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Xuan Yuan Sword VII

Posted: Fri Oct 30, 2020 2:46 am
by BADORGOOD
Table options:

UNLIMTED HP
UNLIMTED STAMINA
UNLIMTED ITEMS
UNLIMTED GOLD
ONE HIT KILLS
NO COOLDOWNS
MAX POTION/BUFS DURATION
MAX EXP/LVL 50

Re: Xuan Yuan Sword VII

Posted: Fri Oct 30, 2020 2:54 am
by uBaHFaKoF
Thank you so much! =)

Re: Xuan Yuan Sword VII

Posted: Fri Oct 30, 2020 3:04 am
by CodeSidon
thank you! this is great

Re: Xuan Yuan Sword VII

Posted: Fri Oct 30, 2020 4:04 am
by topboy
11 hours in without any cheat 0 death but boss seem harder and harder.

Thank you for the table

Re: Xuan Yuan Sword VII

Posted: Fri Oct 30, 2020 4:35 am
by jmark81976
You forget to give credits to the original author.

Re: Xuan Yuan Sword VII

Posted: Fri Oct 30, 2020 5:35 am
by Rickyn227
Anyone get a fatal error after the attack?

Re: Xuan Yuan Sword VII

Posted: Fri Oct 30, 2020 12:41 pm
by blk681
Rickyn227 wrote:
Fri Oct 30, 2020 5:35 am
Anyone get a fatal error after the attack?
yea same here only activated HP and Cooldowns for now

Re: Xuan Yuan Sword VII

Posted: Fri Oct 30, 2020 3:34 pm
by sebastianyyz
Thank you BADORGOOD

Re: Xuan Yuan Sword VII

Posted: Sat Oct 31, 2020 8:31 am
by KS212
Just FYI to all this table is only for the cracked ver. If you have legit v1.02 it won't work. fearlessrevolution has a trainer out though that has more options.

Re: Xuan Yuan Sword VII

Posted: Sat Oct 31, 2020 9:52 am
by demorest2
Everything works ok,ty

Re: Xuan Yuan Sword VII

Posted: Sat Oct 31, 2020 9:56 am
by always_confused
Ok, this is embarrassing, but I gotta ask. Anyone figure out any table or cheat option for the chess score? The 3rd opponent, the old lady, is kicking my ass repeatedly.

Re: Xuan Yuan Sword VII

Posted: Sun Nov 01, 2020 2:59 am
by fearless123456
Free Crafting Scripts for v1.0.2.

Changed values will stay changed until you restart the game and load a previous save.
Spoiler

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>65</ID>
      <Description>"FreeBuildingUpgrade AOB"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : SWD7  
  Version: 
  Date   : 2020-11-01
  Author : 009

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(buildUpgrade,SWD7-Win64-Shipping.exe,45 8B 7F 04 48 89 45 EF 48 8B 45 AF 48 89 45 F7) // should be unique
alloc(newmem,$1000,"SWD7-Win64-Shipping.exe"+A67321)

label(code)
label(return)

newmem:
 mov [r15+04],0
code:
  mov r15d,[r15+04]
  mov [rbp-11],rax
  jmp return

buildUpgrade:
  jmp newmem
  nop 3
return:
registersymbol(buildUpgrade)

[DISABLE]

buildUpgrade:
  db 45 8B 7F 04 48 89 45 EF

unregistersymbol(buildUpgrade)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "SWD7-Win64-Shipping.exe"+A67321

