Search found 311 matches
- Sun Aug 07, 2022 7:24 am
- Forum: Single Player Cheat Requests
- Topic: Vestaria Saga II: The Sacred Sword of Silvanister (Steam)
- Replies: 9
- Views: 2713
- Thu Aug 04, 2022 4:24 pm
- Forum: Cheat Engine
- Topic: Castlevania Dracula X help needed.
- Replies: 5
- Views: 1716
Re: Castlevania Dracula X help needed.
You probably doing something wrong as the health is just +6 offset from the heart address and yes it's in hex format similar to heart. 10 heart in-game = 16 decimal value in CE or 10 hex value in CE, HP (40 is the full hp at the start) in-game = 64 value in CE or 40 hex value in CE.
- Tue Aug 02, 2022 3:50 pm
- Forum: Cheat Engine
- Topic: Castlevania Dracula X help needed.
- Replies: 5
- Views: 1716
- Mon Aug 01, 2022 6:11 pm
- Forum: Cheat Engine
- Topic: Unknown Values in Fire Emblem like Games
- Replies: 10
- Views: 4242
Re: Unknown Values in Fire Emblem like Games
... Look can be deceiving, as the stats shown on the screen, isn't the same with what in the memory viewer. I have a personal table for gog eng v1.13.6 , credit to CannonFodder for offset reference from Jap ver, I only find a different hook for the base and imitate the features. You can use it as a...
- Mon Aug 01, 2022 3:46 pm
- Forum: Cheat Engine
- Topic: Unknown Values in Fire Emblem like Games
- Replies: 10
- Views: 4242
Re: Unknown Values in Fire Emblem like Games
Well i can find the Lvl but if i use the memory viewer i see numbers all over the place that could or could not be the attributes. I'm not an expert ^^ If you're looking for Vestaria 2 offset for level to stats, look on Vestaria 1 previous table. It should be almost similar with a few exception lik...
- Mon Aug 01, 2022 2:14 pm
- Forum: Cheat Engine
- Topic: Unknown Values in Fire Emblem like Games
- Replies: 10
- Views: 4242
Re: Unknown Values in Fire Emblem like Games
So there is no way, right? The second issue is the exp the enemy gives you. This value i wanted to change. So instead of getting 25 xp for hitting the enemy i want 1000 so i can get 10 levels at once. But this would be the same problem with hard-coded, right? Definitely, as it passed through the fu...
- Mon Aug 01, 2022 11:38 am
- Forum: Cheat Engine
- Topic: Unknown Values in Fire Emblem like Games
- Replies: 10
- Views: 4242
Re: Unknown Values in Fire Emblem like Games
... bcus it's hard-coded to follow a set of formula that give you only +1 level even if you exceed the exp required. Here's something I pulled out of Vestaria Saga 2 script, which I assume should be true for the previous fire emblem series too as the game designer is the same. https://i.ibb.co/BnLD...
- Mon May 02, 2022 3:38 pm
- Forum: General Gamehacking
- Topic: Game closes when I'm trying attach debugger
- Replies: 3
- Views: 1867
- Sun Mar 20, 2022 7:18 pm
- Forum: Single Player Cheat Requests
- Topic: Request: Paradise Killer.
- Replies: 5
- Views: 2843
Re: Request: Paradise Killer.
Man, yea, I would love a table. Also, I second that question about the previous code above Open cheat-engine -> memory view -> CTRL+A -> copy-paste -> File -> Assign to cheat table -> Rename the script to anything > Save the cheat table any name. Not sure if it's still working but it should work on...
- Sat Mar 12, 2022 1:32 pm
- Forum: Single Player Cheat Requests
- Topic: We Are Football
- Replies: 93
- Views: 86190
Re: We Are Football
Well, if you're asking just to update one-two script, you can try this. Tested on gog version 54088, supposedly update v1.15. You can always copy paste the script to the old table to combine it.
- Fri Mar 11, 2022 2:52 pm
- Forum: Single Player Cheat Requests
- Topic: [Request] Backpack Hero web game?
- Replies: 11
- Views: 4181
Re: [Request] Backpack Hero web game?
https://thejaspel.itch.io/backpack-hero Was curious if it's possible to use CE on a web based game like this. I have no idea how you would go about doing so. My general method should be open up task manager , look on which browser has the highest amount of cpu and ram. Noted the PID, if it's not th...
- Fri Feb 11, 2022 5:06 pm
- Forum: Tables
- Topic: Shin Megami Tensei III Nocturne HD Remaster
- Replies: 181
- Views: 89807
Re: Shin Megami Tensei III Nocturne HD Remaster
Found it Still work. I tried Dragon Eye and It worked with no issues=)) I did not even cross my mind about using boss move:)) For the Goddesses Sake! THIS, this is exactly what they need to add in all of their games=)) Once you beat the most hardest boss on the most difficult level (so they can't a...
- Fri Feb 11, 2022 3:58 pm
- Forum: Tables
- Topic: Shin Megami Tensei III Nocturne HD Remaster
- Replies: 181
- Views: 89807
Re: Shin Megami Tensei III Nocturne HD Remaster
Hello Is this for the Steam version? (because I don't get the emulator log) Because it doesn't work. I just want one thing: Pierce skill for any demon. CE 7.3 Hello there, I'm not sure if there's any update on steam as I did it a long time ago, but look around on page 7 for the PC version. It shoul...
- Tue Feb 08, 2022 1:02 pm
- Forum: Tables
- Topic: Shin Megami Tensei V [ RyujinX + Yuzu ]
- Replies: 107
- Views: 83371
Re: Shin Megami Tensei V [ RyujinX + Yuzu ]
would you know how to create a registersymbol to make the list of essences only with the initial code without being like you did? :cry: movzx ebp , byte ptr [ rsi + rbp ] move ebp , ebp jmp return what I did was turn all essences into 99: mov byte ptr [ rsi + rbp ],#99 I tried to create a list with...
- Mon Feb 07, 2022 6:33 am
- Forum: Tables
- Topic: Shin Megami Tensei V [ RyujinX + Yuzu ]
- Replies: 107
- Views: 83371
Re: Shin Megami Tensei V [ RyujinX + Yuzu ]
I don't understand "(essence, 17 )" - is there any specific reason for 17? I see you've modified this other times for 16 ; Switch emulator tends to jmp x64 instead of x32 (google for trampoline computing). Which in cheat engine it will take 14+ bytes depending on the opcode required for the jmp ins...