombatSkill/Dropdown.Factor are multilingual.
  • Auto Perfect Counters sets the ally's action to dodge during the enemy's attack motion.
    However, combat skills take priority.

    Have fun :)
    SO2R.CT
View current options
<colors>
  • Script or Script that's no available for AOB Error
  • AddressGroupHeader
  • GroupHeader/Comment
  • Variable

<scripts>
  • CE:
    • Compact Mode
    • Add Hotkeys Menu
  • CT:
    • Save Checkbox States
      • Notes:
        • If saved, states of the checkbox can be restored when CT is started next time.
        • If they are variables, the values are also saved. (supports AllowIncrease/Decrease)
    • Load Checkbox States
    • Expand All
      • Note: Enable all headers.
    • Check Updates
  • Field:
    • Move Speed Multiplier
      • times
    • EXP Reward Multiplier
      • times
    • 100% Pickpocket Success Rate
    • No Friendship Loss for Pickpocket
    • Always Catch King Size Fish
    • Maximize Fish Catch Count
    • Always Back Attack
    • No Enemy Wandering
    • No Enemy Chasing
    • Ignore Encounter Trigger
    • No Clip
  • Combat:
    • Physical Damage Multiplier
      • times: party
      • times: enemy
    • Spell Damage Multiplier
      • times: party
      • times: enemy
    • Ignore MP Costs
    • One Hit Break
    • Auto Perfect Counters
    • No Item Reuse Cooldown
    • No Assault Cooldown
    • Sphere Bonus Point Multiplier
      • times
  • Result:
    • EXP Gained Multiplier
      • times
    • FOL Gained Multiplier
      • times
    • SP Gained Multiplier
      • times
    • BP Gained Multiplier
      • times
    • Give Highest Stat Gains at Level Up
    • 100% Item Drop Rate
    • Drop Item Modifier
      • item id
  • Items:
    • Item Data Modifier
      • REQ: Select target item on Items screen.
      • Pointer->PossessionItem
        • saveUniqueItemID
        • saveItemID
        • saveCount
        • saveFactorID
        • lastGetTime
        • isNew
        • isStatic
        • isGuest
        • pad0
        • pad1
        • pad2
        • pad3
        • pad4
  • Equipment:
    • Character Data Modifier
      • REQ: Select target character on Equipment screen.
      • Pointer->CharacterParameter
        • CharacterID
        • LevelBase
        • Level
        • Experience
        • HitPointMaxBase
        • HitPointMaxBase2
        • HitPointMax
        • HitPoint
        • MentalPointMaxBase
        • MentalPointMax
        • MentalPoint
        • StrengthBase
        • Strength
        • ConstitutionBase
        • Constitution
        • IntelligenceBase
        • Intelligence
        • HitRateBase
        • HitRate
        • EvasionRateBase
        • EvasionRate
        • GutsBase
        • Guts
        • CriticalRateBase
        • CriticalRate
        • PowerBase
        • Power
        • WeightBase
        • Weight
        • LuckBase
        • Luck
        • StaminaBase
        • StaminaMax
        • Stamina
        • DeathResistanceBase
        • DeathResistance
        • DebuffResistanceBase
        • DebuffResistance
        • KnockBackResistanceBase
        • KnockBackResistance
        • ShootUpResistanceBase
        • ShootUpResistance
        • AttackElementBase
        • AttackElement
        • SpeedUpRate
        • SkillPoint
        • CombatSkillPoint
        • Talent
        • assistPoint
  • Special Arts/Spells:
    • Equipment Combat Skill Modifier
      • REQ: Select target character on Special Arts/Spells screen.
      • Pointer->EquipmentBattleSkillIDs
        • [0]
        • [1]
        • [2]
        • [3]
  • Improve:
    • Ignore IC/Specialty Skill Costs
    • Ignore Combat Skill Costs
    • Ignore Special Art/Spell Costs
  • IC/Specialty:
    • No Item Loss
    • 100% IC/Super Specialty Success Rate
    • All Viewable Creation List
    • Always Discovering Talent
  • Tactics:
    • Party Member Modifier
    • Join Member
    • Breakaway Member
  • Status:
    • Friendship Modifier
      • Friendship of Selected Character
        • CHARA_CLAUDE
        • CHARA_RENA
        • CHARA_CELINE
        • CHARA_BOWMAN
        • CHARA_DIAS
        • CHARA_PRECIS
        • CHARA_ASHTON
        • CHARA_LEON
        • CHARA_OPERA
        • CHARA_ERNEST
        • CHARA_NOEL
        • CHARA_CHISATO
        • CHARA_WELCH
  • Missions:
    • Guild Missions Completed
    • Challenge Missions Completed
  • Database:
    • All Viewable Item/Fish Encyclopedia
    • All Treasure Chests Open
    • All Treasure Chests Close
    • All Maps Open
    • Obtain All Rewards from Fish Collector
  • System:
    • Set Playtime to 0
    • Save Anytime on System Screen
  • Minigame:
    • Always Win Bunny Race
    • Auto Perfect Bonus for Cooking Master

