The Lord of the Rings: Adventure Card Game - Windows Store Version

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username69
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Re: The Lord of the Rings: Adventure Card Game - Windows Store Version

Post by username69 »

The traveling code works (somewhat, final missions will have it crash the game) but everything else doesn't.

If there was to be an update (and this is just going by the Steam version) Hero health being locked and threat being able to be reduced would go a long way.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Froschkopf
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Re: The Lord of the Rings: Adventure Card Game - Windows Store Version

Post by Froschkopf »

Hmm.. I don't really got any of those features to work.. including the traveling thing.
Either the game freezes and doesn't continue "turn-switching" or it completely crashes.
An update would be really appreciated! :)

username69
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Re: The Lord of the Rings: Adventure Card Game - Windows Store Version

Post by username69 »

For traveling, you'll want to activate the table once you're in the campaign, set the value to 1 and you should be able to travel. Thing is, doing this can make later parts of the campaign harder to finish/complete.

I was able to find the energy/play cards value by playing cards and waiting a turn (same with thread/Sauron's event campaign thing) but it's only for the campaign round so it's not a perma-value.

Froschkopf
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Re: The Lord of the Rings: Adventure Card Game - Windows Store Version

Post by Froschkopf »

Ah.. got it!
Thanks :)
That actually helps farming some fellowship more easily..
I do C1Q1 Travel trough to final encounter and play it normally. Around two minutes for 1400 fellowship :)

Froschkopf
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Re: The Lord of the Rings: Adventure Card Game - Windows Store Version

Post by Froschkopf »

Well.. I went a few hours back and forth,
but I think I got some working values here.

This is actually my very first Cheat Engine Table..
It's not very special, but then again, I am pretty new to that.
Maybe someone likes it.

Features:
* Threat
* Fate
* InGame Coins

All three update the moment you change the value,
but the difference only shows after in game changes.
Have fun :)
Attachments
Lord of the Rings - LCG.CT
(1.88 KiB) Downloaded 146 times

username69
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Re: The Lord of the Rings: Adventure Card Game - Windows Store Version

Post by username69 »

Froschkopf wrote:
Sun Feb 28, 2021 9:19 pm
Well.. I went a few hours back and forth,
but I think I got some working values here.

This is actually my very first Cheat Engine Table..
It's not very special, but then again, I am pretty new to that.
Maybe someone likes it.

Features:
* Threat
* Fate
* InGame Coins

All three update the moment you change the value,
but the difference only shows after in game changes.
Have fun :)
It works, once. But I don't think it works now because I'm doing part 4 of the second campaign and the addresses changed.

You can manually find these, but it's a huge PITA.

Froschkopf
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Re: The Lord of the Rings: Adventure Card Game - Windows Store Version

Post by Froschkopf »

It prbly stopped working bc of the update.
I made a new table.. not too sure with the Threat value though..
The other two should be perfectly fine.
Let me know if anything doesn't work out.. :)

Have fun!
Attachments
Lord of the Rings - LCG_new.CT
(1.88 KiB) Downloaded 182 times

Xxenisxx
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Re: The Lord of the Rings: Adventure Card Game - Windows Store Version

Post by Xxenisxx »

Hey
I know this was over a year ago, but any Chance that someone can update it? It does not work anymore

KnownDroid
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Re: The Lord of the Rings: Adventure Card Game - Windows Store Version

Post by KnownDroid »

Fellowship, Threat, Fate and Mana are 4 bytes.

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