Search found 11 matches
- Fri Apr 05, 2024 3:41 pm
- Forum: Tables
- Topic: HELLDIVERS 2
- Replies: 2814
- Views: 427358
Re: HELLDIVERS 2
Delete the first line of code, Starting from <?xml version="1.0" encoding="utf-8"?> I did exactly what you said. There is a startup option under CE, but what is strange is that there are no changes after entering the game. No new strategies are found on the battleship, nor are any new strategies fo...
- Fri Apr 05, 2024 3:23 pm
- Forum: Tables
- Topic: HELLDIVERS 2
- Replies: 2814
- Views: 427358
Re: HELLDIVERS 2
You should create a .txt file, copy and paste the content into it, and save it as a .ct file, which can then be opened using Cheat Engine I found that there was no change after starting CT and entering the game. Is it the same for you? If it works for you, can you send me a copy of the CT table you...
- Fri Apr 05, 2024 3:11 pm
- Forum: Tables
- Topic: HELLDIVERS 2
- Replies: 2814
- Views: 427358
Re: HELLDIVERS 2
Thank you,Very good,Bro you are so cool What is the other slot stratagem? How do you use this string of code? I have never worked with this type of code, but I would like to try a new strategy. You should create a .txt file, copy and paste the content into it, and save it as a .ct file, which can t...
- Fri Apr 05, 2024 2:32 pm
- Forum: Tables
- Topic: HELLDIVERS 2
- Replies: 2814
- Views: 427358
Re: HELLDIVERS 2
Thank you,Very good,Bro you are so cool What is the other slot stratagem? How do you use this string of code? I have never worked with this type of code, but I would like to try a new strategy. You should create a .txt file, copy and paste the content into it, and save it as a .ct file, which can t...
- Fri Apr 05, 2024 2:21 pm
- Forum: Tables
- Topic: HELLDIVERS 2
- Replies: 2814
- Views: 427358
Re: HELLDIVERS 2
stratagem swapping coding // <?xml version="1.0" encoding="utf-8"?> <CheatTable> <CheatEntries> <CheatEntry> <ID>113850</ID> <Description>"first Stratacmp Current slot stratagem(NukeID=80 Antitank mines ID=6 )"</Description> <VariableType>4 Bytes</VariableType> <Address>"game.dll"+01863C60</Address...
- Fri Apr 05, 2024 1:39 pm
- Forum: Tables
- Topic: HELLDIVERS 2
- Replies: 2814
- Views: 427358
Re: HELLDIVERS 2
stratagem swapping coding // <?xml version="1.0" encoding="utf-8"?> <CheatTable> <CheatEntries> <CheatEntry> <ID>113850</ID> <Description>"first Stratacmp Current slot stratagem(NukeID=80 Antitank mines ID=6 )"</Description> <VariableType>4 Bytes</VariableType> <Address>"game.dll"+01863C60</Address...
- Thu Apr 04, 2024 10:44 am
- Forum: Tables
- Topic: HELLDIVERS 2
- Replies: 2814
- Views: 427358
Re: HELLDIVERS 2
When will the new RPG launcher appear in the CT list? It's frustrating that nothing else works right now.
- Wed Apr 03, 2024 2:48 am
- Forum: Tables
- Topic: HELLDIVERS 2
- Replies: 2814
- Views: 427358
Re: HELLDIVERS 2
New stratagems got added that aren't being tagged by the unlock all stratagems script, on top of vehicles and soime other unreleased strats. Might need tinkering? unlock all armor unlocks new armors that were added in newest patch, but no new weapons appearing either. https://i.redd.it/9lkkmz3tg5sc...
- Tue Apr 02, 2024 5:48 pm
- Forum: Tables
- Topic: HELLDIVERS 2
- Replies: 2814
- Views: 427358
Re: HELLDIVERS 2
I noticed that after the update, the missile silos and assault troopers have disappeared, so do we now have a new unlocked combat readiness CT table to use? Please share, thank you
- Sun Mar 03, 2024 8:23 am
- Forum: Tables
- Topic: HELLDIVERS 2
- Replies: 2814
- Views: 427358
Re: HELLDIVERS 2
Anyway to modify the amount of Sample picks up from 5-10-15-20-100 Everything works fine as intended! Good job! If you right-click the Add 5 Resources script and select Change Script, you can modify the added value from there. https://imgur.com/talZWmX Does anyone have a CT table that can modify th...
- Sun Mar 03, 2024 5:36 am
- Forum: Tables
- Topic: HELLDIVERS 2
- Replies: 2814
- Views: 427358
Re: HELLDIVERS 2
Does anyone have a CT table that can modify the limited number of strategic equipment? I found that the nuclear bomb only has one round, and it is obviously unwise to waste a square to use it.