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Re: Final fantasy VII Ever Crisis

Posted: Thu Dec 14, 2023 6:04 pm
by Ultima
@cissa90 any plans on regular updates for this?

Re: Final fantasy VII Ever Crisis

Posted: Thu Dec 14, 2023 6:07 pm
by r3v
i remember having the same issue with Mobius FF. Anyone knows how to use set the table on cheat engine?

Re: Final fantasy VII Ever Crisis

Posted: Fri Dec 15, 2023 12:57 am
by veltrore
@cissa90 the table is not working with the last update, can you update the table once you are available?
Thanks.

Re: Final fantasy VII Ever Crisis

Posted: Fri Dec 15, 2023 8:24 am
by Dupastasia
Sabretooth2438 wrote:
Thu Dec 14, 2023 2:18 pm
Dupastasia wrote:
Thu Dec 14, 2023 12:41 pm
Seems like typing in values manually to 1-shot bosses in cheat engine is not working either.

Well it was good while it lasted..
True.
I was able to level up all of them to level 50 which is enough for me, and as long the main function works that is enough.
Annoying but enough.
Actually after some research i have done, ive found out that typing values is actually working, but they either changed hp values to some bosses or something, the hellhouse boss had 192000hp and it seems like it still has the same ammount oh hp, but after changing to 1 it cannot be killed.

On the other note, the newest boss/summon, Bahamut Very hard is working if you search value manually (640854 hp)

Re: Final fantasy VII Ever Crisis

Posted: Fri Dec 15, 2023 9:43 am
by Zolsana46
Hi All! My problem now is that after the new update that was released on December 14th, it doesn't work
1 hit command. please help me Thanks:)

Re: Final fantasy VII Ever Crisis

Posted: Fri Dec 15, 2023 10:36 am
by Nova_Megami
Everything except for 1 Hit and some of the score modifiers work fine. You really don't need them unless you are doing score attacks and crisis dungeons. With ATB and LB scripts and Infinite HP work great because it just spams even with Bahamut megaflare doing insane damage you don't die.

Re: Final fantasy VII Ever Crisis

Posted: Sat Dec 16, 2023 1:57 am
by r3v
so
we have to wait until the new script is ready. At least we can play using the other cheats :D

Re: Final fantasy VII Ever Crisis

Posted: Sat Dec 16, 2023 6:04 am
by Cissa90
Updated to latest version. I'm not playing this actively, so don't expect frequent updates as this game will keep updating a lot as it's a mobile game:)

Re: Final fantasy VII Ever Crisis

Posted: Mon Dec 18, 2023 5:47 pm
by dafirus
Thx a lot for this CT, Cissa90! You save the game for me and my friends!
One hit kill is no longer possible to enable. It never worked very well, because if you were in autobattle the characters were endlessly healing themselves instead of attacking enemies, but now you can't even enable it anymore. Would you be so kind as to check this, please?

Re: Final fantasy VII Ever Crisis

Posted: Mon Dec 18, 2023 8:16 pm
by Nova_Megami
^ Are you using the V4 table? Everything works fine on the new table.

Re: Final fantasy VII Ever Crisis

Posted: Mon Dec 18, 2023 9:42 pm
by dafirus
Nova_Megami wrote:
Mon Dec 18, 2023 8:16 pm
^ Are you using the V4 table? Everything works fine on the new table.
Oh, no. I will try. Thx!

Re: Final fantasy VII Ever Crisis

Posted: Tue Dec 19, 2023 6:06 am
by Sabretooth2438
dafirus wrote:
Mon Dec 18, 2023 9:42 pm
Nova_Megami wrote:
Mon Dec 18, 2023 8:16 pm
^ Are you using the V4 table? Everything works fine on the new table.
Oh, no. I will try. Thx!
I want to mention that if you want to deactivate the one-hit kill, don't do it during battle do it outside. otherwise, the script won't work.
as for using auto, it is better to use semi-auto. or turn off the infinite ATB. because there going to die in one hit anyways.

Edit:
one hit sometimes works again after disabling.

Re: Final fantasy VII Ever Crisis

Posted: Thu Dec 21, 2023 9:08 am
by Zolsana46
TYVM Cissa90 :)

Re: Final fantasy VII Ever Crisis

Posted: Fri Dec 22, 2023 9:54 am
by gtao725
Hello Cissa90.

The game just updated to v1.4.10 on Steam, could you pls update the tables when you have time? The following no longer work:

1. 1 Hit Kill
2. Low Battle Timer Score
3. No Damage Taken Score
4. Super Damage Score
5. All Attacks Counts as Weakness Score
6. Weakness Exploited High Number
7. Mass Sigils Destroyed

Thanks very much in advance for all of your hard work.

Re: Final fantasy VII Ever Crisis

Posted: Fri Dec 22, 2023 10:16 am
by Nova_Megami
Cissa said they wouldn't actively update the table so unfortunately you may have to do without or look yourself.