Re: God of War [Engine:Unknown]
Posted: Tue Jan 18, 2022 11:10 am
Amazing work as always @SunBeam. I am also waiting impatiently for the gear list! Any updates?
Community Cheat Tables of Cheat Engine
https://fearlessrevolution.com/
How are you selecting it? Are you selecting directly from the drop-down? Or copy/paste?mervinj82 wrote: ↑Tue Jan 18, 2022 2:55 pmGuys thanmks for the table. Its much appreciated. So I'm trying to add Mist Echoes so I used (BAC5FF870F6ECEA3: Mist Echoes) in the values section but I keep getting and error saying... the value BAC5FF870F6ECEA3: Mist Echoes could not be parsed. Can anyone tell me what I'm doing wrong here. Thanks
paste BAC5FF870F6ECEA3 only thismervinj82 wrote: ↑Tue Jan 18, 2022 2:55 pmGuys thanmks for the table. Its much appreciated. So I'm trying to add Mist Echoes so I used (BAC5FF870F6ECEA3: Mist Echoes) in the values section but I keep getting and error saying... the value BAC5FF870F6ECEA3: Mist Echoes could not be parsed. Can anyone tell me what I'm doing wrong here. Thanks
Please advise how can I change the "42c80000" value in the script for rune to modify stats from 100 to my own value?Mister Modification wrote: ↑Sun Jan 16, 2022 9:17 amRunes have 100 in all stats
Enemies Spawn DeadCode: Select all
{ Game : GoW.exe Version: Date : 2022-01-16 Author : Handsome Tom This script does blah blah blah } define(address,"GoW.exe"+8B794F) define(bytes,F3 0F 59 41 10) [ENABLE] assert(address,bytes) alloc(newmem,$1000,"GoW.exe"+8B794F) label(code) label(return) newmem: code: mov [rcx+10],42c80000 mulss xmm0,[rcx+10] jmp return address: jmp newmem return: [DISABLE] address: db bytes // mulss xmm0,[rcx+10] dealloc(newmem) { // ORIGINAL CODE - INJECTION POINT: GoW.exe+8B794F GoW.exe+8B7934: 74 16 - je GoW.exe+8B794C GoW.exe+8B7936: 48 39 02 - cmp [rdx],rax GoW.exe+8B7939: 74 0E - je GoW.exe+8B7949 GoW.exe+8B793B: 48 83 C2 10 - add rdx,10 GoW.exe+8B793F: 49 FF C0 - inc r8 GoW.exe+8B7942: 49 3B D1 - cmp rdx,r9 GoW.exe+8B7945: 75 EF - jne GoW.exe+8B7936 GoW.exe+8B7947: EB 03 - jmp GoW.exe+8B794C GoW.exe+8B7949: 4D 8B D0 - mov r10,r8 GoW.exe+8B794C: 0F 28 C1 - movaps xmm0,xmm1 // ---------- INJECTING HERE ---------- GoW.exe+8B794F: F3 0F 59 41 10 - mulss xmm0,[rcx+10] // ---------- DONE INJECTING ---------- GoW.exe+8B7954: F3 43 0F 58 84 93 E0 4C 00 00 - addss xmm0,[r11+r10*4+00004CE0] GoW.exe+8B795E: F3 43 0F 11 84 93 E0 4C 00 00 - movss [r11+r10*4+00004CE0],xmm0 GoW.exe+8B7968: 48 8B 09 - mov rcx,[rcx] GoW.exe+8B796B: 48 85 C9 - test rcx,rcx GoW.exe+8B796E: 75 A0 - jne GoW.exe+8B7910 GoW.exe+8B7970: 48 8B 1C 24 - mov rbx,[rsp] GoW.exe+8B7974: 48 83 C4 08 - add rsp,08 GoW.exe+8B7978: C3 - ret GoW.exe+8B7979: CC - int 3 GoW.exe+8B797A: CC - int 3 }
Code: Select all
[ENABLE] aobscanmodule(EnemiesDead,GoW.exe,48 8B 47 08 F3 0F 58 B0 88 03 00 00) // should be unique alloc(newmem,$1000,EnemiesDead) label(code) label(return) newmem: code: mov rax,[rdi+08] mov [rax+00000388],00 addss xmm6,[rax+00000388] jmp return EnemiesDead: jmp newmem nop 7 return: registersymbol(EnemiesDead) [DISABLE] EnemiesDead: db 48 8B 47 08 F3 0F 58 B0 88 03 00 00 unregistersymbol(EnemiesDead) dealloc(newmem)
It's the hex equivalent to 100 as a floating-point number. 42c80000 converts to (float) 100.leviathan_one wrote: ↑Tue Jan 18, 2022 8:29 pmPlease advise how can I change the "42c80000" value in the script for rune to modify stats from 100 to my own value?
I've tried to use HEX converter, but still don't understand how is "42c80000" converted to 100 value.
i think there is one more side effects, the rune are making player higher level too, if equip rune edit stat you cant block enemy attack, weird, unequip it you can block again, maybe level too high than normal making game bugging like that.Mister Modification wrote: ↑Mon Jan 17, 2022 8:12 amUpdated Kill All Enemies Script. Now you can heal Atreus and Kratos.
Updated Rune Script. Now you can write in the value you want.
Edit: You have to load a checkpoint after to fix Atreus T-pose. Also my script "kills" the dwarves at the moment. But they are useless anyway and shop interaction is still possible.
Edit2: Everything should work without side effects now.
I have experienced the same results as you when using the edit rune stats. I've tried with lower values, like 50, but the player level goes to a value bigger than 100, and the side effects that you mentioned happens here too.enpoping wrote: ↑Tue Jan 18, 2022 9:20 pmi think there is one more side effects, the rune are making player higher level too, if equip rune edit stat you cant block enemy attack, weird, unequip it you can block again, maybe level too high than normal making game bugging like that.Mister Modification wrote: ↑Mon Jan 17, 2022 8:12 amUpdated Kill All Enemies Script. Now you can heal Atreus and Kratos.
Updated Rune Script. Now you can write in the value you want.
Edit: You have to load a checkpoint after to fix Atreus T-pose. Also my script "kills" the dwarves at the moment. But they are useless anyway and shop interaction is still possible.
Edit2: Everything should work without side effects now.