Monster Rancher 1 & 2 DX
Posted: Sun Dec 12, 2021 2:08 pm
Community Cheat Tables of Cheat Engine
https://fearlessrevolution.com/
Because there isn't an MR1 table. The ones here are for MR2Nickman300 wrote: ↑Mon Dec 13, 2021 8:16 amUnless I'm doing something wrong, the MR 1 table at least doesn't work on current Steam version
Code: Select all
Item was used on Monster [-12 offset from Likes]
# Of times Skill was used [+1 offset from Skills]
Monster Movement Speed [-1 offset from Guts Rate]
Code: Select all
Monster Already Ate Gold Peach? [+1 Offset from # of Cup Jellies Eaten]
Monster Already Ate Silver Peach? [+2 Offset from # of Cup Jellies Eaten]
I guess I misread the one called MF.ct with the description "Monster Rancher 1", no idea how I could have made a mistake like thatDixieFlatline wrote: ↑Mon Dec 13, 2021 9:25 amBecause there isn't an MR1 table. The ones here are for MR2Nickman300 wrote: ↑Mon Dec 13, 2021 8:16 amUnless I'm doing something wrong, the MR 1 table at least doesn't work on current Steam version
Monster Rancher 1 table doesn't work for me either.Nickman300 wrote: ↑Mon Dec 13, 2021 8:16 amUnless I'm doing something wrong, the MR 1 table at least doesn't work on current Steam version
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>117590</ID>
<Description>"Stage of Life"</Description>
<DropDownList DescriptionOnly="1" DisplayValueAsItem="1">0:Baby
1:Kid
2:Adolescent
3:Young Adult
4:Adult
5:Adult 2
6:Past Prime
7:Old
8:Old 2
9:Twilight
</DropDownList>
<LastState Value="0" RealAddress="00A7680F"/>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_GetMon</Address>
<Offsets>
<Offset>18F</Offset>
</Offsets>
</CheatEntry>
</CheatEntries>
</CheatTable>
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>117570</ID>
<Description>"Battle Movement Speed"</Description>
<DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Slowest
1:Slower
2:Slow
3:Fast
4:Faster
5:Fastest
</DropDownList>
<LastState Value="5" RealAddress="00A76852"/>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_GetMon</Address>
<Offsets>
<Offset>1D2</Offset>
</Offsets>
</CheatEntry>
</CheatEntries>
</CheatTable>
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>117571</ID>
<Description>"Item Was Used on Monster?"</Description>
<DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:No
1:Yes
</DropDownList>
<LastState Value="0" RealAddress="00A7677A"/>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_GetMon</Address>
<Offsets>
<Offset>Fa</Offset>
</Offsets>
</CheatEntry>
</CheatEntries>
</CheatTable>
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>117574</ID>
<Description>"Monster Already Ate Gold Peach?"</Description>
<DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:No
1:Yes
</DropDownList>
<LastState Value="0" RealAddress="00A76732"/>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_GetMon</Address>
<Offsets>
<Offset>B2</Offset>
</Offsets>
</CheatEntry>
</CheatEntries>
</CheatTable>
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>117577</ID>
<Description>"Monster Already Ate Silver Peach?"</Description>
<DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:No
1:Yes
</DropDownList>
<LastState Value="0" RealAddress="00A76733"/>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_GetMon</Address>
<Offsets>
<Offset>B3</Offset>
</Offsets>
</CheatEntry>
</CheatEntries>
</CheatTable>
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>117662</ID>
<Description>"Monster Rank"</Description>
<DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Rank E
1:Rank D
2:Rank C
3:Rank B
4:Rank A
5:Rank S
</DropDownList>
<LastState Value="2" RealAddress="0095680E"/>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>Byte</VariableType>
<Address>_GetMon</Address>
<Offsets>
<Offset>18e</Offset>
</Offsets>
</CheatEntry>
</CheatEntries>
</CheatTable>
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>117663</ID>
<Description>"Battle Specials"</Description>
<DropDownList DescriptionOnly="1" DisplayValueAsItem="1">0:None
1:Power
2:None
3:Power
4:Grit
5:PowerGrit
6:Grit
7:PowerGrit
8:Will
9:PowerWill
10:Will
11:PowerWill
12:GritWill
13:PowerGritWill
14:GritWill
15:PowerGritWill
16:Fight
17:PowerFight
18:Fight
19:PowerFight
20:GritFight
21:PowerGritFight
22:GritFight
23:PowerGritFight
24:WillFight
25:PowerWillFight
26:WillFight
35:PowerFury
1023:PowerGritWillFightFuryGuardEaseHurryVigor
1024:Real
1025:PowerReal
1026:Real
1027:PowerReal
1028:GritReal
1029:PowerGritReal
1030:GritReal
1031:PowerGritReal
1032:WillReal
1033:PowerWillReal
1034:WillReal
1035:PowerWillReal
1036:GritWillReal
1037:PowerGritWillReal
1038:GritWillReal
1039:PowerGritWillReal
1040:FightReal
1041:PowerFightReal
1042:FightReal
1043:PowerFightReal
1044:GritFightReal
1045:PowerGritFightReal
1046:GritFightReal
1047:PowerGritFightReal
1048:WillFightReal
1049:PowerWillFightReal
1050:WillFightReal
1051:PowerWillFightReal
1052:GritWillFightReal
1053:PowerGritWillFightReal
1054:GritWillFightReal
1055:PowerGritWillFightReal
1056:FuryReal
1057:PowerFuryReal
1058:FuryReal
1059:PowerFuryReal
1060:GritFuryReal
1061:PowerGritFuryReal
1062:GritFuryReal
1063:PowerGritFuryReal
1064:WillFuryReal
1065:PowerWillFuryReal
1066:WillFuryReal
1067:PowerWillFuryReal
1068:GritWillFuryReal
1069:PowerGritWillFuryReal
1070:GritWillFuryReal
1071:PowerGritWillFuryReal
1072:FightFuryReal
1073:PowerFightFuryReal
1074:FightFuryReal
1075:PowerFightFuryReal
1076:GritFightFuryReal
1077:PowerGritFightFuryReal
1078:GritFightFuryReal
1079:PowerGritFightFuryReal
1080:WillFightFuryReal
1081:PowerWillFightFuryReal
1082:WillFightFuryReal
1083:PowerWillFightFuryReal
1084:GritWillFightFuryReal
1085:PowerGritWillFightFuryReal
1086:GritWillFightFuryReal
1087:PowerGritWillFightFuryReal
1088:GuardReal
1089:PowerGuardReal
1090:GuardReal
1091:PowerGuardReal
1092:GritGuardReal
1093:PowerGritGuardReal
1094:GritGuardReal
1095:PowerGritGuardReal
1096:WillGuardReal
1901:PowerGritWillFuryGuardHurryVigorReal
2023:PowerGritFuryGuardEaseHurryVigorReal
2029:PowerGritWillFuryGuardEaseHurryVigorReal
2037:PowerGritFightFuryGuardEaseHurryVigorReal
2045:PowerGritWillFightFuryGuardEaseHurryVigorReal
</DropDownList>
<LastState Value="2045" RealAddress="00956854"/>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>2 Bytes</VariableType>
<Address>_GetMon</Address>
<Offsets>
<Offset>1D4</Offset>
</Offsets>
</CheatEntry>
</CheatEntries>
</CheatTable>