Re: Sifu
Posted: Sun Mar 13, 2022 10:28 pm
Anyone knows how to do exp stuff? This table does not work
i will share the latest ct here laterHadesnstoic wrote: ↑Fri Mar 25, 2022 4:54 amCan someone please upload a working table for SIfu v1.7.3.464.
Thank you
So much for that, lmao.Fullcodes wrote: ↑Wed Jul 06, 2022 12:21 ami will share the latest ct here laterHadesnstoic wrote: ↑Fri Mar 25, 2022 4:54 amCan someone please upload a working table for SIfu v1.7.3.464.
Thank you
Stop spammingJazzPenguin wrote: ↑Sat Apr 01, 2023 7:00 pmwould somebody pls be so kind to update this table to v_1.20_5.876 ?
ty in advance
too bad it doesn't work anymorebhfff wrote: ↑Mon Feb 14, 2022 11:34 amI did something that resembles a "perfect parry script" though it's not perfect and it requires a controller!
Here's a demo:
In short, when the enemy starts a direct attack the script will take control of your constroller and will apply a counter measure, it might be hits or a parry.
Right now it's far from finished as I have to find the animation timings of the attacks, or the attack ids themselfs and I'm having a bit of a hard time finding them
Update1:
So I found one aob responible for the attack/combo idsThe thing is that the player and enemies seem to have different idsSpoiler
48 63 ? ? 48 89 ? ? ? 85 C0 78 ? 3B 81 ? ? ? ? 7D ? 48 69 F8 ? ? ? ? 48 03 ? ? 74 ? 48 8B ? E8 ? ? ? ? 48 85 ? 74 ? 48 8B ? ? 33 C0 48 89 ? ? ? 48 8D ? ? ? 48 8B ? E8 ? ? ? ? 48 8B ? ? ? 48 83 C4 ? 5B C3 44 0F ? ? ? ? ? ? 48 8D ? ? ? 44 0F ? ? ? ? ? ? 48 8B ? E8 ? ? ? ? 48 8B ? ? 48 8B ? E8 ? ? ? ? 48 8B ? ? ? 48 83 C4 ? 5B C3 33 C0 8B D0 48 89 ? ? ? E8 ? ? ? ? 48 8B ? ? ? 48 83 C4 ? 5B C3 33 C0 48 83 C4 ? 5B C3 CC CC CC 40
Sifu:Enemy in training mode:Spoiler
Code: Select all
Basic: 39:Light Attack 1 40:Light Attack 2 14:Light Attack 3 8:Light Attack 4 9:Light Attack 5 43:Heavy Attack 1 4:Heavy Attack 2 5:Heavy Attack 3 6:Heavy Attack 4 Special: 22: Khap Choy Post parry 2: 17: Lightning Strikes 18: 19: Sharp Strikes Combos: 41:Push kick 10:Roundhouse Kick 15:Rising Claw 12:Back Breaker
Enemies seem to not "attack" but rather use a pre-made combo set, in fact in the referenced strings you can see that they (except bosses) have 5 distinct combosSpoiler
Code: Select all
Combo analysys: 11 > 1 > Step back 11 > 1 > 3 12 > 14 > 15 12 > 14 > 15 > 3 = (mid-low) -punch 11 = Heavy punch 15 = High kick
Update 2:
I've made this quick script that will do the job, it's not finished nor perfect I just need some feedback about the quality of the parry!
Check Simple > Enable Status Demo 1 > Enable Xinput Hijack (Simple)
The way I coded it requires you to have an xbox controller, if you have a ps4 or even switch controller you can always use DS4Controller and your controller will be mapped as an xinput device.
Also it won't parry the first attack (most of the time), whoever tests it I really wish you could give me some feedback like bugs and weird behaviour
Update 3:
Improved the dodges in v0.2 (still not perfect)
You were right, unfortunately patch 1.22 broke the table.beguiler wrote: ↑Wed Apr 12, 2023 4:04 amHere is an update of zypxel's table. It should all work except the XP editing part and I won't be trying to get that part to work so I deleted it. Tested with Steam version 1.20.5.876 but might work on other versions, but you are on your own for them. It does NOT use aobscan so it will most likely break again with any future updates.