Search found 10 matches
- Sun Aug 16, 2020 10:37 pm
- Forum: Tables
- Topic: Factorio+30 v.1.1.107
- Replies: 112
- Views: 101310
Re: Factorio+26 v.1.00
I've decided to Update my Table to Verison 1.00 as well Thanks for this! Out of curiosity, is there a reason the "disable stack check" script was removed? That was what I tended to use most often. The "No Crafting Requirement" option is super nifty, but it's annoying when I'm trying to drop full st...
- Sat Aug 15, 2020 1:29 am
- Forum: Tables
- Topic: Factorio+30 v.1.1.107
- Replies: 112
- Views: 101310
Re: Factorio+24 v.0.17.79
so 18.45 was followed by 1.00 today it seems as a final release version. Yeah, I'd also love a 1.00 update, though (as with many 1.00 launches) I expect there will soon be a 1.01 patch. There are always small bugs that need to be worked out of 1.00 versions, especially since it wasn't just bug fixe...
- Tue Jul 24, 2018 12:18 am
- Forum: Tables
- Topic: Slime Rancher+95 v1.4.1c [Steam]
- Replies: 122
- Views: 111323
Slime Rancher+16 v1.3.0 [Steam]
First off, thanks for the table. Most of it works flawlessly. The one I'm having issues with is actually the Container Base section. This is all on the current Steam version of the game, (1.3.0) using the most recent table you've uploaded.<br /> <br /> Modifying inventory amounts causes lots of odd ...
- Sat Feb 03, 2018 10:07 pm
- Forum: Tables
- Topic: Zelda: Breath of the Wild (CEMU)
- Replies: 310
- Views: 379171
Re: Zelda: Breath of the Wild (CEMU)
I'm also playing in Master Mode, so that may be part of it. I'll try switching over to normal, and will report back with results later. Ended up switching, and still no luck. I actually ended up getting an Out of Memory error when trying to load the CT though, (which is surprising, because I have 1...
- Sat Feb 03, 2018 4:38 am
- Forum: Tables
- Topic: Zelda: Breath of the Wild (CEMU)
- Replies: 310
- Views: 379171
Re: Zelda: Breath of the Wild (CEMU)
Unfortunately, doesn't seem to be working for me. Using Cemu 1.11.3, and game v1.4.1... Your previous tables worked in prior updates, so I was really looking forward to the new table. CE freezes up for about a minute when the table first loads. Then, once it finally starts responding again, each att...
- Fri Jan 05, 2018 1:00 am
- Forum: Tables
- Topic: Assassin's Creed: Origins
- Replies: 643
- Views: 565850
Re: Assassin's Creed: Origins
I'm having the same issue, so it's definitely not you. It simply won't enable on the CT. Same issue with the Movement Mod. Steam version with the Season Pass, if that matters.
- Tue Apr 25, 2017 5:07 am
- Forum: Single Player Cheat Requests
- Topic: [Solved] The Last Remnant
- Replies: 4
- Views: 16894
Re: [Solved] The Last Remnant
Just wanted to add that I have another (possibly older) cheat table here. Also not sure if it works, since I don't have the game installed at the moment. Just figured I'd add it in case someone was having issues with the first one posted. It might also have some slightly different cheats? Idk... I'm...
- Tue Apr 25, 2017 4:47 am
- Forum: Single Player Cheat Requests
- Topic: Kingdom Hearts 2
- Replies: 2
- Views: 9706
Re: Kingdom Hearts 2
well seeing as kingdom hearts 2 is a ps2 game that can be played on pcsx2....you would be better off with a pnach file instead. I would urge you to go here and look for a file that uses your disc version and try it out http://forums.pcsx2.net/Thread-Post-your-PCSX2-cheats-patches-here#K Seconding t...
- Tue Apr 25, 2017 3:33 am
- Forum: Tables
- Topic: Metal Gear Solid V
- Replies: 143
- Views: 211867
Re: Metal Gear Solid V
Either way this site does not support any Online hacking whatsoever so we won't help you out on this part of the game, the Cheat Table both of them are working just fine do what you pleased. And about the Ban, It's Cheat Engine - No special bypass if the game has anti-cheat so yea in short It's 100...
- Mon Mar 06, 2017 12:03 am
- Forum: Tables
- Topic: Metal Gear Solid V
- Replies: 143
- Views: 211867
Re: Metal Gear Solid V
Any word on whether or not these will work with FOB missions? I know that FOB invasions are online, but what about the Event FOB missions? Are those also online, or will client-side things like infinite ammo and health still work? I'm asking because I'm not sure whether or not the specifics on Event...