Search found 292 matches
- Mon Aug 24, 2020 11:25 am
- Forum: Tables
- Topic: New Super Lucky's Tale (2020-08-24)
- Replies: 1
- Views: 1328
New Super Lucky's Tale (2020-08-24)
Simple table for New Super Lucky's Tale, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts wi...
- Sat Aug 22, 2020 1:20 am
- Forum: Tables
- Topic: ARIA CHRONICLE (2020-08-22)
- Replies: 1
- Views: 2212
ARIA CHRONICLE (2020-08-22)
Simple table for ARIA CHRONICLE, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To U...
- Sat Aug 22, 2020 12:49 am
- Forum: Tables
- Topic: Princess Maker ~Faery Tales Come True~ (HD Remake) (2020-08-22)
- Replies: 1
- Views: 1999
Princess Maker ~Faery Tales Come True~ (HD Remake) (2020-08-22)
Simple table for Princess Maker ~Faery Tales Come True~ (HD Remake), may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after ...
- Fri Jul 31, 2020 7:00 am
- Forum: Tables
- Topic: Toilet Management Simulator (2020-07-31)
- Replies: 0
- Views: 3079
Toilet Management Simulator (2020-07-31)
Simple table for Toilet Management Simulator, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scrip...
- Sat Jul 11, 2020 2:46 am
- Forum: Tables
- Topic: Basement (2020-07-11)
- Replies: 1
- Views: 1980
Basement (2020-07-11)
Simple table for Basement, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To Update:...
- Sun Jun 28, 2020 4:04 am
- Forum: Tables
- Topic: Little Witch Nobeta (2020-06-28)
- Replies: 0
- Views: 3984
Little Witch Nobeta (2020-06-28)
Simple table for Little Witch Nobeta, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with ...
- Sat Jun 27, 2020 5:22 am
- Forum: Tables
- Topic: Azure Striker Gunvolt 2 (2020-06-28)
- Replies: 6
- Views: 4619
Azure Striker Gunvolt 2 (2020-06-28)
Simple table for Azure Striker Gunvolt 2, may or may not work. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To Update: XXX" will only update their effect after doing action XXX. Addresses with "XXX?" will enable the...
- Sun Jun 14, 2020 9:34 am
- Forum: Tables
- Topic: Fallen Legion: Rise to Glory (2020-06-14)
- Replies: 0
- Views: 2215
Fallen Legion: Rise to Glory (2020-06-14)
Simple table for Fallen Legion: Rise to Glory , may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scr...
- Wed Jun 10, 2020 9:49 am
- Forum: Tables
- Topic: Deck of Ashes (2020-06-10)
- Replies: 0
- Views: 1536
Deck of Ashes (2020-06-10)
Simple table for Deck of Ashes, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To Up...
- Sat Jun 06, 2020 10:56 am
- Forum: Tables
- Topic: Void Destroyer 2 (2020-06-06)
- Replies: 0
- Views: 1160
Void Destroyer 2 (2020-06-06)
Simple table for Void Destroyer 2, may or may not work. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To Update: XXX" will only update their effect after doing action XXX. Addresses with "XXX?" will enable the script...
- Tue Jun 02, 2020 10:40 am
- Forum: Tables
- Topic: The Wonderful 101: Remastered (2020-06-02)
- Replies: 4
- Views: 3405
The Wonderful 101: Remastered (2020-06-02)
Simple table for The Wonderful 101: Remastered, may or may not work. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To Update: XXX" will only update their effect after doing action XXX. Addresses with "XXX?" will enab...
- Sat May 30, 2020 4:43 am
- Forum: Tables
- Topic: STRIKERS 1945 II (2020-05-30)
- Replies: 3
- Views: 2376
STRIKERS 1945 II (2020-05-30)
Simple table for STRIKERS 1945 II, may or may not work. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To Update: XXX" will only update their effect after doing action XXX. Addresses with "XXX?" will enable the script...
- Sun May 24, 2020 6:45 am
- Forum: Tables
- Topic: Skullgirls 2nd Encore Combo Breaker 2020 (2020-05-24)
- Replies: 1
- Views: 2137
Skullgirls 2nd Encore Combo Breaker 2020 (2020-05-24)
Simple table for Skullgirls 2nd Encore Combo Breaker 2020, may or may not work. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To Update: XXX" will only update their effect after doing action XXX. Addresses with "XXX?...
- Sat May 23, 2020 6:31 am
- Forum: Tables
- Topic: Bishoujo Battle Hanafuda Koi-Koi (2020-05-23)
- Replies: 0
- Views: 810
Bishoujo Battle Hanafuda Koi-Koi (2020-05-23)
Simple table for Bishoujo Battle Hanafuda Koi-Koi, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. ...
- Fri May 22, 2020 7:03 pm
- Forum: Tables
- Topic: Bishoujo Battle Mahjong Solitaire (2020-05-23)
- Replies: 0
- Views: 933
Bishoujo Battle Mahjong Solitaire (2020-05-23)
Simple table for Bishoujo Battle Mahjong Solitaire, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX....