Search found 226 matches
- Tue Dec 28, 2021 7:55 am
- Forum: Single Player Cheat Requests
- Topic: Arcana Heart 3 LOVEMAX SIXSTARS!!!!!! XTEND
- Replies: 7
- Views: 2459
Re: Arcana Heart 3 LOVEMAX SIXSTARS!!!!!! XTEND
can you add the cpu difficulty code please No. You can manually look around the memory region, of the address and values I already set up, through the memory viewer. You might find other cool things while you look around. i try to search under the p1 and p2 select screen by the left and right side ...
- Tue Dec 28, 2021 5:15 am
- Forum: Single Player Cheat Requests
- Topic: Arcana Heart 3 LOVEMAX SIXSTARS!!!!!! XTEND
- Replies: 7
- Views: 2459
Re: Arcana Heart 3 LOVEMAX SIXSTARS!!!!!! XTEND
I know the posting guidelines says not to post a table here, but the scale of the request and table are just too small for me to be comfortable with that. Here's the values with the address and offsets put together programmatically since I don't know if I'm on the same version and/or it'll change in...
- Fri Dec 10, 2021 7:10 am
- Forum: Tables
- Topic: Dragon Ball Xenoverse 2
- Replies: 698
- Views: 888335
Re: Dragon Ball Xenoverse 2
https://videogamemods.com/xenoverse/mods/super-body-change-x2m-100-series/ I mean, can CE do the same or stronger functions as this mod without adding this mod The re-texture-ing wouldn't be ideal to do through Cheat Engine, but changing it's usage conditions can be as simple as changing a single c...
- Sun Nov 28, 2021 4:17 am
- Forum: Tables
- Topic: Dragon Ball Xenoverse 2
- Replies: 698
- Views: 888335
Re: Dragon Ball Xenoverse 2
Although I've had some motivation to do so and am also intrigued, my current computer can't handle the game any more. It's gotten slow and was abysmal to play on 1.16, but whatever they did in 1.17 made it even worse and unplayable or, at least, not worth the time due to how slow it is.
- Wed Nov 24, 2021 8:49 pm
- Forum: General Gamehacking
- Topic: How to search for invincible-like statuses?
- Replies: 8
- Views: 13384
Re: How to search for invincible-like statuses?
If there's an obvious visual indicator, searching for it directly is definitely a plausible option, whether it's a boolean or decrement based value, but sometimes I prefer to find the health or whatever relates to damage, see what writes to it when hit, then look at the code for any condition before...
- Fri Nov 12, 2021 11:09 am
- Forum: General Discussions
- Topic: What are you cheating for preferencee?
- Replies: 9
- Views: 16529
Re: What are you cheating for preferencee?
I prefer cheating on games that try to prevent me from cheating, primarily multi-player games. If anyone can cheat the game, it's not as valuable to me. The more layers to prevent me, the better. I'm not at the level to hack kernel level anti-cheat drivers, but I've become more experienced with navi...
- Thu Oct 28, 2021 9:32 am
- Forum: Single Player Cheat Requests
- Topic: Dap
- Replies: 4
- Views: 1439
Re: Dap
Try this:
You'll find the values you want in the Global Variables area.- Thu Oct 28, 2021 9:14 am
- Forum: Single Player Cheat Requests
- Topic: Critadel
- Replies: 24
- Views: 9388
Re: Critadel
Here's what I got: Critadel.zip Edit: Changed internal code of table and added more alt value type address items. You can find your general stuff like unlocked skins, characters, orbs, and crystals in the Global Variables area and your items, guns, etc. in the Object Instances -> obj_User area. All ...
- Tue Oct 12, 2021 2:08 am
- Forum: Single Player Cheat Requests
- Topic: Your Chronicle
- Replies: 128
- Views: 118718
Re: Your Chronicle
... is there a way to seperate out the issues with reincarnation so that the rest of the table functions? Yea. My table is setup specifically to find and compile everything in the game and make it a lua variable to access in Cheat Engine. It's really overkill for what little is present in the table...
- Fri Oct 08, 2021 10:15 pm
- Forum: Single Player Cheat Requests
- Topic: [REQUEST] Deltarune Chapter 2
- Replies: 19
- Views: 16367
Re: [REQUEST] Deltarune Chapter 2
Super cool update this time. With aSwedishMagyar 's enlightening information of variable names, I no longer need to use the VMBuffer and allows for more accurate ways to get offsets. Did a big overhaul with my code and should be much cleaner and quicker. Here: DELTARUNE.zip Edit: Should've re-labele...
- Fri Oct 08, 2021 10:13 pm
- Forum: Single Player Cheat Requests
- Topic: [Request] Hero's Hour v1.5.8
- Replies: 22
- Views: 26477
Re: [Request] Hero's Hour v1.5.8
Super cool update this time. With aSwedishMagyar 's enlightening information of variable names, I no longer need to use the VMBuffer and allows for more accurate ways to get offsets. Did a big overhaul with my code and should be much cleaner and quicker. Here: Edit: Should've re-labeled the setup sc...
- Fri Oct 08, 2021 10:10 pm
- Forum: Tables
- Topic: Heavy Metal Babes
- Replies: 105
- Views: 42591
Re: Heavy Metal Babes
No. Party's over. Besides potential issues with my table on CE 7.3 and AoB scans for the latest game updates, the BIG exploitable mechanics in the game have been and are being cracked down. It was a fun ride for those who were there.
- Thu Oct 07, 2021 3:06 pm
- Forum: Specific Game Tutorials
- Topic: GameMaker Variable Names and Indexes
- Replies: 2
- Views: 14882
Re: GameMaker Variable Names and Indexes
This first method is for GameMaker .exe’s with virtual functions. Find the Name list by doing a string search for ‘prototype’ or ‘@@array@@’ or ‘GameObjects’. Make sure it is aligned by 4 byte for x32 or 8 byte for x64, otherwise you might get too many results (should be no more than 3-5). Check ea...
- Wed Oct 06, 2021 9:18 pm
- Forum: Single Player Cheat Requests
- Topic: [Request] Hero's Hour v1.5.8
- Replies: 22
- Views: 26477
Re: [Request] Hero's Hour v1.5.8
Added some more to my table. I have no idea what the controls are or how to play so I can't really take a jab at any values in specific so I just slapped together a bunch of the global values and mapped out the arrays. I have an index picking prompt since some of the arrays vary in size, some going ...
- Tue Oct 05, 2021 8:34 pm
- Forum: General Gamehacking
- Topic: Can Someone Teach Me How to Script for Hero's Hour?
- Replies: 23
- Views: 26335
Re: Can Someone Teach Me How to Script for Hero's Hour?
Slapped this table together really quick, working from a table I recently made for a 32-bit GameMaker game and put the necessary 64-bit stuff: Re: [Request] Hero's Hour v1.5.8 On the "teach"ing part of the topic, I AoB scanned for the list of Objects and CScripts, got their CCodes, and read through ...