<variables>
  • UserParameter
    • heroID
    • money
    • playTime
    • lastAteCookingItemID
    • cookingEffectCount
    • mainScenarioProgress
    • bunnyRaceMedal
  • SystemConfigParameter
    • maxItemStock
    • masterVolume
    • bgmVolume
    • seVolume
    • voiceVolume
    • brightness
    • renderScale
    • renderScale_SteamDeck
    • vibrationPower
    • cameraShakePower
View update history
Jan 26, 2024:
  • Fixed
    • Save Anytime on System Screen
Nov 12, 2023:
  • Added
    • Maximize Fish Catch Count
      Normally the maximum count is 3 if Chum is enabled it's 6.
      As a side note, No Item Loss also works on Bait and Chum.
    • No Assault Cooldown
    • EXP Reward Multiplier
      Probably affects EXP rewards in general. I've only tested Rewards for unique spots.
  • SO2R.CT
Nov 11, 2023:
  • Added
    • All Viewable Creation List
      This allows you to view all unidentified items on Creation List.
    • Guild Missions Completed
      Enables unconditional reporting of accepted missions.
    • Obtain All Rewards from Fish Collector
      Disable this script once you have received all the rewards.
  • SO2R.CT
Nov 10, 2023:
  • Added
    • Challenge Missions Completed
      Receive rewards unconditionally but some missions seem to be excluded.
    • All Viewable Item/Fish Encyclopedia
      Since its not completed, you will not receive any rewards.
    • Save Anytime on System Screen
      You should be able to save even if the save button is grayed out.
    • SystemConfigParameter
      I found Game.GameDefine instance and maxItemStock.
      Recommand freeze it in combination with Load Checkbox States.
    • No Item Reuse Cooldown
  • Fixed
    • Added more headers and organized scripts.
  • SO2R.CT
Nov 08, 2023:
  • Added
    • Breakaway Member
      Invoke internal method, this breakaway isnt temporary.
    • heroID under UserParameter
      I changed from Claude to Rena and confirmed that PA events replaced.
      I havent tested anything else.
    • No Friendship Loss for Pickpocket
      Bypass Game.GameManager.SetFriendEmotion when pickpocketing.
    • Always Win Bunny Race
      Your bet will be ignored.
    • Auto Perfect Bonus for Cooking Master
  • Fixed
    • Give Highest Stat Gains at Level Up
      Fixed to bypass negative growth values.
  • SO2R.CT
Nov 07, 2023:
  • Added
    • Always Discovering Talent
    • Always Catch King Size Fish
      King Size is theoretical maximum value.
    • Join Member
      Invoke the internal method and makes the selected character a party member.
      Tested with Ashton, who isnt legitimate member and was able to wake up his PA.
      But it may affect progress of story. Try it if you dont mind that.
    • UserParameter
  • Fixed
    • Changed 100% IC Success Rate to 100% IC/Super Specialty Success Rate
      Now supports Appraising and Super Specialty.
    • P->BattlePlayer[3] under Required.getBattleManager
    • Give Highest Stat Gains at Level Up
      Decremented the 1st argument of UnityEngine.Random.RandomRangeInt.
  • SO2R.CT
Nov 06, 2023:
  • Fixed
    • Physical Damage Multiplier
    • Spell Damage Multiplier
  • SO2R.CT
Nov 05, 2023:
  • Added
    • Character Data Modifier
    • 100% Pickpocket Success Rate
  • Fixed
    • Physical Damage Multiplier
    • Spell Damage Multiplier
    • Auto Perfect Counters
  • SO2R.CT
Nov 03, 2023: Supports Build ID 12353858+
  • Added
    • Auto Perfect Counters
    • Ignore IC/Specialty Skill Costs
  • Fixed
    • Ignore MP Costs
    • BP Gained Multiplier
    • No Item Loss
    • Offsets under Required.getParameterManager
  • SO2R.CT
Sep 20, 2023:
  • Added
    • Item Data Modifier
  • Fixed
    • No Item Loss
  • SO2R_Demo.CT
Sep 18, 2023:
  • Added
    • No Enemy Chasing
    • No Enemy Wandering
    • Friendship Modifier
    • No Clip
      you can cross the sea so you can find unique spots/fishing spots etc.
      In the demo you cannot enter towns/dungeons.
      Note that the game will freeze if you encounter an enemy for which you do not have data.
    • Ignore Encounter Trigger
    • Always Back Attack
  • SO2R_Demo.CT
Sep 17, 2023:
  • Added
    • Party Member Modifier
      In DEMO, members with ID 4/higher will crash the game.
    • All Treasure Chests Open
      No items are acquired. For those who don't want to worry about treasure chests.
    • All Treasure Chests Close
      Of course, their contents were also restored.
    • All Maps Open
    • Sphere Bonus Point Multiplier
    • Spell Damage Multiplier
    • Ignore Combat Skill Costs
      for Improve.
    • Ignore Special Art/Spell Costs
      for Improve.
    • IC Success Rate 100%
    • No Item Loss
    • Equipment Combat Skill Modifier
      I wanted to use Phase Gun again.
      Game will freeze if the skill data doesn't exist due to DEMO.
  • Fixed
    • Renamed Damage Multiplier to Physical Damage Multiplier
  • SO2R_Demo.CT
Sep 16, 2023:
  • Added
    • Drop Item Modifier
      You can change it to the selected item If the enemy has an item.
    • Ignore MP Costs
    • One Hit Break
    • Give Highest Stat Gains at Level Up
      Disable Random Number Generator.
  • SO2R_Demo.CT
Sep 15, 2023:
  • SO2R_Demo.CT
Find other contributions
How to merge with other contributions
Note:
  • We can not provide support for issues caused by merging, it just shows you how.
Method:
  • Place them anywhere under my main script.
    That way Save/Load Checkbox States works equally well for other contributions. (invalid under <settings>)

    Image
Reply:
Rogus wrote:
Tue Feb 06, 2024 11:14 pm
Hello Sr Dhaos your scripts are amazing but after playing tonight the section for damage and no friendship loss and a bunch other options don't seems to be able to activacte it says about error in line 6 and line 5.
  • Now I checked all the scripts and there were no errors.
    This table is highly dependent on MonoDataCollector, so try reinstalling CE.
    Please submit debug log to me if that doesn't work.
    If you reject auto attach process and select a process, a log should be output.

    Code: Select all

    ⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⠸⣿⣿⣿⣿⣿⣿⣿⣿⣶⡀⡀⡀⡀⡀⡀⣿⣿⡏⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀
    ⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⣿⣿⣿⡀⡀⠙⢿⣿⣿⣆⡀⡀⡀⢸⣿⣿⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⣀⣠⣤⣤⣤⡀⡀⡀⡀⡀⡀⣠⣴⣶⣶⣤⡀⡀⡀⡀⡀⢀⣴⣶⣶⣦⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀
    ⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⢰⣿⣿⠃⡀⡀⡀⡀⠹⣿⣿⡀⡀⡀⣿⣿⡟⡀⣠⣶⣶⣶⡆⡀⡀⡀⣠⣿⣿⣿⠿⣿⣿⡇⡀⡀⡀⣴⣿⣿⣿⣿⣿⣿⣧⡀⡀⣠⣿⣿⣿⠟⠿⣿⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀
    ⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⣿⣿⣿⡀⡀⡀⡀⡀⡀⣿⣿⡀⡀⢠⣿⣿⣵⣿⣿⠿⣿⣿⡏⡀⡀⣼⣿⣿⠋⡀⢸⣿⣿⡀⡀⡀⣾⣿⣿⠋⡀⡀⣹⣿⣿⡀⡀⣿⣿⣏⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀
    ⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⢀⣿⣿⠇⡀⡀⡀⡀⡀⣼⣿⣿⡀⡀⣾⣿⣿⣿⠟⡀⣼⣿⣿⡀⡀⣰⣿⣿⠁⡀⣠⣿⣿⡏⡀⡀⣾⣿⡿⡀⡀⡀⡀⣿⣿⡟⡀⡀⠙⢿⣿⣿⣿⣦⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀
    ⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⣼⣿⣿⡀⡀⡀⢀⣴⣿⣿⣿⠁⡀⡀⣿⣿⣿⠃⡀⢀⣿⣿⡇⡀⡀⣿⣿⠇⢀⣾⣿⣿⣿⡀⡀⡀⣿⣿⠁⡀⡀⢀⣾⣿⡿⡀⡀⡀⠐⡀⡀⢙⣿⣿⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀
    ⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⣿⣿⣏⣠⣴⣾⣿⣿⣿⠟⡀⡀⡀⣸⣿⣿⠁⡀⡀⣾⣿⣿⡀⡀⡀⢿⣿⣿⣿⣿⣿⣿⣿⡀⡀⡀⣿⣿⣷⣤⣶⣿⣿⠟⡀⡀⡀⣶⣶⣾⣿⣿⣿⠋⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀
    ⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⣰⣿⣿⣿⣿⣿⣿⣿⡿⠛⠉⡀⡀⡀⡀⡀⠻⠿⠏⡀⡀⡀⠿⣿⠿⡀⡀⡀⡀⠉⠉⠁⡀⠛⠛⠃⡀⡀⡀⠈⠻⠿⠿⠿⠛⠁⡀⡀⡀⡀⠉⠛⠛⠋⠁⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀
    ⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⠙⠛⠛⠛⠋⠉  Debug Mode with Cheat Engine 7.5/Lua 5.3 ⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀
     
    Assign: _G['miMonoTopMenuItem'] = userdata: 00000000089B8C28 
    Assign: Starter.onClose = function: 000000000FCC7960 
    Assign: Starter.enabledColor = 25800 
    Assign: Starter.disabledColor = 200 
    Assign: Register.enabledColor = 13995776 
    Assign: Register.disabledColor = 8421504 
    Ready to CheatTableLibrary.
     
