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Outriders Table (With Equipment Editor)

Posted: Thu Apr 01, 2021 8:14 pm
by STN
Here's the full game's table.

DO NOT TALK ABOUT USING THIS TABLE IN MULTIPLAYER. THIS TABLE WAS MADE FOR USE IN SINGLEPLAYER ONLY!

OPTIONS:
Player
Spoiler
- Too many to list on here
(Haven't tested all the options, just added them from what the Dump file said they were)
Player Movement **NEW**
Spoiler
GravityScale
- MaxStepHeight
- WalkableFloorAngle
- WalkableFloorZ
- GroundFriction
- MaxWalkSpeed
- MaxWalkSpeedCrouched
- MaxFlySpeed
- MaxAcceleration
- MinAnalogWalkSpeed
- BrakingFriction
- BrakingSubStepTime
- BrakingDecelerationWalking
- BrakingDecelerationFalling
- BrakingDecelerationFlying
- AirControl
- AirControlBoostMultiplier
- AirControlBoostVelocityThreshold
- FallingLateralFriction
God Mode

Infinite Clip Ammo

No Skill Cooldowns

Epic Rarity Drops

Legendary Rarity Drops

Max Money/Resources

Player Class Points

Player Currency/Resources

Skill Cooldown Edit

Highlighted Armor Edit
Spoiler
- ID
- Level
- Rarity
- Armor
- Rating
- Is Locked
- Was Crafted
- Should Hide Side Weapons
- Initial Random Roll
- Refinement Primary
- Refinement Attribute
- Stats
- Skills (Mods)
Highlighted Weapon Edit
Spoiler
- ID
- Variant ID
- Level
- Rarity
- Damage
- Is Locked
- Was Crafted
- Initial Random Roll
- Refinement Primary
- Refinement Attribute
- Stats
- Skills (Mods)
World Tier Unlocks
Spoiler
- Highest Tier Unlocked
- Is Reward Claimed (each Tier) Only seems to work on First Character Slot
World Stuff
Spoiler
- Current World Tier
- Guarded Difficulty Level
- Is Difficulty Leveling On
- bAllowFriendlyFire
DO NOT TALK ABOUT USING THIS TABLE IN MULTIPLAYER. THIS TABLE WAS MADE FOR USE IN SINGLEPLAYER ONLY!

Video Tutorial on Finding and Changing Mod IDs

Use the UE4 Dumper (Made by Cake-san) to allow the use of the Get ______ IDs scripts.

EAC Bypass (Made by SunBeam) >> viewtopic.php?p=181985#p181985

Re: Outriders Table

Posted: Thu Apr 01, 2021 8:21 pm
by Turk
I'm getting Error executing this table's lua script: Undefined lua error
This is in the Lua Engine window:
Error:[string "local dict=StaticFindObjectAlgo('/Game/Invent..."]:1: attempt to call a nil value (global 'StaticFindObjectAlgo')

Re: Outriders Table

Posted: Thu Apr 01, 2021 8:23 pm
by Idlehands88
Turk wrote:
Thu Apr 01, 2021 8:21 pm
I'm getting Error executing this table's lua script: Undefined lua error
This is in the Lua Engine window:
Error:[string "local dict=StaticFindObjectAlgo('/Game/Invent..."]:1: attempt to call a nil value (global 'StaticFindObjectAlgo')
Use the UE4 Dumper (Made by Cake-san) to allow the use of the Get ______ IDs scripts.

Re: Outriders Table

Posted: Thu Apr 01, 2021 8:26 pm
by LastTwinkie
Are the methods of bypassing eac for the demo still working for the full game or is there something else we need to do?

Re: Outriders Table

Posted: Thu Apr 01, 2021 8:28 pm
by Idlehands88
LastTwinkie wrote:
Thu Apr 01, 2021 8:26 pm
Are the methods of bypassing eac for the demo still working for the full game or is there something else we need to do?
Ya you can bypass it the same way as the demo.

Re: Outriders Table

Posted: Thu Apr 01, 2021 8:31 pm
by LastTwinkie
Idlehands88 wrote:
Thu Apr 01, 2021 8:28 pm
LastTwinkie wrote:
Thu Apr 01, 2021 8:26 pm
Are the methods of bypassing eac for the demo still working for the full game or is there something else we need to do?
Ya you can bypass it the same way as the demo.
Awesome thanks.

