Search found 5 matches

by rmc
Mon Mar 18, 2024 7:41 pm
Forum: Tables
Topic: Granblue Fantasy Relink (Steam)
Replies: 1561
Views: 270058

Re: Granblue Fantasy Relink (Steam)

hey all, sorry to be a bother, I literally only want to use this to get the stout heart sigils i accidentally sold back. I have no idea what Im doing but when opening the usual table or the the simpler alternative table by medicine seller (that seems to be updated for new version) I cant even mark ...
by rmc
Mon Mar 18, 2024 12:48 pm
Forum: Tables
Topic: Granblue Fantasy Relink (Steam)
Replies: 1561
Views: 270058

Re: Granblue Fantasy Relink (Steam)

hey all, sorry to be a bother, I literally only want to use this to get the stout heart sigils i accidentally sold back. I have no idea what Im doing but when opening the usual table or the the simpler alternative table by medicine seller (that seems to be updated for new version) I cant even mark ...
by rmc
Sun Mar 17, 2024 2:46 pm
Forum: Tables
Topic: Granblue Fantasy Relink (Steam)
Replies: 1561
Views: 270058

Re: Granblue Fantasy Relink (Steam)

Has anyone done some research on automatic precision dodge? I have a script expired in v1.1.2, and I'm hoping someone can update it. :) Here's an updated version, but for the dodge part it doesn't work well, too many redundant dodge actions. Hope someone could improve it. its in chinese. how do you...
by rmc
Sun Mar 17, 2024 8:25 am
Forum: Tables
Topic: Granblue Fantasy Relink (Steam)
Replies: 1561
Views: 270058

Re: Granblue Fantasy Relink (Steam)

Here's an updated version, but for the dodge part it doesn't work well, too many redundant dodge actions. Hope someone could improve it. it works properly as long as you are not playing with an AI. use perfect block if partying with AI. Nope, I have tried it online, still many redundant dodges. Oh,...
by rmc
Sun Mar 17, 2024 6:35 am
Forum: Tables
Topic: Granblue Fantasy Relink (Steam)
Replies: 1561
Views: 270058

Re: Granblue Fantasy Relink (Steam)

Has anyone done some research on automatic precision dodge? I have a script expired in v1.1.2, and I'm hoping someone can update it. :) Here's an updated version, but for the dodge part it doesn't work well, too many redundant dodge actions. Hope someone could improve it. it works properly as long ...