Infinite Health - Sets to max & prevents decrease.
Infinite Oxygen - Sets to max & prevents decrease.
Infinite Temperature - Sets to max & prevents decrease.
Infinite Flashlight - Sets to max & prevents decrease.
Infinite Durability - Sets to 100 & prevents decrease. (Since quantity & durability are the same field, it affects grenades and other usable items too.)
Infinite Boost - Sets to max & prevents decrease.
Infinite Fuel - Sets to 100 & prevents decrease.
No Hunger - Sets to max & prevents decrease.
No Thirst - Sets to max & prevents decrease.
No Crafting Cost - Craft whatever, or build (with the Dispenser) whatever. The game will think you already have the items in your inventory. NOTE: It will still consume the resources if they are present in your inventory. (I know Zanzer has a version of this, but I just went with shorting the whole function.)
Fast Research - Research will complete in 1s.
They should be agnostic enough to survive updates.
v3 - Added Infinite Fuel, No Crafting Cost, & Fast Research.
Inf resources and no freezing for latest version would be great, thanks.
You didn't read my table description did you? (Hint: One of those is already in it.)
Zanzer already covered the no crafting requirements: viewtopic.php?f=4&t=15379
EDIT: I added my own variant of no crafting cost anyways. Just shorted the whole function.
Infinite Health - Sets to max & prevents decrease.
Infinite Oxygen - Sets to max & prevents decrease.
Infinite Temperature - Sets to max & prevents decrease.
Infinite Flashlight - Sets to max & prevents decrease.
Infinite Durability - Sets to 100 & prevents decrease. (Since quantity & durability are the same field, it affects grenades and other usable items too.)
Infinite Boost - Sets to max & prevents decrease.
Infinite Fuel - Sets to 100 & prevents decrease.
No Hunger - Sets to max & prevents decrease.
No Thirst - Sets to max & prevents decrease.
No Crafting Cost - Craft whatever, or build (with the Dispenser) whatever. The game will think you already have the items in your inventory. NOTE: It will still consume the resources if they are present in your inventory. (I know Zanzer has a version of this, but I just went with shorting the whole function.)
Fast Research - Research will complete in 1s.
They should be agnostic enough to survive updates.
v3 - Added Infinite Fuel, No Crafting Cost, & Fast Research.
Made for GOG. (v1.0) Old Versions
v2 - Added Infinite Health & Infinite Boost.
breathedge v2.ct
v1 - Initial version.
breathedge v1.ct
I am just here for the Durability and Crafting cost, so I can confirm this still works at-least for my needs. (My dumbass lost my Shawarma lmao)