Search found 15 matches
- Wed Feb 07, 2024 10:37 pm
- Forum: Tools
- Topic: Last Epoch Save Editor
- Replies: 810
- Views: 320655
Re: Last Epoch Save Editor
I'm updating all library and mod for latest melonloader. Some functions like test if nullable don't work well with .net 6 (patch for this is I already done), so I have to patch all my projects (mod project is like 10k+ lines) Result should work for all operating system Ash, Is it me or is there an ...
- Tue Jan 23, 2024 4:58 pm
- Forum: Tools
- Topic: Last Epoch Save Editor
- Replies: 810
- Views: 320655
Re: Last Epoch Save Editor
Ash There has been an ongoing issue related to movement animation speed. I have movement speed added to headhunter. However, it seems whenever you change scene in the game when you have a movement speed buff, the characters movement speed is still fast but the running animations are slow. Until you ...
- Thu Aug 10, 2023 2:57 am
- Forum: Tools
- Topic: Last Epoch Save Editor
- Replies: 810
- Views: 320655
- Wed Aug 09, 2023 9:38 pm
- Forum: Tools
- Topic: Last Epoch Save Editor
- Replies: 810
- Views: 320655
Re: Last Epoch Save Editor
looks like you like wolves Remember i don't play this game ^^ 1. Is there an option to have all skills unlocked without putting points into the character passive tree? Example, when i start as a necromancer and unlock all skills is enabled, I cannot specialize into dreadshade until i put 20 points ...
- Wed Aug 09, 2023 6:36 pm
- Forum: Tools
- Topic: Last Epoch Save Editor
- Replies: 810
- Views: 320655
Re: Last Epoch Save Editor
latest update appears to have broken item requirements. Both level and class requirements are being enforced again. Also, disable one mage limit for skeleton mage does not work. Fix_Archmage_Reqs.rar Fix Items Requirements (should be launch before Scene, so previous update break it) Fix Skill : Min...
- Mon Aug 07, 2023 11:53 pm
- Forum: Tools
- Topic: Last Epoch Save Editor
- Replies: 810
- Views: 320655
Re: Last Epoch Save Editor
Also, disable one mage limit for skeleton mage does not work.
- Mon Aug 07, 2023 1:57 pm
- Forum: Tools
- Topic: Last Epoch Save Editor
- Replies: 810
- Views: 320655
- Fri Aug 04, 2023 11:23 pm
- Forum: Tools
- Topic: Last Epoch Save Editor
- Replies: 810
- Views: 320655
Re: Last Epoch Save Editor
Still will not load. Here is the melon loader log. at (wrapper dynamic-method) BottomScreenMenu.DMD<BottomScreenMenu::OnEnable>(BottomScreenMenu) I disable this Hook, i can fix it, but it's for cosmetics. Fix Error when function BottomScreenMenu : OnEnable is launch UnityLastEpochMods.rar This is t...
- Fri Aug 04, 2023 4:08 pm
- Forum: Tools
- Topic: Last Epoch Save Editor
- Replies: 810
- Views: 320655
Re: Last Epoch Save Editor
This is from the new version 2.4
- Fri Aug 04, 2023 4:07 pm
- Forum: Tools
- Topic: Last Epoch Save Editor
- Replies: 810
- Views: 320655
Re: Last Epoch Save Editor
Ash, interestingly this one does not work. Same! Do you have any logs or error screen ? (i can't debug without) Could you try the new version I'm looking for more auto functions. This is such a good start for me. Add 1 potion every 10 sec (choose if you remove drop for potions) AutoPot when life < ...
- Fri Aug 04, 2023 1:20 pm
- Forum: Tools
- Topic: Last Epoch Save Editor
- Replies: 810
- Views: 320655
Re: Last Epoch Save Editor
This looks good. I look forward to trying it. Will it be in the next mods update? Try this https://zupimages.net/up/23/31/qgmi.png HeadHunter_FixUpdateItem.rar Delete "config.json" in "YourGame\Mods\LastEpochMods" (Mod save file) Setup must be done before entering in game with a character (or go to...
- Thu Aug 03, 2023 2:49 am
- Forum: Tools
- Topic: Last Epoch Save Editor
- Replies: 810
- Views: 320655
Re: Last Epoch Save Editor
A refs Manager should be a good idea public static void LevelUp_Max() { for (int i = 0; i < ExperienceTracker.maxLevel; i++) { LevelUp(); } } Avoid lvl 100+ for (int i = 0; i < (ExperienceTracker.maxLevel - ExperienceTracker.CurrentLevel); i++) Headhunter Done with random buff https://zupimages.net...
- Fri Jul 28, 2023 3:59 pm
- Forum: Tools
- Topic: Last Epoch Save Editor
- Replies: 810
- Views: 320655
Re: Last Epoch Save Editor
You should already have this https://zupimages.net/up/23/28/x20f.png So Install Melon Loader 5.7 (unhollower was remove in melon loader 6+) Launch your game once Extract LastEpochMods.rar to you game https://zupimages.net/up/23/28/kqlp.png Launch your game, enjoy Ash, A couple of questions. Will th...
- Thu Jul 27, 2023 4:06 pm
- Forum: Tools
- Topic: Last Epoch Save Editor
- Replies: 810
- Views: 320655
Re: Last Epoch Save Editor
For cosmetic, i can unlock "Appareance Panel" in InventoryUi, Open shop, Buy cosmetic, but like dev mode a lot of code is missing. All was decompiled (MicrotransactionSystem.dll), so i just need to search where are store all the cosmetic items, and write a function for adding item to slot Dread sha...
- Wed Jul 26, 2023 9:40 pm
- Forum: Tools
- Topic: Last Epoch Save Editor
- Replies: 810
- Views: 320655
Re: Last Epoch Save Editor
You can use the debug Base mode in Save Editor. Make an item then set unique_id at the end before save Replace this file in Database/Items/Amors/Helms/ Helm.rar Add this icon to Database/Items/Amors/Helms/Unique/ Name it "Fractured_Crown.png" https://zupimages.net/up/23/30/t7xl.png Ash, Thank you f...