I noticed some people are trying to edit down their attributes/level after they've messed with them.
I made a small table that allows editing them, plus the current runes. Changes to the values are instant them moment you edit them.
Search found 6 matches
- Mon Feb 28, 2022 7:02 pm
- Forum: Tables
- Topic: Elden Ring
- Replies: 698
- Views: 319684
- Tue Oct 05, 2021 1:27 am
- Forum: Tables
- Topic: z Medieval Dynasty
- Replies: 204
- Views: 134799
Re: z Medieval Dynasty
Hmm... Like many others, I can't get the inventory to work. It can read my inventory, but no changes can be done. I'm not TOO fussed about it though, since an older table written for like the 0.5 version still kinda works, at least the inventory still workd, but that one is a bit different as you g...
- Tue Oct 13, 2020 4:23 pm
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6958
- Views: 2301936
Re: z Baldur's Gate 3
Data.rarI edited the data.txt file and increased the abilities cap to 100. It seems to work. File Path: Baldurs Gate 3 \ Data \ Public \ Shared \ Stats \ Generated \ Data \ Password: 4221 P.S Translate with Google Edit: Nevermind, you already replied as I was writing this :) @TemptingIcaus - the Da...
- Sun Oct 11, 2020 9:30 am
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6958
- Views: 2301936
Re: z Baldur's Gate 3
Infinite Movement/Spells/Action, and only for You!!! well... hopefully - i mean it works for me but you never know... anyway It is using script for 'Character Pointers' from the orginal table and as such it is placed under that entry. btw, I left the original entry as is. it should give infinite st...
- Fri Oct 09, 2020 8:49 am
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6958
- Views: 2301936
Re: z Baldur's Gate 3
I'm also adding this, maybe someone can catch the duplication bug. Basically, it stops stacks of items (and gold, as the game considers gold an inventory item) from decreasing in value. The duplication bug manifests whenever you pick up another item that you already have a stack of (or just 1) in yo...
- Fri Oct 09, 2020 8:19 am
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6958
- Views: 2301936
Re: z Baldur's Gate 3
Hi, I just wanted to add a small contribution here, in case anyone's interested. IMPORTANT: the script affects enemies as well, so disable it when it's not your turn. I haven't found a way to check whether it's your turn or an enemies, so it's a bit of a manual process. Assigning a hotkey to the scr...