Re: Tactics Ogre: Reborn [+119] Updated for Ver.1.04
Posted: Mon Jan 09, 2023 6:12 pm
Thanks for the cheats!
Community Cheat Tables of Cheat Engine
https://fearlessrevolution.com/
Thank you much for this! It was exactly what I needed to start creating my own unique characters.cryosaur wrote: ↑Mon Dec 19, 2022 5:56 am
The author(s) of the CE table have probably never done any hacking of the Let Us Cling Together (PSP) version of the game or they would have used better descriptions for things. In your CE table, change the description of "Character stats/Highlight" to be "Unit/Race Template", "Appearance 1" to "Sprite", and "Appearance 2" to "Portrait". "Current stats/Highlight" should also probably be "Unit", and it's "Appearance" change to "Template". There are many other things you could clarify, but that's probably enough to give you an idea of how a unit is related to its template.
I overwrote a template with my custom values, but some of them reverts to stock after closing the game (sprite, portrait and class change). Were your changes permanent, even after resetting the game?cryosaur wrote: ↑Wed Dec 21, 2022 11:04 amI did successfully overwrite a blank unit template with custom values, and it appears to work fine when assigned to one of the five generic units you get at the start of the game. He has Denam's class list, and looks like a Rogue. Would you like me to whip up something for you? Send me a PM with the specifics, if you do.
No, why would they be? We are tampering with the in-memory copy of something the game loads from disk. If we want these sort of changes to be permanent, then we have to find and edit the file this data is in.layerP wrote: ↑Thu Jan 12, 2023 5:00 amI overwrote a template with my custom values, but some of them reverts to stock after closing the game (sprite, portrait and class change). Were your changes permanent, even after resetting the game?cryosaur wrote: ↑Wed Dec 21, 2022 11:04 amI did successfully overwrite a blank unit template with custom values, and it appears to work fine when assigned to one of the five generic units you get at the start of the game. He has Denam's class list, and looks like a Rogue. Would you like me to whip up something for you? Send me a PM with the specifics, if you do.
Code: Select all
<CheatEntry>
<Description>"Mods"</Description>
<Options moAlwaysHideChildren="1" moManualExpandCollapse="1" moActivateChildrenAsWell="1" moDeactivateChildrenAsWell="1"/>
<Color>800080</Color>
<GroupHeader>1</GroupHeader>
<Hotkeys>
<Hotkey>
<Action>Toggle Activation</Action>
<Keys>
<Key>17</Key>
<Key>32</Key>
</Keys>
</Hotkey>
</Hotkeys>
<CheatEntries>
<CheatEntry>
<Description>"Unit Templates"</Description>
<Options moActivateChildrenAsWell="1" moDeactivateChildrenAsWell="1"/>
<Color>800080</Color>
<VariableType>String</VariableType>
<Length>4</Length>
<Address>Tactics Ogre Reborn.exe+D61700</Address>
<Offsets>
<Offset>0</Offset>
</Offsets>
<CheatEntries>
<CheatEntry>
<Description>"Custom"</Description>
<ShowAsHex>1</ShowAsHex>
<Color>800080</Color>
<VariableType>Array of byte</VariableType>
<ByteLength>84</ByteLength>
<Address>+10+54*24</Address>
<Hotkeys>
<Hotkey>
<Action>Set Value</Action>
<Keys>
<Key>17</Key>
<Key>32</Key>
</Keys>
<Value>00 00 01 00 41 00 00 00 00 01 01 01 01 01 00 01 01 00 00 00 00 00 00 00 68 01 58 00 02 02 28 01 26 01 25 01 23 01 24 01 23 01 28 01 27 01 28 00 04 00 89 01 84 01 00 00 10 01 69 00 00 02 00 01 F7 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 22 01 00</Value>
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You can, but the game doesn't like it. Any edits to the Skills table causes some skills to be inaccessible for some yet undiscovered reason; for instance, when I gave my Rune Knight that First Aid skill, Concentration disappears from my skill list though I still know the skill. Happens with the "Learn All Skills" script too. Not that Concentration is super great, but Pincer Attack and Lobber also become inaccessible skills, maybe some others.MasterVegito wrote: ↑Sun Feb 12, 2023 4:53 pmFolks, can you somehow force the game to recognize for instance First Aid skill, the one that restores HP every tick, on a warrior but without using learn all skills script? Or is this only possible with using learn all skills script, whcih unlocks every skill in the game?
