Search found 61 matches
- Tue Apr 23, 2024 7:42 pm
- Forum: Tables
- Topic: Horizon Forbidden West [Engine:Decima]
- Replies: 415
- Views: 73928
Re: Horizon Forbidden West [Engine:Decima]
... I just encountered an issue after today's game update: 'aob_in_WorldDrawableMap_Open' not found. It won't initialize the table no matter what I try :/ Guess I'll have to wait for an update here? Single Poster, shows a lack of knowledge... At the time of this post. The table appears to be in wor...
- Fri Nov 03, 2023 6:27 pm
- Forum: Single Player Cheat Requests
- Topic: Metal Gear Solid 3: Snake Eater Master Collection Version
- Replies: 31
- Views: 8842
Re: Metal Gear Solid 3: Snake Eater Master Collection Version
Yes.franky12345 wrote: ↑Fri Nov 03, 2023 5:37 pmyou mean that we can download again from the previous comment where you posted the previous cheat table with the addresses for weapons and items ?
- Fri Nov 03, 2023 2:39 pm
- Forum: Single Player Cheat Requests
- Topic: Metal Gear Solid 3: Snake Eater Master Collection Version
- Replies: 31
- Views: 8842
Re: Metal Gear Solid 3: Snake Eater Master Collection Version
For the short run, I see the issue... A pointer would be better for the long run. Not good at making them. ---- Correcting it now, though it may be a bit. Edit: Updated the table, re-download. They're still static, just re-worked them a little to be a little less 'set'. P.S. For everyone that reads ...
- Thu Nov 02, 2023 1:28 am
- Forum: Single Player Cheat Requests
- Topic: Metal Gear Solid 3: Snake Eater Master Collection Version
- Replies: 31
- Views: 8842
Re: Metal Gear Solid 3: Snake Eater Master Collection Version
Anything to add weapons/items to inventory? I've beaten this game hundreds of times, don't feel like trying to get FOXHOUND rank again just to get stealth camo Here... Also have Camouflage's and Face Paints, the down side, they're static addresses... Should work, until a update happens. DLC Camoufl...
- Mon Feb 13, 2023 2:25 am
- Forum: Tables
- Topic: Hogwarts Legacy
- Replies: 418
- Views: 248663
Re: Hogwarts Legacy
Hogwarts Legacy Save Editor.
For the GUI variant, look on Nexus
Note: Nexus took the command prompt version down due to many a user reported it as a virus.
P.S.
Normal cap seems to be either 99 or 999. (I'm at 999, after the save editor.)
For the GUI variant, look on Nexus
Note: Nexus took the command prompt version down due to many a user reported it as a virus.
P.S.
Normal cap seems to be either 99 or 999. (I'm at 999, after the save editor.)
- Fri Feb 10, 2023 6:58 pm
- Forum: Tables
- Topic: Hogwarts Legacy
- Replies: 418
- Views: 248663
Re: Hogwarts Legacy
Broom Boost is just a simple float. script for this will probably need an update since they pushed the day 1 patch. Script did brake with the launch/day 1 patch, to fix change line 11 from aobscanmodule(infinitebroomsprint,HogwartsLegacy.exe,4E C1 A2 00 F3 0F 11 46 40) // should be unique to aobsca...
- Wed Feb 09, 2022 3:51 pm
- Forum: Tables
- Topic: Dying Light 2 Stay Human
- Replies: 196
- Views: 139043
Re: Dying Light 2 Stay Human
some stuff I did, works on latest steam version (last checked february 7th 2022) // Game Executable : DyingLightGame_x64_rwdi.exe // Author : supex0 // Executable Version: 1.0.3.0 // Module Version : // Script Date : 2022-02-05 // Created with : customAOBInjectionTemplates version: 1.3.9 [ENABLE] a...
- Mon Feb 07, 2022 12:48 pm
- Forum: Tables
- Topic: Dying Light 2 Stay Human
- Replies: 196
- Views: 139043
Re: Dying Light 2 Stay Human
anyone know how to help me? i changed the value of infected trophies to 99999999 and it kinda ruined the game saying my inventory is full and lags whenever i open the map or inventory and i cant seem to change the value back Have you tried selling them? Or you could enable Dev Mode, and manipulate ...
- Sat May 01, 2021 2:34 am
- Forum: Tables
- Topic: Kingdom Hearts II Final Mix (2.5) (Epic)
- Replies: 56
- Views: 42361
Re: Kingdom Hearts II Final Mix (2.5) (Epic)
The table is an extension of Dekirai's. I've added every Accessory, Armor, Weapons and almost all Materials. (missing Remembrance Mats, doesn't effect the Synth Shop directly.) I also added the ability to edit the materials stocked in the Synth Shop directly. 'Story Related/Recipes' categories are d...
- Wed Jan 20, 2021 6:11 am
- Forum: Tables
- Topic: z Cyberpunk 2077
- Replies: 389
- Views: 494012
Re: z Cyberpunk 2077
Most/All mods require Cyber Engine Tweaks to be installed to work. For those who wish to upgrade anything gear related to legendary. I recommend these two mods from Nexus Mods Simple Menu & City Hack. Simple Menu for Item/Gear spawning, unlocking vehicles/achievements (Really? if it floats your boat...
- Sun Dec 27, 2020 5:36 am
- Forum: Tables
- Topic: z Cyberpunk 2077
- Replies: 389
- Views: 494012
Re: z Cyberpunk 2077
Hello there. Again requesting the "item/weapon modifier script", this time with the ability to remove "quest item" status from things. Because I have way too many Legendary SIlverhand's items. A table has that if you know where to look. Also would appreciate the ability to modify the ammount of Mod...
- Wed Dec 23, 2020 8:23 pm
- Forum: Tables
- Topic: z Cyberpunk 2077
- Replies: 389
- Views: 494012
Re: z Cyberpunk 2077
For those who find it odd that the "Char Incendiary Grenade" has a incorrect value, it's because the pointer is set incorrectly.
Its set to "itemQuantityOffset" when it should be "gadgetQuantityOffset".
Its set to "itemQuantityOffset" when it should be "gadgetQuantityOffset".
- Wed Dec 23, 2020 4:44 pm
- Forum: Tables
- Topic: z Cyberpunk 2077
- Replies: 389
- Views: 494012
- Mon Dec 21, 2020 8:40 pm
- Forum: Tables
- Topic: z Cyberpunk 2077
- Replies: 389
- Views: 494012
Re: z Cyberpunk 2077
Another thing I've noticed is a bug with the game and melee not actually going through it's animations properly and so deals 0 damage. (Really noticeable with Mantis Blades, the blades will only do about 1/3 of the animations tied to the attack before being cancelled.) Sadly, you have to save and re...
- Mon Dec 21, 2020 7:38 pm
- Forum: Tables
- Topic: z Cyberpunk 2077
- Replies: 389
- Views: 494012
Re: z Cyberpunk 2077
Do you think it'd be possible to add a script that enables the secret ending check? No script needed, just watch what you do with the job/mission/quest 'Chippin' In'. (Google walk throughs for it) Does anyone else have issues with immortal enemies? I can reduce the lives until just before the end b...