Search found 4 matches

by Gary_l
Tue Feb 20, 2024 3:50 am
Forum: Tables
Topic: Stardew Valley 1.5.4 [steam]
Replies: 41
Views: 86725

Re: Stardew Valley 1.5.4 [steam]

Hi, aSwedishMagyar First of all, your work and skills are amazing! I'm new to game hacking, could you please enlighten me how you figured out that to change movement speed, this function StardewValley.Farmer::getMovementSpeed should push a float value to the FPU stack, iot, the simple instruction `f...
by Gary_l
Thu Feb 15, 2024 6:20 pm
Forum: Tables
Topic: Assassin's Creed Revelations ~ Limited Edition v1.03 (Uplay & Steam)
Replies: 57
Views: 12006

Re: Assassin's Creed Revelations ~ Limited Edition v1.03 (Uplay & Steam)

Thank you for your reply, you are a GREAT HELP to me!!!
I hope I can have skills like yours soon.
by Gary_l
Thu Feb 15, 2024 3:25 pm
Forum: Tables
Topic: Assassin's Creed Revelations ~ Limited Edition v1.03 (Uplay & Steam)
Replies: 57
Views: 12006

Re: Assassin's Creed Revelations ~ Limited Edition v1.03 (Uplay & Steam)

Hi, Thank you for your prompt reply! I did what you suggested, and the ONLY instruction that accessed pInventory seemed to be what you injected, not part of original code? It's simply mov [00150030], ebx (this time, pInventory is address 00150030). From this, I guess pInventory is an address you all...
by Gary_l
Thu Feb 15, 2024 5:56 am
Forum: Tables
Topic: Assassin's Creed Revelations ~ Limited Edition v1.03 (Uplay & Steam)
Replies: 57
Views: 12006

Re: Assassin's Creed Revelations ~ Limited Edition v1.03 (Uplay & Steam)

Hi Paul44, First of all, I really appreciate your hard work and your amazing skills! I just started learning CE myself and ACR is the first game I chose to practise! But I've been having trouble doing the pointer tracing of Money for a week. I succeeded finding the second level of pointer to the Mon...