    The table has 88 options. 
    Activate table settings.
     
    Assign: _G['monopipe'] = userdata: 0000000008B0D188 
    Assign: _G['mono_AttachedProcess'] = 1604 
    Assign: _G['monoBase'] = 140710278004736 
    Assign: _G['mono_AddressLookupID'] = 0 
    Assign: _G['mono_SymbolLookupID'] = -2147483647 
    Assign: _G['mono_StructureNameLookupID'] = 0 
    Assign: _G['mono_StructureDissectOverrideID'] = 0 
    Assign: _G['monoSymbolList'] = userdata: 0000000008B10648 
    Assign: _G['CELUATHREAD_084BC128'] = thread: 00000000084BC128 
    Assign: _G['monoSymbolEnum'] = userdata: 0000000008B11FC8 
    Activate mono features
     
    GameAssembly.dll.arch MD5: d014453e6c9798f5d698e13bdf6104bf 
    Assign: Register.allocateNearThisAddress = 140710280667136 
    ------------------------------------------------------------------------------- 
    Available: Required.getBattleManager 
    ------------------------------------------------------------------------------- 
    Available: Required.getEventManager 
    ------------------------------------------------------------------------------- 
    Available: Required.getItemManager 
    ------------------------------------------------------------------------------- 
    Available: Required.getFieldManager 
    ------------------------------------------------------------------------------- 
    Available: Required.getParameterManager 
    ------------------------------------------------------------------------------- 
    Available: EXP Reward Multiplier 
    ------------------------------------------------------------------------------- 
    Available: Item Data Modifier 
    ------------------------------------------------------------------------------- 
    Available: Ignore Combat Skill Costs 
    ------------------------------------------------------------------------------- 
    Available: One Hit Break 
    ------------------------------------------------------------------------------- 
    Available: Set Playtime to 0 
    ------------------------------------------------------------------------------- 
    Available: Always Win Bunny Race 
    ------------------------------------------------------------------------------- 
    Available: All Maps Open 
    ------------------------------------------------------------------------------- 
    Available: Join Member 
    ------------------------------------------------------------------------------- 
    Available: Party Member Modifier 
    ------------------------------------------------------------------------------- 
    Available: Auto Perfect Bonus for Cooking Master 
    ------------------------------------------------------------------------------- 
    Available: No Item Reuse Cooldown 
    ------------------------------------------------------------------------------- 
    Available: Obtain All Rewards from Fish Collector 
    ------------------------------------------------------------------------------- 
    Available: No Enemy Chasing 
    ------------------------------------------------------------------------------- 
    Available: Save Anytime on System Screen 
    ------------------------------------------------------------------------------- 
    Available: Equipment Combat Skill Modifier 
    ------------------------------------------------------------------------------- 
    Available: Drop Item Modifier 
    ------------------------------------------------------------------------------- 
    Available: Give Highest Stat Gains at Level Up 
    ------------------------------------------------------------------------------- 
    Available: Sphere Bonus Point Multiplier 
    ------------------------------------------------------------------------------- 
    Available: Spell Damage Multiplier 
    ------------------------------------------------------------------------------- 
    Available: No Item Loss 
    ------------------------------------------------------------------------------- 
    Available: Ignore Special Art/Spell Costs 
    ------------------------------------------------------------------------------- 
    Available: SP Gained Multiplier 
    ------------------------------------------------------------------------------- 
    Available: No Clip 
    ------------------------------------------------------------------------------- 
    Available: 100% Pickpocket Success Rate 
    ------------------------------------------------------------------------------- 
    Available: Required.writeMemoryUpdate 
    ------------------------------------------------------------------------------- 
    Available: Auto Perfect Counters 
    ------------------------------------------------------------------------------- 
    Available: Challenge Missions Completed 
    ------------------------------------------------------------------------------- 
    Available: Maximize Fishing Catch Count 
    ------------------------------------------------------------------------------- 
    Available: Required.getDropdown.Factor 
    ------------------------------------------------------------------------------- 
    Available: No Friendship Loss for Pickpocket 
    ------------------------------------------------------------------------------- 
    Available: Guild Missions Completed 
    ------------------------------------------------------------------------------- 
    Available: Friendship Modifier 
    ------------------------------------------------------------------------------- 
    Available: Ignore IC/Specialty Skill Costs 
    ------------------------------------------------------------------------------- 
    Available: No Enemy Wandering 
    ------------------------------------------------------------------------------- 
    Available: Required.getDropdown.Item 
    ------------------------------------------------------------------------------- 
    Available: No Assault Cooldown 
    ------------------------------------------------------------------------------- 
    Available: Required.getDropdown.CombatSkill 
    ------------------------------------------------------------------------------- 
    Available: Always Discovering Talent 
    ------------------------------------------------------------------------------- 
    Available: BP Gained Multiplier 
    ------------------------------------------------------------------------------- 
    Available: All Viewable Creation List 
    ------------------------------------------------------------------------------- 
    Available: 100% IC/Super Specialty Success Rate 
    ------------------------------------------------------------------------------- 
    Available: All Viewable Item/Fish Encyclopedia 
    ------------------------------------------------------------------------------- 
    Available: 100% Item Drop Rate 
    ------------------------------------------------------------------------------- 
    Available: Required.mono_createChildren 
    ------------------------------------------------------------------------------- 
    Available: Character Data Modifier 
    ------------------------------------------------------------------------------- 
    Available: FOL Gained Multiplier 
    ------------------------------------------------------------------------------- 
    Available: Move Speed Multiplier 
    ------------------------------------------------------------------------------- 
    Available: EXP Gained Multiplier 
    ------------------------------------------------------------------------------- 
    Available: Physical Damage Multiplier 
    ------------------------------------------------------------------------------- 
    Available: All Treasure Chests Close 
    ------------------------------------------------------------------------------- 
    Available: Breakaway Member 
    ------------------------------------------------------------------------------- 
    Available: Always Catch King Size Fish 
    ------------------------------------------------------------------------------- 
    Available: Ignore MP Costs 
    ------------------------------------------------------------------------------- 
    Available: All Treasure Chests Open 
    ------------------------------------------------------------------------------- 
    Available: Ignore Encounter Trigger 
    ------------------------------------------------------------------------------- 
    Available: Always Back Attack 
    ------------------------------------------------------------------------------- 
    Enabled: Required.allocation 
    Enabled: Required.getParameterManager 
    Enabled: Required.getBattleManager 
    Enabled: Required.getItemManager 
    Enabled: Required.getFieldManager 
    Enabled: Required.getEventManager 
    Assign: _G['result'] = 0 
    Enabled: Required.mono_createChildren 
    Enabled: Required.writeMemoryUpdate 
     
    STAR OCEAN THE SECOND STORY R Setup completed. (4.81s)
    
Is this compatible with the Ryujinx.Ava simulator?

NeonRose
What is cheating?
What is cheating?
Posts: 4
Joined: Sun Mar 03, 2024 12:53 am
Reputation: 0

Re: Star Ocean The Second Story R

Post by NeonRose »

manila99 wrote:
Wed Nov 29, 2023 3:39 pm
Hello everyone! Here's my contribution.

The table focus mainly on editing the values for Combat Skills and Factors :) . The values cannot be saved.

In the "Script" section of the table, you'll find some pre-made modifications for some factors. Also, note that I included only the more pertinent factors.
Table preview
Image
Enjoy it!
Hello! Can anyone possibly update this for me? I'm finding the casting speed in particular to almost be so slow that it's really not useful. Thank you!

