Search found 21 matches
- Tue Dec 29, 2020 1:54 pm
- Forum: Tables
- Topic: z Medieval Dynasty
- Replies: 204
- Views: 133828
Re: z Medieval Dynasty
Since it's outdated I've tried using Cheat Engine without Zanzer's table, just to see if I can get it to work at all. So far, the only thing I can do is change my Dynasty reputation. I can't manipulate my inventory numbers, change technology numbers, or add talent points anymore. All of this was doa...
- Sun Aug 30, 2020 10:53 pm
- Forum: Tables
- Topic: Wasteland 3 Pointer Table
- Replies: 274
- Views: 295272
Re: Wasteland 3 Pointer Table
Use the description mentioned earlier of what liked and all that represent, get to a point in the game before a change in reputation, quicksave, do a value search for a number between the two values, do what changes the reputation, search for value increased by the amount the reputation increased o...
- Sat Aug 29, 2020 7:31 pm
- Forum: Tables
- Topic: Wasteland 3 Pointer Table
- Replies: 274
- Views: 295272
Re: Wasteland 3 Pointer Table
I couldn't get anything but the perks to work for the Steam version, but the recent hotfix updated to game version to 1.0.1 and now perks no longer work.
- Fri Aug 28, 2020 4:41 pm
- Forum: Tables
- Topic: Wasteland 3 Pointer Table
- Replies: 274
- Views: 295272
- Wed Jun 24, 2020 11:22 pm
- Forum: Single Player Cheat Requests
- Topic: Generation Zero (Request)
- Replies: 109
- Views: 82562
Generation Zero (Request)
have you attached the game process which is "GenerationZero_F.exe" before trying enable the script? i know the cause of the problem, give me second. edit: extract lua file in I2CETableCEA.rar to your cheat engine autorun directory, restart the cheat engine. It should work now. The issue I was havin...
- Wed Jun 24, 2020 8:34 am
- Forum: Single Player Cheat Requests
- Topic: Generation Zero (Request)
- Replies: 109
- Views: 82562
Generation Zero (Request)
[QUOTE="astor, post: 140563, member: 39949"]<br /> update to v1858983:<br /> [LIST]<br /> [*]godmode<br /> [*]invisible/stealth<br /> [*]unlimited stamina<br /> [*]unlimited ammo<br /> [*]no reload<br /> [*]no weight<br /> [*]exp points<br /> [*]skill points<br /> [*]movement speed<br /> [/LIST]<br ...
- Sun May 31, 2020 8:43 am
- Forum: Tables
- Topic: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31
- Replies: 676
- Views: 490980
Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31
There was a recent Hotfix which broke even more functions on the current table, at least for v1.4.1. I haven't had time to test what still works, but I do know that town, crafting, and renown no longer work for me. It might be a good time to look for alternatives.
- Thu May 21, 2020 12:41 am
- Forum: Tables
- Topic: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31
- Replies: 676
- Views: 490980
Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31
[QUOTE="TDCxsnipes, post: 135593, member: 34165"]<br /> is there anyway to level up an individual skill?<br /> <br /> plus thanks for this its really great<br /> [/QUOTE]<br /> <br /> [QUOTE="Whisperer, post: 135684, member: 2245"]<br /> Well, there is a certain pay-site trainer that can do it. But ...
- Fri May 08, 2020 1:48 pm
- Forum: Tables
- Topic: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31
- Replies: 676
- Views: 490980
Re: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31
1.3.0 is the official release now with 1.4.0 as the new beta. Just have to be patient for a table update as Taleworlds shoved a fair amount of hotfixes into 1.3.0 at the last minute, which broke a great deal of mods and changed how some stuff is calculated. I'm thinking it was the last minute hotfix...
- Sat May 02, 2020 1:02 pm
- Forum: Tables
- Topic: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31
- Replies: 676
- Views: 490980
Re: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31
Any chance for a e1.3.0 update or is that on hold until it becomes the live build? Honestly, I'm only interested in a smithing update.
- Wed Apr 08, 2020 11:47 pm
- Forum: Tables
- Topic: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31
- Replies: 676
- Views: 490980
Re: Mount & Blade II: Bannerlord - v. e1.0.7 - Steam - +38 - Update 22
.... Update 23 Stamina works still fine -> mouseover your agent to be sure Renown should be fixed in update 23 I don't know what I'm doing wrong, but I still can't get the stamina to work at all. It was working just fine a few Update prior. Not a huge deal though, everything else is working fine.
- Wed Apr 08, 2020 8:05 pm
- Forum: Tables
- Topic: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31
- Replies: 676
- Views: 490980
Re: Mount & Blade II: Bannerlord - v. e1.0.7 - Steam - +38 - Update 21
i manage to increase army of my selected troops but when i put them in 2nd army or garrison i go in -negative army number and the game crash after. but if i increase selected troops in garrison and then take them to army is working and garrison dont go in -negative. is there a way to make a script ...
- Wed Apr 08, 2020 8:03 pm
- Forum: Tables
- Topic: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31
- Replies: 676
- Views: 490980
Re: Mount & Blade II: Bannerlord - v. e1.0.7 - Steam - +38 - Update 22
--Stamina doesn't seem to be working anymore. I can no longer change the value or get it stay locked for infinite smithing. --Renown for the clan gets set to 9999 and I can no longer change the value no matter what I do. The game was just recently updated to e1.0.8, but I was having these issues sin...
- Mon Apr 06, 2020 10:22 pm
- Forum: Tables
- Topic: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31
- Replies: 676
- Views: 490980
Re: Mount & Blade II: Bannerlord - v. e1.0.5 - Steam - +36 - Update 19
Would it be easier to add an xp multiplier for skills that stacks with the existing xp multipliers? It would allow us to level skills quickly and eliminate the need to remove negative skill numbers from manipulating the skills points directly. Thank you for all your hard work, by the way. The const...
- Mon Apr 06, 2020 2:29 pm
- Forum: Tables
- Topic: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31
- Replies: 676
- Views: 490980
Re: Mount & Blade II: Bannerlord - v. e1.0.5 - Steam - +36 - Update 19
Would it be easier to add an xp multiplier for skills that stacks with the existing xp multipliers? It would allow us to level skills quickly and eliminate the need to remove negative skill numbers from manipulating the skills points directly. Thank you for all your hard work, by the way. The consta...