"SWD7-Win64-Shipping.exe"+A672F8: 0F 1F 84 00 00 00 00 00  -  nop dword ptr [rax+rax+00000000]
"SWD7-Win64-Shipping.exe"+A67300: 48 63 D0                 -  movsxd  rdx,eax
"SWD7-Win64-Shipping.exe"+A67303: 4C 8D 04 92              -  lea r8,[rdx+rdx*4]
"SWD7-Win64-Shipping.exe"+A67307: 47 39 14 C1              -  cmp [r9+r8*8],r10d
"SWD7-Win64-Shipping.exe"+A6730B: 0F 84 9D 00 00 00        -  je SWD7-Win64-Shipping.exe+A673AE
"SWD7-Win64-Shipping.exe"+A67311: 43 8B 44 C1 20           -  mov eax,[r9+r8*8+20]
"SWD7-Win64-Shipping.exe"+A67316: 83 F8 FF                 -  cmp eax,-01
"SWD7-Win64-Shipping.exe"+A67319: 75 E5                    -  jne SWD7-Win64-Shipping.exe+A67300
"SWD7-Win64-Shipping.exe"+A6731B: 33 F6                    -  xor esi,esi
"SWD7-Win64-Shipping.exe"+A6731D: 48 8B 45 A7              -  mov rax,[rbp-59]
// ---------- INJECTING HERE ----------
"SWD7-Win64-Shipping.exe"+A67321: 45 8B 7F 04              -  mov r15d,[r15+04]
"SWD7-Win64-Shipping.exe"+A67325: 48 89 45 EF              -  mov [rbp-11],rax
// ---------- DONE INJECTING  ----------
"SWD7-Win64-Shipping.exe"+A67329: 48 8B 45 AF              -  mov rax,[rbp-51]
"SWD7-Win64-Shipping.exe"+A6732D: 48 89 45 F7              -  mov [rbp-09],rax
"SWD7-Win64-Shipping.exe"+A67331: 48 85 C0                 -  test rax,rax
"SWD7-Win64-Shipping.exe"+A67334: 74 04                    -  je SWD7-Win64-Shipping.exe+A6733A
"SWD7-Win64-Shipping.exe"+A67336: F0 FF 40 08              - lock  inc [rax+08]
"SWD7-Win64-Shipping.exe"+A6733A: 8B 45 B7                 -  mov eax,[rbp-49]
"SWD7-Win64-Shipping.exe"+A6733D: 48 8D 55 EF              -  lea rdx,[rbp-11]
"SWD7-Win64-Shipping.exe"+A67341: 48 8B 8F 18 06 00 00     -  mov rcx,[rdi+00000618]
"SWD7-Win64-Shipping.exe"+A67348: 89 45 FF                 -  mov [rbp-01],eax
"SWD7-Win64-Shipping.exe"+A6734B: 48 8B 01                 -  mov rax,[rcx]
}
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>5</ID>
      <Description>"FreeCrafting AOB"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : SWD7-Win64-Shipping.exe
  Version: 
  Date   : 2020-10-31
  Author : 009

  This script does blah blah blah
}

[ENABLE]
aobscanmodule(NoIngred,SWD7-Win64-Shipping.exe,E8 4F 4F F5 FF 4C 8B 86 40 04 00 00 BA 03 00 00 00)
 // should be unique
registersymbol(NoIngred)

NoIngred:
  db 90 90 90 90 90

[DISABLE]

NoIngred:
  db E8 4F 4F F5 FF

  unregistersymbol(NoIngred)


{
// ORIGINAL CODE - INJECTION POINT: "SWD7-Win64-Shipping.exe"+A5B6CC

"SWD7-Win64-Shipping.exe"+A5B6A5: 48 85 C9                 -  test rcx,rcx
"SWD7-Win64-Shipping.exe"+A5B6A8: 74 0F                    -  je SWD7-Win64-Shipping.exe+A5B6B9
"SWD7-Win64-Shipping.exe"+A5B6AA: E8 61 67 19 00           -  call SWD7-Win64-Shipping.exe+BF1E10
"SWD7-Win64-Shipping.exe"+A5B6AF: EB 08                    -  jmp SWD7-Win64-Shipping.exe+A5B6B9
"SWD7-Win64-Shipping.exe"+A5B6B1: B2 01                    -  mov dl,01
"SWD7-Win64-Shipping.exe"+A5B6B3: FF 90 58 02 00 00        -  call qword ptr [rax+00000258]
"SWD7-Win64-Shipping.exe"+A5B6B9: 48 8D 8E B8 03 00 00     -  lea rcx,[rsi+000003B8]
"SWD7-Win64-Shipping.exe"+A5B6C0: E8 7B B5 40 00           -  call SWD7-Win64-Shipping.exe+E66C40
"SWD7-Win64-Shipping.exe"+A5B6C5: 8B 54 24 30              -  mov edx,[rsp+30]
"SWD7-Win64-Shipping.exe"+A5B6C9: 48 8B C8                 -  mov rcx,rax
// ---------- INJECTING HERE ----------
"SWD7-Win64-Shipping.exe"+A5B6CC: E8 4F 4F F5 FF           -  call SWD7-Win64-Shipping.exe+9B0620
// ---------- DONE INJECTING  ----------
"SWD7-Win64-Shipping.exe"+A5B6D1: 4C 8B 86 40 04 00 00     -  mov r8,[rsi+00000440]
"SWD7-Win64-Shipping.exe"+A5B6D8: BA 03 00 00 00           -  mov edx,00000003
"SWD7-Win64-Shipping.exe"+A5B6DD: 84 C0                    -  test al,al
"SWD7-Win64-Shipping.exe"+A5B6DF: 88 86 D4 03 00 00        -  mov [rsi+000003D4],al
"SWD7-Win64-Shipping.exe"+A5B6E5: B9 01 00 00 00           -  mov ecx,00000001
"SWD7-Win64-Shipping.exe"+A5B6EA: 0F 45 CA                 -  cmovne ecx,edx
"SWD7-Win64-Shipping.exe"+A5B6ED: 4D 8B 08                 -  mov r9,[r8]
"SWD7-Win64-Shipping.exe"+A5B6F0: 0F B6 D1                 -  movzx edx,cl
"SWD7-Win64-Shipping.exe"+A5B6F3: 49 8B C8                 -  mov rcx,r8
"SWD7-Win64-Shipping.exe"+A5B6F6: 41 FF 91 58 02 00 00     -  call qword ptr [r9+00000258]
}
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>66</ID>
      <Description>"FreeSwordUpgrade AOB"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : SWD7  
  Version: 
  Date   : 2020-11-01
  Author : 009