Raijinken
Expert Cheater
Expert Cheater
Posts: 69
Joined: Fri Jan 11, 2019 3:29 pm
Reputation: 24

Re: STAR OCEAN THE SECOND STORY R

Post by Raijinken »

DhaosCollider wrote:
Fri Sep 15, 2023 9:00 am

Notes:
  • Requires Cheat Engine 7.5/later. (wait until monoSymbolList is fully loaded)
  • Dropdown.Item/Dropdown.CombatSkill/Dropdown.Factor are multilingual.
  • Auto Perfect Counters sets the ally's action to dodge during the enemy's attack motion.
    However, combat skills take priority.

    Have fun :)
    SO2R.CT
View current options
<colors>
  • Script or Script that's no available for AOB Error
  • AddressGroupHeader
  • GroupHeader/Comment
  • Variable

<scripts>
  • CE:
    • Compact Mode
    • Add Hotkeys Menu
  • CT:
    • Save Checkbox States
      • Notes:
        • If saved, states of the checkbox can be restored when CT is started next time.
        • If they are variables, the values are also saved. (supports AllowIncrease/Decrease)
    • Load Checkbox States
    • Expand All
      • Note: Enable all headers.
    • Check Updates
  • Field:
    • Move Speed Multiplier
      • times
    • EXP Reward Multiplier
      • times
    • 100% Pickpocket Success Rate
    • No Friendship Loss for Pickpocket
    • Always Catch King Size Fish
    • Maximize Fish Catch Count
    • Always Back Attack
    • No Enemy Wandering
    • No Enemy Chasing
    • Ignore Encounter Trigger
    • No Clip
  • Combat:
    • Physical Damage Multiplier
      • times: party
      • times: enemy
    • Spell Damage Multiplier
      • times: party
      • times: enemy
    • Ignore MP Costs
    • One Hit Break
    • Auto Perfect Counters
    • No Item Reuse Cooldown
    • No Assault Cooldown
    • Sphere Bonus Point Multiplier
      • times
  • Result:
    • EXP Gained Multiplier
      • times
    • FOL Gained Multiplier
      • times
    • SP Gained Multiplier
      • times
    • BP Gained Multiplier
      • times
    • Give Highest Stat Gains at Level Up
    • 100% Item Drop Rate
    • Drop Item Modifier
      • item id
  • Items:
    • Item Data Modifier
      • REQ: Select target item on Items screen.
      • Pointer->PossessionItem
        • saveUniqueItemID
        • saveItemID
        • saveCount
        • saveFactorID
        • lastGetTime
        • isNew
        • isStatic
        • isGuest
        • pad0
        • pad1
        • pad2
        • pad3
        • pad4
  • Equipment:
    • Character Data Modifier
      • REQ: Select target character on Equipment screen.
      • Pointer->CharacterParameter
        • CharacterID
        • LevelBase
        • Level
        • Experience
        • HitPointMaxBase
        • HitPointMaxBase2
        • HitPointMax
        • HitPoint
        • MentalPointMaxBase
        • MentalPointMax
        • MentalPoint
        • StrengthBase
        • Strength
        • ConstitutionBase
        • Constitution
        • IntelligenceBase
        • Intelligence
        • HitRateBase
        • HitRate
        • EvasionRateBase
        • EvasionRate
        • GutsBase
        • Guts
        • CriticalRateBase
        • CriticalRate
        • PowerBase
        • Power
        • WeightBase
        • Weight
        • LuckBase
        • Luck
        • StaminaBase
        • StaminaMax
        • Stamina
        • DeathResistanceBase
        • DeathResistance
        • DebuffResistanceBase
        • DebuffResistance
        • KnockBackResistanceBase
        • KnockBackResistance
        • ShootUpResistanceBase
        • ShootUpResistance
        • AttackElementBase
        • AttackElement
        • SpeedUpRate
        • SkillPoint
        • CombatSkillPoint
        • Talent
        • assistPoint
  • Special Arts/Spells:
    • Equipment Combat Skill Modifier
      • REQ: Select target character on Special Arts/Spells screen.
      • Pointer->EquipmentBattleSkillIDs
        • [0]
        • [1]
        • [2]
        • [3]
  • Improve:
    • Ignore IC/Specialty Skill Costs
    • Ignore Combat Skill Costs
    • Ignore Special Art/Spell Costs
  • IC/Specialty:
    • No Item Loss
    • 100% IC/Super Specialty Success Rate
    • All Viewable Creation List
    • Always Discovering Talent
  • Tactics:
    • Party Member Modifier
    • Join Member
    • Breakaway Member
  • Status:
    • Friendship Modifier
      • Friendship of Selected Character
        • CHARA_CLAUDE
        • CHARA_RENA
        • CHARA_CELINE
        • CHARA_BOWMAN
        • CHARA_DIAS
        • CHARA_PRECIS
        • CHARA_ASHTON
        • CHARA_LEON
        • CHARA_OPERA
        • CHARA_ERNEST
        • CHARA_NOEL
        • CHARA_CHISATO
        • CHARA_WELCH
  • Missions:
    • Guild Missions Completed
    • Challenge Missions Completed
  • Database:
    • All Viewable Item/Fish Encyclopedia
    • All Treasure Chests Open
    • All Treasure Chests Close
    • All Maps Open
    • Obtain All Rewards from Fish Collector
  • System:
    • Set Playtime to 0
    • Save Anytime on System Screen
  • Minigame:
    • Always Win Bunny Race
    • Auto Perfect Bonus for Cooking Master

