Search found 4 matches

by sannotsuki
Sat Mar 02, 2024 10:25 pm
Forum: Tables
Topic: Secrets of Grindea [Steam]
Replies: 71
Views: 29297

Re: Secrets of Grindea [Steam]

[/quote] find the _Enemy_DropLoot under /sog/game1/ edit with C# int num40 = iCardDropChance * 100000; int num41 = iCardDropChance / 2; double num42 = 1.0; then compile this and save the exe file [/quote] Ok, I got until that part, but int's have changed position on the and are now close to 450. But...
by sannotsuki
Sat Mar 02, 2024 10:23 pm
Forum: Tables
Topic: Secrets of Grindea [Steam]
Replies: 71
Views: 29297

Re: Secrets of Grindea [Steam]

So any suggestions on how to raise the luck amount to favor drops?
by sannotsuki
Thu Sep 01, 2022 2:30 am
Forum: Tables
Topic: Saints Row +6 (table Update3.2)
Replies: 102
Views: 27715

Re: Saints Row +4 (table Update2.1)

It's already a start. Thank you. It helped for 2 missions, one of them the car simply took too many shoots. xD
by sannotsuki
Wed Aug 31, 2022 11:57 pm
Forum: Tables
Topic: Saints Row +6 (table Update3.2)
Replies: 102
Views: 27715

Re: Saints Row +4 (table Update2.1)

Guys is it possible to add Infinite Life for vehicles? I'm having a hard time on the mission that you need to steal the kart car or the food truck on the last mission, every time the car explodes -.-"
A ghost mode will be good too since the notoriety in this game is very badly done.