Search found 11 matches

by ultra nuke
Fri Apr 05, 2024 3:41 pm
Forum: Tables
Topic: HELLDIVERS 2
Replies: 2814
Views: 427358

Re: HELLDIVERS 2

Delete the first line of code, Starting from <?xml version="1.0" encoding="utf-8"?> I did exactly what you said. There is a startup option under CE, but what is strange is that there are no changes after entering the game. No new strategies are found on the battleship, nor are any new strategies fo...
by ultra nuke
Fri Apr 05, 2024 3:23 pm
Forum: Tables
Topic: HELLDIVERS 2
Replies: 2814
Views: 427358

Re: HELLDIVERS 2

You should create a .txt file, copy and paste the content into it, and save it as a .ct file, which can then be opened using Cheat Engine I found that there was no change after starting CT and entering the game. Is it the same for you? If it works for you, can you send me a copy of the CT table you...
by ultra nuke
Fri Apr 05, 2024 3:11 pm
Forum: Tables
Topic: HELLDIVERS 2
Replies: 2814
Views: 427358

Re: HELLDIVERS 2

Thank you,Very good,Bro you are so cool What is the other slot stratagem? How do you use this string of code? I have never worked with this type of code, but I would like to try a new strategy. You should create a .txt file, copy and paste the content into it, and save it as a .ct file, which can t...
by ultra nuke
Fri Apr 05, 2024 2:32 pm
Forum: Tables
Topic: HELLDIVERS 2
Replies: 2814
Views: 427358

Re: HELLDIVERS 2

Thank you,Very good,Bro you are so cool What is the other slot stratagem? How do you use this string of code? I have never worked with this type of code, but I would like to try a new strategy. You should create a .txt file, copy and paste the content into it, and save it as a .ct file, which can t...
by ultra nuke
Fri Apr 05, 2024 2:21 pm
Forum: Tables
Topic: HELLDIVERS 2
Replies: 2814
Views: 427358

Re: HELLDIVERS 2

stratagem swapping coding // <?xml version="1.0" encoding="utf-8"?> <CheatTable> <CheatEntries> <CheatEntry> <ID>113850</ID> <Description>"first Stratacmp Current slot stratagem(NukeID=80 Antitank mines ID=6 )"</Description> <VariableType>4 Bytes</VariableType> <Address>"game.dll"+01863C60</Address...
by ultra nuke
Fri Apr 05, 2024 1:39 pm
Forum: Tables
Topic: HELLDIVERS 2
Replies: 2814
Views: 427358

Re: HELLDIVERS 2

stratagem swapping coding // <?xml version="1.0" encoding="utf-8"?> <CheatTable> <CheatEntries> <CheatEntry> <ID>113850</ID> <Description>"first Stratacmp Current slot stratagem(NukeID=80 Antitank mines ID=6 )"</Description> <VariableType>4 Bytes</VariableType> <Address>"game.dll"+01863C60</Address...
by ultra nuke
Thu Apr 04, 2024 10:44 am
Forum: Tables
Topic: HELLDIVERS 2
Replies: 2814
Views: 427358

Re: HELLDIVERS 2

When will the new RPG launcher appear in the CT list? It's frustrating that nothing else works right now.
by ultra nuke
Wed Apr 03, 2024 2:48 am
Forum: Tables
Topic: HELLDIVERS 2
Replies: 2814
Views: 427358

Re: HELLDIVERS 2

New stratagems got added that aren't being tagged by the unlock all stratagems script, on top of vehicles and soime other unreleased strats. Might need tinkering? unlock all armor unlocks new armors that were added in newest patch, but no new weapons appearing either. https://i.redd.it/9lkkmz3tg5sc...
by ultra nuke
Tue Apr 02, 2024 5:48 pm
Forum: Tables
Topic: HELLDIVERS 2
Replies: 2814
Views: 427358

Re: HELLDIVERS 2

I noticed that after the update, the missile silos and assault troopers have disappeared, so do we now have a new unlocked combat readiness CT table to use? Please share, thank you
by ultra nuke
Sun Mar 03, 2024 8:23 am
Forum: Tables
Topic: HELLDIVERS 2
Replies: 2814
Views: 427358

Re: HELLDIVERS 2

Anyway to modify the amount of Sample picks up from 5-10-15-20-100 Everything works fine as intended! Good job! If you right-click the Add 5 Resources script and select Change Script, you can modify the added value from there. https://imgur.com/talZWmX Does anyone have a CT table that can modify th...
by ultra nuke
Sun Mar 03, 2024 5:36 am
Forum: Tables
Topic: HELLDIVERS 2
Replies: 2814
Views: 427358

Re: HELLDIVERS 2

Does anyone have a CT table that can modify the limited number of strategic equipment? I found that the nuclear bomb only has one round, and it is obviously unwise to waste a square to use it.