<variables>
  • UserParameter
    • heroID
    • money
    • playTime
    • lastAteCookingItemID
    • cookingEffectCount
    • mainScenarioProgress
    • bunnyRaceMedal
  • SystemConfigParameter
    • maxItemStock
    • masterVolume
    • bgmVolume
    • seVolume
    • voiceVolume
    • brightness
    • renderScale
    • renderScale_SteamDeck
    • vibrationPower
    • cameraShakePower
View update history
Jan 26, 2024:
  • Fixed
    • Save Anytime on System Screen
Nov 12, 2023:
  • Added
    • Maximize Fish Catch Count
      Normally the maximum count is 3 if Chum is enabled it's 6.
      As a side note, No Item Loss also works on Bait and Chum.
    • No Assault Cooldown
    • EXP Reward Multiplier
      Probably affects EXP rewards in general. I've only tested Rewards for unique spots.
  • SO2R.CT
Nov 11, 2023:
  • Added
    • All Viewable Creation List
      This allows you to view all unidentified items on Creation List.
    • Guild Missions Completed
      Enables unconditional reporting of accepted missions.
    • Obtain All Rewards from Fish Collector
      Disable this script once you have received all the rewards.
  • SO2R.CT
Nov 10, 2023:
  • Added
    • Challenge Missions Completed
      Receive rewards unconditionally but some missions seem to be excluded.
    • All Viewable Item/Fish Encyclopedia
      Since its not completed, you will not receive any rewards.
    • Save Anytime on System Screen
      You should be able to save even if the save button is grayed out.
    • SystemConfigParameter
      I found Game.GameDefine instance and maxItemStock.
      Recommand freeze it in combination with Load Checkbox States.
    • No Item Reuse Cooldown
  • Fixed
    • Added more headers and organized scripts.
  • SO2R.CT
Nov 08, 2023:
  • Added
    • Breakaway Member
      Invoke internal method, this breakaway isnt temporary.
    • heroID under UserParameter
      I changed from Claude to Rena and confirmed that PA events replaced.
      I havent tested anything else.
    • No Friendship Loss for Pickpocket
      Bypass Game.GameManager.SetFriendEmotion when pickpocketing.
    • Always Win Bunny Race
      Your bet will be ignored.
    • Auto Perfect Bonus for Cooking Master
  • Fixed
    • Give Highest Stat Gains at Level Up
      Fixed to bypass negative growth values.
  • SO2R.CT
Nov 07, 2023:
  • Added
    • Always Discovering Talent
    • Always Catch King Size Fish
      King Size is theoretical maximum value.
    • Join Member
      Invoke the internal method and makes the selected character a party member.
      Tested with Ashton, who isnt legitimate member and was able to wake up his PA.
      But it may affect progress of story. Try it if you dont mind that.
    • UserParameter
  • Fixed
    • Changed 100% IC Success Rate to 100% IC/Super Specialty Success Rate
      Now supports Appraising and Super Specialty.
    • P->BattlePlayer[3] under Required.getBattleManager
    • Give Highest Stat Gains at Level Up
      Decremented the 1st argument of UnityEngine.Random.RandomRangeInt.
  • SO2R.CT
Nov 06, 2023:
  • Fixed
    • Physical Damage Multiplier
    • Spell Damage Multiplier
  • SO2R.CT
Nov 05, 2023:
  • Added
    • Character Data Modifier
    • 100% Pickpocket Success Rate
  • Fixed
    • Physical Damage Multiplier
    • Spell Damage Multiplier
    • Auto Perfect Counters
  • SO2R.CT
Nov 03, 2023: Supports Build ID 12353858+
  • Added
    • Auto Perfect Counters
    • Ignore IC/Specialty Skill Costs
  • Fixed
    • Ignore MP Costs
    • BP Gained Multiplier
    • No Item Loss
    • Offsets under Required.getParameterManager
  • SO2R.CT
Sep 20, 2023:
  • Added
    • Item Data Modifier
  • Fixed
    • No Item Loss
  • SO2R_Demo.CT
Sep 18, 2023:
  • Added
    • No Enemy Chasing
    • No Enemy Wandering
    • Friendship Modifier
    • No Clip
      you can cross the sea so you can find unique spots/fishing spots etc.
      In the demo you cannot enter towns/dungeons.
      Note that the game will freeze if you encounter an enemy for which you do not have data.
    • Ignore Encounter Trigger
    • Always Back Attack
  • SO2R_Demo.CT
Sep 17, 2023:
  • Added
    • Party Member Modifier
      In DEMO, members with ID 4/higher will crash the game.
    • All Treasure Chests Open
      No items are acquired. For those who don't want to worry about treasure chests.
    • All Treasure Chests Close
      Of course, their contents were also restored.
    • All Maps Open
    • Sphere Bonus Point Multiplier
    • Spell Damage Multiplier
    • Ignore Combat Skill Costs
      for Improve.
    • Ignore Special Art/Spell Costs
      for Improve.
    • IC Success Rate 100%
    • No Item Loss
    • Equipment Combat Skill Modifier
      I wanted to use Phase Gun again.
      Game will freeze if the skill data doesn't exist due to DEMO.
  • Fixed
    • Renamed Damage Multiplier to Physical Damage Multiplier
  • SO2R_Demo.CT
Sep 16, 2023:
  • Added
    • Drop Item Modifier
      You can change it to the selected item If the enemy has an item.
    • Ignore MP Costs
    • One Hit Break
    • Give Highest Stat Gains at Level Up
      Disable Random Number Generator.
  • SO2R_Demo.CT
Sep 15, 2023:
  • SO2R_Demo.CT
Find other contributions
How to merge with other contributions
Note:
  • We can not provide support for issues caused by merging, it just shows you how.
Method:
  • Place them anywhere under my main script.
    That way Save/Load Checkbox States works equally well for other contributions. (invalid under <settings>)

    Image
Reply:
Rogus wrote:
Tue Feb 06, 2024 11:14 pm
Hello Sr Dhaos your scripts are amazing but after playing tonight the section for damage and no friendship loss and a bunch other options don't seems to be able to activacte it says about error in line 6 and line 5.
  • Now I checked all the scripts and there were no errors.
    This table is highly dependent on MonoDataCollector, so try reinstalling CE.
    Please submit debug log to me if that doesn't work.
    If you reject auto attach process and select a process, a log should be output.

    Code: Select all

    ⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⠸⣿⣿⣿⣿⣿⣿⣿⣿⣶⡀⡀⡀⡀⡀⡀⣿⣿⡏⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀
    ⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⣿⣿⣿⡀⡀⠙⢿⣿⣿⣆⡀⡀⡀⢸⣿⣿⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⣀⣠⣤⣤⣤⡀⡀⡀⡀⡀⡀⣠⣴⣶⣶⣤⡀⡀⡀⡀⡀⢀⣴⣶⣶⣦⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀
    ⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⢰⣿⣿⠃⡀⡀⡀⡀⠹⣿⣿⡀⡀⡀⣿⣿⡟⡀⣠⣶⣶⣶⡆⡀⡀⡀⣠⣿⣿⣿⠿⣿⣿⡇⡀⡀⡀⣴⣿⣿⣿⣿⣿⣿⣧⡀⡀⣠⣿⣿⣿⠟⠿⣿⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀
    ⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⣿⣿⣿⡀⡀⡀⡀⡀⡀⣿⣿⡀⡀⢠⣿⣿⣵⣿⣿⠿⣿⣿⡏⡀⡀⣼⣿⣿⠋⡀⢸⣿⣿⡀⡀⡀⣾⣿⣿⠋⡀⡀⣹⣿⣿⡀⡀⣿⣿⣏⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀
    ⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⢀⣿⣿⠇⡀⡀⡀⡀⡀⣼⣿⣿⡀⡀⣾⣿⣿⣿⠟⡀⣼⣿⣿⡀⡀⣰⣿⣿⠁⡀⣠⣿⣿⡏⡀⡀⣾⣿⡿⡀⡀⡀⡀⣿⣿⡟⡀⡀⠙⢿⣿⣿⣿⣦⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀
    ⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⣼⣿⣿⡀⡀⡀⢀⣴⣿⣿⣿⠁⡀⡀⣿⣿⣿⠃⡀⢀⣿⣿⡇⡀⡀⣿⣿⠇⢀⣾⣿⣿⣿⡀⡀⡀⣿⣿⠁⡀⡀⢀⣾⣿⡿⡀⡀⡀⠐⡀⡀⢙⣿⣿⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀
    ⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⣿⣿⣏⣠⣴⣾⣿⣿⣿⠟⡀⡀⡀⣸⣿⣿⠁⡀⡀⣾⣿⣿⡀⡀⡀⢿⣿⣿⣿⣿⣿⣿⣿⡀⡀⡀⣿⣿⣷⣤⣶⣿⣿⠟⡀⡀⡀⣶⣶⣾⣿⣿⣿⠋⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀
    ⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⣰⣿⣿⣿⣿⣿⣿⣿⡿⠛⠉⡀⡀⡀⡀⡀⠻⠿⠏⡀⡀⡀⠿⣿⠿⡀⡀⡀⡀⠉⠉⠁⡀⠛⠛⠃⡀⡀⡀⠈⠻⠿⠿⠿⠛⠁⡀⡀⡀⡀⠉⠛⠛⠋⠁⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀
    ⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⠙⠛⠛⠛⠋⠉  Debug Mode with Cheat Engine 7.5/Lua 5.3 ⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀
     
    Assign: _G['miMonoTopMenuItem'] = userdata: 00000000089B8C28 
    Assign: Starter.onClose = function: 000000000FCC7960 
    Assign: Starter.enabledColor = 25800 
    Assign: Starter.disabledColor = 200 
    Assign: Register.enabledColor = 13995776 
    Assign: Register.disabledColor = 8421504 
    Ready to CheatTableLibrary.
     