It's easier to just give your generic an elemental bomb/shot, go to "Item Stats/Highlight" and change it's effect to 97 - Bodysnatch. This way you can do the bodysnatch thing even with monsters (like gryphons bodysnatching dragons because reasons).MasterVegito wrote: ↑Tue Feb 14, 2023 2:49 pmAnyone tried playing around if it's even possible to get and use ogre blade ot bodysnatch like, by editing oyur inventory? If it is, perhaps it's a way to get all skills oyu want and retaining them as you see fit, like you can have mediitate 4 on another class that doesn't have it naturally.
@edit
Ok, so if anyone is interested into how to get any generic and only generic, member some skills from other classes, here's how to do it. You cannot rob a Lord for instance, the chance to hit will always be 0%.
You need an ogre blade, obviously, adding it to inventory works just fine. It doesn't dissapear as a whole stock, only 1 item at a time, so you can do this multiple times.
1st, you need the character you want to rip organs from, the donor. I took a level 50 lich, equipped it with all skills I wanted, albeit I think this isn't necessary, because I got all his skills anyway, in the end. Then you want to go to train, find any unit, like lvl 3 or something and use bodysnatch on it. Since it's a 2h sword, normally things like wizards would be beyond reach, butthe game throws you a bone here, it worked with even archers
Lich works by manually inputting the blade in the base status -> equip columns. After the transfer, simply win the battle. Congrats.
I tried to do that by manually changing my generic's class and bodysnatching, but if the class belongs to a unique character (like Brantyn's Dark Bishop or Vyce's Assassin) the game will inevitably crash. You can change him into a "generic enemy class" like Sorcerer or Witch King and then bodysnatch, but doing that makes him learn (almost) all skills in the game permanently :/MasterVegito wrote: ↑Sun Feb 12, 2023 4:53 pmFolks, can you somehow force the game to recognize for instance First Aid skill, the one that restores HP every tick, on a warrior but without using learn all skills script? Or is this only possible with using learn all skills script, whcih unlocks every skill in the game?
I didn't think of that one, gotta trylayerP wrote: ↑Tue Feb 14, 2023 10:50 pmIt's easier to just give your generic an elemental bomb/shot, go to "Item Stats/Highlight" and change it's effect to 97 - Bodysnatch. This way you can do the bodysnatch thing even with monsters (like gryphons bodysnatching dragons because reasons).MasterVegito wrote: ↑Tue Feb 14, 2023 2:49 pmAnyone tried playing around if it's even possible to get and use ogre blade ot bodysnatch like, by editing oyur inventory? If it is, perhaps it's a way to get all skills oyu want and retaining them as you see fit, like you can have mediitate 4 on another class that doesn't have it naturally.
@edit
Ok, so if anyone is interested into how to get any generic and only generic, member some skills from other classes, here's how to do it. You cannot rob a Lord for instance, the chance to hit will always be 0%.
You need an ogre blade, obviously, adding it to inventory works just fine. It doesn't dissapear as a whole stock, only 1 item at a time, so you can do this multiple times.
1st, you need the character you want to rip organs from, the donor. I took a level 50 lich, equipped it with all skills I wanted, albeit I think this isn't necessary, because I got all his skills anyway, in the end. Then you want to go to train, find any unit, like lvl 3 or something and use bodysnatch on it. Since it's a 2h sword, normally things like wizards would be beyond reach, butthe game throws you a bone here, it worked with even archers
Lich works by manually inputting the blade in the base status -> equip columns. After the transfer, simply win the battle. Congrats.
Not recommended, but if you really want your unique to be able to bodysnatch, just change it's current template to a generic one and then change it back after the transfer. The only issue with this is that it will lose it's unique voice forever, even if you change it back via cheat engine. I haven't test it yet, but think it can break some story things if you do that with an important character (like Catiua and Vyce, for example).