Elden Ring All in One v1.04.1 / Calibrations 1.04.2

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vanilla
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Re: Elden Ring All in One v1.02.3 (v6) *More Fixes + Additions**

Post by vanilla »

Kahmra wrote:
Fri Mar 18, 2022 2:09 am
Hi! I'm new here i got this error :( there is a solution?
verify game files on steam

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

gideon25
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Re: Elden Ring All in One v1.03.1 *More Fixes + Additions**

Post by gideon25 »

Ill, just drop this here :P

Game v1.03.1
New Screenshot on main page!
[1.]Fixed ALL Scripts/pointers (Did not mess with the coordinate/camera ones though)
[2.]Added No camera Auto Rotation script at top of table
[3.]Added Easier Backstab and Better backstab chances
[5.]Added Arcane to the No requirements for weapons script (it was missing)
[6.]Added a Cracked Pots/Ritual Pots Hack that I created. As long as you have 1 spare/unused cracked pot and 1 spare unused Ritual pot you activate before crafting screen and then you should be able to spam craft tons of things with no limit..I have not tested extensively so back up saves (always!).
[7.]Added Arcane to weapon selection script (it was missing)
[8.]Added 'Show all sites of Grace' and 'Show all Buildings' by Limno. Its a toggle that shows you them on the map but does not "technically" unlock anything (at least I don't think so).
[9.]Added GESTURES- can unlock them all and pick and choose, etc.
[10.]Added back in the No Dead Toggle that was missing from the last script (its toward bottom of table).

hugmugmie
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Re: Elden Ring All in One v1.03.1 *More Fixes + Additions**

Post by hugmugmie »

Thank you as always for your hardwork.
I report that "[X] <== Sites of Grace (Region) Sorted by Depul" is not working. It has "??" as value.

shrooms
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Re: Elden Ring All in One v1.03.1 *More Fixes + Additions**

Post by shrooms »

is it possible to spawn in bell bearings, then give them to the npc in the round table then load back into online without triggering the banned item and then forced to delete the save? because at that point i wont have the bearings in my inv anymore

gideon25
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Re: Elden Ring All in One v1.03.1 *More Fixes + Additions**

Post by gideon25 »

hugmugmie wrote:
Fri Mar 18, 2022 7:34 am
Thank you as always for your hardwork.
I report that "[X] <== Sites of Grace (Region) Sorted by Depul" is not working. It has "??" as value.
Fixed that. Just redownload table.

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mldt-f1
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Re: Elden Ring All in One v1.03.1 *More Fixes + Additions**

Post by mldt-f1 »

gideon25 wrote:
Fri Mar 18, 2022 6:35 am
Ill, just drop this here :P

Game v1.03.1
New Screenshot on main page!
[1.]Fixed ALL Scripts/pointers (Did not mess with the coordinate/camera ones though)
[2.]Added No camera Auto Rotation script at top of table
[3.]Added Easier Backstab and Better backstab chances
[5.]Added Arcane to the No requirements for weapons script (it was missing)
[6.]Added a Cracked Pots/Ritual Pots Hack that I created. As long as you have 1 spare/unused cracked pot and 1 spare unused Ritual pot you activate before crafting screen and then you should be able to spam craft tons of things with no limit..I have not tested extensively so back up saves (always!).
[7.]Added Arcane to weapon selection script (it was missing)
[8.]Added 'Show all sites of Grace' and 'Show all Buildings' by Limno. Its a toggle that shows you them on the map but does not "technically" unlock anything (at least I don't think so).
[9.]Added GESTURES- can unlock them all and pick and choose, etc.
[10.]Added back in the No Dead Toggle that was missing from the last script (its toward bottom of table).
tkz... ^^

CrimsonFckr
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Re: Elden Ring All in One v1.03.1 *More Fixes + Additions**

Post by CrimsonFckr »

gideon25 wrote:
Fri Mar 18, 2022 6:35 am
Ill, just drop this here :P

Game v1.03.1
New Screenshot on main page!
[1.]Fixed ALL Scripts/pointers (Did not mess with the coordinate/camera ones though)
[2.]Added No camera Auto Rotation script at top of table
[3.]Added Easier Backstab and Better backstab chances
[5.]Added Arcane to the No requirements for weapons script (it was missing)
[6.]Added a Cracked Pots/Ritual Pots Hack that I created. As long as you have 1 spare/unused cracked pot and 1 spare unused Ritual pot you activate before crafting screen and then you should be able to spam craft tons of things with no limit..I have not tested extensively so back up saves (always!).
[7.]Added Arcane to weapon selection script (it was missing)
[8.]Added 'Show all sites of Grace' and 'Show all Buildings' by Limno. Its a toggle that shows you them on the map but does not "technically" unlock anything (at least I don't think so).
[9.]Added GESTURES- can unlock them all and pick and choose, etc.
[10.]Added back in the No Dead Toggle that was missing from the last script (its toward bottom of table).
Damn, this was pretty fast! Thank You! There's a new hotfix or something I had to dl today. Idk if it changes something with the table.

mrblondie
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Re: Elden Ring All in One v1.03.1 *More Fixes + Additions**

