Search found 21 matches
- Tue Aug 08, 2023 7:54 am
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6955
- Views: 2293605
Re: z Baldur's Gate 3
Not dirrectly related to the table but if anyone willing to dig in assembly please check viewtopic.php?p=307751#p307751 as I'm trying (and failing) to allow changing prepared spells during combat.
- Tue Aug 08, 2023 3:47 am
- Forum: Specific Game Discussions
- Topic: Baldur's Gate 3
- Replies: 49
- Views: 78039
Re: Baldur's Gate 3
So far there doesn't seem to be any way to cheat the amount of prepared spells, other then stat modifier, so I was trying to allow changing prepared spells during combat. I think I was able to find the funtion responsible for changing prepared spells, and there's jump that seem to be triggering the ...
- Sat Aug 03, 2019 8:50 pm
- Forum: Tables
- Topic: Divinity Original Sin 1 Enhanced Edition
- Replies: 2
- Views: 12814
Re: Divinity Original Sin 1 Enhanced Edition
I was extremely annoyed that there was no way to remove restriction on the amount of skills you chars can learn so instead of playing the game I spent entirely too much time looking for the code responsible.
Here's the script which removes this skill limit. Tested on GOG version 2.0.119.430
Here's the script which removes this skill limit. Tested on GOG version 2.0.119.430
- Thu Aug 30, 2018 7:17 pm
- Forum: Tables
- Topic: Binding Of Isaac: Afterbirth+
- Replies: 294
- Views: 335935
Re: Binding Of Isaac: Afterbirth+
I can't seem to download any latest versions of the table, is it just me or were they removed for some reason? Anybody can re-upload one?
- Mon Dec 11, 2017 8:49 pm
- Forum: Tables
- Topic: Pillars of Eternity (2017-02-06)
- Replies: 24
- Views: 47497
Re: Pillars of Eternity (2017-02-06)
What would be awesome is to add an option to disable Fog of War only on explored areas of the map. I've googled a bit and there seem to be a lot of people looking for the same but no solutions. I'm not sure how this can be done.. I check with ILSpy and there doesn't seem to be an easy way to do it ...
- Tue Oct 24, 2017 1:18 pm
- Forum: Tables
- Topic: Binding Of Isaac: Afterbirth+
- Replies: 294
- Views: 335935
Re: Binding Of Isaac: Afterbirth+
Only tiny AOB changes to fix Player and Floor scripts. All credit goes to Alucain
- Wed Oct 11, 2017 2:38 am
- Forum: Tables
- Topic: Binding Of Isaac: Afterbirth+
- Replies: 294
- Views: 335935
Re: Binding Of Isaac: Afterbirth+
Yet another update broke Alucain's table... At least Floor and Player pointers don't work anymore.
Damn devs keep working on their game.. =)
Damn devs keep working on their game.. =)
- Tue Sep 12, 2017 1:51 pm
- Forum: Tables
- Topic: Pillars of Eternity (2017-02-06)
- Replies: 24
- Views: 47497
Re: Pillars of Eternity (2017-02-06)
Table seems to work fine with latest GOG version. Only UICharacterCreationManager seems partially broken as far as I can tell. What would be awesome is to add an option to disable Fog of War only on explored areas of the map. I've googled a bit and there seem to be a lot of people looking for the sa...
- Thu Jul 20, 2017 2:42 am
- Forum: Tables
- Topic: Binding Of Isaac: Afterbirth+
- Replies: 294
- Views: 335935
Re: Binding Of Isaac: Afterbirth+
Another update was released recenty which broke a lot of scripts unfortunately.
- Sat Jul 08, 2017 6:29 pm
- Forum: Tables
- Topic: Diablo II: Stats, Magic Find and Quality drops hack
- Replies: 28
- Views: 73953
Re: Diablo II: Stats, Magic Find and Quality drops hack
You can check this article to get a broad picture [Link]
But I've no idea even what the max number can be, they do some pretty weid math with it, that's why I made "Override magic find check" but it's far from ideal for sure.
But I've no idea even what the max number can be, they do some pretty weid math with it, that's why I made "Override magic find check" but it's far from ideal for sure.
- Wed Jul 05, 2017 8:08 pm
- Forum: Tables
- Topic: Diablo II: Stats, Magic Find and Quality drops hack
- Replies: 28
- Views: 73953
Re: Diablo II: Stats, Magic Find and Quality drops hack
I think I found a reliable way to find and modify values. Consider this a BETA update and please report any troubles or in fact any feedback you have. Currently I only left: - Experience - Magic Find - Faster Cast Rate - Health - Mana Game actually treats this values pretty carefully. There's defini...
- Mon Jul 03, 2017 7:50 pm
- Forum: Tables
- Topic: Diablo II: Stats, Magic Find and Quality drops hack
- Replies: 28
- Views: 73953
Re: Diablo II: Stats, Magic Find and Quality drops hack
Well, I honestly did try to do it but with no apparent success. I believe MP value is calculated briefly only on equipement change or when item drops. It's plain 2 bytes value but the reason you can't just find it is because every time it changes it's stored in newly allocated memory. I think I can ...
- Sat Jul 01, 2017 4:50 am
- Forum: Tables
- Topic: Darkest Dungeon
- Replies: 94
- Views: 130127
Re: Darkest Dungeon
> patch 20239 is up :3
Guess what? GoG build is still 20108.
Guess what? GoG build is still 20108.
- Sun Jun 25, 2017 7:43 pm
- Forum: Tables
- Topic: Darkest Dungeon
- Replies: 94
- Views: 130127
Re: Darkest Dungeon
Sadly "Always Virtue" sitll doesnt work Works for my GOG vrsion. Would be great if someone with Steam would fix the AOB which is most likely what's causing the problem... EDIT: Apparently GOG released untested hotfix 20108 which is due to Steam on Monday, so there's a chance that virtue scripts wil...
- Sat Jun 24, 2017 12:22 am
- Forum: Tables
- Topic: Darkest Dungeon
- Replies: 94
- Views: 130127
Re: Darkest Dungeon
Updated attached table to the post above. GOG just released updated version like an hour ago.>always virtue
Don't work now. Please, fix it.