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Re: [Steam & Windows] Deep Rock Galactic (CT, Mods, Cheat Codes, SaveGame)

Posted: Sat Jul 15, 2023 1:14 am
by D33PR0C<
Anyone has any suggestions how to manipulate bittergem and detonator spawn ratio? It appears that console forced addition methods are outdated, in my case its even worse because I got gamepass version. Asking for a friend.

Deep Rock Galactic

Posted: Sat Jul 15, 2023 10:44 am
by MuhammadJA
Hello! This is my first table and my first contribution to this site.

Enjoy it while it lasts because I may not update it.
Deep Rock Galactic.CT
(21.3 KiB) Downloaded 463 times

Re: [Steam & Windows] Deep Rock Galactic (CT, Mods, Cheat Codes, SaveGame)

Posted: Sat Jul 15, 2023 11:29 am
by onemodtodd
Fair Greetings miners,

First and foremost, the original code and table was created / uploaded by HenryEx. Please go and give him love and credit for his hard work.
All I've done is updated the address to allow for Seasonal Performance Points to be scanned for.
In effect, this allows you to add or remove performance points, so you can unlock all those glorious rewards.

I've included notes in the "Table Extras" section, highly recommended to read those for more information!

Please again, give credit where credit is due to HenryEx!

Further note, I probably won't update this after this season or a new update. This is my first edit and contribution, so more experienced people would be better suited lol! :D

OneModTodd

Re: [Steam & Windows] Deep Rock Galactic (CT, Mods, Cheat Codes, SaveGame)

Posted: Tue Jul 18, 2023 3:20 pm
by Usernamegoeshere
Anyone wouldn't happen to have a game save with everything unlocked or everything unlocked?

Re: [Steam & Windows] Deep Rock Galactic (CT, Mods, Cheat Codes, SaveGame)

Posted: Tue Jul 18, 2023 7:59 pm
by bk2710
Is it possible to acquire prior season rewards via using someones save or something? Started playing with s4.
In addition, do I have to play single player to use CE or are there anti cheating measures in DRG?

Re: [Steam & Windows] Deep Rock Galactic (CT, Mods, Cheat Codes, SaveGame)

Posted: Tue Jul 18, 2023 10:00 pm
by Akira
Usernamegoeshere wrote:
Tue Jul 18, 2023 3:20 pm
Anyone wouldn't happen to have a game save with everything unlocked or everything unlocked?
I have one uploaded in our server, link can be found in the main post.
bk2710 wrote:
Tue Jul 18, 2023 7:59 pm
Is it possible to acquire prior season rewards via using someones save or something? Started playing with s4.
In addition, do I have to play single player to use CE or are there anti cheating measures in DRG?
As far as I'm aware you can still get the previous season stuff in-game.
But ofc you can also use the savegame of someone else who has that stuff already.
There is no anti-cheat but ruining the fun of others can get you banned.
So just use cheats in singleplayer or when playing with friends or mark your lobby as modded when you host a lobby.

Re: [Steam & Windows] Deep Rock Galactic (CT, Mods, Cheat Codes, SaveGame)

Posted: Wed Jul 26, 2023 5:15 am
by soraShiroPowered
I've updated the table with the addresses provided in the .CT above, and also included the latest addition from HenryEx in this table, though some things might still be broken.

And; to those of you wanting to skip the whole pass, the number to put in "current performance points" is "500000" exactly.

Any more, and you'll only be giving yourself credits.

Re: [Steam & Windows] Deep Rock Galactic (CT, Mods, Cheat Codes, SaveGame)

Posted: Sat Jul 29, 2023 4:15 pm
by Bizonchik
Super helpful. Just tried it and can confirm it works. Thank you!
soraShiroPowered wrote:
Wed Jul 26, 2023 5:15 am
I've updated the table with the addresses provided in the .CT above, and also included the latest addition from HenryEx in this table, though some things might still be broken.

And; to those of you wanting to skip the whole pass, the number to put in "current performance points" is "500000" exactly.

Any more, and you'll only be giving yourself credits.