    The table has 88 options. 
    Activate table settings.
     
    Assign: _G['monopipe'] = userdata: 0000000008B0D188 
    Assign: _G['mono_AttachedProcess'] = 1604 
    Assign: _G['monoBase'] = 140710278004736 
    Assign: _G['mono_AddressLookupID'] = 0 
    Assign: _G['mono_SymbolLookupID'] = -2147483647 
    Assign: _G['mono_StructureNameLookupID'] = 0 
    Assign: _G['mono_StructureDissectOverrideID'] = 0 
    Assign: _G['monoSymbolList'] = userdata: 0000000008B10648 
    Assign: _G['CELUATHREAD_084BC128'] = thread: 00000000084BC128 
    Assign: _G['monoSymbolEnum'] = userdata: 0000000008B11FC8 
    Activate mono features
     
    GameAssembly.dll.arch MD5: d014453e6c9798f5d698e13bdf6104bf 
    Assign: Register.allocateNearThisAddress = 140710280667136 
    ------------------------------------------------------------------------------- 
    Available: Required.getBattleManager 
    ------------------------------------------------------------------------------- 
    Available: Required.getEventManager 
    ------------------------------------------------------------------------------- 
    Available: Required.getItemManager 
    ------------------------------------------------------------------------------- 
    Available: Required.getFieldManager 
    ------------------------------------------------------------------------------- 
    Available: Required.getParameterManager 
    ------------------------------------------------------------------------------- 
    Available: EXP Reward Multiplier 
    ------------------------------------------------------------------------------- 
    Available: Item Data Modifier 
    ------------------------------------------------------------------------------- 
    Available: Ignore Combat Skill Costs 
    ------------------------------------------------------------------------------- 
    Available: One Hit Break 
    ------------------------------------------------------------------------------- 
    Available: Set Playtime to 0 
    ------------------------------------------------------------------------------- 
    Available: Always Win Bunny Race 
    ------------------------------------------------------------------------------- 
    Available: All Maps Open 
    ------------------------------------------------------------------------------- 
    Available: Join Member 
    ------------------------------------------------------------------------------- 
    Available: Party Member Modifier 
    ------------------------------------------------------------------------------- 
    Available: Auto Perfect Bonus for Cooking Master 
    ------------------------------------------------------------------------------- 
    Available: No Item Reuse Cooldown 
    ------------------------------------------------------------------------------- 
    Available: Obtain All Rewards from Fish Collector 
    ------------------------------------------------------------------------------- 
    Available: No Enemy Chasing 
    ------------------------------------------------------------------------------- 
    Available: Save Anytime on System Screen 
    ------------------------------------------------------------------------------- 
    Available: Equipment Combat Skill Modifier 
    ------------------------------------------------------------------------------- 
    Available: Drop Item Modifier 
    ------------------------------------------------------------------------------- 
    Available: Give Highest Stat Gains at Level Up 
    ------------------------------------------------------------------------------- 
    Available: Sphere Bonus Point Multiplier 
    ------------------------------------------------------------------------------- 
    Available: Spell Damage Multiplier 
    ------------------------------------------------------------------------------- 
    Available: No Item Loss 
    ------------------------------------------------------------------------------- 
    Available: Ignore Special Art/Spell Costs 
    ------------------------------------------------------------------------------- 
    Available: SP Gained Multiplier 
    ------------------------------------------------------------------------------- 
    Available: No Clip 
    ------------------------------------------------------------------------------- 
    Available: 100% Pickpocket Success Rate 
    ------------------------------------------------------------------------------- 
    Available: Required.writeMemoryUpdate 
    ------------------------------------------------------------------------------- 
    Available: Auto Perfect Counters 
    ------------------------------------------------------------------------------- 
    Available: Challenge Missions Completed 
    ------------------------------------------------------------------------------- 
    Available: Maximize Fishing Catch Count 
    ------------------------------------------------------------------------------- 
    Available: Required.getDropdown.Factor 
    ------------------------------------------------------------------------------- 
    Available: No Friendship Loss for Pickpocket 
    ------------------------------------------------------------------------------- 
    Available: Guild Missions Completed 
    ------------------------------------------------------------------------------- 
    Available: Friendship Modifier 
    ------------------------------------------------------------------------------- 
    Available: Ignore IC/Specialty Skill Costs 
    ------------------------------------------------------------------------------- 
    Available: No Enemy Wandering 
    ------------------------------------------------------------------------------- 
    Available: Required.getDropdown.Item 
    ------------------------------------------------------------------------------- 
    Available: No Assault Cooldown 
    ------------------------------------------------------------------------------- 
    Available: Required.getDropdown.CombatSkill 
    ------------------------------------------------------------------------------- 
    Available: Always Discovering Talent 
    ------------------------------------------------------------------------------- 
    Available: BP Gained Multiplier 
    ------------------------------------------------------------------------------- 
    Available: All Viewable Creation List 
    ------------------------------------------------------------------------------- 
    Available: 100% IC/Super Specialty Success Rate 
    ------------------------------------------------------------------------------- 
    Available: All Viewable Item/Fish Encyclopedia 
    ------------------------------------------------------------------------------- 
    Available: 100% Item Drop Rate 
    ------------------------------------------------------------------------------- 
    Available: Required.mono_createChildren 
    ------------------------------------------------------------------------------- 
    Available: Character Data Modifier 
    ------------------------------------------------------------------------------- 
    Available: FOL Gained Multiplier 
    ------------------------------------------------------------------------------- 
    Available: Move Speed Multiplier 
    ------------------------------------------------------------------------------- 
    Available: EXP Gained Multiplier 
    ------------------------------------------------------------------------------- 
    Available: Physical Damage Multiplier 
    ------------------------------------------------------------------------------- 
    Available: All Treasure Chests Close 
    ------------------------------------------------------------------------------- 
    Available: Breakaway Member 
    ------------------------------------------------------------------------------- 
    Available: Always Catch King Size Fish 
    ------------------------------------------------------------------------------- 
    Available: Ignore MP Costs 
    ------------------------------------------------------------------------------- 
    Available: All Treasure Chests Open 
    ------------------------------------------------------------------------------- 
    Available: Ignore Encounter Trigger 
    ------------------------------------------------------------------------------- 
    Available: Always Back Attack 
    ------------------------------------------------------------------------------- 
    Enabled: Required.allocation 
    Enabled: Required.getParameterManager 
    Enabled: Required.getBattleManager 
    Enabled: Required.getItemManager 
    Enabled: Required.getFieldManager 
    Enabled: Required.getEventManager 
    Assign: _G['result'] = 0 
    Enabled: Required.mono_createChildren 
    Enabled: Required.writeMemoryUpdate 
     
    STAR OCEAN THE SECOND STORY R Setup completed. (4.81s)
    
The game got updated and it looks like most of the table still works (options are still in blue/can be enabled) , only ones I'm seeing that can't are 'Ignore MP' in battle, 'BP Multiplier' and both '100% Drop Rate' and 'Drop Item Modifier' in Results, likely because a few new items/enemies were added. Item Dada Modifier still seems to work tho.

