Search found 10 matches

by depressedjacket
Fri Mar 29, 2024 5:08 pm
Forum: Tables
Topic: HELLDIVERS 2
Replies: 2646
Views: 389277

Re: HELLDIVERS 2

[ENABLE] aobscanmodule(ammo_legit,game.dll,41 83 2C C2 01 4D 8D 04 C2 49 8B 84 CA) registersymbol(ammo_legit) alloc(newmem,1024) label(return) newmem: cmp dword ptr [r10+rax*8],#2 jle short @f sub dword ptr [r10+rax*8],01 @@: lea r8,[r10+rax*8] mov rax,[r10+rcx*8+00002028] jmp return ammo_legit: jm...
by depressedjacket
Fri Mar 29, 2024 12:44 am
Forum: Tables
Topic: HELLDIVERS 2
Replies: 2646
Views: 389277

Re: HELLDIVERS 2

Does anyone have a script for a legit infinite ammo ? And also a script to reduce the backpack shield cooldown to 1 sec or 2 sec and not to eliminate the cooldown at all, like i saw in a lot of tables? [ENABLE] aobscanmodule(ammo_legit,game.dll,41 83 2C C2 01 4D 8D 04 C2 49 8B 84 CA) registersymbol...
by depressedjacket
Thu Mar 07, 2024 4:15 pm
Forum: Tools
Topic: Helldivers 2 Hack ( DLL Proxy - Proof Of Concept )
Replies: 660
Views: 75751

Re: Helldivers 2 Hack ( DLL Proxy - Proof Of Concept )

Still seems detected, game is kicking me after just a few minutes in regardless of if I interact with the menu or not.
by depressedjacket
Sun Mar 03, 2024 4:39 am
Forum: Tables
Topic: HELLDIVERS 2
Replies: 2646
Views: 389277

Re: HELLDIVERS 2

I'm thinking there's got to be a way to get more medals and requisition slips in a mission, maybe a way to modify the number you pick up whenever you grab some in game?
by depressedjacket
Tue Jan 02, 2024 11:22 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6943
Views: 2269495

Re: z Baldur's Gate 3

depressedjacket wrote:
Mon Jan 01, 2024 8:24 pm
is there a way to add boosts to summons?
I'm still looking for an answer to this one, does anyone have a method?
by depressedjacket
Tue Jan 02, 2024 11:21 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6943
Views: 2269495

Re: z Baldur's Gate 3

Hey guys, I am trying to give myself XP but I'm kinda new at the whole cheat engine thing. How am i suppose to use the table, cause juste enabling the force level up doesn't work and the xp multiplayer doesn't as well ? In the "On Demand Cheats" there's an add 100 Experience script, double click th...
by depressedjacket
Mon Jan 01, 2024 8:24 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6943
Views: 2269495

Re: z Baldur's Gate 3

is there a way to add boosts to summons?
by depressedjacket
Sat Sep 09, 2023 4:17 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6943
Views: 2269495

Re: z Baldur's Gate 3

We don't need to get the latest and most legendariest of weapons to pack the biggest punch. Screenshot of a Shadowheart only wearing underwear (to show she didn't get any boosts from any equipment). And yes, I chose Shadowheart because I find her more pleasant to look at than my own character :oops...
by depressedjacket
Fri Sep 08, 2023 12:47 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6943
Views: 2269495

Re: z Baldur's Gate 3

Hey there, another question. Is there a way to add/remove boosts to weapons and armor? Specifically increasing the damage of a weapon and decreasing maximum hp.
by depressedjacket
Fri Sep 08, 2023 3:13 am
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6943
Views: 2269495

Re: z Baldur's Gate 3

Hey there, I'm wondering if there's any way to turn off the unlimited resource console commands after activating them. Additionally if anyone knows, how would one edit the damage output of a weapon attack? ie: Turn 1d12 slashing damage into 3d12 + 3 slashing damage. I know of the lightning, thunder,...