Search found 20 matches
- Mon Aug 28, 2023 5:30 am
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6958
- Views: 2305123
Re: z Baldur's Gate 3
I've seen this get asked numerous times in the thread but it doesn't appear anyone has the answer yet. Anyone figured these things out? 1) How do you add more spells to a sorcerer? By that I mean, actual spells in their sorcerer spell book/availability. 2) Has anyone found the ranger (hunter subclas...
- Thu Aug 24, 2023 1:34 am
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6958
- Views: 2305123
Re: z Baldur's Gate 3
- COMPANIONS scripts reworked (not all companions you will need to add the rest i added most of act 1 if not all) - some fixes in item spawner - updated scripts with newest table in post 1 - auto attaching on start + will keep reattaching if you close game and reopen - will auto use automatic scrip...
- Mon Aug 21, 2023 11:18 am
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6958
- Views: 2305123
Re: z Baldur's Gate 3
Update: Merged with latest from Zanzer and created a separate tab for them since they're so many passives. https://i.imgur.com/2LQ3M1z.png Is there any way from inside CheatEngine to search for a feat you'd like to add? The list is massive now (which is great!) but it can be hard to find things. Fo...
- Sun Aug 20, 2023 1:38 am
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6958
- Views: 2305123
Re: z Baldur's Gate 3
The 6th update of my Baldur's Gate 3 cheat table. ... https://i.imgur.com/ElWWiLe.png Could you please add an option for automatically setting the game speed to 1 in dialogues and cutscenes? I have to constantly switch the speed between 1x and 2x. :( That would be absolutely amazing. This game oper...
- Tue Dec 14, 2021 6:19 am
- Forum: Tables
- Topic: Assassin's Creed Odyssey v1.3.0/v1.5.1 +21 (table Update18.3)
- Replies: 1487
- Views: 1970181
Re: Assassin's Creed Odyssey v1.3.0/v1.5.1 +21 (table Update18.3)
Title Update 1.5.6 will be deployed on all supported platforms on December 14, 2021, at 12 pm UTC/GMT, 1 pm CET, 7 am EDT, 4 am PDT, and 11 pm AEDT.
[Link]
Is anyone planning to update these tables?
[Link]
Is anyone planning to update these tables?
- Tue Dec 14, 2021 6:16 am
- Forum: Tables
- Topic: Assassin’s Creed® Valhalla - InventoryEditor
- Replies: 3026
- Views: 1295567
- Sun Feb 21, 2021 2:06 pm
- Forum: Tables
- Topic: Immortals Fenyx Rising [Engine:AnvilNEXT]
- Replies: 263
- Views: 141185
Re: Immortals Fenyx Rising [Engine:AnvilNEXT]
Does anyone think there is a chance of a "map booster" option like in Odyssey? Something that reveals all the map markers in one go? The far site system is not great.
- Fri Feb 19, 2021 11:58 am
- Forum: Tables
- Topic: Immortals Fenyx Rising [Engine:AnvilNEXT]
- Replies: 263
- Views: 141185
Re: Immortals Fenyx Rising [Engine:AnvilNEXT]
I do, but with versions changing it's probably better to learn how to do it yourself. I also wouldn't want to upload someone else's table. It's easy to do. Right-click "Item Hash" in the CT and 'Set/Change dropdown selection items'. Copy paste the list in there, check the bottom two boxes, and hit ...
- Wed Feb 17, 2021 9:20 am
- Forum: Tables
- Topic: Immortals Fenyx Rising [Engine:AnvilNEXT]
- Replies: 263
- Views: 141185
Re: Immortals Fenyx Rising [Engine:AnvilNEXT]
I also couldn't find the sources for Charbrand, Flamesplitter, and Nightmare's Pierce. They're cosmetic items and they work fine. Might be NYI? those 3 items are part of the Ultimate Hero's Pack. 000001CA94D024F9 - Muse 000001CA94D03F62 - Paragon 000001BF87F05CBE - Ptilon 000001CE6BF3A943 - Phospho...
- Tue Feb 16, 2021 7:54 am
- Forum: Tables
- Topic: Immortals Fenyx Rising [Engine:AnvilNEXT]
- Replies: 263
- Views: 141185
Re: Immortals Fenyx Rising [Engine:AnvilNEXT]
I'm trying to decide if I want to buy this game, but I don't want to buy it until the nice, awesome, convenient CT files are out for unlocking all the cosmetics and such. I promise I have read through all 13 pages, so I apologize if these are dumb questions. 1) If I understand correctly, the CT file...
- Fri Jan 15, 2021 6:16 am
- Forum: Tables
- Topic: Assassin's Creed Valhalla [Standard Edition]
- Replies: 363
- Views: 230197
- Wed Jan 13, 2021 12:03 pm
- Forum: Tables
- Topic: Assassin’s Creed® Valhalla - InventoryEditor
- Replies: 3026
- Views: 1295567
Re: Assassin’s Creed® Valhalla - InventoryEditor
Any possibility you could find that link and share it?
Is that editor in portugese? (I hope not! LOL).
- Thu Jan 07, 2021 10:40 am
- Forum: Tables
- Topic: Assassin’s Creed® Valhalla - InventoryEditor
- Replies: 3026
- Views: 1295567
Re: Assassin’s Creed® Valhalla - InventoryEditor
I usually just go back to a save before I was editing to avoid dupes but there is a way to delete items you don't want, if your read a few pages back you will find a link to a video explaining it. It has been posted a few times so it shouldn't be hard to find. I found the video, thanks. Unfortunate...
- Sat Jan 02, 2021 11:21 pm
- Forum: Tables
- Topic: Assassin’s Creed® Valhalla - InventoryEditor
- Replies: 3026
- Views: 1295567
Re: Assassin’s Creed® Valhalla - InventoryEditor
I don't have a table for it right now, i can throw one together if needed though but here are the hash id for the ezio and altair outfits. 000001CDB835A378 //Altair Outfit 000001CDB835A4FC //Ezio Outfit I am new to using CE. How do I use those? I was able to use the general cheat tables just fine. ...
- Sat Jan 02, 2021 11:20 pm
- Forum: Tables
- Topic: Assassin's Creed Odyssey v1.3.0/v1.5.1 +21 (table Update18.3)
- Replies: 1487
- Views: 1970181
Re: Assassin's Creed Odyssey v1.3.0/v1.5.1 +21 (table Update18.3)
Is there any way to delete/destroy accidentally duped items? They are a cluttered mess.
Thanks!
Thanks!