skeith
Novice Cheater
Novice Cheater
Posts: 17
Joined: Mon Apr 23, 2018 2:05 am
Reputation: 0

Re: Star Ocean The Second Story R

Post by skeith »

Looks like the table need to be updated. Some options doesn't work

Code: Select all

Error in line 3 registerlabel(fffffffffffffff) This instruction can't be compiled
Here is the debug log

Code: Select all

Assign: _G['CELUATHREAD_10C8C2F8'] = thread: 0000000010C8C2F8 
Assign: _G['mono_OpenProcessMTThread'] = userdata: 0000000010984BE8 
⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⠸⣿⣿⣿⣿⣿⣿⣿⣿⣶⡀⡀⡀⡀⡀⡀⣿⣿⡏⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀
⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⣿⣿⣿⡀⡀⠙⢿⣿⣿⣆⡀⡀⡀⢸⣿⣿⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⣀⣠⣤⣤⣤⡀⡀⡀⡀⡀⡀⣠⣴⣶⣶⣤⡀⡀⡀⡀⡀⢀⣴⣶⣶⣦⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀
⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⢰⣿⣿⠃⡀⡀⡀⡀⠹⣿⣿⡀⡀⡀⣿⣿⡟⡀⣠⣶⣶⣶⡆⡀⡀⡀⣠⣿⣿⣿⠿⣿⣿⡇⡀⡀⡀⣴⣿⣿⣿⣿⣿⣿⣧⡀⡀⣠⣿⣿⣿⠟⠿⣿⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀
⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⣿⣿⣿⡀⡀⡀⡀⡀⡀⣿⣿⡀⡀⢠⣿⣿⣵⣿⣿⠿⣿⣿⡏⡀⡀⣼⣿⣿⠋⡀⢸⣿⣿⡀⡀⡀⣾⣿⣿⠋⡀⡀⣹⣿⣿⡀⡀⣿⣿⣏⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀
⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⢀⣿⣿⠇⡀⡀⡀⡀⡀⣼⣿⣿⡀⡀⣾⣿⣿⣿⠟⡀⣼⣿⣿⡀⡀⣰⣿⣿⠁⡀⣠⣿⣿⡏⡀⡀⣾⣿⡿⡀⡀⡀⡀⣿⣿⡟⡀⡀⠙⢿⣿⣿⣿⣦⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀
⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⣼⣿⣿⡀⡀⡀⢀⣴⣿⣿⣿⠁⡀⡀⣿⣿⣿⠃⡀⢀⣿⣿⡇⡀⡀⣿⣿⠇⢀⣾⣿⣿⣿⡀⡀⡀⣿⣿⠁⡀⡀⢀⣾⣿⡿⡀⡀⡀⠐⡀⡀⢙⣿⣿⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀
⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⣿⣿⣏⣠⣴⣾⣿⣿⣿⠟⡀⡀⡀⣸⣿⣿⠁⡀⡀⣾⣿⣿⡀⡀⡀⢿⣿⣿⣿⣿⣿⣿⣿⡀⡀⡀⣿⣿⣷⣤⣶⣿⣿⠟⡀⡀⡀⣶⣶⣾⣿⣿⣿⠋⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀
⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⣰⣿⣿⣿⣿⣿⣿⣿⡿⠛⠉⡀⡀⡀⡀⡀⠻⠿⠏⡀⡀⡀⠿⣿⠿⡀⡀⡀⡀⠉⠉⠁⡀⠛⠛⠃⡀⡀⡀⠈⠻⠿⠿⠿⠛⠁⡀⡀⡀⡀⠉⠛⠛⠋⠁⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀
⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⠙⠛⠛⠛⠋⠉  Debug Mode with Cheat Engine 7.52/Lua 5.3 ⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀⡀
 
Assign: _G['miMonoTopMenuItem'] = userdata: 000000001098AFA8 
Assign: Starter.onClose = function: 00000000108131F0 
Assign: _G['monopipe'] = userdata: 00000000109C3BE8 
Assign: _G['mono_AttachedProcess'] = 15372 
Assign: _G['monoBase'] = 140727772053504 
Assign: _G['mono_AddressLookupID'] = 0 
Assign: _G['mono_SymbolLookupID'] = -2147483647 
Assign: _G['mono_StructureNameLookupID'] = 0 
Assign: _G['mono_StructureDissectOverrideID'] = 0 
Assign: _G['monoSymbolList'] = userdata: 00000000109C50E8 
Assign: _G['CELUATHREAD_10C8D398'] = thread: 0000000010C8D398 
Assign: _G['monoSymbolEnum'] = userdata: 00000000109C52E8 
Assign: _G['CELUATHREAD_10C8D8D8'] = thread: 0000000010C8D8D8 
Assign: _G['FillListThread'] = userdata: 00000000109B61E8 
The table has 88 options. 
Activate table settings.
 
