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Re: MechWarrior 5: Mercenaries

Posted: Wed Apr 19, 2023 12:15 pm
by tako_muro
Update please, I'm beggin' ye.

I just need goddamn 0 tonnage in mechlab option. :(

Re: MechWarrior 5: Mercenaries

Posted: Tue Jul 04, 2023 2:24 am
by chefez
Im using the 335 version but I just dont know how to activate this table.

I read the instruction but no clue what make work :(

Re: MechWarrior 5: Mercenaries

Posted: Mon Jul 10, 2023 5:20 pm
by crashfinger
Update for 1.1.338 would be very nice

Re: MechWarrior 5: Mercenaries

Posted: Thu Jul 27, 2023 3:21 am
by dfff00
The F ling trainer for 1.323 still works perfectly, as a stopgap until whenever this gets updated.

Re: MechWarrior 5: Mercenaries

Posted: Mon Jul 31, 2023 1:36 am
by acecel
Csimbi wrote:
Tue Jan 31, 2023 11:02 pm
Thanks to Kessem, here's an update to v1.1.335.
Same stuff as before, plus pointers to faction standings.
There are more faction pointers there than needed, ignore those that do not show a valid faction name.
The Pilot Patcher crashed a few times when I tried patching all pilots in the barracks. If that happens to you, just patch the ones you want, one by one.
Enjoy!
Hello, thanks for the table's update.
Sadly i can't activate it on my fresh install of V.1.1.335, i have no idea what i can try ? I use last version of CE, at first i thought it was maybe the mods i added so i removed all of them and same issue.
Do i need to load a save to be able to activate the table ?

Re: MechWarrior 5: Mercenaries

Posted: Wed Aug 23, 2023 10:57 am
by Dvarf
Update, pls to v1.1.338.

Re: MechWarrior 5: Mercenaries

Posted: Thu Aug 31, 2023 6:29 am
by Csimbi
There's a new DLC coming, not before that.

Edit
So, the new DLC is out.
I am willing to do an update, but I'd like to do it only once.
What do you guys want?
Update it asap and risk that it breaks at the next update or wait a few weeks for possible patches?
Thoughts either way?
Cheers!

Re: MechWarrior 5: Mercenaries

Posted: Sun Oct 01, 2023 7:16 am
by TreborSP
maybe wait for a few weeks? before updating ^^

Re: MechWarrior 5: Mercenaries

Posted: Sun Oct 01, 2023 8:52 am
by xspeed
I agree, wait for a possible patch and then update the table :)

Re: MechWarrior 5: Mercenaries

Posted: Fri Oct 06, 2023 3:18 am
by MrDarkShadow
Small update today that patched most of the game. Definitely Wait a week for any more fixes coming.

Re: MechWarrior 5: Mercenaries

Posted: Wed Oct 18, 2023 12:43 am
by TreborSP
time to update?! 😊

Re: MechWarrior 5: Mercenaries

Posted: Thu Oct 26, 2023 8:59 pm
by Csimbi
This is soooo typical... I start updating and then a patch drops in the middle... :D

Re: MechWarrior 5: Mercenaries

Posted: Thu Oct 26, 2023 10:50 pm
by Lord Blade
Csimbi wrote:
Thu Oct 26, 2023 8:59 pm
This is soooo typical... I start updating and then a patch drops in the middle... :D
Clearly they're spying on you.

Re: MechWarrior 5: Mercenaries

Posted: Sun Oct 29, 2023 11:56 am
by Csimbi
Here's an update for 1.1.351 on Steam, based on my previous table.
Please try it and let me know if there are issues.

I replaced standard AOB scans with region-based ones to speed up enabling the script a bit.
If a signature is not found, try uncommenting the standard AOB script block on the top and commenting out the region-based scan block below.
Enabling the script will be slower, but there is a chance that the signatures will be picked up this way.

Good luck!

Re: MechWarrior 5: Mercenaries

Posted: Tue Oct 31, 2023 4:06 am
by TreborSP
ok will do. and thanks for updating ^^