Crusader Kings III v1.7.1.0 Achievement Table - Updated 2022-09-15

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ajkay
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Re: Crusader Kings III v1.7.1.0 Achievement Table - Updated 2022-09-15

Post by ajkay »

hi namelessy, thanks for the table but the designer points don't work anymore for v1.8.2.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Namelessy
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Re: Crusader Kings III v1.7.1.0 Achievement Table - Updated 2022-09-15

Post by Namelessy »

ajkay wrote:
Thu Apr 06, 2023 8:55 pm
hi namelessy, thanks for the table but the designer points don't work anymore for v1.8.2.
Oops, I didn't expect a new version until May when the new DLC is out. Updated the achievement table, and added an "Allow all rules" script (should possibly make the rules mod obsolete, and allow achievements in mods that disable them).

pewple
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Re: Crusader Kings III v1.7.1.0 Achievement Table - Updated 2022-09-15

Post by pewple »

Namelessy wrote:
Thu Apr 06, 2023 9:48 pm
ajkay wrote:
Thu Apr 06, 2023 8:55 pm
hi namelessy, thanks for the table but the designer points don't work anymore for v1.8.2.
Oops, I didn't expect a new version until May when the new DLC is out. Updated the achievement table, and added an "Allow all rules" script (should possibly make the rules mod obsolete, and allow achievements in mods that disable them).
YOU THE REAL HERO WITHOUT A NAME

moskito.ru
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Re: Crusader Kings III v1.7.1.0 Achievement Table - Updated 2022-09-15

Post by moskito.ru »

Hello!
A new update is out, so the table is not working. I saw the update instructions, tried to follow it but im dumb :( I found this -- "ck3.exe+61213F - 0FB6 80 12010000 - movzx eax,byte ptr [rax+00000112]"
But there is nothing after "You should see the static pointer standing out in the code right above the code you found". So what should i change in script to make table work?

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Re: Crusader Kings III v1.7.1.0 Achievement Table - Updated 2022-09-15

Post by Tlan13 »

me dumb me wait

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Re: Crusader Kings III v1.7.1.0 Achievement Table - Updated 2022-09-15

Post by Hans.G.Schultz »

Tlan13 wrote:
Fri May 12, 2023 1:31 am
me dumb me wait
Me too, fellow grug

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Re: Crusader Kings III v1.7.1.0 Achievement Table - Updated 2022-09-15

Post by Namelessy »

Updated the achievement table to 1.9.0.3. Had to remove the player character, so use the selected character instead. All scripts updated except the console, so give a beep if something doesn't work.

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Re: Crusader Kings III v1.7.1.0 Achievement Table - Updated 2022-09-15

Post by Hans.G.Schultz »

Namelessy wrote:
Fri May 12, 2023 5:39 pm
Updated the achievement table to 1.9.0.3. Had to remove the player character, so use the selected character instead. All scripts updated except the console, so give a beep if something doesn't work.
Cheers!

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Re: Crusader Kings III v1.7.1.0 Achievement Table - Updated 2022-09-15

Post by Tlan13 »

Cheers! First of my 3 Options to get an update.

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Re: Crusader Kings III v1.7.1.0 Achievement Table - Updated 2022-09-15

Post by 15305040625 »

the achievement is fine,but the iron man mode which says it will auto save my game progress didn't work while I quit CK3. XD ,so when I restart the game only to find my 8 years in the game have been wasted,X_X .

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Re: Crusader Kings III v1.7.1.0 Achievement Table - Updated 2022-09-15

Post by Namelessy »

15305040625 wrote:
Sat May 13, 2023 12:37 pm
the achievement is fine,but the iron man mode which says it will auto save my game progress didn't work while I quit CK3. XD ,so when I restart the game only to find my 8 years in the game have been wasted,X_X .
I assume you used console commands. Start the game, enable the achievement script, load the "achievements unavailable" save, let it run for a little bit, and quit to desktop (so it saves). When you start the game, the save should be fine.

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Re: Crusader Kings III v1.7.1.0 Achievement Table - Updated 2022-09-15

Post by not4anon »

Namelessy wrote:
Fri May 12, 2023 5:39 pm
Updated the achievement table to 1.9.0.3. Had to remove the player character, so use the selected character instead. All scripts updated except the console, so give a beep if something doesn't work.
When activating Enable Achievements with Debug Mode/Ruler Designer, the game goes into ironman mode without having it selected in the game rules. and when activating Toggle Debug Mode, if you write anything in the console, the achievments will be disabled.
The selected character, dynasty, country and culture era/traditions works like a charm.

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Re: Crusader Kings III v1.7.1.0 Achievement Table - Updated 2022-09-15

Post by Namelessy »

not4anon wrote:
Sat May 13, 2023 3:01 pm

When activating Enable Achievements with Debug Mode/Ruler Designer, the game goes into ironman mode without having it selected in the game rules. and when activating Toggle Debug Mode, if you write anything in the console, the achievments will be disabled.
The selected character, dynasty, country and culture era/traditions works like a charm.
Ah, yeah. I always play on Ironman, and I didn't think about the new patch enabling achievements without IM. Until I get around to updating it, you can open the table in an editor, or in CE, and comment out the lines with "Set Ironman = 1" and it shouldn't force it.

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Re: Crusader Kings III v1.7.1.0 Achievement Table - Updated 2022-09-15

Post by 15305040625 »

Namelessy wrote:
Sat May 13, 2023 1:50 pm
15305040625 wrote:
Sat May 13, 2023 12:37 pm
the achievement is fine,but the iron man mode which says it will auto save my game progress didn't work while I quit CK3. XD ,so when I restart the game only to find my 8 years in the game have been wasted,X_X .
I assume you used console commands. Start the game, enable the achievement script, load the "achievements unavailable" save, let it run for a little bit, and quit to desktop (so it saves). When you start the game, the save should be fine.
thks XD , i've tried but it still wont save anything,.It even don't show the save's name which appears at the end of the tip"save the game as_______" which appears when you press the ESC button and click "quit the game" ,instead it shows only blank and void.
So after read one of your reply, I've closed the IM mode by using the table now ,XD, which is also a useful solution fo me .
Thks!

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Re: Crusader Kings III v1.7.1.0 Achievement Table - Updated 2022-09-15

Post by RKDE »

not4anon wrote:
Sat May 13, 2023 3:01 pm
Namelessy wrote:
Fri May 12, 2023 5:39 pm
Updated the achievement table to 1.9.0.3. Had to remove the player character, so use the selected character instead. All scripts updated except the console, so give a beep if something doesn't work.
When activating Enable Achievements with Debug Mode/Ruler Designer, the game goes into ironman mode without having it selected in the game rules. and when activating Toggle Debug Mode, if you write anything in the console, the achievments will be disabled.
The selected character, dynasty, country and culture era/traditions works like a charm.
The unaviable archivements happen for me to, but as soon as i press ESC and open the Achievements page, they work again.

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