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Re: Farmer Against Potatos Idle (Updated table)

Posted: Sat Jul 29, 2023 2:02 pm
by asdfchlwnsgy1236
Updated my table for version 0.35-2.
Added just a bit for the farming part, but that should be enough to finish it quickly anyway.

Re: Farmer Against Potatos Idle (Updated table)

Posted: Sat Jul 29, 2023 2:05 pm
by nalyxorp
I mean those values.
Can you do this ?
[Link]
Image

Thank you

Re: Farmer Against Potatos Idle (Updated table)

Posted: Sat Jul 29, 2023 2:20 pm
by asdfchlwnsgy1236
nalyxorp wrote:
Sat Jul 29, 2023 2:05 pm
I mean those values.
Can you do this ?
[Link]
Image

Thank you
That is the achievement value.
Use this table to fix just that value.

Re: Farmer Against Potatos Idle (Updated table)

Posted: Sat Jul 29, 2023 3:29 pm
by nalyxorp
Amazing thank you so much

Re: Farmer Against Potatos Idle (Updated table)

Posted: Sun Jul 30, 2023 2:14 am
by gwydion
asdfchlwnsgy1236 wrote:
Sat Jul 29, 2023 2:02 pm
Updated my table for version 0.35-2.
Added just a bit for the farming part, but that should be enough to finish it quickly anyway.
Thank you!

These 2 scripts are not working, they either crash the game or prevent equipment from dropping though.

1) force potatoes to always drop equipment
2) force max item rating for dropping equipment

Re: Farmer Against Potatos Idle (Updated table)

Posted: Sun Jul 30, 2023 2:44 am
by asdfchlwnsgy1236
gwydion wrote:
Sun Jul 30, 2023 2:14 am
These 2 scripts are not working, they either crash the game or prevent equipment from dropping though.

1) force potatoes to always drop equipment
2) force max item rating for dropping equipment
Strange, they work just fine for me.
Do you maybe use an AMD CPU?
In that case, it makes sense that the table does not always work (I use Intel), and I have no way of fixing that.

Does the rest of the table work fine?

Re: Farmer Against Potatos Idle (Updated table)

Posted: Sun Jul 30, 2023 3:20 am
by asdfchlwnsgy1236
The initialize table script was kind of buggy (only worked properly if you enable -> disable -> enable again), so I fixed that.

Re: Farmer Against Potatos Idle (Updated table)

Posted: Sun Jul 30, 2023 11:07 am
by asdfchlwnsgy1236
gwydion wrote:
Sun Jul 30, 2023 2:14 am
These 2 scripts are not working, they either crash the game or prevent equipment from dropping though.

1) force potatoes to always drop equipment
2) force max item rating for dropping equipment
Okay, it happened to me as well now, I found out what the problem was, and I fixed it.

Everyone, use this version of my table.

Re: Farmer Against Potatos Idle (Updated table)

Posted: Sun Jul 30, 2023 3:59 pm
by gwydion
asdfchlwnsgy1236 wrote:
Sun Jul 30, 2023 11:07 am
gwydion wrote:
Sun Jul 30, 2023 2:14 am
These 2 scripts are not working, they either crash the game or prevent equipment from dropping though.

1) force potatoes to always drop equipment
2) force max item rating for dropping equipment
Okay, it happened to me as well now, I found out what the problem was, and I fixed it.

Everyone, use this version of my table.
Thank you so much, as always :)
Does the rest of the table work fine?
I did not give them an extensive test as I usually only use just the equipment scripts for cheating (don't really like the idea of pet swapping / gear farming).

Re: Farmer Against Potatos Idle (Updated table)

Posted: Tue Aug 01, 2023 1:02 pm
by asdfchlwnsgy1236
gwydion wrote:
Sun Jul 30, 2023 3:59 pm
I did not give them an extensive test as I usually only use just the equipment scripts for cheating (don't really like the idea of pet swapping / gear farming).
That is actually exactly the reason I made those scripts.
Swapping pets and equipment is so annoying.



Meanwhile, I know an update came out and probably broke the table.
I am going to wait a few days because another patch might be coming soon.

Re: Farmer Against Potatos Idle (Updated table)

Posted: Tue Aug 01, 2023 2:56 pm
by asdfchlwnsgy1236
asdfchlwnsgy1236 wrote:
Tue Aug 01, 2023 1:02 pm
Meanwhile, I know an update came out and probably broke the table.
I am going to wait a few days because another patch might be coming soon.
Not even two hours after I said that, I am done updating my table since there was less to do than I thought.
So, here is my table for version 0.36.

I also added a new script that forces plants to be ready for harvest.
The appearance of the plants will not change, but the auto plot will automatically harvest them every second, or you can also just use an auto clicker to harvest very rapidly.

Re: Farmer Against Potatos Idle (Updated table)

Posted: Thu Aug 03, 2023 2:22 pm
by asdfchlwnsgy1236
Of course, an update came out so quickly and broke my table again.

I managed to fix my table before I go to sleep, so here it is for version 0.36-1.

Re: Farmer Against Potatos Idle (Updated table)

Posted: Mon Aug 07, 2023 2:49 pm
by spindrjr
Thanks for all your work on this. When you get a chance, would you be able to update the player data table? I had been using, for example, the cow factory numbers to edit some stuff, but now all the addresses seem off.

Thanks!

Re: Farmer Against Potatos Idle (Updated table)

Posted: Mon Aug 07, 2023 3:03 pm
by asdfchlwnsgy1236
The game updated to version 0.37 just an hour or two ago, and it broke my table again.
I will probably update my table within the next three or four days.
Work has gotten busy again, so I will update my table during the weekend.
Okay, might not be able to do it this weekend either. Damn it.

Re: Farmer Against Potatos Idle (Updated table)

Posted: Sun Aug 13, 2023 2:27 pm
by asdfchlwnsgy1236
Barely managed to do this before going to sleep.
Here is my updated table for version 0.37-1.

20230815: And the game updated again already and broke my table again.
Probably going to update my table in the weekends due to being busy with work in the weekdays.

20230818: There is another update planned for the 25th that will definitely break my table again.
I might not update my table before that.