Search found 4 matches

by Granon
Sun May 15, 2022 2:22 pm
Forum: Tables
Topic: z Warhammer 40,000 Chaos Gate - Daemonhunters
Replies: 135
Views: 42257

Re: z Warhammer 40,000 Chaos Gate - Daemonhunters

TechnoJacker wrote:
Sat May 14, 2022 5:59 pm
Zanzer wrote:
Sat May 14, 2022 4:44 pm
Doesn't the currency pointer point to seeds when you open up the research panel?
It does, but a little later in the game, there's like 5-6 different seed resources and it only points to one.
I believe that the other seed types will appear in the currencies once you have at least one of them.
by Granon
Wed May 11, 2022 9:11 am
Forum: Tables
Topic: Warhammer 40,000: Chaos Gate - Daemonhunters
Replies: 42
Views: 17829

Re: Warhammer 40,000: Chaos Gate - Daemonhunters

Here's an AOB script for no bloom rising. The Morgician, don't know if you have the time / inclination, but I'm entirely happy for you to include any of my AOB scripts into your published table in this thread. I'm rusty on my auto-assembly, is there a convenient way to iterate over multiple aobscanm...
by Granon
Tue May 10, 2022 8:32 am
Forum: Tables
Topic: Warhammer 40,000: Chaos Gate - Daemonhunters
Replies: 42
Views: 17829

Re: Warhammer 40,000: Chaos Gate - Daemonhunters

Weird but I can't seem to paste neither of your codes into cheat engine, it does not even show it self. Did I do it wrong? Brief instructions would be: Start and attach CE as usual Open Memory View Under the Tools menu, pick Auto assemble Paste one of our codes into the Auto assemble window. :!: Do...
by Granon
Mon May 09, 2022 5:04 pm
Forum: Tables
Topic: Warhammer 40,000: Chaos Gate - Daemonhunters
Replies: 42
Views: 17829

Re: Warhammer 40,000: Chaos Gate - Daemonhunters

Hah, Rhark.. I just signed up to post the same thing, slightly differently. { Game : ChaosGate.exe Version: 1.0 Date : 2022-05-09 Author : Granon This script is intended to change the "Days Left" to 0 for construction projects. } [ENABLE] // AOB from the JNE with the static addresses wild-carded. Ho...