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(swordUpgrade,SWD7-Win64-Shipping.exe,41 8B 3C 03 85 FF) // should be unique
alloc(newmem,$1000,"SWD7-Win64-Shipping.exe"+9B047D)

label(code)
label(return)

newmem:
mov [r11+rax],0
code:
  mov edi,[r11+rax]
  test edi,edi
  jmp return

swordUpgrade:
  jmp newmem
  nop
return:
registersymbol(swordUpgrade)

[DISABLE]

swordUpgrade:
  db 41 8B 3C 03 85 FF

unregistersymbol(swordUpgrade)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "SWD7-Win64-Shipping.exe"+9B047D

"SWD7-Win64-Shipping.exe"+9B0459: 33 DB                    -  xor ebx,ebx
"SWD7-Win64-Shipping.exe"+9B045B: 45 85 F6                 -  test r14d,r14d
"SWD7-Win64-Shipping.exe"+9B045E: 0F 8E 98 00 00 00        -  jng SWD7-Win64-Shipping.exe+9B04FC
"SWD7-Win64-Shipping.exe"+9B0464: 4C 8B 78 20              -  mov r15,[rax+20]
"SWD7-Win64-Shipping.exe"+9B0468: 45 33 DB                 -  xor r11d,r11d
"SWD7-Win64-Shipping.exe"+9B046B: 0F 1F 44 00 00           -  nop dword ptr [rax+rax+00]
"SWD7-Win64-Shipping.exe"+9B0470: 4F 63 0C 1F              -  movsxd  r9,dword ptr [r15+r11]
"SWD7-Win64-Shipping.exe"+9B0474: 45 85 C9                 -  test r9d,r9d
"SWD7-Win64-Shipping.exe"+9B0477: 7E 74                    -  jle SWD7-Win64-Shipping.exe+9B04ED
"SWD7-Win64-Shipping.exe"+9B0479: 48 8B 46 30              -  mov rax,[rsi+30]
// ---------- INJECTING HERE ----------
"SWD7-Win64-Shipping.exe"+9B047D: 41 8B 3C 03              -  mov edi,[r11+rax]
"SWD7-Win64-Shipping.exe"+9B0481: 85 FF                    -  test edi,edi
// ---------- DONE INJECTING  ----------
"SWD7-Win64-Shipping.exe"+9B0483: 7E 68                    -  jle SWD7-Win64-Shipping.exe+9B04ED
"SWD7-Win64-Shipping.exe"+9B0485: 8B 85 10 01 00 00        -  mov eax,[rbp+00000110]
"SWD7-Win64-Shipping.exe"+9B048B: 3B 85 3C 01 00 00        -  cmp eax,[rbp+0000013C]
"SWD7-Win64-Shipping.exe"+9B0491: 74 54                    -  je SWD7-Win64-Shipping.exe+9B04E7
"SWD7-Win64-Shipping.exe"+9B0493: 48 63 95 50 01 00 00     -  movsxd  rdx,dword ptr [rbp+00000150]
"SWD7-Win64-Shipping.exe"+9B049A: 4C 8D 85 40 01 00 00     -  lea r8,[rbp+00000140]
"SWD7-Win64-Shipping.exe"+9B04A1: 49 8B 48 08              -  mov rcx,[r8+08]
"SWD7-Win64-Shipping.exe"+9B04A5: 48 FF CA                 -  dec rdx
"SWD7-Win64-Shipping.exe"+9B04A8: 49 23 D1                 -  and rdx,r9
"SWD7-Win64-Shipping.exe"+9B04AB: 48 85 C9                 -  test rcx,rcx
}
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>




