Search found 2 matches

by thecynabal
Tue Apr 11, 2023 1:53 pm
Forum: Tables
Topic: z Everspace 2
Replies: 200
Views: 41784

Re: z Everspace 2

Having alot of fun messing with the item stats and levels, but don't put item levels too high I changed my booster to level 500 and it borked my save lol, but i set my sensor to 500 and that's fine, so it seems it depends on the item how high you an go, but lvl 500 sensor is overkill with 577km loot...
by thecynabal
Mon Apr 10, 2023 3:01 pm
Forum: Tables
Topic: z Everspace 2
Replies: 200
Views: 41784

Re: z Everspace 2

Thanks so much for this table, Sorry for the noob question but is it possible to have modules keep the modified attributes changed via the item tooltip pointer? i changed the sensor to 20km which worked saved my game but when when i loaded my save it was back to the original stats?