Search found 7 matches
- Mon Apr 01, 2024 12:03 pm
- Forum: Single Player Cheat Requests
- Topic: Blasphemous 2 - No HUD
- Replies: 0
- Views: 257
Blasphemous 2 - No HUD
I am trying to take screenshots of the world of Blasphemous 2, but the HUD is in the way a lot of the time. I'd greatly appreciate if someone could put up a code that disables or turns off the HUD.
- Mon Nov 20, 2023 12:50 pm
- Forum: Single Player Cheat Requests
- Topic: [Request] GUNVOLT CHRONICLES LUMINOUS AVENGER IX 2
- Replies: 17
- Views: 7733
Re: [Request] GUNVOLT CHRONICLES LUMINOUS AVENGER IX 2
Could anyone add a code that makes the points reset when getting hit three times?
- Thu Nov 17, 2022 9:19 pm
- Forum: Single Player Cheat Requests
- Topic: Azure Striker Gunvolt 3 - HP or Level modifier
- Replies: 1
- Views: 303
Azure Striker Gunvolt 3 - HP or Level modifier
Did someone manage to figure out where the HP and/or Level values are stored? I tried to find them, but to no avail.
- Wed Apr 13, 2022 11:50 am
- Forum: Single Player Cheat Requests
- Topic: Lego Harry Potter 5-7 - Get Reducto Spell
- Replies: 0
- Views: 782
Lego Harry Potter 5-7 - Get Reducto Spell
Me and a friend experienced a bug in Lego Harry Potter 5-7. We can no longer unlock the orange spell in the list (Reducto), making the game unbeatable. If anyone could find the addresses that store whether or not you've unlocked a spell (specifically Reducto), that'd be great!
- Thu Oct 29, 2020 1:59 pm
- Forum: Single Player Cheat Requests
- Topic: Blossom Tales Walk through walls/no collision
- Replies: 4
- Views: 1326
Re: Blossom Tales Walk through walls/no collision
Hmm, it gives me an error:
< <The array of byte named get_tpBack could not be found> >
I'm new to inserting trainers in CE (used to just coding myself), so is there anything I'm doing wrong here?
< <The array of byte named get_tpBack could not be found> >
I'm new to inserting trainers in CE (used to just coding myself), so is there anything I'm doing wrong here?
- Thu Oct 29, 2020 9:38 am
- Forum: Single Player Cheat Requests
- Topic: Blossom Tales Walk through walls/no collision
- Replies: 4
- Views: 1326
Re: Blossom Tales Walk through walls/no collision
Wow, thanks so much! Yes, expected as much. Going out of bounds isn't the safest thing. But it's worth some trial and error to get to places I couldn't get to before.
If you'd like some pay for your work, please pm me. I gladly give something back for this.
If you'd like some pay for your work, please pm me. I gladly give something back for this.
- Tue Oct 27, 2020 4:18 pm
- Forum: Single Player Cheat Requests
- Topic: Blossom Tales Walk through walls/no collision
- Replies: 4
- Views: 1326
Blossom Tales Walk through walls/no collision
Hello, I am trying to rip all the maps of Blossom Tales: The Sleeping King, aka I am trying to make a full in-game map of the areas in the game. Is anyone willing to help me out by finding a code that removes the collision of walls in the game? With that, I can go anywhere from the start, which mean...