z Baldur's Gate 3

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plmanith17
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Re: z Baldur's Gate 3

Post by plmanith17 »

SummonerVivi wrote:
Thu May 09, 2024 12:45 pm
Hi all, does anyone know how to add spells to a character along with its resource costs. Normally I've just been editing the add fireball spell script from the BG3 Latest HotFix#19.CT cheat tables but if I realised that if I do that the resource costs like using up a level 1 spell slot are not added. Does anyone know how to remedy that?

like I've been trying to add Target_MindSpike_NPC Target_UND_Nere_Coercion and Shout_UND_Nere_ShieldOfScreams along with their respective resource costs for using the spell but if I just added it normally using the fireball spell script, the spell ends up being resourceless.
Unfortunately, at the moment, I don't think it's possible to permanently add a spell with resource costs etc. For a temporary addition though, you can use the AddBoost script. My modified table has an example script. viewtopic.php?p=348959#p348959

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Manly_Man_Guy
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Re: z Baldur's Gate 3

Post by Manly_Man_Guy »

Sorry, I'm extremely stupid, so this problem might be very common and have an easy fix, but I can't open Console Commands? Clicking the square won't work, and right clicking and clicking Toggle Selected Records won't either, but above the right click options, it says <<Error while scanning for AOB's : console Error: Not all results found>>

Someone help, please and thank you.

CptWindwalker82
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Re: z Baldur's Gate 3

Post by CptWindwalker82 »

Using the latest version of MadMacChad's compiled table, HotFix #25 Game v4.1.1.5022896, as soon as I load a save, I am getting a constant stream of:

Code: Select all

Error:[string "-- ************************************
..."]:253: attempt to index a nil value (local 'memoryRecord')
in the LUA engine...every second. That also means every second the LUA engine screen takes focus away from the main CE window.

"Console commands loaded" is green, its subsidiaries are as well, except for "Register commands", which remains orange. The EvenLess item spawner header is also green, but non-functional. I have tried following the instructions, tried different methods, but I cannot get the item spawner to work, or the "register commands" header to go green.

Any ideas?

Edit: for some reason I got the item spawner under the orange "register commands" header to work, despite it never becoming green? Weird.

Edit 2: modifying ability scores still doesn't work though. Can't activate that header.

SummonerVivi
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Re: z Baldur's Gate 3

Post by SummonerVivi »

Hi all, I have been playing around with the character spawner in BG3 Latest HotFix#19.CT and I was wondering if there was a way to make a character I spawn controllable. Like let say I spawn "Gnoll_Flind (Flind) Character Template 406bdfdb-6063-448e-81cf-4b9ca76bcab3". The character defaults to just being an unplayable NPC but I want to make them playable on my side. Is there a way to do that via cheat engine?

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ashuraman
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Re: z Baldur's Gate 3

Post by ashuraman »

Manly_Man_Guy wrote:
Thu May 09, 2024 11:45 pm
Sorry, I'm extremely stupid, so this problem might be very common and have an easy fix, but I can't open Console Commands? Clicking the square won't work, and right clicking and clicking Toggle Selected Records won't either, but above the right click options, it says <<Error while scanning for AOB's : console Error: Not all results found>>

Someone help, please and thank you.
I assume you're using MadMacChad's table. This is what you do:
Start game
Open table(It attached automatically)
Load save

That's literally it. During the loading screen all the console commands get registered

AnFa
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Re: z Baldur's Gate 3

Post by AnFa »

MadMacChad wrote:
Thu Mar 21, 2024 8:33 am
Zanzer wrote:
Mon Mar 18, 2024 9:20 pm
Hello. Who all is keeping a copy of the table up to date and populated with various scripts, item lists, or other discoveries? If you all can provide me with links to the various posts, I can link to them in the main thread and direct people where to look. Then those posters can keep the single post that I'm linking to up to date with their latest tables. As far as I know, the main console command portion of the table isn't "broken." Just acting finicky at times, like it had been since after one of the initial patches.
Hi Zanzer,
I have created an all included Cheat Table based on the GREAT work done by Zanzer, and the added extremely useful updates by EvenLess and goodnessgracious.
All of the hard work and investigation put in by you guys is greatly appreciated and acknowledged. Thank you guys, and the others who have posted snippets in this Forum.
  • Process for using the Cheat Tables
    1. Download the Cheat Table and place it a directory of your choice
    2. Double click on the Cheat Table to get it loaded by Cheat Engine
    3. Load your Baldur’s Gate 3 Game as you usually do (you can run it directly or use the Larian Launcher
    4. No need to do anything further as Cheat Engine Auto Attaches to the Game
    5. Console Commands loaded will be displayed in Green
    6. Once you have loaded your Saved Game Registered #### Commands will show in Green and open up the options within the Cheat Table
    NOTE: If you wish to use BG3 Commander you will also need to put the sqlite database files in the same folder as the Cheat Table.
    These database files are from EvenLess' post here:- viewtopic.php?p=319388#p319388


    All Updates are detailed in the Read Me file below:-

    Code: Select all

    READ ME for details of the Cheat Tables
    
    Change Log
    ---------------------------
    ** Sun Apr 14, 2024 **
    ---------------------------
    BG3_HotFix#25_Autoload_v1.0
    ---------------------------
    Here is my latest version of the Cheat Table optimised and tested for Baldur's Gate 3 HotFix #25 Game v4.1.1.5022896. 
    I have tested it loading from Steam, using DX11 and Vulkan, using the default load as well as --skip-launcher option. 
    I have also tested launching the Game directly from a local shortcut, and I have tested most Cheat Entries and they 
    all seem to be working.
    
    I have at last got Evenless' BG3Form & BG3 Commander to work, still having some difficulty with some of the buttons 
    on BG3 Commander not working as they should. Just be sure to choose Load BG3 Commander first, and then all other 
    options seem to work fine.
    
