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Gunfire Reborn

Posted: Sun May 24, 2020 12:48 pm
by furthestben
[B]Game Name:[/B] Gunfire Reborn

[B]Options Required:[/B] Infinite Health, Infinite Ammo, Infinite Clip

[B]Steam Website:[/B] [URL]https://store.steampowered.com/app/1217060/Gunfire_Reborn/[/URL]

[B]Other Info:[/B]

CE Table preferred

Gunfire Reborn

Posted: Sat May 30, 2020 2:04 pm
by Pingling
Yes please.

The game is made in unity, but when I try to find stuff with mono, it gives me next to nothing. There is commonly used names for things like HP and Shield etc, but not for functions.

Gunfire Reborn

Posted: Sat May 30, 2020 4:06 pm
by JackyJK
+1

Gunfire Reborn

Posted: Sun May 31, 2020 2:08 am
by Yazawa
+1

Gunfire Reborn

Posted: Sun May 31, 2020 4:26 am
by ramoreneo
+1

Gunfire Reborn

Posted: Sun May 31, 2020 6:38 am
by ssdk01
+1

Gunfire Reborn

Posted: Sun May 31, 2020 11:12 am
by LeTree
+1

Gunfire Reborn

Posted: Sun May 31, 2020 11:14 am
by NumberXer0
Game looks pretty fun. Besides all the basic requests, I'll throw in a request for uh..Spirit Essence? Whatever the skill points are called haha. The little green crystals.

Gunfire Reborn

Posted: Sun May 31, 2020 1:35 pm
by ODimm
Fck that game...for real



No Reload(Inf. Ammo):



[CODE][ENABLE]

aobscanmodule(aobSomeFckingAmmoConsumeCall,GameAssembly.dll,48 89 5C 24 08 48 89 6C 24 10 48 89 74 24 18 57 48 83 EC 20 80 3D ** ** ** ** 00 49 8B F1 41 8B E8 48 8B FA 48 8B D9 75 12 8B 0D 19 ** ** ** **)

aobSomeFckingAmmoConsumeCall:

db C3

registersymbol(aobSomeFckingAmmoConsumeCall)

[DISABLE]

aobSomeFckingAmmoConsumeCall:

db 48

unregistersymbol(aobSomeFckingAmmoConsumeCall)[/CODE]



-



won't do health/god-mode... it would take a fcking insane amount of time...game is creating a local server, it was already a pain to find a ammo inject spot...



maybe someone else with more patience will do something...but i never want to start that crap game again...

Gunfire Reborn

Posted: Sun May 31, 2020 2:51 pm
by vash
[QUOTE="ODimm, post: 137734, member: 37104"]

Fck that game...for real



No Reload(Inf. Ammo):



[CODE][ENABLE]

aobscanmodule(aobSomeFckingAmmoConsumeCall,GameAssembly.dll,48 89 5C 24 08 48 89 6C 24 10 48 89 74 24 18 57 48 83 EC 20 80 3D ** ** ** ** 00 49 8B F1 41 8B E8 48 8B FA 48 8B D9 75 12 8B 0D 19 ** ** ** **)

aobSomeFckingAmmoConsumeCall:

db C3

registersymbol(aobSomeFckingAmmoConsumeCall)

[DISABLE]

aobSomeFckingAmmoConsumeCall:

db 48

unregistersymbol(aobSomeFckingAmmoConsumeCall)[/CODE]



-



won't do health/god-mode... it would take a fcking insane amount of time...game is creating a local server, it was already a pain to find a ammo inject spot...



maybe someone else with more patience will do something...but i never want to start that crap game again...

[/QUOTE]

How do I apply the code?



Thanks for your help.

Gunfire Reborn

Posted: Sun May 31, 2020 3:05 pm
by Pingling
[QUOTE="vash, post: 137744, member: 42398"]

How do I apply the code?



Thanks for your help.

[/QUOTE]



Click CTRL+ALT+A to bring up the Auto assemble, paste the code and click File -> Assign to current cheat table. Then activate to enable and deactivate to disable.

Its not activating for me tho, I've tried CE 7.1 and 7.0.

Gunfire Reborn

Posted: Sun May 31, 2020 3:33 pm
by vash
Yup, doesn't work.

"<


Error: Not all results found>>"

Gunfire Reborn

Posted: Sun May 31, 2020 4:17 pm
by astor
Pingling, post: 137748, member: 42324 wrote:
Click CTRL+ALT+A to bring up the Auto assemble, paste the code and click File -> Assign to current cheat table. Then activate to enable and deactivate to disable.

Its not activating for me tho, I've tried CE 7.1 and 7.0.
vash, post: 137754, member: 42398 wrote:
Yup, doesn't work.

">"


try this.



credit: ODimm

Gunfire Reborn

Posted: Sun May 31, 2020 5:03 pm
by vash
[QUOTE="astor, post: 137767, member: 39949"]

try this.



credit: ODimm

[/QUOTE]

Not working for me :(

Gunfire Reborn

Posted: Sun May 31, 2020 10:34 pm
by NumberXer0
So it seems manually adding the script worked, but the table didn't.



Edit: Actually..it stopped working. It seems to randomly decide to activate whenever it wants. I have to restart the game over and over until it decides to work.