Re: z Baldur's Gate 3
Posted: Thu Aug 24, 2023 9:47 am
Community Cheat Tables of Cheat Engine
https://fearlessrevolution.com/
Do you know how to get rid of invested tadpoles?1948135598 wrote: ↑Thu Aug 24, 2023 6:05 amyou can use Item Spawner(can find in ct table) add Mind Flayer Parasite Specimen to your player.
the id of Mind Flayer Parasite Specimen is c8f4a71f-d190-4cf1-889d-0dfe3c03cbc3.
Just a headsup, the minimum roll dice option crashes like mad in Act 3. Finally had a use for it with the cursed monk as I didn't want -2 WIS, and it instantly crashes as the dice roll mechanic starts. I seem to have the Wil Wheaton curse so have to keep reloading this dice roll.
Sorry, maybe my question wasn’t clear. I can’t unlock mindflayer powers on hirelings even when I have free tadpoles. Their screen always says hesitating without a dialogue choice to convince them to take it.1948135598 wrote: ↑Thu Aug 24, 2023 6:05 amyou can use Item Spawner(can find in ct table) add Mind Flayer Parasite Specimen to your player.
the id of Mind Flayer Parasite Specimen is c8f4a71f-d190-4cf1-889d-0dfe3c03cbc3.
[ENABLE]
{$lua}
if syntaxcheck then return end
local spell = "Shout_ActionSurge"
local cmdCall = getAddress("cmdCall")
local cmdArgs = getAddress("cmdArgs")
local cmdStr1 = getAddress("cmdStr1")
local cmdStr2 = getAddress("cmdStr2")
PrepareCall("GetHostCharacter")
executeCodeEx(0, nil, cmdCall)
local player = readPointer(cmdArgs + 0x08)
player = readString(player, 256, false)
writeString(cmdStr1, player)
writeBytes(cmdStr1 + #player, 0)
writeString(cmdStr2, spell)
writeBytes(cmdStr2 + #spell, 0)
PrepareCall("AddSpell")
writePointer(cmdArgs + 0x08, cmdStr1)
writePointer(cmdArgs + 0x18, cmdStr2)
writeQword(cmdArgs + 0x28, 1)
writeQword(cmdArgs + 0x38, 1)
writeQword(cmdArgs + 0x48, 0)
local result = executeCodeEx(0, nil, cmdCall)
if result ~= 1 then
print("command failed")
end
{$asm}
[DISABLE]
{$lua}
if syntaxcheck then return end
local uuid = "Shout_ActionSurge"
local cmdCall = getAddress("cmdCall")
local cmdArgs = getAddress("cmdArgs")
local cmdStr1 = getAddress("cmdStr1")
PrepareCall("GetHostCharacter")
executeCodeEx(0, nil, cmdCall)
PrepareCall("RemoveSpell")
writePointer(cmdArgs + 0x18, cmdStr1)
writeQword(cmdArgs + 0x28, 0)
writeString(cmdStr1, uuid)
writeBytes(cmdStr1 + #uuid, 0)
local result = executeCodeEx(0, nil, cmdCall)
if result ~= 1 then
print("command failed")
end
{$asm}
what do you mean actually? there's so many ways to do so.solo16 wrote: ↑Thu Aug 24, 2023 2:35 pmHi,
Could someone teach me how to raise the ability score improvement softcap from 20 to higher number? Or is it even possible to do it?
I'm able to mod some of the feats without selector and raise the softcap but those feats with selector doesn't work.
Thanks so much!!
The stats can go up to 30 with a proficiency bonus of +10. You can do it using the edit character stats option in the cheat table.solo16 wrote: ↑Thu Aug 24, 2023 2:35 pmHi,
Could someone teach me how to raise the ability score improvement softcap from 20 to higher number? Or is it even possible to do it?
I'm able to mod some of the feats without selector and raise the softcap but those feats with selector doesn't work.
Thanks so much!!
I mean when I take a feat like ASI it capped at 20, and I've tried to edit the feats.lsx but doesn't work. I've after a bit try and error I've found out that those feats with Ability score improvement selector won't allow me to go pass 20, but those without Ability score selector I could modify it in the passive.txt.trevox wrote: ↑Thu Aug 24, 2023 2:47 pmwhat do you mean actually? there's so many ways to do so.solo16 wrote: ↑Thu Aug 24, 2023 2:35 pmHi,
Could someone teach me how to raise the ability score improvement softcap from 20 to higher number? Or is it even possible to do it?
I'm able to mod some of the feats without selector and raise the softcap but those feats with selector doesn't work.
Thanks so much!!