Search found 3 matches
- Thu Oct 22, 2020 5:53 pm
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6940
- Views: 2259431
Re: z Baldur's Gate 3
Hopefully, you have a backup to revert any changes to the root template file. My approach would be to simply use the default root template without any modification inside the _merged file and only work with weapon.txt. Original new entry "GOB_PainPriest_Handaxe" type "Weapon" using "WPN_Handaxe" da...
- Thu Oct 22, 2020 5:07 pm
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6940
- Views: 2259431
Re: z Baldur's Gate 3
The weapons root template changes the look of the weapon to the best of my knowledge. You can unpack the root template which is in a folder called root template and find the matching id with all other information. You can leave the using info the same. I appreciate you taking the time to reply, but...
- Thu Oct 22, 2020 1:49 pm
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6940
- Views: 2259431
Re: z Baldur's Gate 3
I've seen a lot of great work being done here in terms of Zanzer's BG 3 Table itself and exploring the possibilities for editing the game files more generally. It's exciting to see what's been discovered already and I look forward to what's yet to come. There are two things I'm hoping to accomplish,...