[Request] Shotgun King: The Final Checkmate v1.37

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aechcue
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[Request] Shotgun King: The Final Checkmate v1.37

Post by aechcue »

Shotgun King: The Final Checkmate v1.37
Game Version: 1.37
Options Required:
  • No reload/Infinite Ammo
  • Firepower
  • Range
  • Spread
  • Projectiles
  • White Doesn't Move
  • Blade Damage
  • Grenade Count
  • White King HP
  • 100% Pierce Chance


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SingeRouge
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Re: [Request] Shotgun King: The Final Checkmate v1.37

Post by SingeRouge »

I tried, but unfortunately the game is in lua. As a result, the addresses change all the time.

It works randomly, but with this aob :

Code: Select all

?? ?? ?? ?? 00 00 00 00 00 00 ?? ?? 30 53 ?? ?? FB FF FF FF
You can reach the address of the current level (-5c) and the current tour (+4).
but it's not really useful.

If anyone has a method for cheating games in lua, i'm open to explanation.
Note that the game is available free, here : [Link]

edit : I've attached my latest .ct ; it can be used to modify the current level, current turn, gun magazine and gun reserve. be aware that it works randomly due to memory address changes.
Attachments
Shotgun King.CT
(2.33 KiB) Downloaded 1165 times

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ValenH
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Re: [Request] Shotgun King: The Final Checkmate v1.37

Post by ValenH »

[Link]

SingeRouge
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What is cheating?
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Re: [Request] Shotgun King: The Final Checkmate v1.37

Post by SingeRouge »

I don't know how to do that, I need a concrete example to do it.

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