Re: Xuan Yuan Sword VII

Posted: Tue Dec 01, 2020 1:28 am
by BlankFsd0897
fearless123456 wrote:
Sun Nov 01, 2020 2:59 am
Free Crafting Scripts for v1.0.2.

Changed values will stay changed until you restart the game and load a previous save.
Spoiler

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>65</ID>
      <Description>"FreeBuildingUpgrade AOB"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : SWD7  
  Version: 
  Date   : 2020-11-01
  Author : 009

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(buildUpgrade,SWD7-Win64-Shipping.exe,45 8B 7F 04 48 89 45 EF 48 8B 45 AF 48 89 45 F7) // should be unique
alloc(newmem,$1000,"SWD7-Win64-Shipping.exe"+A67321)

label(code)
label(return)

newmem:
 mov [r15+04],0
code:
  mov r15d,[r15+04]
  mov [rbp-11],rax
  jmp return

buildUpgrade:
  jmp newmem
  nop 3
return:
registersymbol(buildUpgrade)

[DISABLE]

buildUpgrade:
  db 45 8B 7F 04 48 89 45 EF

unregistersymbol(buildUpgrade)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "SWD7-Win64-Shipping.exe"+A67321

"SWD7-Win64-Shipping.exe"+A672F8: 0F 1F 84 00 00 00 00 00  -  nop dword ptr [rax+rax+00000000]
"SWD7-Win64-Shipping.exe"+A67300: 48 63 D0                 -  movsxd  rdx,eax
"SWD7-Win64-Shipping.exe"+A67303: 4C 8D 04 92              -  lea r8,[rdx+rdx*4]
"SWD7-Win64-Shipping.exe"+A67307: 47 39 14 C1              -  cmp [r9+r8*8],r10d
"SWD7-Win64-Shipping.exe"+A6730B: 0F 84 9D 00 00 00        -  je SWD7-Win64-Shipping.exe+A673AE
"SWD7-Win64-Shipping.exe"+A67311: 43 8B 44 C1 20           -  mov eax,[r9+r8*8+20]
"SWD7-Win64-Shipping.exe"+A67316: 83 F8 FF                 -  cmp eax,-01
"SWD7-Win64-Shipping.exe"+A67319: 75 E5                    -  jne SWD7-Win64-Shipping.exe+A67300
"SWD7-Win64-Shipping.exe"+A6731B: 33 F6                    -  xor esi,esi
"SWD7-Win64-Shipping.exe"+A6731D: 48 8B 45 A7              -  mov rax,[rbp-59]
// ---------- INJECTING HERE ----------
"SWD7-Win64-Shipping.exe"+A67321: 45 8B 7F 04              -  mov r15d,[r15+04]
"SWD7-Win64-Shipping.exe"+A67325: 48 89 45 EF              -  mov [rbp-11],rax
// ---------- DONE INJECTING  ----------
"SWD7-Win64-Shipping.exe"+A67329: 48 8B 45 AF              -  mov rax,[rbp-51]
"SWD7-Win64-Shipping.exe"+A6732D: 48 89 45 F7              -  mov [rbp-09],rax
"SWD7-Win64-Shipping.exe"+A67331: 48 85 C0                 -  test rax,rax
"SWD7-Win64-Shipping.exe"+A67334: 74 04                    -  je SWD7-Win64-Shipping.exe+A6733A
"SWD7-Win64-Shipping.exe"+A67336: F0 FF 40 08              - lock  inc [rax+08]
"SWD7-Win64-Shipping.exe"+A6733A: 8B 45 B7                 -  mov eax,[rbp-49]
"SWD7-Win64-Shipping.exe"+A6733D: 48 8D 55 EF              -  lea rdx,[rbp-11]
"SWD7-Win64-Shipping.exe"+A67341: 48 8B 8F 18 06 00 00     -  mov rcx,[rdi+00000618]
"SWD7-Win64-Shipping.exe"+A67348: 89 45 FF                 -  mov [rbp-01],eax
"SWD7-Win64-Shipping.exe"+A6734B: 48 8B 01                 -  mov rax,[rcx]
}
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>5</ID>
      <Description>"FreeCrafting AOB"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : SWD7-Win64-Shipping.exe
  Version: 
  Date   : 2020-10-31
  Author : 009

