Re: Granblue Fantasy Relink (Steam)
Posted: Sun Feb 04, 2024 9:15 pm
How to use the sigil editor?
Community Cheat Tables of Cheat Engine
https://fearlessrevolution.com/
You go to the inventory and populate the values in the table by viewing the Trait Details then you can change the values to another Trait's value.
also thanks for this clue, i had to parse this 3 times to understandjenovalive wrote: ↑Sun Feb 04, 2024 2:54 pmone stock value is worth 150, then you add the count the point until the next stockfutabario1 wrote: ↑Sun Feb 04, 2024 2:10 pmwould be nice if you guys figure out how to edit transmarvel points. thanks for the table tho
so if you got 1 stock and 142 until the next stock , you search 158
B0 E0 7A 88 refers to an empty trait or a empty spot in your inventory. The long string is more than likely the unique ID for the sigil its self.namingsense wrote: ↑Sun Feb 04, 2024 9:04 pmSigil Editor's Trait 1 works just fine (doesn't change the sigil name but changes the trait), but Trait 2 seems to not be populating the correct value for the second trait. You can edit the value but it won't change the second trait and sigils with the same set of traits pull up different values while differing second traits having the same value in Trait 2.
For example:
1C 9A 07 50 is Attack
FF FB C8 2F is Stamina
27 8C 58 4C is War Elemental (For anyone that wants to edit Trait 1)
If I pull up the values for an Attack+ sigil with Attack and Stamina I will get
1C 9A 07 50 and B9 E3 10 F6, 39 6B 95 91, 9B A9 BE 39 and some other values (B0 E0 7A 88 appears a few times across different sigils) that are not FF FB C8 2F.
Hem somehow if i only change trait 1 to war elemental (i bought a simple Attack V from knickknack and change trait 1). It seems after i go back to title screen and go back. The trait go back to attack. What value should i use for the trait 2 if i want to change to war elemental?zachillios wrote: ↑Sun Feb 04, 2024 9:41 pmB0 E0 7A 88 refers to an empty trait or a empty spot in your inventory. The long string is more than likely the unique ID for the sigil its self.namingsense wrote: ↑Sun Feb 04, 2024 9:04 pmSigil Editor's Trait 1 works just fine (doesn't change the sigil name but changes the trait), but Trait 2 seems to not be populating the correct value for the second trait. You can edit the value but it won't change the second trait and sigils with the same set of traits pull up different values while differing second traits having the same value in Trait 2.
For example:
1C 9A 07 50 is Attack
FF FB C8 2F is Stamina
27 8C 58 4C is War Elemental (For anyone that wants to edit Trait 1)
If I pull up the values for an Attack+ sigil with Attack and Stamina I will get
1C 9A 07 50 and B9 E3 10 F6, 39 6B 95 91, 9B A9 BE 39 and some other values (B0 E0 7A 88 appears a few times across different sigils) that are not FF FB C8 2F.
Sorry if my post wasn't clear, the long string was three different strings.zachillios wrote: ↑Sun Feb 04, 2024 9:41 pmB0 E0 7A 88 refers to an empty trait or a empty spot in your inventory. The long string is more than likely the unique ID for the sigil its self.namingsense wrote: ↑Sun Feb 04, 2024 9:04 pmSigil Editor's Trait 1 works just fine (doesn't change the sigil name but changes the trait), but Trait 2 seems to not be populating the correct value for the second trait. You can edit the value but it won't change the second trait and sigils with the same set of traits pull up different values while differing second traits having the same value in Trait 2.
For example:
1C 9A 07 50 is Attack
FF FB C8 2F is Stamina
27 8C 58 4C is War Elemental (For anyone that wants to edit Trait 1)
If I pull up the values for an Attack+ sigil with Attack and Stamina I will get
1C 9A 07 50 and B9 E3 10 F6, 39 6B 95 91, 9B A9 BE 39 and some other values (B0 E0 7A 88 appears a few times across different sigils) that are not FF FB C8 2F.
Trait 1: 27 8C 58 4Cgabriangiovano wrote: ↑Sun Feb 04, 2024 10:21 pmHem somehow if i only change trait 1 to war elemental (i bought a simple Attack V from knickknack and change trait 1). It seems after i go back to title screen and go back. The trait go back to attack. What value should i use for the trait 2 if i want to change to war elemental?
It would be great to add a cheat to make it easier to get perfect timing for all charactersDevangeline wrote: ↑Fri Feb 02, 2024 9:28 pmDamn, this is awesome. I really can't get my head around this cheatengine stuff. But is there any way to make it so that an early input counts as a perfect timing or just disable the lockout from an early keypress? So, for example, as Zeta, you can keep the infinite air combo going by either pressing square early or spamming it?