Post by mrblondie »

gideon25 wrote:
Fri Mar 18, 2022 6:35 am
Ill, just drop this here :P

Game v1.03.1
New Screenshot on main page!
[1.]Fixed ALL Scripts/pointers (Did not mess with the coordinate/camera ones though)
[2.]Added No camera Auto Rotation script at top of table
[3.]Added Easier Backstab and Better backstab chances
[5.]Added Arcane to the No requirements for weapons script (it was missing)
[6.]Added a Cracked Pots/Ritual Pots Hack that I created. As long as you have 1 spare/unused cracked pot and 1 spare unused Ritual pot you activate before crafting screen and then you should be able to spam craft tons of things with no limit..I have not tested extensively so back up saves (always!).
[7.]Added Arcane to weapon selection script (it was missing)
[8.]Added 'Show all sites of Grace' and 'Show all Buildings' by Limno. Its a toggle that shows you them on the map but does not "technically" unlock anything (at least I don't think so).
[9.]Added GESTURES- can unlock them all and pick and choose, etc.
[10.]Added back in the No Dead Toggle that was missing from the last script (its toward bottom of table).
You are fast. Thank you

ghinghis
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Posts: 4
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Re: Elden Ring All in One v1.03.1 *More Fixes + Additions**

Post by ghinghis »

gideon25 wrote:
Fri Mar 18, 2022 6:35 am
Ill, just drop this here :P

Game v1.03.1
New Screenshot on main page!
[1.]Fixed ALL Scripts/pointers (Did not mess with the coordinate/camera ones though)
[2.]Added No camera Auto Rotation script at top of table
[3.]Added Easier Backstab and Better backstab chances
[5.]Added Arcane to the No requirements for weapons script (it was missing)
[6.]Added a Cracked Pots/Ritual Pots Hack that I created. As long as you have 1 spare/unused cracked pot and 1 spare unused Ritual pot you activate before crafting screen and then you should be able to spam craft tons of things with no limit..I have not tested extensively so back up saves (always!).
[7.]Added Arcane to weapon selection script (it was missing)
[8.]Added 'Show all sites of Grace' and 'Show all Buildings' by Limno. Its a toggle that shows you them on the map but does not "technically" unlock anything (at least I don't think so).
[9.]Added GESTURES- can unlock them all and pick and choose, etc.
[10.]Added back in the No Dead Toggle that was missing from the last script (its toward bottom of table).
Thank you. Love the table. One question if I may. ''Keep runes when dying alternate'' does not seem to check for me. I really love this option instead of the main one because it removes the death location. Is it something I'm doing wrong? All the other options seem to work fine

Razapudroshko
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Re: Elden Ring All in One v1.03.1 *More Fixes + Additions**

Post by Razapudroshko »

thnx

Arekt
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Re: Elden Ring All in One v1.02.3 (v6) *More Fixes + Additions**

Post by Arekt »

nick2412 wrote:
Thu Mar 17, 2022 6:37 pm
Arekt wrote:
Thu Mar 17, 2022 12:41 pm
Diark wrote:
Thu Mar 17, 2022 8:17 am
Same used itemgib for equipment, talisman and smithing stones. Haven't gotten a ban with the new patch when going online.

If you can leave an equiment on the ground, it is most likely safe to spawn but there is still risk of a ban if they have logs of items obtained and see that you spawn x99 of something.
I still wonder if that would also work with items like larval tears, since there is only around 15 to get on one playtrough. I just want to respec more since game have so much fun builds to try =/
If you use cheat engine there is literally no reason to respec with larval tear since editing the stat sheet accomplishes the same thing. Keep a spreadsheet with formulas handy so your stats stays legitimate.
TBH i didn't tought about that but this would require me to turn off game, go to offline mode, disable EAC and start with CE every time i want to do changes to build. More work bo at least it's doable.

ChrisMck67
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Re: Elden Ring All in One v1.03.1 *More Fixes + Additions**

Post by ChrisMck67 »

Thank you for the update. The whetstone knifes still suffer same issue cookbooks had. Kind regards

hugmugmie
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Re: Elden Ring All in One v1.03.1 *More Fixes + Additions**

Post by hugmugmie »

Thank You again for hardwork and fast resolve the problem.
I report that "[X] <== Defense/Dmg Negation Multipliers" cannot toggle script. :-D

Kaixa
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Re: Elden Ring All in One v1.03.1 *More Fixes + Additions**

Post by Kaixa »

gideon25 wrote:
Fri Mar 18, 2022 6:35 am
Ill, just drop this here :P

Game v1.03.1
New Screenshot on main page!
[1.]Fixed ALL Scripts/pointers (Did not mess with the coordinate/camera ones though)
[2.]Added No camera Auto Rotation script at top of table
[3.]Added Easier Backstab and Better backstab chances
[5.]Added Arcane to the No requirements for weapons script (it was missing)
[6.]Added a Cracked Pots/Ritual Pots Hack that I created. As long as you have 1 spare/unused cracked pot and 1 spare unused Ritual pot you activate before crafting screen and then you should be able to spam craft tons of things with no limit..I have not tested extensively so back up saves (always!).
[7.]Added Arcane to weapon selection script (it was missing)
[8.]Added 'Show all sites of Grace' and 'Show all Buildings' by Limno. Its a toggle that shows you them on the map but does not "technically" unlock anything (at least I don't think so).
[9.]Added GESTURES- can unlock them all and pick and choose, etc.
[10.]Added back in the No Dead Toggle that was missing from the last script (its toward bottom of table).
Just a reminder,
Defense/Dmg Negation Multipliers is not working.

Maybe add an option if you have time, summoning anytime anywhere. :P
Thank you for the hard work.

Toxxysko
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Re: Elden Ring All in One v1.03.1 *More Fixes + Additions**

Post by Toxxysko »

Bleh.

I fucked up somewhere and the anti-cheat picked up something i probably shouldn't have added to my inventory.

Wiped the save and will take a few weeks break to lie low.

Likely candidates:
+10/+25 upgrade materials
Max Cracked/Ritual Pots and Perfume Bottles
699 (Max) Hero Runes
Pulley Bow & Xbow (one per run weapons)

Probably not:
1998 of every crafting material.

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