  This script does blah blah blah
}

[ENABLE]
aobscanmodule(NoIngred,SWD7-Win64-Shipping.exe,E8 4F 4F F5 FF 4C 8B 86 40 04 00 00 BA 03 00 00 00)
 // should be unique
registersymbol(NoIngred)

NoIngred:
  db 90 90 90 90 90

[DISABLE]

NoIngred:
  db E8 4F 4F F5 FF

  unregistersymbol(NoIngred)


{
// ORIGINAL CODE - INJECTION POINT: "SWD7-Win64-Shipping.exe"+A5B6CC

"SWD7-Win64-Shipping.exe"+A5B6A5: 48 85 C9                 -  test rcx,rcx
"SWD7-Win64-Shipping.exe"+A5B6A8: 74 0F                    -  je SWD7-Win64-Shipping.exe+A5B6B9
"SWD7-Win64-Shipping.exe"+A5B6AA: E8 61 67 19 00           -  call SWD7-Win64-Shipping.exe+BF1E10
"SWD7-Win64-Shipping.exe"+A5B6AF: EB 08                    -  jmp SWD7-Win64-Shipping.exe+A5B6B9
"SWD7-Win64-Shipping.exe"+A5B6B1: B2 01                    -  mov dl,01
"SWD7-Win64-Shipping.exe"+A5B6B3: FF 90 58 02 00 00        -  call qword ptr [rax+00000258]
"SWD7-Win64-Shipping.exe"+A5B6B9: 48 8D 8E B8 03 00 00     -  lea rcx,[rsi+000003B8]
"SWD7-Win64-Shipping.exe"+A5B6C0: E8 7B B5 40 00           -  call SWD7-Win64-Shipping.exe+E66C40
"SWD7-Win64-Shipping.exe"+A5B6C5: 8B 54 24 30              -  mov edx,[rsp+30]
"SWD7-Win64-Shipping.exe"+A5B6C9: 48 8B C8                 -  mov rcx,rax
// ---------- INJECTING HERE ----------
"SWD7-Win64-Shipping.exe"+A5B6CC: E8 4F 4F F5 FF           -  call SWD7-Win64-Shipping.exe+9B0620
// ---------- DONE INJECTING  ----------
"SWD7-Win64-Shipping.exe"+A5B6D1: 4C 8B 86 40 04 00 00     -  mov r8,[rsi+00000440]
"SWD7-Win64-Shipping.exe"+A5B6D8: BA 03 00 00 00           -  mov edx,00000003
"SWD7-Win64-Shipping.exe"+A5B6DD: 84 C0                    -  test al,al
"SWD7-Win64-Shipping.exe"+A5B6DF: 88 86 D4 03 00 00        -  mov [rsi+000003D4],al
"SWD7-Win64-Shipping.exe"+A5B6E5: B9 01 00 00 00           -  mov ecx,00000001
"SWD7-Win64-Shipping.exe"+A5B6EA: 0F 45 CA                 -  cmovne ecx,edx
"SWD7-Win64-Shipping.exe"+A5B6ED: 4D 8B 08                 -  mov r9,[r8]
"SWD7-Win64-Shipping.exe"+A5B6F0: 0F B6 D1                 -  movzx edx,cl
"SWD7-Win64-Shipping.exe"+A5B6F3: 49 8B C8                 -  mov rcx,r8
"SWD7-Win64-Shipping.exe"+A5B6F6: 41 FF 91 58 02 00 00     -  call qword ptr [r9+00000258]
}
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>66</ID>
      <Description>"FreeSwordUpgrade AOB"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : SWD7  
  Version: 
  Date   : 2020-11-01
  Author : 009

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(swordUpgrade,SWD7-Win64-Shipping.exe,41 8B 3C 03 85 FF) // should be unique
alloc(newmem,$1000,"SWD7-Win64-Shipping.exe"+9B047D)

label(code)
label(return)

newmem:
mov [r11+rax],0
code:
  mov edi,[r11+rax]
  test edi,edi
  jmp return

swordUpgrade:
  jmp newmem
  nop
return:
registersymbol(swordUpgrade)

