viewtopic.php?f=4&t=29165
I made one
Search found 195 matches
- Mon May 13, 2024 11:36 am
- Forum: Single Player Cheat Requests
- Topic: Might & Magic: Clash of Heroes definitive edition
- Replies: 6
- Views: 1186
- Mon May 13, 2024 9:05 am
- Forum: Tables
- Topic: Might & Magic: Clash of Heroes - Definitive Edition Table
- Replies: 0
- Views: 90
Might & Magic: Clash of Heroes - Definitive Edition Table
Get Action Points On Move Unit (work on enemy too)
Unit and Hero Experience (Same for every faction)
Unit and Hero Experience (Same for every faction)
- Sun May 12, 2024 3:12 am
- Forum: Single Player Cheat Requests
- Topic: [Request] Headquarters: World War II
- Replies: 12
- Views: 2046
Re: [Request] Headquarters: World War II
Code: Select all
UPDATE TAutoSkillPrototype SET WorkingRadius = 150
WHERE id = 156
- Thu May 09, 2024 11:42 am
- Forum: Tables
- Topic: Clash II Cheat Table
- Replies: 3
- Views: 277
Re: Clash II Cheat Table
Sorry, I have no plan to play it again. So there won't be any update from me.
- Mon May 06, 2024 2:51 pm
- Forum: Single Player Cheat Requests
- Topic: [Request] Headquarters: World War II
- Replies: 12
- Views: 2046
Re: [Request] Headquarters: World War II
Blueskadoo wrote: ↑Fri Apr 26, 2024 9:09 am> Bonus XP per combat kill(does not give xp when attack misses)
Could you please make it doesn't give exp to enemy unit?
I tried to find unit faction or something for cmp but failed.
- Mon May 06, 2024 7:55 am
- Forum: Single Player Cheat Requests
- Topic: [Request] Headquarters: World War II
- Replies: 12
- Views: 2046
Re: [Request] Headquarters: World War II
I made a statement to set HQ skill cooldown to 0. In fact only Rally and Reinforce have cooldown in the db, other skills are 0 by default. It seems the cooldown in db does not work... UPDATE TActivateExtentionPrototype SET Cooldown = 0 WHERE TActivateExtentionPrototype.id IN (SELECT m_iActivationID ...
- Sun Apr 28, 2024 1:32 pm
- Forum: Tables
- Topic: Heroes of Might & Magic III + HOTA + HD
- Replies: 85
- Views: 46396
Re: Heroes of Might & Magic III + HOTA + HD
my table works in hota 1.71
you can use those function from that table
you can use those function from that table
- Tue Apr 23, 2024 12:14 pm
- Forum: Tables
- Topic: Samurai Vandalism Cheat Plugin
- Replies: 5
- Views: 3561
- Mon Apr 22, 2024 12:48 am
- Forum: Tables
- Topic: Millennia Cheat Mod
- Replies: 0
- Views: 302
Millennia Cheat Mod
I made a Millennia Cheat Plugin, to provide some cheat. Need BepInEx5 to run. https://github.com/BepInEx/BepInEx Every option togglable by config file. If you want a GUI in game to change plugin config rather than config file, use BepInEx.ConfigurationManager. https://github.com/BepInEx/BepInEx.Conf...
- Fri Apr 05, 2024 1:29 pm
- Forum: Tables
- Topic: Clash II Cheat Table
- Replies: 3
- Views: 277
Clash II Cheat Table
Cheat table for game Clash II Created and tested on fitgirl repack version Can't see any version number in game options: Unlimited Action Points (afftects enemy too, turn off before end turn), also works in battle Set Unit Exp To 9999 On View Detail Info (afftects enemy too) Get Unit Stats On View D...
- Sat Mar 30, 2024 8:18 am
- Forum: Tables
- Topic: Final Fantasy VII: Remake Intergrade +10 (table Update4)
- Replies: 156
- Views: 143871
Re: Final Fantasy VII: Remake Intergrade +10 (table Update4)
change field controlling character is sooooo good
I can finally watch tifa's butt instead of cloud while running around
I can finally watch tifa's butt instead of cloud while running around
- Sun Mar 24, 2024 9:27 am
- Forum: Tables
- Topic: z Subterrain Mines of Titan
- Replies: 7
- Views: 1479
Re: z Subterrain Mines of Titan
My extend table, tested on game version 1.07
activate mono feature required
Fast Task Complete
Fast Codex Gain (on research complete)
Level Up Proficiency on EXP Gain
Update1:
add option
Set Ammo to 35 On Refresh (including shoot)
activate mono feature required
Fast Task Complete
Fast Codex Gain (on research complete)
Level Up Proficiency on EXP Gain
Update1:
add option
Set Ammo to 35 On Refresh (including shoot)
- Fri Mar 22, 2024 2:32 pm
- Forum: Tables
- Topic: z Subterrain Mines of Titan
- Replies: 7
- Views: 1479
Re: z Subterrain Mines of Titan
<?xml version="1.0" encoding="utf-8"?> <CheatTable> <CheatEntries> <CheatEntry> <ID>9636</ID> <Description>"Level Up Proficiency on EXP Gain"</Description> <LastState Activated="1"/> <VariableType>Auto Assembler Script</VariableType> <AssemblerScript>{ Game : Subterrain Mines of Titan.exe Version: ...
- Sun Mar 17, 2024 3:39 am
- Forum: Tables
- Topic: Last Epoch
- Replies: 266
- Views: 65782
Re: Last Epoch
This is apparently a working runes script on the latest version, thanks peakyblinder for the aob <?xml version="1.0" encoding="utf-8"?> <CheatTable> <CheatEntries> <CheatEntry> <ID>546</ID> <Description>"Infinite Runes (Open Inventory)"</Description> <Color>000000</Color> <VariableType>Auto Assembl...
- Wed Mar 13, 2024 8:34 am
- Forum: Tables
- Topic: Heroes of Might & Magic III + HOTA + HD
- Replies: 85
- Views: 46396
Re: Heroes of Might & Magic III + HOTA + HD
Infinite D-Door will let you cast dimension door as many times as you like per turn, whether you have high skill or not. This is not a player-only script, but I have never seen the PC cast dimension door. Still, I have been quite mistaken about several things about this game until now so who knows....