Search found 5 matches
- Sat Nov 25, 2023 8:27 pm
- Forum: Cheat Engine
- Topic: [Help] Finding Defense in Monster Hunter Frontier
- Replies: 0
- Views: 2172
[Help] Finding Defense in Monster Hunter Frontier
Basically the title. I am playing on my own private server as a purely single player experience. Long story short, defense and health are the only two values I have been unable to change. The character's attack value, elemental resistances, items, and most other things are stored as plainly visible ...
- Sat Aug 25, 2018 4:00 pm
- Forum: Cheat Engine
- Topic: Finding a changing base address
- Replies: 5
- Views: 5214
Re: Finding a changing base address
What I am suggesting is that you do aobScan injection on instruction mov eax, [rcx+19F4] 1. in your code create a symbol\variable using globalalloc(basePointer,8) 2. in newmem: write mov [basePointer],rcx 3. Now in your table 'Add Address Manually' and select pointer put basePointer as base and 19F...
- Sat Aug 25, 2018 3:09 pm
- Forum: Cheat Engine
- Topic: Finding a changing base address
- Replies: 5
- Views: 5214
Re: Finding a changing base address
One thing you can do is do is 'what accesses' the base address or attack address or player stats. Then do bunch of actions like changing armor or hit something. Read methods are called more often than write. With more available read spots you can inject at suitable spot. Like something constantly r...
- Sat Aug 25, 2018 2:29 pm
- Forum: Cheat Engine
- Topic: Finding a changing base address
- Replies: 5
- Views: 5214
Finding a changing base address
I'm playing around with MHW hacking and want to change base Attack. The problem is that every time you change equipment, the address changes. Fortunately it's easy enough to find Sharpness (a separate address) and then find the base address of the Player Stats using "find what writes to", then Attac...
- Wed Aug 22, 2018 9:45 pm
- Forum: Tables
- Topic: Monster Hunter World (Steam)
- Replies: 5645
- Views: 3856001
Re: Monster Hunter World (Steam)
Has anyone had any luck making an Attack Multiplier? I searched back a few pages and didn't see it, nor was it in the OP table. I like making my own CTs so this isn't really a feature request, more that I'm stumped and relatively novice compared to some of y'all. With Defense it was easy enough to f...