[DISABLE]

swordUpgrade:
  db 41 8B 3C 03 85 FF

unregistersymbol(swordUpgrade)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "SWD7-Win64-Shipping.exe"+9B047D

"SWD7-Win64-Shipping.exe"+9B0459: 33 DB                    -  xor ebx,ebx
"SWD7-Win64-Shipping.exe"+9B045B: 45 85 F6                 -  test r14d,r14d
"SWD7-Win64-Shipping.exe"+9B045E: 0F 8E 98 00 00 00        -  jng SWD7-Win64-Shipping.exe+9B04FC
"SWD7-Win64-Shipping.exe"+9B0464: 4C 8B 78 20              -  mov r15,[rax+20]
"SWD7-Win64-Shipping.exe"+9B0468: 45 33 DB                 -  xor r11d,r11d
"SWD7-Win64-Shipping.exe"+9B046B: 0F 1F 44 00 00           -  nop dword ptr [rax+rax+00]
"SWD7-Win64-Shipping.exe"+9B0470: 4F 63 0C 1F              -  movsxd  r9,dword ptr [r15+r11]
"SWD7-Win64-Shipping.exe"+9B0474: 45 85 C9                 -  test r9d,r9d
"SWD7-Win64-Shipping.exe"+9B0477: 7E 74                    -  jle SWD7-Win64-Shipping.exe+9B04ED
"SWD7-Win64-Shipping.exe"+9B0479: 48 8B 46 30              -  mov rax,[rsi+30]
// ---------- INJECTING HERE ----------
"SWD7-Win64-Shipping.exe"+9B047D: 41 8B 3C 03              -  mov edi,[r11+rax]
"SWD7-Win64-Shipping.exe"+9B0481: 85 FF                    -  test edi,edi
// ---------- DONE INJECTING  ----------
"SWD7-Win64-Shipping.exe"+9B0483: 7E 68                    -  jle SWD7-Win64-Shipping.exe+9B04ED
"SWD7-Win64-Shipping.exe"+9B0485: 8B 85 10 01 00 00        -  mov eax,[rbp+00000110]
"SWD7-Win64-Shipping.exe"+9B048B: 3B 85 3C 01 00 00        -  cmp eax,[rbp+0000013C]
"SWD7-Win64-Shipping.exe"+9B0491: 74 54                    -  je SWD7-Win64-Shipping.exe+9B04E7
"SWD7-Win64-Shipping.exe"+9B0493: 48 63 95 50 01 00 00     -  movsxd  rdx,dword ptr [rbp+00000150]
"SWD7-Win64-Shipping.exe"+9B049A: 4C 8D 85 40 01 00 00     -  lea r8,[rbp+00000140]
"SWD7-Win64-Shipping.exe"+9B04A1: 49 8B 48 08              -  mov rcx,[r8+08]
"SWD7-Win64-Shipping.exe"+9B04A5: 48 FF CA                 -  dec rdx
"SWD7-Win64-Shipping.exe"+9B04A8: 49 23 D1                 -  and rdx,r9
"SWD7-Win64-Shipping.exe"+9B04AB: 48 85 C9                 -  test rcx,rcx
}
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>



update pls
building upgrade & free crafting not work on v1.04

Re: Xuan Yuan Sword VII

Posted: Tue Apr 06, 2021 10:46 am
by IJayI
Game Version: 1.20.1

I tried to update the CT that were here but could not do so, so I made my own and used some that were still working from others.
I won't be updating this CT as I have already finished the game and know for sure that I won't play it again.

What's in the CT:
My CT mixed in with the ones that are working from Xoreaxmrgamer's CT and Fearless123456 crafting scripts.

Hotkeys:
F1 - Inf. health
F2 - Inf. stamina
F3 - No skill cooldown
F4 - No potion cooldown
F5 - Inf. elysium rift (need to execute enemy or deactivate to get out of slow motion)
Crtl + numpad 1 - Inf. item in inventory <----go into inventory to update
Crtl + numpad 2 - No crafting cost for sword <----not really need as there is already infinite item in inventory

There are a few that I haven't set hotkeys for since I don't use them but they are working.

Re: Xuan Yuan Sword VII

Posted: Tue Aug 24, 2021 10:11 am
by Tuuuup!
Here is my table for version 1.22. Contains several pointers.
The table from Jay still works fine. This is just somethings I found.

hp
attack
magic
stun
stamina
crit damage and change
and more

Change the values and freeze.

Have fun..