Search found 4800 matches

by SunBeam
Tue May 14, 2024 10:38 pm
Forum: Tables
Topic: Homeworld 3 [Engine:Unreal 4.27.2]
Replies: 1
Views: 15

Re: Homeworld 3 [Engine:Unreal 4.27.2]

< reserved for console commands >
by SunBeam
Tue May 14, 2024 10:37 pm
Forum: Tables
Topic: Homeworld 3 [Engine:Unreal 4.27.2]
Replies: 1
Views: 15

Homeworld 3 [Engine:Unreal 4.27.2]

Kindly DO NOT POST this table on other forums/communities (e.g.: Nexus, OCD, 3DM forums). Much like you prefer those places, I prefer FRF and I have created this exclusively for this community. If you want to spread the news and let others enjoy all of this, help them, etc. then please link them to...
by SunBeam
Mon May 13, 2024 4:52 pm
Forum: Tables
Topic: Assassin's Creed Mirage [Engine:AnvilNEXT]
Replies: 156
Views: 38623

Re: Assassin's Creed Mirage [Engine:AnvilNEXT]

Can you give me a link for your Ko-Fi or Patreon? The link on this page no longer works it just says "[Link]". Thanks. There is a big as a house text on the first page with a link. Even that doesn't work?... (Ko-Fi version of the table). Ultimately, please disable any ad-blocker you use (Adblock Pl...
by SunBeam
Sun May 12, 2024 4:34 pm
Forum: Tables
Topic: Assassin's Creed Mirage [Engine:AnvilNEXT]
Replies: 156
Views: 38623

Re: Assassin's Creed Mirage [Engine:AnvilNEXT]

Exodiaa wrote:
Sun May 12, 2024 4:02 pm
Hi SunBeam, is your link down? I can't find it to get to the ko-fi page
You might be having issues. Works fine for me.
by SunBeam
Sun May 12, 2024 4:31 pm
Forum: Tables
Topic: The Invincible [Engine:Unreal 4.27.2]
Replies: 0
Views: 109

The Invincible [Engine:Unreal 4.27.2]

Kindly DO NOT POST this table on other forums/communities (e.g.: Nexus, OCD, 3DM forums). Much like you prefer those places, I prefer FRF and I have created this exclusively for this community. If you want to spread the news and let others enjoy all of this, help them, etc. then please link them to...
by SunBeam
Sun May 12, 2024 3:38 pm
Forum: Single Player Cheat Requests
Topic: Unity Flyhack
Replies: 3
Views: 154

Re: Unity Flyhack

CaioX wrote:
Sun May 12, 2024 3:19 pm
Does anyone have an unity flyhack? like its for a game that you cant move your character, only rotate the character and camera, also it has a lot of different items that you can grab, use, and throw
An online game, right?...
by SunBeam
Sat May 11, 2024 10:46 pm
Forum: General Gamehacking
Topic: Question about assembler commands in games on the Unity engine
Replies: 6
Views: 470

Re: Question about assembler commands in games on the Unity engine

The lea rbp,[rbp+00] is just Cheat Engine showing it wrong there should not be anything there. CE isn't showing anything wrong. That's the mnemonic representation of the ASM bytes displayed on that line. Look for the same bytes in this snippet: https://masm32.com/board/index.php?topic=11153.msg1227...
by SunBeam
Sat May 11, 2024 10:27 pm
Forum: Tables
Topic: Horizon Forbidden West [Engine:Decima]
Replies: 423
Views: 85139

Re: Horizon Forbidden West [Engine:Decima]

Pain101 wrote:
Sat May 11, 2024 2:27 pm
SunBeam wrote:
Fri May 10, 2024 6:13 pm
...
Thank you for the update, so far everything is working beside burst size. It just crashes the game
Line 282 in [ Initialize ] script: replace "offset_WieldableItem" to "WieldableOrDroppableItemOffset".. or redownload table from main post.
by SunBeam
Fri May 10, 2024 6:13 pm
Forum: Tables
Topic: Horizon Forbidden West [Engine:Decima]
Replies: 423
Views: 85139

Re: Horizon Forbidden West [Engine:Decima]

It's a different issue. The FindNamedComponentByRTTIClass hook isn't working, as I reported. I don't have time to fix it, nor does SunBeam AFAICT. Look at lines 463-480 of the Initialize code, the offsets or byte arrays it's scanning for are wrong. Need to find the correct offsets. That wasn't the ...
by SunBeam
Tue May 07, 2024 12:09 pm
Forum: Tables
Topic: Lies of P [Engine:Unreal 4.27]
Replies: 202
Views: 74632

Re: Lies of P [Engine:Unreal 4.27]

Just FYI: when I say "it works with Steam and GamePass" I mean those specific Store versions.. and not 'cracked' packages someone put together. I mean the OFFICIAL builds from those Stores. I do not support 'cracked'-branded versions. P.S.: I say 'cracked' because these new-age teams love to teach t...
by SunBeam
Tue May 07, 2024 1:22 am
Forum: Cheat Engine Lua Scripting
Topic: Correctly using autoAssemble()?
Replies: 4
Views: 492

Re: Correctly using autoAssemble()?

You don't need to do the last two:

Code: Select all

scan = nil
mem = nil
And this is incorrect:

Code: Select all

deAlloc(mem, 0x1000)
It's just deAlloc(getAddress("mem")) ([DISABLE] won't read the symbols from [ENABLE]; you need to declare them as global, before the [ENABLE]). No need for a size when deallocating.
by SunBeam
Mon May 06, 2024 10:57 pm
Forum: Single Player Cheat Requests
Topic: [Request] Hades II Early Access
Replies: 19
Views: 4913

Re: [Request] Hades II Tecnical Test

The game shipped with a pdb. How hard is it to load it into a debugger and use the debug symbols to get to the functions of interest? Always CE.. non-stop CE.. T_T
by SunBeam
Mon May 06, 2024 9:49 pm
Forum: Cheat Engine Lua Scripting
Topic: Correctly using autoAssemble()?
Replies: 4
Views: 492

Re: Correctly using autoAssemble()?

There is no assembly mnemonic that would directly write a float into a SSE2 instruction: "movss xmm8,float_val". You need a memory immediate address that holds the float you want, which you would then read it from: {$lua} if syntaxcheck then return end [ENABLE] scan = "GameAssembly.dll+173031B" regi...
by SunBeam
Mon May 06, 2024 8:00 pm
Forum: Tables
Topic: Lies of P [Engine:Unreal 4.27]
Replies: 202
Views: 74632

Re: Lies of P [Engine:Unreal 4.27]

Yo, I'm playing on a version of the game where the file in -Lies of P\LiesofP\Binaries\Win64- is called "LOP-Win64-Test" instead of "LOP-Win64-Shipping". I think this is the reason why the table isnt working but im not sure. I Have a problem too... My LOP Version has a "LOP-Win64-Test.exe". I Dont ...
by SunBeam
Sat May 04, 2024 2:04 am
Forum: Single Player Cheat Requests
Topic: Age of Mythology: Tale of the Dragon Cheat Table Needed Pls !!
Replies: 2
Views: 223

Re: Age of Mythology: Tale of the Dragon Cheat Table Needed Pls !!

... If you're playing a specific version (I know you mentioned, but it's not enough), please post a reference to where you got it from. It doesn't help whomever will pick this up to read "I play version from 8 years ago". Specify the EXACT ISO/pack/image/link/etc. so they use the exact same stuff y...