Re: Outriders Table

Posted: Thu Apr 01, 2021 8:35 pm
by Animal85
cant test table
servers is run from some basment since they cant handle some 80k players on steam these big companys is run by complete idiots

Re: Outriders Table

Posted: Thu Apr 01, 2021 8:35 pm
by Turk
I'm ignorant about the UE4 Dumper, is that a thing I need to download? I used Sunbeam's dll for the demo.

Re: Outriders Table

Posted: Thu Apr 01, 2021 8:37 pm
by Idlehands88
Turk wrote:
Thu Apr 01, 2021 8:35 pm
I'm ignorant about the UE4 Dumper, is that a thing I need to download? I used Sunbeam's dll for the demo.
Image

Re: Outriders Table

Posted: Thu Apr 01, 2021 8:38 pm
by Turk
Ok that is what I was doing. It shows this in the window that comes up:
Error:[string "local dict=StaticFindObjectAlgo('/Game/Invent..."]:1: attempt to call a nil value (global 'StaticFindObjectAlgo')
Error: No process selected...

Re: Outriders Table

Posted: Thu Apr 01, 2021 8:40 pm
by Idlehands88
Turk wrote:
Thu Apr 01, 2021 8:38 pm
Ok that is what I was doing. It shows this in the window that comes up:
Error:[string "local dict=StaticFindObjectAlgo('/Game/Invent..."]:1: attempt to call a nil value (global 'StaticFindObjectAlgo')
Error: No process selected...
Did you do the Dissect Code first?

Re: Outriders Table

Posted: Thu Apr 01, 2021 8:41 pm
by LastTwinkie
Idlehands88 wrote:
Thu Apr 01, 2021 8:28 pm
LastTwinkie wrote:
Thu Apr 01, 2021 8:26 pm
Are the methods of bypassing eac for the demo still working for the full game or is there something else we need to do?
Ya you can bypass it the same way as the demo.
I just want to confirm but I am running the OUTRIDER-Win64-Shipping.exe from this dir right?
G:\SteamLibrary\steamapps\common\OUTRIDERS\Madness\Binaries\Win64
Or do I need to do the thing where I change the names of the executables and dll's?

Re: Outriders Table

Posted: Thu Apr 01, 2021 8:42 pm
by Idlehands88
LastTwinkie wrote:
Thu Apr 01, 2021 8:41 pm
Idlehands88 wrote:
Thu Apr 01, 2021 8:28 pm
LastTwinkie wrote:
Thu Apr 01, 2021 8:26 pm
Are the methods of bypassing eac for the demo still working for the full game or is there something else we need to do?
Ya you can bypass it the same way as the demo.
I just want to confirm but I am running the OUTRIDER-Win64-Shipping.exe from this dir right?
G:\SteamLibrary\steamapps\common\OUTRIDERS\Madness\Binaries\Win64
Or do I need to do the thing where I change the names of the executables and dll's?
You just need the dlls, then launch the game normally through Steam

Re: Outriders Table

Posted: Thu Apr 01, 2021 8:53 pm
by leonsithis
Idlehands88 wrote:
Thu Apr 01, 2021 8:40 pm
Turk wrote:
Thu Apr 01, 2021 8:38 pm
Ok that is what I was doing. It shows this in the window that comes up:
Error:[string "local dict=StaticFindObjectAlgo('/Game/Invent..."]:1: attempt to call a nil value (global 'StaticFindObjectAlgo')
Error: No process selected...
Did you do the Dissect Code first?
Sorry I am really new to this but I got the same lua script error when launching the table before opening the game. Is there something Im missing?

Re: Outriders Table

Posted: Thu Apr 01, 2021 9:08 pm
by Idlehands88
leonsithis wrote:
Thu Apr 01, 2021 8:53 pm
Idlehands88 wrote:
Thu Apr 01, 2021 8:40 pm
Turk wrote:
Thu Apr 01, 2021 8:38 pm
Ok that is what I was doing. It shows this in the window that comes up:
Error:[string "local dict=StaticFindObjectAlgo('/Game/Invent..."]:1: attempt to call a nil value (global 'StaticFindObjectAlgo')
Error: No process selected...
Did you do the Dissect Code first?
Sorry I am really new to this but I got the same lua script error when launching the table before opening the game. Is there something Im missing?
Image

After you've saved the Dissect Code, you only have to press Load next time you restart your game (so you don't have to go through steps 1-5 everytime).