Search found 4 matches
- Sat Mar 02, 2024 10:25 pm
- Forum: Tables
- Topic: Secrets of Grindea [Steam]
- Replies: 71
- Views: 29297
Re: Secrets of Grindea [Steam]
[/quote] find the _Enemy_DropLoot under /sog/game1/ edit with C# int num40 = iCardDropChance * 100000; int num41 = iCardDropChance / 2; double num42 = 1.0; then compile this and save the exe file [/quote] Ok, I got until that part, but int's have changed position on the and are now close to 450. But...
- Sat Mar 02, 2024 10:23 pm
- Forum: Tables
- Topic: Secrets of Grindea [Steam]
- Replies: 71
- Views: 29297
Re: Secrets of Grindea [Steam]
So any suggestions on how to raise the luck amount to favor drops?
- Thu Sep 01, 2022 2:30 am
- Forum: Tables
- Topic: Saints Row +6 (table Update3.2)
- Replies: 102
- Views: 27715
Re: Saints Row +4 (table Update2.1)
It's already a start. Thank you. It helped for 2 missions, one of them the car simply took too many shoots. xD
- Wed Aug 31, 2022 11:57 pm
- Forum: Tables
- Topic: Saints Row +6 (table Update3.2)
- Replies: 102
- Views: 27715
Re: Saints Row +4 (table Update2.1)
Guys is it possible to add Infinite Life for vehicles? I'm having a hard time on the mission that you need to steal the kart car or the food truck on the last mission, every time the car explodes -.-"
A ghost mode will be good too since the notoriety in this game is very badly done.
A ghost mode will be good too since the notoriety in this game is very badly done.