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Table randomly resorting itself

Posted: Sat Oct 26, 2019 9:41 pm
by Gordon
Hi, I did some work to suit a Table to my tastes and when i recently reloaded it the whole structure was a mess and the lowest level nodes even travelled and changed parents around. Has anyone ever encountered this or has a guess where i screwed up?

Re: Table randomly resorting itself

Posted: Sat Oct 26, 2019 9:43 pm
by eTheBlack
What game? What table? What was changed?

I assume you wanted to post this under topic of which table you edited?

Re: Table randomly resorting itself

Posted: Sat Oct 26, 2019 10:13 pm
by WhiteSnoop
Clicking 'active' header sorts it to it, but I have encountered it changing parents aswell. Example: fuel under a vehicle parent change to 'scripts' parent :thonk:

Re: Table randomly resorting itself

Posted: Sat Oct 26, 2019 10:31 pm
by Gordon
viewtopic.php?f=4&t=10537&start=30#p109044

that table (the newest verion) seems to have scrambled parent/child locations for below the third level. I checked and clicking the "active" Header in the cheat table caused it.

Rearranging node parents/children should not be a feature of clicking a table header... But now i know.

Re: Table randomly resorting itself

Posted: Sat Oct 26, 2019 11:09 pm
by WhiteSnoop
It should only (re)arrange parents in my opinion and not their children. I do like the feature since you can sort alphabetically

Re: Table randomly resorting itself

Posted: Mon Oct 28, 2019 3:12 pm
by Eric
This will disable the sorting completely

Code: Select all

AddressList.Component[1].OnSectionClick=nil
(No way to stop it for certain columns specifically yet)

Re: Table randomly resorting itself

Posted: Mon Oct 28, 2019 4:21 pm
by dec1337
Eric wrote:
Mon Oct 28, 2019 3:12 pm
This will disable the sorting completely

Code: Select all

AddressList.Component[1].OnSectionClick=nil
(No way to stop it for certain columns specifically yet)
Thankyou for this it's super useful for times when I accidently sort and completely mess up a table :D