Search found 3 matches

by yoyok3nny
Sun Jul 10, 2022 2:04 am
Forum: Tables
Topic: ELEX Steam + GOG
Replies: 85
Views: 105562

Re: ELEX Steam + GOG

While changing the damage on the Cultivator Bow, I noticed that the Min and Max Damage values where swapped. if damageoffset[type] ~= nil then updatePath("Inventory\\"..str, "Min Damage", "vtDword", hex(daddr + damageoffset[type]), {}) updatePath("Inventory\\"..str, "Max Damage", "vtDword", hex(dadd...
by yoyok3nny
Mon Jul 26, 2021 9:06 am
Forum: Tables
Topic: Stardew Valley 1.5.4 [steam]
Replies: 41
Views: 86709

Re: Stardew Valley 1.5.4 [steam]

How to make Get Current Time work?? Change the script in that entry so that line 7 reads like so: define(getTime,StardewValley.Menus.DayTimeMoneyBox::draw+764) Made it work for me. (Stardew Valley 1.5.4) Yeah , not working for me :/ Do i need change something else too? The specific offset seems to ...
by yoyok3nny
Fri Jun 25, 2021 8:15 am
Forum: Tables
Topic: Stardew Valley 1.5.4 [steam]
Replies: 41
Views: 86709

Re: Stardew Valley 1.5.1 [steam]

cassianpry wrote:
Tue Jan 19, 2021 12:39 pm
How to make Get Current Time work??
Change the script in that entry so that line 7 reads like so:
define(getTime,StardewValley.Menus.DayTimeMoneyBox::draw+764)

Made it work for me. (Stardew Valley 1.5.4)