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Re: Horizon Forbidden West [Engine:Decima]

Posted: Tue Mar 26, 2024 11:58 pm
by acecel
Thanks for the table and numerous scripts found all along the topic.

Did anyone regrouped all the scripts into one table ? If you did can you share it please ?

Re: Horizon Forbidden West [Engine:Decima]

Posted: Wed Mar 27, 2024 12:37 am
by KS212
Do not leave Disable All Bound Checks on, at any point. It also disables actual game/quest progression if said progression is reliant on a check.

Re: Horizon Forbidden West [Engine:Decima]

Posted: Wed Mar 27, 2024 2:54 am
by anon9
Crissouza wrote:
Tue Mar 26, 2024 3:09 am
Thanks for your work, would it be possible to get code for infinite fragments or change quantity?
Did it not work for you?

Re: Horizon Forbidden West [Engine:Decima]

Posted: Wed Mar 27, 2024 5:04 am
by coffeeman
could i ct script for please get for teleport to way point please

Re: Horizon Forbidden West [Engine:Decima]

Posted: Wed Mar 27, 2024 6:31 am
by xHidan
coffeeman wrote:
Wed Mar 27, 2024 5:04 am
could i ct script for please get for teleport to way point please
u can use fearlessrevolution trainer for that

Re: Horizon Forbidden West [Engine:Decima]

Posted: Wed Mar 27, 2024 6:40 am
by loci22
SunBeam wrote:
Mon Mar 25, 2024 3:19 am
SunBeam wrote:
Mon Mar 25, 2024 12:39 am
...
Solved it, we now have perfect tension :D Also ability to add items:





EDIT: Oh, lol. And auto-firing as well :D
Thanks for all the great scripts, any idea when the next update will be?

Re: Horizon Forbidden West [Engine:Decima]

Posted: Wed Mar 27, 2024 10:41 am
by BoehserOnkel
may i request an option to high-five some npc's? with a brick , in the face ~.~

:D

Re: Horizon Forbidden West [Engine:Decima]

Posted: Wed Mar 27, 2024 10:43 am
by LillyanaKabal
Tis with great despair I must announce, Time Trial option does not work!

Re: Horizon Forbidden West [Engine:Decima]

Posted: Wed Mar 27, 2024 11:46 am
by maifa2022
acecel wrote:
Tue Mar 26, 2024 11:58 pm
Thanks for the table and numerous scripts found all along the topic.

Did anyone regrouped all the scripts into one table ? If you did can you share it please ?
That's what i about to ask. all those table getting me a bit confuse.
It would be nice if there was one file.

Re: Horizon Forbidden West [Engine:Decima]

Posted: Wed Mar 27, 2024 12:41 pm
by BoehserOnkel
there a nice documentations about how to merge scripts

Re: Horizon Forbidden West [Engine:Decima]

Posted: Wed Mar 27, 2024 1:57 pm
by SunBeam
maifa2022 wrote:
Wed Mar 27, 2024 11:46 am
It would be nice if there was one file.
BoehserOnkel wrote:
Wed Mar 27, 2024 12:41 pm
there a nice documentations about how to merge scripts
Just in case this wasn't clear: viewtopic.php?p=343971#p343971. Love how you guys read only the last page...

Re: Horizon Forbidden West [Engine:Decima]

Posted: Wed Mar 27, 2024 2:34 pm
by Lonck27es
maifa2022 wrote:
Wed Mar 27, 2024 11:46 am

That's what i about to ask. all those table getting me a bit confuse.
It would be nice if there was one file.
to merge tables just open one then click on the folder with green arrow and select another table to merge into the first table you opened, then press yes at the prompt then "save as" as a brand new table.

Re: Horizon Forbidden West [Engine:Decima]

Posted: Wed Mar 27, 2024 2:36 pm
by ADHDmania
Tuuuup! wrote:
Mon Mar 25, 2024 7:42 pm
Some scripts from my personal table.

For the Machine board script, you can change enemy HP to. See picture.
Machine Board Picture
Image
Image
this table is awesome for the Strike mini chess game, Thank you sir!

Re: Horizon Forbidden West [Engine:Decima]

Posted: Wed Mar 27, 2024 2:53 pm
by hawkins
Unfortunately the thread search doesnt work for me, is there any progress on a tp to waypoint function so far?

Re: Horizon Forbidden West [Engine:Decima]

Posted: Wed Mar 27, 2024 6:24 pm
by windgale
hawkins wrote:
Wed Mar 27, 2024 2:53 pm
Unfortunately the thread search doesnt work for me, is there any progress on a tp to waypoint function so far?
Nothing has been posted yet, aside from people asking for it.