Search found 3 matches
- Sun Jul 10, 2022 2:04 am
- Forum: Tables
- Topic: ELEX Steam + GOG
- Replies: 85
- Views: 105562
Re: ELEX Steam + GOG
While changing the damage on the Cultivator Bow, I noticed that the Min and Max Damage values where swapped. if damageoffset[type] ~= nil then updatePath("Inventory\\"..str, "Min Damage", "vtDword", hex(daddr + damageoffset[type]), {}) updatePath("Inventory\\"..str, "Max Damage", "vtDword", hex(dadd...
- Mon Jul 26, 2021 9:06 am
- Forum: Tables
- Topic: Stardew Valley 1.5.4 [steam]
- Replies: 41
- Views: 86709
Re: Stardew Valley 1.5.4 [steam]
How to make Get Current Time work?? Change the script in that entry so that line 7 reads like so: define(getTime,StardewValley.Menus.DayTimeMoneyBox::draw+764) Made it work for me. (Stardew Valley 1.5.4) Yeah , not working for me :/ Do i need change something else too? The specific offset seems to ...
- Fri Jun 25, 2021 8:15 am
- Forum: Tables
- Topic: Stardew Valley 1.5.4 [steam]
- Replies: 41
- Views: 86709
Re: Stardew Valley 1.5.1 [steam]
Change the script in that entry so that line 7 reads like so:
define(getTime,StardewValley.Menus.DayTimeMoneyBox::draw+764)
Made it work for me. (Stardew Valley 1.5.4)