Activate mono features
 
GameAssembly.dll.xpdata MD5: 1fa83d2f163fd303218aa3f7daba4f62 
Assign: Register.allocateNearThisAddress = 140727774715904 
------------------------------------------------------------------------------- 
Available: Required.getEventManager 
------------------------------------------------------------------------------- 
Available: Required.getBattleManager 
------------------------------------------------------------------------------- 
Available: Required.getParameterManager 
------------------------------------------------------------------------------- 
Available: Required.getItemManager 
------------------------------------------------------------------------------- 
Available: Required.getFieldManager 
------------------------------------------------------------------------------- 
Available: No Enemy Chasing 
------------------------------------------------------------------------------- 
Available: Required.getDropdown.Factor 
------------------------------------------------------------------------------- 
Available: Drop Item Modifier 
------------------------------------------------------------------------------- 
Available: Required.writeMemoryUpdate 
------------------------------------------------------------------------------- 
Available: Always Catch King Size Fish 
------------------------------------------------------------------------------- 
Available: Give Highest Stat Gains at Level Up 
------------------------------------------------------------------------------- 
Available: No Item Reuse Cooldown 
------------------------------------------------------------------------------- 
Available: Maximize Fishing Catch Count 
------------------------------------------------------------------------------- 
Available: Spell Damage Multiplier 
------------------------------------------------------------------------------- 
Available: EXP Reward Multiplier 
------------------------------------------------------------------------------- 
Available: Sphere Bonus Point Multiplier 
------------------------------------------------------------------------------- 
Available: Always Back Attack 
------------------------------------------------------------------------------- 
Available: All Treasure Chests Close 
------------------------------------------------------------------------------- 
Available: Breakaway Member 
------------------------------------------------------------------------------- 
Available: FOL Gained Multiplier 
------------------------------------------------------------------------------- 
Available: Auto Perfect Bonus for Cooking Master 
------------------------------------------------------------------------------- 
Available: One Hit Break 
------------------------------------------------------------------------------- 
Available: Required.mono_createChildren 
------------------------------------------------------------------------------- 
Available: Always Win Bunny Race 
------------------------------------------------------------------------------- 
Available: 100% IC/Super Specialty Success Rate 
------------------------------------------------------------------------------- 
Available: Ignore Combat Skill Costs 
------------------------------------------------------------------------------- 
Available: Set Playtime to 0 
------------------------------------------------------------------------------- 
Available: Ignore Special Art/Spell Costs 
------------------------------------------------------------------------------- 
Available: Obtain All Rewards from Fish Collector 
------------------------------------------------------------------------------- 
Available: Join Member 
------------------------------------------------------------------------------- 
Available: All Viewable Creation List 
------------------------------------------------------------------------------- 
Available: All Treasure Chests Open 
------------------------------------------------------------------------------- 
Available: Auto Perfect Counters 
------------------------------------------------------------------------------- 
Available: All Viewable Item/Fish Encyclopedia 
------------------------------------------------------------------------------- 
Available: Challenge Missions Completed 
------------------------------------------------------------------------------- 
Available: SP Gained Multiplier 
------------------------------------------------------------------------------- 
Available: Guild Missions Completed 
------------------------------------------------------------------------------- 
Available: No Assault Cooldown 
------------------------------------------------------------------------------- 
Available: Character Data Modifier 
------------------------------------------------------------------------------- 
Available: All Maps Open 
------------------------------------------------------------------------------- 
Available: Item Data Modifier 
------------------------------------------------------------------------------- 
Available: Save Anytime on System Screen 
------------------------------------------------------------------------------- 
Available: No Item Loss 
------------------------------------------------------------------------------- 
Available: Always Discovering Talent 
------------------------------------------------------------------------------- 
Available: Ignore IC/Specialty Skill Costs 
------------------------------------------------------------------------------- 
Available: Equipment Combat Skill Modifier 
------------------------------------------------------------------------------- 
Available: Friendship Modifier 
------------------------------------------------------------------------------- 
Available: 100% Pickpocket Success Rate 
------------------------------------------------------------------------------- 
Available: Party Member Modifier 
------------------------------------------------------------------------------- 
Available: Move Speed Multiplier 
------------------------------------------------------------------------------- 
Available: 100% Item Drop Rate 
------------------------------------------------------------------------------- 
Available: No Friendship Loss for Pickpocket 
------------------------------------------------------------------------------- 
Available: EXP Gained Multiplier 
------------------------------------------------------------------------------- 
Available: BP Gained Multiplier 
------------------------------------------------------------------------------- 
Available: Required.getDropdown.CombatSkill 
------------------------------------------------------------------------------- 
Available: Required.getDropdown.Item 
------------------------------------------------------------------------------- 
Available: Ignore Encounter Trigger 
------------------------------------------------------------------------------- 
Available: No Enemy Wandering 
------------------------------------------------------------------------------- 
Available: Physical Damage Multiplier 
------------------------------------------------------------------------------- 
Available: No Clip 
------------------------------------------------------------------------------- 
Available: Ignore MP Costs 
------------------------------------------------------------------------------- 
Enabled: Required.allocation 
Enabled: Required.getParameterManager 
Enabled: Required.getBattleManager 
Enabled: Required.getItemManager 
Enabled: Required.getFieldManager 
Failed: Required.getEventManager 
Assign: _G['result'] = 0 
Enabled: Required.mono_createChildren 
Enabled: Required.writeMemoryUpdate 
 
STAR OCEAN THE SECOND STORY R Setup completed. (6.21s)
 

skeith
Novice Cheater
Novice Cheater
Posts: 17
Joined: Mon Apr 23, 2018 2:05 am
Reputation: 0

Re: STAR OCEAN THE SECOND STORY R

Post by skeith »

skeith wrote:
Sat Mar 30, 2024 5:44 pm
Looks like the table need to be updated. Some options doesn't work

Code: Select all

Error in line 3 registerlabel(fffffffffffffff) This instruction can't be compiled
  • As the error indicates, registerlabel is not compiled.
    You need to run the main script and define registerlabel. My scripts don't run standalone.
    Try with CE 7.5, If it persists.

Forgive me for not understanding it immediately
I run it using CE 7.52 and by the way, which one is the main script? I am not really adept in using CE as I usually just pick a process and then open a ctable, in this case, yours.

Is there something else I should be doing before opening/using your table?

This is how I run it, I can enable SP multiplier under Result, but unable to activate EXP or FOL multiplier. The same happens on most of the options and if I right click on that option (which unable to be activated, the error saying registerlabel is shown on the first row of the context menu

Image

Christosophia
Noobzor
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Posts: 6
Joined: Tue Oct 25, 2022 6:04 pm
Reputation: 0

Re: Star Ocean The Second Story R

Post by Christosophia »

has anything changed Re updates?

skeith
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Posts: 17
Joined: Mon Apr 23, 2018 2:05 am
Reputation: 0

Re: STAR OCEAN THE SECOND STORY R

Post by skeith »

DhaosCollider wrote:
Fri Sep 15, 2023 9:00 am
Skeith wrote:
Sun Mar 31, 2024 10:36 am
...
  • I don't have 7.52 now so I can't try it.
    However, we have confirmed that it works properly even with 7.51.

    Image

    Are you running CE with administrator privileges?
I have tried both running CE as usual and right clicking it then run as administrator, still the same
I'll try with 7.51

Just to confirm first, is my way running your ctable is correct?

UPDATE:
Finally got it to work

- I installed CE 7.51P (7.52P should be working, but I was trying to perfectly simulate with your version of CE) and reset all settings
- I started CE first as admin before running the game
- your ctable works and it activate mono automagically while on previous run, mono isn't auto activated (I need to start mono manually)

Thank you for your help

lunasmeow
Cheater
Cheater
Posts: 33
Joined: Fri Apr 28, 2017 3:02 am
Reputation: 0

Re: Star Ocean The Second Story R

Post by lunasmeow »

It'd be awesome if we could get a way to edit what Talents a character has?

Right now, I can make characters who shouldn't be able to, learn say, "Wild Talent" with the 100% learn cheat. But that only works for talents that can be learned. It doesn't work for "Blessing of Mana" which has no talent that teaches it. If we could just give that one talent to folks, that'd be a nice update.
Last edited by lunasmeow on Thu Apr 18, 2024 5:23 pm, edited 2 times in total.

DrummerIX
ViP
ViP
Posts: 2997
Joined: Wed Mar 22, 2017 6:15 pm
Reputation: 3303

Re: Star Ocean The Second Story R

Post by DrummerIX »

********** UPDATE 4/15/2024 **************************
I decided to return to offering my cheat table work for free and supporting me is optional. Here is what I have for the release version of Star Ocean Second Story R. This has been updated to work with 1.1 of the game

lunasmeow
Cheater
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Posts: 33
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Re: Star Ocean The Second Story R

Post by lunasmeow »

DrummerIX wrote:
Mon Apr 15, 2024 12:50 pm
********** UPDATE 4/15/2024 **************************
I decided to return to offering my cheat table work for free and supporting me is optional. Here is what I have for the release version of Star Ocean Second Story R. This has been updated to work with 1.1 of the game
lunasmeow wrote:
Sun Apr 14, 2024 10:44 am
It'd be awesome if we could get a way to edit what Talents a character has?

Right now, I can make characters who shouldn't be able to, learn say, "Wild Talent" with the 100% learn cheat. But that only works for talents that can be learned. It doesn't work for "Blessing of Mana" which has no talent that teaches it. If we could just give that one talent to folks, that'd be a nice update.
Will your table allow this? I'm not seeing the option.

DrummerIX
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Re: Star Ocean The Second Story R

Post by DrummerIX »

lunasmeow wrote:
Thu Apr 18, 2024 5:23 pm
It'd be awesome if we could get a way to edit what Talents a character has?

Will your table allow this? I'm not seeing the option.
No, it currently does not. I do not have time to look into the game to add more cheats at the moment, but might try to do so later.

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