    If you wish to enable BG3Form you need to download the sqlite3 database files from EvenLess's post here:-
    https://fearlessrevolution.com/viewtopic.php?p=319388#p319388 and put them in the same folder as where you have 
    the CT file.
    
    If you get any errors show up when loading, try resolve them by deleting bg3_cheatTable.settings.txt and let the Cheat 
    Table regenerate the file,
    
    ---------------------------
    ** Mon Apr 08, 2024 **
    ---------------------------
    BG3_HotFix#24_Autoload_v1.1
    ---------------------------
    This is my latest version of the Cheat Table optimised and tested for Baldur's Gate 3 HotFix #24 Game v4.1.1.5009956.
    I have tested most items and they all seem to be working.
    
    I have tidied up the Cheat Table and added in EvenLess's Autoload functionality, and put the whole Table into a 
    Compact View and into a Dark Mode so as to give it some color and vibrance.
    There is a Full View menu option and a Toggle option for those who prefer the Full View, and the same for the 
    Dark Mode. I have not used Black for Dark Mode, but rather a Dark shade of Blue (0,110,164)
    
    The BG3Form which is still work in progress, and it is still giving me quite a few hassles, perhaps EvenLess can weigh 
    in with some of his expertise to get it to work correctly. I am still working on getting it to work seamlessly, if I can, 
    and help tips/advice will be appreciated
    
    Open BG3Form from the Table menu using Restore and show option, and then work with it using the Toggle on the 
    Cheat Table. Don't do that with the BG3CommanderForm, as if you do, it all goes wonky now.
    DO NOT Toggle the Cheat Table Entry until you have done the step above, as it will mess up the functionality of this Entry.
    
    If you wish to enable BG3Form you will need to download the sqlite3 database files from EvenLess's post here:-
    https://fearlessrevolution.com/viewtopic.php?p=319388#p319388 and put them in the same folder as where you 
    
    ---------------------------
    ** Thur Mar 27, 2024 **
    ---------------------------
    BG3_HotFix#23_Autoload_v1.0
    ---------------------------
    Here is my latest version of the Cheat Table which I have tested with Baldur's Gate 3 HotFix #23 Game v4.1.1.4905117. 
    I have tested most items and they all seem to be working.
    
    I have tidied up the Cheat Table and added in EvenLess' Autoload functionality, and put the whole Table into a 
    Compact View so as to make it more presentable. There is a Full View menu option and a Toggle option for those 
    who prefer the Full View.
    
    Also added is an alternate option for "Force a Level Up When You Save" which is "Add 500 XP to SELECTED 
    Character only" as well as a "Special Powers" section and "BG3Commander" BG3Form. (still a bit problematic)
    
    ---------------------------
    ** Thur Mar 21, 2024 **
    ---------------------------
    BG3_HotFix#22_Autoload_v1.0
    ---------------------------
    My first build of a consolidated Cheat Table for Baldur's Gate 3, using the good work put in by Zanzer. EvenLess and 
    goodnessgracious, as well as snippets from a number of other forum members.
    My purpose was originally to build an "all in" Cheat Table for me, so I did not have to hunt around for "bits & bobs" 
    when I needed something.
    have the CT file.
    Previous Versions
    Spoiler
    BG3_HotFix#24_Autoload_v1.1.zip
    BG3_HotFix#23_Autoload_v1.0.CT
    BG3_HotFix#22_Autoload_v1.0.CT
    Most Recent Version
Awesome script. Thanks

CptWindwalker82
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Re: z Baldur's Gate 3

Post by CptWindwalker82 »

Would a form of NoClip or XYZ-teleportation be possible?

ShadowCX
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Re: z Baldur's Gate 3

Post by ShadowCX »

Hi everyone,

I'm having the exact same issue as CptWindwalker82 posted above. Also using HotFix #25 Game v4.1.1.5022896 with the correct Steam Game Version.

However, I'm also getting an endless stream of the exact same error:
Error:[string "-- ************************************
..."]:253: attempt to index a nil value (local 'memoryRecord')
I load up the CE Table into CE 7.5. Then I start up the game and load my save file. That should be it, right? But it doesn't seem to work, unfortunately and I have no idea what I could be doing wrong :(

All I want to do is spawn a single item, which has been blocked in my playthrough. Can anyone help?

Flash
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Re: z Baldur's Gate 3

Post by Flash »

Request : Item ID for Victoria's Body


Does anyone have or know how to find the item ID for Victoria's body? I want to spawn it to try a plague reverse pickpocket tactic in the early acts.

CptWindwalker82
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Re: z Baldur's Gate 3

Post by CptWindwalker82 »

ShadowCX wrote:
Sun May 19, 2024 9:13 am
Hi everyone,

I'm having the exact same issue as CptWindwalker82 posted above. Also using HotFix #25 Game v4.1.1.5022896 with the correct Steam Game Version.

However, I'm also getting an endless stream of the exact same error:
Error:[string "-- ************************************
..."]:253: attempt to index a nil value (local 'memoryRecord')
I load up the CE Table into CE 7.5. Then I start up the game and load my save file. That should be it, right? But it doesn't seem to work, unfortunately and I have no idea what I could be doing wrong :(

All I want to do is spawn a single item, which has been blocked in my playthrough. Can anyone help?
I was eventually able to get the Item Spawner PLUS "EvenLess" Entries header to work, regardless of the constant error messages. You may need to be quick on the draw though when it comes to copying and pasting the UUID code, because of those message grabbing window focus. If you can activate it, pick a spawn code made for a single item, and replace the UUID as normal.

lambernium
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Re: z Baldur's Gate 3

Post by lambernium »

Is it possible to call all allies appear in the final combat?

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