Search found 76 matches

by SlipperyEel
Wed May 29, 2024 3:57 am
Forum: Single Player Cheat Requests
Topic: [REQUEST] Crown Wars: The Black Prince Table
Replies: 35
Views: 7154

Re: Crown Wars: The Black Prince Table

For me personally, I found no way to separate player units with AI units in regards to health. Not sure it's necessarily a lack of interest, but more the difficulty of the games coding. A certain site that shall not be named released a trainer and it has the same limitation. The combat options, inc...
by SlipperyEel
Sun May 26, 2024 10:28 am
Forum: Single Player Cheat Requests
Topic: [REQUEST] Crown Wars: The Black Prince Table
Replies: 35
Views: 7154

Re: Crown Wars: The Black Prince Table

So in-combat stuff continues to be a pain, but the castle resources appear to be stored in two arrays with fixed offsets for each value (within each array, but not between the arrays). Since gold is the easiest to track down, if you can find the two gold offsets then you can retrieve the other resou...
by SlipperyEel
Sat May 25, 2024 11:13 am
Forum: Single Player Cheat Requests
Topic: [REQUEST] Crown Wars: The Black Prince Table
Replies: 35
Views: 7154

Re: Crown Wars: The Black Prince Table

Gold/metal/leather/wood are pretty easy to find with simple 4 byte searches. In-battle stuff is a bit more complex though.
by SlipperyEel
Mon Apr 29, 2024 4:06 am
Forum: Tables
Topic: Eiyuden Chronicle Hundred Heroes [+116]
Replies: 463
Views: 70943

Re: Eiyuden Chronicle Hundred Heroes [+80]

Is it possible to lock the ship racing game time? The racing is very difficult to win T.T If you are talking about the one that's part of the story, it's literally impossible to win. Scarlet will always have a better time than you. You only need to come second. If you're talking about the race you ...
by SlipperyEel
Sun Apr 28, 2024 9:35 am
Forum: Tables
Topic: Eiyuden Chronicle Hundred Heroes [+116]
Replies: 463
Views: 70943

Re: Eiyuden Chronicle Hundred Heroes [+74]

This did not work for me. Yeah my mistake. I was thinking of the option in the (Edit: LMAO, site redacts the name) trainer starting with F, with LIN in the middle, and G at the end. That one will make any shop show all the items of that type. For example, a Rune shop that normally only sells a hand...
by SlipperyEel
Sat Apr 27, 2024 1:50 pm
Forum: Tables
Topic: Eiyuden Chronicle Hundred Heroes [+116]
Replies: 463
Views: 70943

Re: Eiyuden Chronicle Hundred Heroes [+74]

univ3 wrote:
Sat Apr 27, 2024 6:16 am
have all item,acc,rune,armor inside storage (all item that not a key item)
Just enable the "Rare Items Always Appear In Shops" option. You'll be able to buy every regular item in the game.
by SlipperyEel
Sat Apr 27, 2024 2:20 am
Forum: Tables
Topic: Eiyuden Chronicle Hundred Heroes [+116]
Replies: 463
Views: 70943

Re: Eiyuden Chronicle Hundred Heroes [+71]

A suggestion for a possible QoL addition, if it's possible: remove/bypass the restriction on teleporting inside certain maps. You can get around it by carrying a Runeshard of Return, but if the restriction was bypassed that would be one less thing cluttering up your inventory. Not a big deal, just a...
by SlipperyEel
Thu Apr 25, 2024 8:09 am
Forum: Tables
Topic: Eiyuden Chronicle Hundred Heroes [+116]
Replies: 463
Views: 70943

Re: Eiyuden Chronicle Hundred Heroes [+41]

Just need to enter the menu once and the trainer can be activated @DrummerIX: You might want to add this info to the first post, since it's not immediately apparent that you need to go into the menu in order to populate the money value. Also might be worth adding a version check to the script, sinc...
by SlipperyEel
Fri Apr 05, 2024 10:30 am
Forum: Single Player Cheat Requests
Topic: [Request] Millennia
Replies: 74
Views: 18423

Re: [Request] Millennia

the offset for innovation (inspiration) is wrong Innovation always worked for me. I literally tested it dozens of times, changing the value and forcing the reward to pop the following turn. I haven't had time to test the latest update myself yet, but per the previous poster apparently the offsets i...
by SlipperyEel
Thu Apr 04, 2024 5:51 am
Forum: Single Player Cheat Requests
Topic: [Request] Millennia
Replies: 74
Views: 18423

Re: [Request] Millennia

Groot provided a 1 turn research table on the first page, although presumably it will need to be updated for the latest patch. I didn't actually check whether it has a fixed offset in relation to the other resource values, since I personally never felt much need to tinker with it. I may look at it w...
by SlipperyEel
Thu Apr 04, 2024 2:37 am
Forum: Single Player Cheat Requests
Topic: [Request] Millennia
Replies: 74
Views: 18423

Re: [Request] Millennia

Heads up @SlipperyEel Millennia just had it's first update today at 1000. Seems to of broke the recent AOB scan table. I saw, yeah. Might be a few days until I get to it, since I have some other stuff going on. I also still haven't managed to actually finish the game yet, so I want to see what else...
by SlipperyEel
Wed Apr 03, 2024 2:41 pm
Forum: Single Player Cheat Requests
Topic: [Request] Millennia
Replies: 74
Views: 18423

Re: [Request] Millennia

the memory addresses of culture came out 4 not 2 That just means you need to keep scanning after your Culture value changes. Either on a subsequent turn when it increases, or after using a Culture ability where it decreases. It should eventually narrow down to two. Or just use the AOB table and you...
by SlipperyEel
Wed Apr 03, 2024 5:55 am
Forum: Single Player Cheat Requests
Topic: [Request] Millennia
Replies: 74
Views: 18423

Re: [Request] Millennia

So the second script doesn't work As I requested in my post, it would be extremely helpful if you could provide me a dump of the memory at your Culture address so that I can refine the AOB scan pattern. error "era 6" error select??? You need to actually detail what the problem is. The screenshots a...
by SlipperyEel
Mon Apr 01, 2024 9:27 am
Forum: Single Player Cheat Requests
Topic: [Request] Millennia
Replies: 74
Views: 18423

Re: [Request] Millennia

So with additional playing around, it seems like there are indeed two arrays of resource values. While it seems the offsets between each value within a given array are fixed, the offset from one array to the other appears to change without any consistent pattern. There also doesn't seem to be any co...
by SlipperyEel
Sun Mar 31, 2024 6:58 am
Forum: Single Player Cheat Requests
Topic: [Request] Millennia
Replies: 74
Views: 18423

Re: [Request] Millennia

So despite a lot of hair pulling, I came up empty on finding pointers for the resources. However, it seems that the values for them are stored in a fixed sized array, so using an AOB scan to find the offset of the first resource (wealth) lets you easily populate all the other values: https://i.imgur...