Search found 95 matches
- Thu May 16, 2024 3:18 pm
- Forum: Single Player Cheat Requests
- Topic: Ghost of Tsushima
- Replies: 15
- Views: 3415
Re: Ghost of Tsushima
You posted this the same minute the game became available for play... I'm lost for words
- Mon May 13, 2024 8:35 pm
- Forum: Tables
- Topic: Final Fantasy Renaissance v2.0.3
- Replies: 5
- Views: 688
Re: Final Fantasy Renaissance v2.0.3
This still works with the 2.0.4 update just fine. Thankfully, the minor update didn't break anything. The exp and gold boosters have been a lifesaver (and turning off encounters is great for going back to pick up loot) Though I did notice that when updating character stats, it doesn't keep certain ...
- Fri May 10, 2024 4:05 am
- Forum: Tables
- Topic: Final Fantasy Renaissance v2.0.3
- Replies: 5
- Views: 688
Re: Final Fantasy Renaissance v2.0.3
Saw equipment is under Custom.Party.WeaponINventory and ArmorInventory specifically. But again in array, and no clue how to fetch those properly. Using instructions to find it showing all 4 slots are shared between characters.. So a nightmare to find the base address, and it got late. I gave up a bi...
- Thu May 09, 2024 2:37 pm
- Forum: Tables
- Topic: Final fantasy VII Ever Crisis
- Replies: 177
- Views: 42449
Re: Final fantasy VII Ever Crisis
Thanks for the table! The 1 hit kill is not working anymore. It's working fine. I just tested against Catoplebas 200k power. When you hit enable, make sure the il2cpp naming gets loaded fully before trying to activate:) Thanks for the table and advice on the script thing. I did change mine where ev...
- Wed May 08, 2024 6:00 pm
- Forum: Tables
- Topic: Final fantasy VII Ever Crisis
- Replies: 177
- Views: 42449
Re: Final fantasy VII Ever Crisis
Hey Cissa, thanks for the update for me it-s working perfectly ! Sorry for the noob question but in the V13, when ticking for example "Scripts" it was ticking automatically all sub-categories. With the V14 it's not the case anymore, I have to ticket all boxes. And when I close the game and if I let...
- Wed May 08, 2024 8:08 am
- Forum: Tables
- Topic: Final fantasy VII Ever Crisis
- Replies: 177
- Views: 42449
Re: Final fantasy VII Ever Crisis
Updated.
Also added new score script for 1 Hit Max Damage.
Seems there was some offset and register use changes, should all be functional. The Super damage I cannot test as there is no event with dmg output atm.
Also added new score script for 1 Hit Max Damage.
Seems there was some offset and register use changes, should all be functional. The Super damage I cannot test as there is no event with dmg output atm.
- Mon May 06, 2024 7:47 am
- Forum: Single Player Cheat Requests
- Topic: Legends of Idleon
- Replies: 5516
- Views: 1160787
Re: Legends of Idleon
I notice Steam overlay doesn't work when the cheat injector is used. Any workaround this, or just have to wait for an update?
- Sat Apr 20, 2024 12:34 pm
- Forum: Single Player Cheat Requests
- Topic: Slot Era Windows Store F2P
- Replies: 6
- Views: 5257
Re: Slot Era Windows Store F2P
Slot Era Windows Store Version options: Unlock Dev Menu -inf cash -inf gems and much more Demo: https://youtu.be/Nh1SiNRbK6k Been trying to look around myself to get this menu back on hte screen. The functions seems to work still like adding coins/gems etc, but can't get the cheat button to display...
- Wed Apr 17, 2024 9:12 am
- Forum: Tables
- Topic: Final Fantasy XV (Steam)
- Replies: 1799
- Views: 1200310
Re: Final Fantasy XV (Steam)
****************************************** UPDATE 4/16/2024 *********************************************************** I updated my table for this game and am now releasing it here since I decided to offer my cheat table work for free again due to not having much time to hack many games. I believe...
- Wed Apr 17, 2024 7:33 am
- Forum: Tables
- Topic: Final fantasy VII Ever Crisis
- Replies: 177
- Views: 42449
Re: Final fantasy VII Ever Crisis
Btw, I've changed the 1 hit kill script again, so it uses Mono to find values. Should make it more simple to have it not crash or not be found on updates: {$lua} LaunchMonoDataCollector() {$asm} [ENABLE] aobscanregion(DamageOutput,Command.Battle.CharacterParameterModel.CalcReduceHp+0,Command.Battle....
- Tue Apr 16, 2024 7:37 pm
- Forum: Tables
- Topic: World of Final Fantasy Maxima DLC (Steam)
- Replies: 42
- Views: 32917
Re: World of Final Fantasy Maxima DLC (Steam)
Thanks for this. Will replay this gem soon!
- Thu Apr 11, 2024 9:23 am
- Forum: Tables
- Topic: Final fantasy VII Ever Crisis
- Replies: 177
- Views: 42449
Re: Final fantasy VII Ever Crisis
Hi sir.. how to input this game multiplier speed CE..? Copy all in this section, and just ctrl+v into cheat engine window, it will add it. <?xml version="1.0" encoding="utf-8"?> <CheatTable> <CheatEntries> <CheatEntry> <ID>293</ID> <Description>"Game Speed Multiplier"</Description> <LastState Activ...
- Wed Apr 10, 2024 8:59 am
- Forum: Tables
- Topic: Final fantasy VII Ever Crisis
- Replies: 177
- Views: 42449
- Wed Apr 10, 2024 8:58 am
- Forum: Tables
- Topic: Final fantasy VII Ever Crisis
- Replies: 177
- Views: 42449
- Tue Apr 09, 2024 2:57 pm
- Forum: Tables
- Topic: Final fantasy VII Ever Crisis
- Replies: 177
- Views: 42449
Re: Final fantasy VII Ever Crisis
New cheat, Game Speed Multiplier. Contains x1 to x5. Copy its contents directly into Cheat Engine. <?xml version="1.0" encoding="utf-8"?> <CheatTable> <CheatEntries> <CheatEntry> <ID>293</ID> <Description>"Game Speed Multiplier"</Description> <LastState Activated="1"/> <VariableType>Auto Assembler S...