Re: [Steam & Windows] Deep Rock Galactic (CT, Mods, Cheat Codes, SaveGame)

Posted: Sat Jul 29, 2023 9:41 pm
by ray2160
Updated table 7/29/2023 Here Version: 1.38.88873.0 (For Windows PC)

Re: [Steam & Windows] Deep Rock Galactic (CT, Mods, Cheat Codes, SaveGame)

Posted: Sun Jul 30, 2023 5:53 am
by soraShiroPowered
ray2160 wrote:
Sat Jul 29, 2023 9:41 pm
Updated table 7/29/2023 Here

Is this for Windows Store's version? It does not work for the steam version, saying there's a wrong EXE name.

I've tested the Unlimited ammo with FSD-Win64 as the exe name, and it seems to work.

I'm still rather new to the whole table scene, is there a good bulk editor for the whole table to replace the "FSD-WinGDK-Shipping.exe" with "FSD-Win64-Shipping.exe"?

Anywho, I've added your options to the existing table, with a new header for WinStore version. (Grenades and resources are still broken though, at least on my install)
Here's hoping it works, seeing as how I only own the Steam version.
If someone else could confirm/deny, that would be rad.

Re: [Steam & Windows] Deep Rock Galactic (CT, Mods, Cheat Codes, SaveGame)

Posted: Sun Jul 30, 2023 7:23 am
by Akira
I know many of you might be new to all this but generally please always ask other table makers for permission before including their tables in your own posts / tables.
Besides that we have 25 sites in this thread which have a lot of useful information so please take the time to go through it and read it.
You'll for example find the information that you can simply use $process instead of the actual process name, this way it doesn't matter if the process name is FSD-Win64-Shipping.exe or FSD-WinGDK-Shipping.exe.
You can even open a table with notepad++, select search & replace and then search for the process name and replace with $process, replace all, save the file and start the table.
I also see many scripts that have all the same injection name (INJECT), this can / will cause issues, please use unique names.
Then there's also the fact that ppl make script like this:

Code: Select all

[ENABLE]

aobscanmodule(INJECT,FSD-Win64-Shipping.exe,89 87 8C 03 00 00 48 85) // should be unique
alloc(newmem,$1000,INJECT)

label(code)
label(return)

newmem:

code:
 // mov [rdi+0000038C],eax
  jmp return

INJECT:
  jmp newmem
  nop
return:
registersymbol(INJECT)

[DISABLE]

INJECT:
  db 89 87 8C 03 00 00

unregistersymbol(INJECT)
dealloc(newmem)
If you just want to get rid of the original code it would be enough to do:

Code: Select all

[ENABLE]

aobscanmodule(myUniqueInjectionName,$process,89 87 8C 03 00 00 48 85)
registersymbol(myUniqueInjectionName)
myUniqueInjectionName.
  db 90 90 90 90 90 90
[DISABLE]

myUniqueInjectionName:
  db 89 87 8C 03 00 00

unregistersymbol(myUniqueInjectionName)

Re: [Steam & Windows] Deep Rock Galactic (CT, Mods, Cheat Codes, SaveGame)

Posted: Sun Jul 30, 2023 9:35 pm
by ray2160
Added Mission Timer Updated table 7/30/2023 Here Version: 1.38.88873.0 (For Windows PC)

Re: [Steam & Windows] Deep Rock Galactic (CT, Mods, Cheat Codes, SaveGame)

Posted: Mon Jul 31, 2023 6:20 am
by MuhammadJA
Feel free to use my table however you like. No permissions needed.

Re: [Steam & Windows] Deep Rock Galactic (CT, Mods, Cheat Codes, SaveGame)

Posted: Tue Aug 01, 2023 6:59 pm
by tholwin
ray2160 wrote:
Sat Jul 29, 2023 9:41 pm
Updated table 7/29/2023 Here Version: 1.38.88873.0 (For Windows PC)
That looks amazing! But I have the Steam version of the game...
Do you mind telling which UObjects/UProperties to look for in the UE objects Dump, for the following options of your table?
- Sentry Fire Rate
- Dig Size Multiplier
- Cryo Cannon No Over heat

Re: [Steam & Windows] Deep Rock Galactic (CT, Mods, Cheat Codes, SaveGame)

Posted: Tue Aug 01, 2023 8:40 pm
by Akira
tholwin wrote:
Tue Aug 01, 2023 6:59 pm
That looks amazing! But I have the Steam version of the game...
I guess really no one reads anything here before posting stuff.
Just a few messages above I mentioned that you can simply replace the process name with "$process".
There is no real difference between uwp & steam for this game.